Search the Community

Showing results for tags 'freeroam'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/IRC/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • community.mtasa.com
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash
  • Private Bugtracker

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gang


Location


Occupation


Interests

Found 45 results

  1. KINGKHAN

    mta sa BUGs !

    hey guys hello all today iam gonna show you 3 bugs which were founded by me and recorded at same time 1) Ghostmode ! 2) speed hack bug! 3) Godmode bug ! All three bugs found in 1 video watch and have fun !
  2. Hey there, we just opened our MTA SA Server named BalkanRoam, an English freeroam server. Our server offers you different features such as: -Clans -A brand new Dogfight System -VIP Music Tracks -Clan Bases System -Wars System: Weapons Wars with Weapon Changements, no vehicles allowed! -Custom in-game shaders and optimised server, meaning you will get higher fps than the other servers. -Hydra Clan Skins -Custom Clan Base door commands -3D Radio System -Custom Cars -Custom Car Panel -Customized Freeroam Panel -Brand new scoreboard -Level System, Max Level: 100 -Different Events to get XP and Money: *Dogfight Event: There are two teams in this event, the winner team gets money and 2000 XP *Free For All: This event has different maps, you can fight everyone on it, the TOP 3 Killers get XP and Cash What are you waiting for? Join us now! Our Server IP: mtasa://51.77.125.189:22003
  3. Heya all, Are you looking for a freeroam server that has tons of custom mods and features, but don't want too many rules and restrictions? Then JohnFlower's Freeroam boredom just might be the right server for you! We have options like mapping and attaching for creative players, command line based so you actually can learn from it. We also have a lot of car mods and drifting opportunities to race yourself towards the finish! Not knowing what to do and got some spare time left? We got you covered with our in-game cinema and skins to start off an RPG. JohnFlower started the server in 2010, in collaboration with Cave Johnson. Since then the player base grew rapidly and the community became larger and larger. We basically have one rule when you are online and that's not to be a cu*t. We assume you know yourself what's okay and what not. Our staff members will act tho when things start to escalate. So, that's only a part of what our server can offer you, and if you are interested to check it out please copy the following link in your MTA: Server IP: mtasa://37.187.79.138:22003 Links: Join our Discord server: https://discord.gg/sC2DNRV Join our Steam group: https://steamcommunity.com/groups/JohnFlowers_Freeroam_boredom# Join our forum site: https://ilypetals.net/forum/ Join our IRC channel: https://www.irccloud.com/invite?channel=%23Flower.mta&hostname=irc6.rizon.net&port=6697&ssl=1 Join our Facebook community: https://www.facebook.com/groups/318236555248301/ Regards, n0rt0x
  4. Description of me hello every one , well im 20y old and i dont know how script ( im learning to ) , i created this server just to have fun with you guys , and last thing is that i dont speak english well Media Well these days ill work on adding alot alot of stunt points to make it more fun . ill add more maps every day or 3 , and there is one event in this days and its Lava event its an lava is rising up in all the world and u have to escape from it like to get on some thing higher that the lava and the last one alive will win and i created a map for that to make the player race to the top of the finish and only one player can enter the finish and when he enters he will close the way on the players and ill be doing alot of thing in the server while im free . pictures Server Details Full Name : [UGW] UnderGround World Events/Drift/Maps/RealRoads/Fun/Honda/BMW/Stunt/Mods+100 IP : mtasa://46.105.250.205:26026 thx for reading
  5. <catalog type="vehicle"> <group name="Latające"> <group name="Helikoptery"> <vehicle id="548" name="Cargobob" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="417" name="Leviathan" /> <vehicle id="487" name="Maverick" /> <vehicle id="488" name="News Chopper" /> <vehicle id="497" name="Policyjny Maverick" /> <vehicle id="563" name="Raindance" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="469" name="Sparrow" /> </group> <group name="Samoloty"> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="511" name="Beagle" /> <vehicle id="512" name="Cropduster" /> <vehicle id="593" name="Dodo" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="553" name="Nevada" /> <vehicle id="476" name="Rustler" /> <vehicle id="519" name="Shamal" /> <vehicle id="460" name="Skimmer" /> <vehicle id="513" name="Stuntplane" /> </group> </group> <group name="Jednoślady"> <group name="Motory"> <vehicle id="581" name="BF-400" /> <vehicle id="462" name="Faggio" /> <vehicle id="521" name="FCR-900" /> <vehicle id="463" name="Freeway" /> <vehicle id="523" name="HPV1000" /> <vehicle id="522" name="NRG-500" /> <vehicle id="461" name="PCJ-600" /> <vehicle id="448" name="Pizza Boy" /> <vehicle id="468" name="Sanchez" /> <vehicle id="586" name="Wayfarer" /> <vehicle id="471" name="Quadbike" /> </group> <group name="Rowery"> <vehicle id="509" name="Miejski" /> <vehicle id="481" name="BMX" /> <vehicle id="510" name="Górski" /> </group> </group> <group name="Łodzie"> <vehicle id="472" name="Łódź