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Showing results for tags 'graphical user interface'.
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Thisdp's DirectX Graphical User Interface System ( MTASA 2D+3D DxLIB ) This dxlib provide dx gui functions and events to make it easier to use and alternative to change the style more flexibly. Warning: Old function name like dgsDxGUI*/dgsDx* are no longer supported after 3.4, please change your functions and events name 'dgsDxGUI*'/'dgsDx*' have been changed to 'dgs*' Current Version: 3.37 Final Version: 3.99 Features: 1. Update Check(DGS will notice you if there is a higher version, and you can choose to ignore it or disable it in the config file) Update Command: "updatedgs" 2. Dx GUI Types: Window Edit Box Button Grid List Image Scroll Bar Scroll Pane Text Label Tab Panel Ellipse Detect Area (EDA) Detect Area Radio Button Combo Box Check Box Memo 3D Interface Media Browser Browser 3. Edit Selection Fixed 4. dgs-dxeda is used to check whether your mouse is in the target ellipse area. 5. Debug Mode , Command: "debugdgs" 6. You can apply shader to the dxgui 7. Include CMD, Command: "cmd" ( For more help, please input "help" in the CMD ) 8. Memo rewritten. 9. OOP Class Notice:Do not close your server or stop the script when it is updating. Wiki: https://wiki.multitheftauto.com/wiki/Dgs ( Still Working In Process ) Auto Completion For N++ (Thanks To Ahmed Ly): http://www.mediafire.com/file/m6dm7815d5dihax/lua.zip Discord Server: https://discord.gg/QEs8q6W Download DGS : https://github.com/thisdp/dgs Notice: Need acl rights to call fetchRemote. To Contact Me , Skype: thisdpzjl My server is based on DGS , if you want to see the exact effect of dgs ( not best, my design is bad ). Please have a look. IP: angel.mtaip.cn:10010 If you want to sell your script which involves DGS, please exclude DGS from your price. HurtWorld Backpack Panel(Example) DGS Network Monitor(Built-in)
Hello. Szóval az a problémám, hogy 2 GUI-t csináltam, és el kéne különítenem a kettőt, mert a 2. GUI gombjait, az első GUI gombjainak érzékeli. Külön fájlban vannak megírva, de nem tudok semmit csinálni a második GUI-n mert az első reagálja le.
So, my problem is, that i made a GUI, and when it opens, it opens for all the players online and the setElementFrozen affects every player, etc. The GUI is attached to markers, so when you enter the marker, the GUI pops up. But it pops up for everyone. If you're not in the ACL group, you're not allowed to use the GUI, so it closes, when you press a button and outputs a message that you're not allowed to use it. I have the same problem with outputChatBox. The message appears for everyone. So my question is, that how could is make the GUI appear and affect only the actual user, and the outputChatBox appear only for the player i want? If you need the Scripts, just let me know and I'll instert it here. Thanks for the help.
So i have a problem, with GUIs. I made two GUIs and i should separate them, because the first GUI affects the second GUI. On the first GUI, i have two buttons. GUIEditor.button and GUIEditor.button On the second GUI, i have buttons two, starting from GUIEditor.button. So the problem is, that the second GUI's buttons, aren't working, because it calls the function of the first GUI's buttons. The two scripts are in two files. So how could i separate them, so they don't have any effect on each other?