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Found 5 results

  1. Estou fazendo um sistema de Porte de Armas + Venda de Armas. E eu quero deixar assim, só quem pode comprar arma é quem tem o porte de armas. Quem não tem, não consegue comprar as armas. Alguém que possa me ajudar?
  2. Ola Eu estou aqui com esse erro: Bad argument @ 'getElementData' [Expected element at argument 1, got nil] Queria saber como eu arrumaria isso. Codigo: ----------------------------------Função começo trabalho---------------------------------- function trabalho (source, player) if isElementWithinMarker(source, MarkerTrab)then if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end x,y,z = getElementPosition(source, player) trabalho = true veh[source] = createVehicle(408, 2150.14453125, -1977.4909667969, 13.546875) warpPe
  3. My problem is that it's not storing the data in the local mg = {}. The debugscript says: bad argumentum @ 'setElememtData' expected element at argument 1, got table Thanks in advance! function mg_pos() createMG(-2861.9, 19.4, 15.83, 0, 0, 188) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), mg_pos) --MG 1 local mg = {} function createMG(posX,posY,posZ,rotX,rotY,rotZ) local weapon_base = createObject ( 1897, posX,posY,posZ,rotX,rotY,rotZ) local weapon = createObject ( 356, 0,0,0) attachElements ( weapon, weapon_base, -0.55, 0, 0.75, 0, 0,
  4. Hello guys, for some reason debugscript is saying this..Heres my script piece: setElementData(p, "acc:admin", 7) if not getElementData(p, "acc:admin") > 0 then return end Nothing else changes acc:admin. Edit: Found the solution: setElementData(p, "acc:admin", 7) if not (getElementData(p, "acc:admin") > 0) then return end But, i still don't understand, so can someone explain me whats the difference between those code blocks?
  5. Miika

    toJSON bug?

    Hello there, I've almost finished my vehicle shop / saving / control system but i got this error when i log out or reconnect: ERROR: wangcars/shop_server.lua:16: Couldn't convert userdata argument to JSON, only valid resources can be included for this function. I've tested and the result is table but toJSON says that it is userdata. It still saves it to accountdata in toJSON and i can unpack it with fromJSON. So is this mta bug or what? Saving function: addEventHandler("onPlayerLogout", root, function(account) local data = getElementData(source, "wangcars.data")
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