Straży" /> <vehicle id="473" name="Dinghy" /> <vehicle id="493" name="Jetmax" /> <vehicle id="595" name="Łódź Wojskowa" /> <vehicle id="484" name="Jacht 2" /> <vehicle id="430" name="Łódź Policyjna" /> <vehicle id="453" name="Reefer" /> <vehicle id="452" name="Speeder" /> <vehicle id="446" name="Squalo" /> <vehicle id="454" name="Jacht 1" /> </group> <group name="Samochody"> <group name="Sportowe"> <vehicle id="602" name="Alpha" /> <vehicle id="429" name="Banshee" /> <vehicle id="402" name="Buffalo" /> <vehicle id="541" name="Bullet" /> <vehicle id="415" name="Cheetah" /> <vehicle id="480" name="Comet" /> <vehicle id="562" name="Elegy" /> <vehicle id="587" name="Euros" /> <vehicle id="565" name="Flash" /> <vehicle id="411" name="Infernus" /> <vehicle id="559" name="Jester" /> <vehicle id="603" name="Phoenix" /> <vehicle id="560" name="Sultan" /> <vehicle id="506" name="Super GT" /> <vehicle id="451" name="Turismo" /> <vehicle id="558" name="Uranus" /> <vehicle id="555" name="Windsor" /> <vehicle id="477" name="ZR-350" /> </group> <group name="Lowridery"> <vehicle id="536" name="Blade" /> <vehicle id="575" name="Broadway" /> <vehicle id="518" name="Buccaneer" /> <vehicle id="419" name="Esperanto" /> <vehicle id="534" name="Remington" /> <vehicle id="567" name="Savanna" /> <vehicle id="535" name="Slamvan" /> <vehicle id="576" name="Tornado" /> <vehicle id="412" name="Voodoo" /> </group> <group name="2-Drzwi"> <vehicle id="496" name="Blista Compact" /> <vehicle id="401" name="Bravura" /> <vehicle id="527" name="Cadrona" /> <vehicle id="542" name="Clover" /> <vehicle id="533" name="Feltzer" /> <vehicle id="526" name="Fortune" /> <vehicle id="474" name="Hermes" /> <vehicle id="545" name="Hustler" /> <vehicle id="517" name="Majestic" /> <vehicle id="410" name="Manana" /> <vehicle id="436" name="Previon" /> <vehicle id="475" name="Sabre" /> <vehicle id="439" name="Stallion" /> <vehicle id="549" name="Tampa" /> <vehicle id="491" name="Virgo" /> </group> <group name="4-Drzwi"> <vehicle id="445" name="Admiral" /> <vehicle id="438" name="Cabbie" /> <vehicle id="507" name="Elegant" /> <vehicle id="585" name="Emperor" /> <vehicle id="466" name="Glendale" /> <vehicle id="492" name="Greenwood" /> <vehicle id="546" name="Intruder" /> <vehicle id="551" name="Merit" /> <vehicle id="516" name="Nebula" /> <vehicle id="467" name="Oceanic" /> <vehicle id="426" name="Premier" /> <vehicle id="547" name="Primo" /> <vehicle id="405" name="Sentinel" /> <vehicle id="580" name="Stafford" /> <vehicle id="409" name="Stretch" /> <vehicle id="550" name="Sunrise" /> <vehicle id="566" name="Tahoma" /> <vehicle id="420" name="Taxi" /> <vehicle id="540" name="Vincent" /> <vehicle id="421" name="Washington" /> <vehicle id="529" name="Willard" /> </group> </group> <group name="Służbowe"> <vehicle id="416" name="Ambulans" /> <vehicle id="433" name="Barracks" /> <vehicle id="427" name="Ciężarówka SWAT" /> <vehicle id="490" name="FBI" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="407" name="Straż Pożarna" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="596" name="Policja (LS)" /> <vehicle id="598" name="Policja (LV)" /> <vehicle id="597" name="Policja (SF)" /> <vehicle id="599" name="Jeep Policyjny" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> </group> <group name="Ciężkie"> <group name="=Służbowe"> <vehicle id="524" name="Ciężarówka z Cementem" /> <vehicle id="578" name="Ciężarówka 1" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="455" name="Ciężarówka 2" /> <vehicle id="530" name="Wózek Widłowy" /> <vehicle id="403" name="Ciężarówka 3" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="515" name="Duża Ciężarówka" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="514" name="Ciężarówka 4" /> <vehicle id="525" name="Holownik" /> <vehicle id="408" name="Śmieciarka" /> <vehicle id="1" name="='Zablokowane" /> </group> <group name="Przyczepy"> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="537" name="Pociąg" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="584" name='Przyczepa 1" /> <vehicle id="1" name="Zablokowane" /> <vehicle id="435" name="Przyczepa 2" /> <vehicle id="450" name="Przyczepa 3" /> <vehicle id="591" name="Przyczepa 4" /> </group> <group name="Ciężarówki"> <vehicle id="499" name="Benson" /> <vehicle id="609" name="Black Boxville" /> <vehicle id="422" name="Bobcat" /> <vehicle id="498" name="Boxville" /> <vehicle id="414" name="Mule" /> <vehicle id="600" name="Picador" /> <vehicle id="543" name="Sadler" /> <vehicle id="428" name="Securicar" /> <vehicle id="478" name="Walton" /> <vehicle id="456" name="Yankee" />żż <vehicle id="554" name="Yosemite" /> </group> <group name="Vany"> <vehicle id="1" name="Zablokowane" /> <vehicle id="482" name="Burrito" /> <vehicle id="483" name="Camper" /> <vehicle id="508" name="Journey" /> <vehicle id="418" name="Moonbeam" /> <vehicle id="582" name="News van" /> <vehicle id="413" name="Pony" /> <vehicle id="440" name="Rumpo" /> </group> <group name="Jeepy"> <vehicle id="589" name="Club" /> <vehicle id="579" name="Huntley" /> <vehicle id="400" name="Landstalker" /> <vehicle id="500" name="Mesa" /> <vehicle id="470" name="Patriot" /> <vehicle id="404" name="Perennial" /> <vehicle id="489" name="Rancher" /> <vehicle id="479" name="Regina" /> <vehicle id="442" name="Romero" /> <vehicle id="495" name="Sandking" /> <vehicle id="458" name="Solair" /> <vehicle id="561" name="Stratum" /> </group> </catalog>
  6. Freaky403

