Search the Community
Showing results for tags 'gridlists'.
Found 1 result
Yes, Its an another one annoying question from me, i have a vehicle menu where the player selects which vehicle he wants to spawn/hide unlock etc... the menu finds the player's owned vehicles through a dbQuery and separates them into rows inside the gridlist when i select a vehicle it spawns it based on the plate text, but when i close and open the menu again it just's deselects the selected row... In few words i want to make the gui selects the row itself if the vehicle is spawned when the player opens the menu how can this be possible, thanks! EDIT: Pic is a bit aged don't mind if the other buttons i said are not included in