    [UGW] UnderGround World Server

    hello every one , well im new at mta forum as i said in the first topic of myn so i created a server just to have fun so the name of the server is : [UGW] UnderGround World Events/Drift/Maps/RealRoads/Fun/Honda/BMW/Stunt/Mods+100 mtasa://46.105.250.205:26026 the main topic :
  7. Somehow i can make this possible? When a player connect, then he have to wait the end of download, then he can use the fr gui. I want make fr gui usable when player download the mods. Sorry for my bad english..
  8. DogukanUcan

    Norm Freeroam

    Server Adı Norm Freeroam IP Adresi 5.62.127.127:13000 Özellikler F1: Freeroam Paneli F2: Market Paneli F3: Özel Sohbet Paneli F4: Para Transfer Paneli F5: Tag Paneli F6: Araç Kontrol Paneli F7: Level/Zaman Sıralama Paneli F9: Yardım Paneli F10: Teleport Paneli ___________________________________________________ Alt: Sınırsız Nos B: Araç Kontrol Paneli C: Hız Sabitleme K: Araç Kilitleme M: Polis Işıkları Açma/Kapama O: Yonetici Panel P: Yetkili Panel X: Aracın üstüne yapışma 0: Ekrandaki Herşeyi Gizleme/Açma 9: Duman Efekti Kapatma/Açma ___________________________________________________
  9. LPM//Bruno

    Problema con TabPanel en FR

    Buenas a todos, estoy armando una sección de Mi Cuenta en mi servidor, quiero que sea una ventanita con un tabpanel que tenga las siguientes pestañas: Inicio (donde muestra las estadisticas basicas, nombre, tipo de cuenta, nivel, etc) Configuración (donde mostrara botones para cambiar la clave, eliminar la cuenta, etc) Clan (donde mostraria datos exportados del gangystem) Por ahora no se me ocurre ninguna otra solapa, si alguno le ve alguna utilidad a una solapa podría recomendármela también El problema es el siguiente, estoy creando esto a través de la GUI del resource freeroam (ya que el botón de Mi Cuenta está en el freeroam también, entonces quería hacer todo junto). El código es el siguiente: wndCuenta = { 'wnd', text = 'LPMV2 - Mi Cuenta', x = 380, y = 190, width = 500, height = 800, controls = { {'tbp', id='tbp1', text='pruebaTabPanel', width=200 , height=200}, }, } Y el resultado el siguiente: Es extraño, pero digo... quizá le faltan las tab para que funcione, entonces la agrego y el codigo queda así: wndCuenta = { 'wnd', text = 'LPMV2 - Mi Cuenta', x = 380, y = 190, width = 500, height = 800, controls = { {'tbp', id='tbp1', text='pruebaTabPanel', width=200 , height=200}, {'tab', id='tab1', text='pruebaTab', width=200 , height=200}, }, } Pero el resultado es que cuando quiero abrir esta sección (Mi Cuenta) muestra los ultimos 2 errores en el debugscript (ignoren el de callesgroove) Alguien podría ayudarme? Desde ya, muchas gracias!
  10. LPM//Bruno

    Problem with TabPanel on FR

    Hi all, I'm putting together a section of My Account on my server, I want it to be a little window with a tabpanel that has the following tabs: Start (where it shows the basic statistics, name, type of account, level, etc) Configuration (where it will show buttons to change the password, delete the account, etc) Clan/Gang (where it would show data exported from the gangystem) For now I can not think of any other flap, if any one sees a utility to a flap I could also recommend it The problem is this, I am creating this through the freeroam resource GUI (since the My Account button is in the freeroam too, then I wanted to do everything together). The code is the following: wndCuenta = { 'wnd', text = 'LPMV2 - Mi Cuenta', x = 380, y = 190, width = 500, height = 800, controls = { {'tbp', id='tbp1', text='pruebaTabPanel', width=200 , height=200}, }, } The result: It's strange, but I say ... maybe the tab is missing for it to work, so I add it and the code looks like this: wndCuenta = { 'wnd', text = 'LPMV2 - Mi Cuenta', x = 380, y = 190, width = 500, height = 800, controls = { {'tbp', id='tbp1', text='pruebaTabPanel', width=200 , height=200}, {'tab', id='tab1', text='pruebaTab', width=200 , height=200}, }, } But the result is that when I want to open this section (My Account) it shows the last 2 errors in the debugscript (ignore 'callesgroove' resource) Somebody could help me? From already thank you very much!
  11. Парни, помогите, проблема. Спавню авто через freeroam, стою, езжу и через промежуток времени он просто пропадает, искал может где таймер стоит, нету Что делать?
  12. Maximum gaming, freeroam server offers everthing what you would expect from freeroam server. - Car Mods - Drift System - Custom Drift Maps - Superman - Freeroam Panel - Handling Editor - Around 110 vehicle mods ( Download 460mb ) - Custom HUD - Custom Wheels - Neons And much much more https://discord.gg/xsRuvKq Be sure to check out the roleplay & dayz server also
  13. Reaper

    [HELP] VIP Panel

    Hey, Can anyone help me to add some weapons, skins to this VIP panel.. Original owner is Nexus.. Compiled Version - https://community.multitheftauto.com/index.php?p=resources&s=details&id=11136 CLIENTSIDE DECOMPILED CODE: https://pastebin.com/J29TJrNQ SERVERSIDE DECOMPILED CODE: https://pastebin.com/Qii94cTW VEHICLES.XML: https://pastebin.com/9wK09ZBJ META: <meta> <info author="Nexus" name="VIP System" type="script" version="1.0.1" /> <script src="Client.luac" type="client" /> <script src="vehicles.xml" type="client" /> <file src="VIP.png" /> <script src="Server.luac" type="server" /> </meta> Can anyone help me to add some weapons, skins to this VIP panel..(ok with adding those skins weapons to Vehicle list) i hope its useful you guys also.. Thanks...
  14. #Heshan||eUNLOCK||

    spwan with parachute

    hellow ! i need to know how player spwan with parachute in sky like pubg player spwaning im use this for freeroam pls help me friends
  15. Welcome to the GTA-RD Fun / Drift / Freeroam Server . The server was created for fun ! The server runs from February 10, 2018 to the present. Server Features New textures brought to the map (using images, not dff, txd etc., 61 fps tested ! Top Drift and Drift System with Handling Editor Help panel in English Vehicles, Skins, Modified Weapons (Activated with / mods) We Have one Spawn Scripts Made for Fun: Cheats, Glue, etc... Teleports (/drop) (/stunt/) (/drift) etc.. New Maps Soon Optimized for everyone, even for those with poor computers _____________________________________________________________________________________________________ Server IP: mtasa://213.239.209.180:22210 _____________________________________________________________________________________________________ ScreenShots _____________________________________________________________________________________________________ If You Want To Publish Script For The Server Please Send For Pm _____________________________________________________________________________________________________ This is Beta Version Of Server Enjoy _____________________________________________________________________________________________________
  16. Welcome to the GTA-RD Fun / Drift / Freeroam Server . The server was created for fun ! The server runs from February 10, 2018 to the present. Server Features New textures brought to the map (using images, not dff, txd etc., 61 fps tested ! Top Drift and Drift System with Handling Editor Help panel in English Vehicles, Skins, Modified Weapons (Activated with / mods) We Have one Spawn Scripts Made for Fun: Cheats, Glue, etc... Teleports (/drop) (/stunt/) (/drift) etc.. New Maps Soon Optimized for everyone, even for those with poor computers _____________________________________________________________________________________________________ Server IP: mtasa://213.239.209.180:22210 _____________________________________________________________________________________________________ ScreenShots _____________________________________________________________________________________________________ If You Want To Publish Script For The Server Please Send For Pm _____________________________________________________________________________________________________ This is Beta Version Of Server Enjoy _____________________________________________________________________________________________________
  17. Hi, I've been trying to find a type of server that I think was very common to find them many years ago and not now. A gang war server, for control of territory (map, squares, colors) and kind deathmacth and freeroam. Lately I see some that are more of RPG. But I'm looking for something wilder, and fun, not RPG, a constant war. I would have many people (Spaniards, but we speak in english) interested in participating in such a server. Happy new year from Spain!
  18. Bonjour a tous voici mon serveur mta:sa je suis l'admin du serveur j'ajoute les mods et tout... c'est un serveur fun ! vous été tous les bienvenue Le chat du serveur sur mta:sa et connecté au chat du serveur sur discord !!! Servers discord: https://discord.gg/S27KMBZ This discord is a community of multiple server Freeroam and team you are welcome ! Server mta:sa: https://www.game-state.com/178.33.106.145:22165/ Server with good car and weapon !!! A cinéma Fun mods ! Streamer mods And we mapping this server ! The chat of the server connected to the chat on the discord server !!!
  19. #~DeV~#

    United Island Freeroam

    un nouveau serveur freeroam arrive bientôt ► United Island Freeroam ◄ 2 scripter fr venez sur notre serveur discord ►https://discord.gg/Jn6qyxe◄ Nous vous attendons
  20. GonzaloBuenosAires

    NETWORK TROUBLE

    Alguién me ayuda a solucionar el NETWORK TROUBLE?... =( Siempre que refrescan los items me da un lagaso... local h1,h2,h3 = debug.gethook() debug.sethook() timetorefresh = math.random(2700000,3600000) local itemTable = { farm = { { "Madera", 1463, 0.4, 0, 13 }, { "Vendaje", 1578, 0.5, 0, 4 }, { "Cantimplora de Agua LLena", 2683, 1, 0, 6 }, { "Lata de Pasta", 2770, 1, 0, 6 }, { "Lata de Judías", 2601, 1, 0, 6 }, { "Hamburguesa", 2768, 1, 0, 6 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 12 }, { "British Assault Pack", 2406, 1, 0, 2.5 -- }, -- { -- "Patrol Pack", -- 2407, -- 1, -- 0, -- 3.5 }, { "Vest Pouch Pack", 2408, 1, 0, 2.2 }, { "Coca Cola", 2647, 1, 0, 9 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 10 }, { "Cuchillo", 335, 1, 90, 4 }, { "Caja de Cerillas", 328, 0.4, 90, 8 }, { "Revólver", 348, 1, 90, 0.2 }, { "Morfina", 1579, 1, 0, 4 }, { "Tienda de Campaña", 1279, 1, 0, 0.5 }, { "Makarov PM", 346, 1, 90, 4 }, { "Analgésico", 2709, 3, 0, 3.5 }, { "M14 AIM", 357, 1, 90, 0.3 }, { "Remington 870", 349, 1, 90, 0.3 }, { "Rueda", 1073, 1, 0, 2 }, { "Depósito", 1008, 1, 0.8, 2 -- }, -- { -- "Civilian Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 }, { "Mapa", 1277, 0.8, 90, 6 }, { "GPS", 2976, 0.15, 0, 2 } }, residential = { { "Caja de Cerillas", 328, 0.4, 90, 5 }, { "Madera", 1463, 0.4, 0, 5 -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 }, { "Makarov PM", 346, 1, 90, 1.5 }, { "British Assault Pack", 2406, 1, 0, 1.5 -- }, -- { -- "Patrol Pack", -- 2407, -- 1, -- 0, -- 1.5 }, { "Vest Pouch Pack", 2408, 1, 0, 1.2 }, { "M9 SD", 347, 1, 90, 1.9 }, { "Remington 870", 349, 1, 90, 0.1 }, { "PDW", 352, 1, 90, 1 }, { "Cuchillo", 335, 1, 90, 3 }, { "Hacha", 339, 1, 90, 1 }, { "Pizza", 1582, 1, 0, 7 }, { "Coca Cola", 2647, 1, 0, 7 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 9 }, { "Bengala", 324, 1, 90, 9 }, { "Leche", 2856, 1, 0, 7 }, { "Assault Pack (ACU)", 3026, 1, 0, 4 }, { "Analgésico", 2709, 3, 0, 7 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 12 }, { "Granada", 342, 1, 0, 0.01 }, { "Revólver", 348, 1, 90, 0.4 }, { "Escopeta Recortada", 350, 1, 90, 0.3 }, { "SPAZ-12 Combat Shotgun", 351, 1, 90, 0.4 }, { "MP5A5", 353, 1, 90, 0.4 }, { "Reloj", 2710, 1, 0, 3 }, { "Bolsa Térmica", 1576, 5, 0, 6 }, { "Alambrada", 933, 0.25, 0, 1 }, { "M14 AIM", 357, 1, 90, 0.3 }, { "Alice Pack", 1248, 1, 0, 1.5 }, { "Rueda", 1073, 1, 0, 1 }, { "Depósito", 1008, 0.8, 0, 1 }, { "Morfina", 1579, 1, 0, 2 -- }, -- { -- "Civilian Clothing", -- 1241, -- 2, -- 0, -- 9 }, { "Mapa", 1277, 0.8, 90, 10 }, { "GPS", 2976, 0.15, 0, 3 }, { "Lata de Pasta", 2770, 1, 0, 7 }, { "Lata de Judías", 2601, 1, 0, 7 }, { "Hamburguesa", 2768, 1, 0, 7 }, { "Palo de Golf", 333, 1, 90, 3 }, { "Bate", 336, 1, 90, 3 }, { "Pala", 337, 1, 90, 3 } }, military = { { "Caja de Cerillas", 328, 0.4, 90, 2 }, { "Makarov PM", 346, 1, 90, 5 }, { "M9 SD", 347, 1, 90, 4 }, { "Remington 870", 349, 1, 90, 3 }, { "PDW", 352, 1, 90, 4 }, { "Cuchillo", 335, 1, 90, 2.4 }, { "Hacha", 339, 1, 90, 2.1 }, { "Pizza", 1582, 1, 0, 2 }, { "Coca Cola", 2647, 1, 0, 2 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 4 }, { "Bengala", 324, 1, 90, 4 }, { "Leche", 2856, 1, 0, 1 }, { "Analgésico", 2709, 3, 0, 4 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 12 }, { "Granada", 342, 1, 0, 0.5 }, { "Escopeta Recortada", 350, 1, 90, 2.3 }, { "SPAZ-12 Combat Shotgun", 351, 1, 90, 2.3 }, { "MP5A5", 353, 1, 90, 2.8 }, { "Reloj", 2710, 1, 0, 4 }, { "Bolsa Térmica", 1576, 5, 0, 3 }, { "Alambrada", 933, 0.25, 0, 1 }, { "M14 AIM", 357, 1, 90, 3.5 }, { "Alice Pack", 1248, 1, 0, 4 }, { "Visión Nocturna", 368, 1, 90, 4 }, { "Prismáticos", 369, 1, 0, 4 }, { "Rueda", 1073, 1, 0, 2 }, { "Depósito", 1008, 0.8, 0, 2 }, { "Morfina", 1579, 1, 0, 4 -- }, -- { -- "Camouflage Clothing", -- 1247, -- 2, -- 0, -- 4.5 -- }, -- { -- "Civilian Clothing", -- 1241, -- 2, -- 0, -- 3 }, { "AKS-74 Kobra", 355, 1, 90, 3.8 }, { "GPS", 2976, 0.15, 0, 3 }, { "Mapa", 1277, 0.8, 90, 7 }, { "Caja de Herramientas", 2969, 0.5, 0, 1 }, { "Motor", 929, 0.3, 0, 2 }, { "Tienda de Campaña", 1279, 1, 0, 4.5 -- }, -- { -- "Ghillie Suit", -- 1213, -- 2, -- 0, -- 0.3 -- }, -- { -- "Ghillie[F] Suit", -- 1213, -- 2, -- 0, -- 0.4 }, { "M4A3 CCO", 356, 1, 90, 2.4 }, { "CZ 550", 358, 1, 90, 0.4 }, { "Visión Térmica", 369, 1, 90, 3 }, { "Assault Pack (ACU)", 3026, 1, 0, 5 }, { "Czech Backpack", 2472, 1, 0, 2 }, { "Dispositivo de Radio", 330, 1, 0, 6 }, { "Coyote Backpack", 1575, 1, 0, 0.9 }, { "CMRA Backpack", 2405, -- ID DO OBJETO QUE IRÁ FICAR NAS COSTAS, E O QUE NÓS IREMOS SUBISTITUIR PELA BACKPACK 1, 0, 5 -- NIVEL DE RARIDADE DA BACKPACK }, { "Army Backpack", 2404, -- ID DO OBJETO QUE IRÁ FICAR NAS COSTAS, E O QUE NÓS IREMOS SUBISTITUIR PELA BACKPACK 1, 0, 5 -- NIVEL DE RARIDADE DA BACKPACK -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 }, { "Pala", 337, 1, 90, 1 } }, industrial = { { "Alambrada", 933, 0.25, 0, 7 }, { "Caja de Herramientas", 2969, 0.5, 0, 3 }, { "Rueda", 1073, 1, 0, 4 }, { "Motor", 929, 0.3, 0, 3.5 }, { "Depósito", 1008, 1, 0.8, 4 }, { "Remington 870", 349, 1, 90, 3 }, { "Cantimplora de Agua LLena", 2683, 1, 0, 4 }, { "Lata de Pasta", 2770, 1, 0, 4 }, { "Lata de Judías", 2601, 1, 0, 4 }, { "Hamburguesa", 2768, 1, 0, 4 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 10 }, { "Coca Cola", 2647, 1, 0, 4 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 6 }, { "Bidón de Gasolina LLeno", 1650, 1, 0, 1.5 }, { "Mapa", 1277, 0.8, 90, 3 }, { "Reloj", 2710, 1, 0, 2 }, { "Caja de Cerillas", 328, 0.4, 90, 5 }, { "Madera", 1463, 0.4, 0, 2 }, { "Makarov PM", 346, 1, 90, 1.5 }, { "PDW", 352, 1, 90, 2 }, { "Cuchillo", 335, 1, 90, 2 }, { "British Assault Pack", 2406, 1, 0, 2.5 -- }, -- { -- "Patrol Pack", -- 2407, -- 1, -- 0, -- 3.5 }, { "Vest Pouch Pack", 2408, 1, 0, 5.2 }, { "Hacha", 339, 1, 90, 1.5 }, { "Pizza", 1582, 1, 0, 4 }, { "Bengala", 324, 1, 90, 5 }, { "Leche", 2856, 1, 0, 4 }, { "Assault Pack (ACU)", 3026, 1, 0, 6 }, { "Coyote Backpack", 1575, 1, 0, 0.5 }, { "Dispositivo de Radio", 330, 1, 0, 6 }, { "Palo de Golf", 333, 1, 90, 1.5 }, { "Bate", 336, 1, 90, 1.5 }, { "Pala", 337, 1, 90, 1.5 -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 }, { "Visión Nocturna", 368, 1, 90, 1.5 } }, supermarket = { { "Carne Cruda", 2804, 0.5, 90, 8 }, { "Caja de Cerillas", 328, 0.4, 90, 5 }, { "Madera", 1463, 0.4, 0, 5 }, { "Makarov PM", 346, 1, 90, 3.5 }, { "PDW", 352, 1, 90, 2 }, { "Cuchillo", 335, 1, 90, 3 }, { "Hacha", 339, 1, 90, 2.1 }, { "Pizza", 1582, 1, 0, 7 }, { "Coca Cola", 2647, 1, 0, 7 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 5 }, { "Bengala", 324, 1, 90, 6 }, { "Leche", 2856, 1, 0, 7 }, { "Assault Pack (ACU)", 3026, 1, 0, 6 }, { "Lata de Pasta", 2770, 1, 0, 7 }, { "Lata de Judías", 2601, 1, 0, 7 }, { "Hamburguesa", 2768, 1, 0, 7 }, { "Analgésico", 2709, 3, 0, 7 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 12 }, { "MP5A5", 353, 1, 90, 0.5 }, { "Reloj", 2710, 1, 0, 3 }, { "Bolsa Térmica", 1576, 5, 0, 6 }, { "Alambrada", 933, 0.25, 0, 1 }, { "M14 AIM", 357, 1, 90, 0.2 }, { "Alice Pack", 1248, 1, 0, 0.5 }, { "Rueda", 1073, 1, 0, 1 }, { "Depósito", 1008, 1, 0.8, 2 }, { "Morfina", 1579, 1, 0, 2 -- }, -- { -- "Civilian Clothing", -- 1241, -- 2, -- 0, -- 3.5 }, { "Mapa", 1277, 0.8, 90, 4 }, { "GPS", 2976, 0.15, 0, 1 }, { "Dispositivo de Radio", 330, 1, 0, 6 }, { "Palo de Golf", 333, 1, 90, 1.9 }, { "Bate", 336, 1, 90, 1.4 -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 2.5 }, { "Pala", 337, 1, 90, 0.3 } }, other = { { "Carne Cruda", 2804, 0.5, 90 }, { "Carne Cocinada", 2806, 0.5, 90 }, { "Bidón de Gasolina LLeno", 1650, 1, 0 }, { "Cantimplora de Agua Vacía", 2683, 1, 0 -- }, -- { -- "Survivor Clothing", -- 1577, -- 2, -- 0 }, { "Visión Nocturna", 368, 1, 90 }, { "Visión Térmica", 369, 1, 90 }, { "Remington 870 Cartuchos", 2358, 2, 0 }, { "Esc. Recortada Cartuchos", 2358, 2, 0 }, { "SPAZ-12 Pellet", 2358, 2, 0 }, { "MP5A5 Mag", 2358, 2, 0 }, { "30Rnd. AK", 1271, 2, 0 }, { "30Rnd. STANAG", 1271, 2, 0 }, { "Makarov Mun.", 3013, 2, 0 }, { "M9SD Mun.", 3013, 2, 0 }, { ".45 ACP", 3013, 2, 0 }, { "CZ 550 Mag", 2358, 2, 0 }, { "DMR Mun.", 2358, 2, 0 }, { "PDW Mag", 2041, 2, 0 }, { "MP5A5 Mag", 2041, 2, 0 }, { "Caja de Cerillas", 328, 0.4, 90, 5 }, { "Madera", 1463, 0.4, 0, 5 }, { "Makarov PM", 346, 1, 90, 3.5 }, { "PDW", 352, 1, 90, 2 }, { "Cuchillo", 335, 1, 90, 2.5 }, { "Hacha", 339, 1, 90, 1.8 }, { "Pizza", 1582, 1, 0, 7 }, { "Coca Cola", 2647, 1, 0, 7 }, { "Bidón de Gasolina Vacío", 1650, 1, 0, 5 }, { "Bengala", 324, 1, 90, 6 }, { "Leche", 2856, 1, 0, 5 }, { "Assault Pack (ACU)", 3026, 1, 0, 6 }, { "Analgésico", 2709, 3, 0, 7 }, { "Latas Vacías", 2673, 0.5, 0, 12 }, { "Basura", 2675, 0.5, 0, 12 }, { "MP5A5", 353, 1, 90, 1.5 }, { "Reloj", 2710, 1, 0, 3 }, { "Bolsa Térmica", 1576, 5, 0, 6 }, { "Alambrada", 933, 0.25, 0, 1 }, { "M14 AIM", 357, 1, 90, 1.5 }, { "Alice Pack", 1248, 1, 0, 1.5 }, { "Coyote Backpack", 1575, 1, 0, 0.7 }, { "Rueda", 1073, 1, 0, 1 }, { "Depósito", 1008, 1, 0.8, 4 }, { "Morfina", 1579, 1, 0, 2 -- }, -- { -- "Civilian Clothing", -- 1241, -- 2, -- 0, -- 3.5 }, { "Mapa", 1277, 0.8, 90, 4 }, { "Caja de Herramientas", 2969, 0.5, 0, 3 }, { "Motor", 929, 0.3, 0, 3.5 }, { "Remington 870", 349, 1, 90, 2 }, { "Cantimplora de Agua LLena", 2683, 1, 0, 4 }, { "M9 SD", 347, 1, 90, 5 }, { "Granada", 342, 1, 0, 0.5 }, { "Escopeta Recortada", 350, 1, 90, 2 }, { "SPAZ-12 Combat Shotgun", 351, 1, 90, 1.9 }, { "Prismáticos", 369, 1, 0, 4 -- }, -- { -- "Camouflage Clothing", -- 1247, -- 2, -- 0, -- 4.5 }, { "AKS-74 Kobra", 355, 1, 90, 0.9 }, { "M136 Rocket Launcher", 359, 1, 90, 0 -- }, -- { -- "Ghillie Suit", -- 1213, -- 2, -- 0, -- 0.01 }, { "M4A3 CCO", 356, 1, 90, 0.9 }, { "CZ 550", 358, 1, 90, 0.3 }, { "Heat-Seeking RPG", 360, 1, 90, 0 }, { "Vendaje", 1578, 0.5, 0, 4 }, { "Lata de Pasta", 2770, 1, 0, 5 }, { "Lata de Judías", 2601, 1, 0, 6 }, { "Hamburguesa", 2768, 1, 0, 2 }, { "Tienda de Campaña", 1279, 1, 0, 0.5 }, { "Makarov PM", 346, 1, 90, 3 }, { "Revólver", 348, 1, 90, 3 }, { "GPS", 2976, 0.15, 0, 1 }, { "Kit Médico", 2891, 2.2, 0 }, { "Bolsa de Sangre", 1580, 1, 0 }, { "Dispositivo de Radio", 2966, 0.5, 0, 5 }, { "Palo de Golf", 333, 1, 90, 1.9 }, { "Bate", 336, 1, 90, 1.4 }, { "British Assault Pack", 2406, 1, 0, 2.5 -- }, -- { -- "Patrol Pack", -- 2407, -- 1, -- 0, -- 3.5 }, { "Vest Pouch Pack", 2408, 1, 0, 5.2 -- }, -- { -- "Civilian[F] Clothing", -- 1241, -- 2, -- 0, -- 3.5 -- }, -- { -- "Ghillie[F] Suit", -- 1241, -- 2, -- 0, -- 2.5 -- }, -- { -- "Survivor[F] Clothing", -- 1241, -- 2, -- 0, -- 3.5 }, { "Pala", 337, 1, 90, 1.5 } } } weaponAmmoTable = { ["Makarov Mun."] = { {"Makarov PM", 22} }, ["M9SD Mun."] = { {"M9 SD", 23} }, [".45 ACP"] = { { "Revólver", 24 } }, ["PDW Mag"] = { {"PDW", 28} }, ["MP5A5 Mag"] = { {"MP5A5", 29} }, ["30Rnd. AK"] = { {"AKS-74 Kobra", 30} }, ["30Rnd. STANAG"] = { {"M4A3 CCO", 31} }, ["Remington 870 Cartuchos"] = { { "Remington 870", 25 } }, ["Esc. Recortada Cartuchos"] = { { "Escopeta Recortada", 26 } }, ["SPAZ-12 Pellet"] = { { "SPAZ-12 Combat Shotgun", 27 } }, ["CZ 550 Mag"] = { {"CZ 550", 34} }, ["DMR Mun."] = { { "M14 AIM", 33 } }, ["M136 Rocket"] = { { "Heat-Seeking RPG", 36 }, { "M136 Rocket Launcher", 35 } }, ["others"] = { {"Paracaídas", 46}, {"Satchel", 39}, {"Bomba de Humo", 17}, {"Granada", 16}, { "Cuchillo", 4 }, {"Hacha", 8}, {"Prismáticos", 43}, { "Bate", 5 }, {"Palo de Golf", 2}, {"Pala", 6}, { "Dispositivo de Radio", 1 } } } function getWeaponAmmoType(weaponName, notOthers) if not notOthers then for i, weaponData in ipairs(weaponAmmoTable.others) do if weaponName == weaponData[1] then return weaponData[1], weaponData[2] end end end for i, weaponData in ipairs(weaponAmmoTable["Makarov Mun."]) do if weaponName == weaponData[1] then return "Makarov Mun.", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["M9SD Mun."]) do if weaponName == weaponData[1] then return "M9SD Mun.", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable[".45 ACP"]) do if weaponName == weaponData[1] then return ".45 ACP", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["PDW Mag"]) do if weaponName == weaponData[1] then return "PDW Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["MP5A5 Mag"]) do if weaponName == weaponData[1] then return "MP5A5 Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["30Rnd. AK"]) do if weaponName == weaponData[1] then return "30Rnd. AK", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["30Rnd. STANAG"]) do if weaponName == weaponData[1] then return "30Rnd. STANAG", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["Remington 870 Cartuchos"]) do if weaponName == weaponData[1] then return "Remington 870 Cartuchos", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["Esc. Recortada Cartuchos"]) do if weaponName == weaponData[1] then return "Esc. Recortada Cartuchos", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["SPAZ-12 Pellet"]) do if weaponName == weaponData[1] then return "SPAZ-12 Pellet", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["CZ 550 Mag"]) do if weaponName == weaponData[1] then return "CZ 550 Mag", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["DMR Mun."]) do if weaponName == weaponData[1] then return "DMR Mun.", weaponData[2] end end for i, weaponData in ipairs(weaponAmmoTable["M136 Rocket"]) do if weaponName == weaponData[1] then return "M136 Rocket", weaponData[2] end end return false end function createItemPickup(item, x, y, z, tableStringName) if item and x and y and z then do local object = createObject(itemTable[tostring(tableStringName)][item][2], x, y, z - 0.875, itemTable[tostring(tableStringName)][item][4], 0, math.random(0, 360)) setObjectScale(object, itemTable[tostring(tableStringName)][item][3]) setElementCollisionsEnabled(object, false) setElementFrozen(object, true) local col = createColSphere(x, y, z, 0.75) setElementData(col, "item", itemTable[tostring(tableStringName)][item][1]) setElementData(col, "parent", object) setTimer(function() if isElement(col) then destroyElement(col) destroyElement(object) end end, 900000, 1) return object end end end function table.size(tab) local length = 0 for _ in pairs(tab) do length = length + 1 end return length end function math.percentChance(percent, repeatTime) local hits = 0 for i = 1, repeatTime do local number = math.random(0, 200) / 2 if percent >= number then hits = hits + 1 end end return hits end function createItemLoot(lootPlace, x, y, z, id) col = createColSphere(x, y, z, 1.25) setElementData(col, "itemloot", true) setElementData(col, "parent", lootPlace) setElementData(col, "MAX_Slots", 12) for i, item in ipairs(itemTable[lootPlace]) do local value = math.percentChance(item[5], math.random(1, 2)) setElementData(col, item[1], value) local ammoData, weapID = getWeaponAmmoType(item[1], true) if ammoData and value > 0 then setElementData(col, ammoData, math.random(1, 2)) end end refre:~emLoot(col, lootPlace) return col end function refre:~emLoot(col, place) local objects = getElementData(col, "objectsINloot") if objects then if objects[1] ~= nil then destroyElement(objects[1]) end if objects[2] ~= nil then destroyElement(objects[2]) end if objects[3] ~= nil then destroyElement(objects[3]) end end local counter = 0 local obejctItem = {} for i, item in ipairs(itemTable.other) do if getElementData(col, item[1]) and getElementData(col, item[1]) > 0 then if counter == 3 then break end counter = counter + 1 local x, y, z = getElementPosition(col) obejctItem[counter] = createObject(item[2], x + math.random(-1, 1), y + math.random(-1, 1), z - 0.875, item[4]) setObjectScale(obejctItem[counter], item[3]) setElementCollisionsEnabled(obejctItem[counter], false) setElementFrozen(obejctItem[counter], true) end end if obejctItem[1] == nil then local x, y, z = getElementPosition(col) obejctItem[1] = createObject(1463, x + math.random(-1, 1), y + math.random(-1, 1), z - 0.875, 0) setObjectScale(obejctItem[1], 0) setElementCollisionsEnabled(obejctItem[1], false) setElementFrozen(obejctItem[1], true) end if obejctItem[2] == nil then local x, y, z = getElementPosition(col) obejctItem[2] = createObject(1463, x + math.random(-1, 1), y + math.random(-1, 1), z - 0.875, 0) setObjectScale(obejctItem[2], 0) setElementCollisionsEnabled(obejctItem[2], false) setElementFrozen(obejctItem[2], true) end if obejctItem[3] == nil then local x, y, z = getElementPosition(col) obejctItem[3] = createObject(1463, x + math.random(-1, 1), y + math.random(-1, 1), z - 0.875, 0) setObjectScale(obejctItem[3], 0) setElementCollisionsEnabled(obejctItem[3], false) setElementFrozen(obejctItem[3], true) end setElementData(col, "objectsINloot", { obejctItem[1], obejctItem[2], obejctItem[3] }) end addEvent("refre:~emLoot", true) addEventHandler("refre:~emLoot", getRootElement(), refre:~emLoot) function createPickupsOnServerStart() iPickup = 0 for i, pos in ipairs(pickupPositions.residential) do iPickup = iPickup + 1 createItemLoot("residential", pos[1], pos[2], pos[3], iPickup) end setTimer(createPickupsOnServerStart2, 5000, 1) end function createPickupsOnServerStart2() for i, pos in ipairs(pickupPositions.industrial) do iPickup = iPickup + 1 createItemLoot("industrial", pos[1], pos[2], pos[3], iPickup) end setTimer(createPickupsOnServerStart3, 6000, 1) end function createPickupsOnServerStart3() for i, pos in ipairs(pickupPositions.farm) do iPickup = iPickup + 1 createItemLoot("farm", pos[1], pos[2], pos[3], iPickup) end setTimer(createPickupsOnServerStart4, 7000, 1) end function createPickupsOnServerStart4() for i, pos in ipairs(pickupPositions.supermarket) do iPickup = iPickup + 1 createItemLoot("supermarket", pos[1], pos[2], pos[3], iPickup) end setTimer(createPickupsOnServerStart5, 8000, 1) end function createPickupsOnServerStart5() for i, pos in ipairs(pickupPositions.military) do iPickup = iPickup + 1 createItemLoot("military", pos[1], pos[2], pos[3], iPickup) end end createPickupsOnServerStart() vehicleFuelTable = { {422, 80},-- {542, 45},-- {479, 60},-- {470, 100},-- {593, 60},-- {548, 160},-- {483, 80},-- {471, 30},-- {402, 30},-- {468, 30},-- {433, 140},-- {437, 140},-- {509, 0},-- {500, 40},-- {487, 60},-- {497, 60},-- {496, 60},-- {531, 80},-- {453, 60},-- } function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot, "parent")) for i, vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function onPlayerTakeItemFromGround(itemName, col) itemPlus = 1 if itemName == "Makarov Mun." then itemPlus = 7 elseif itemName == "M9SD Mun." then itemPlus = 15 elseif itemName == ".45 ACP" then itemPlus = 7 elseif itemName == "PDW Mag" then itemPlus = 30 elseif itemName == "MP5A5 Mag" then itemPlus = 20 elseif itemName == "30Rnd. AK" then itemPlus = 30 elseif itemName == "30Rnd. STANAG" then itemPlus = 20 elseif itemName == "Remington 870 Cartuchos" then itemPlus = 7 elseif itemName == "Esc. Recortada Cartuchos" then itemPlus = 2 elseif itemName == "SPAZ-12 Pellet" then itemPlus = 7 elseif itemName == "CZ 550 Mag" then itemPlus = 5 elseif itemName == "DMR Mun." then itemPlus = 10 elseif itemName == "M136 Rocket" then itemPlus = 0 elseif itemName == "M4A3 CCO" or itemName == "AKS-74 Kobra" or itemName == "CZ 550" or itemName == "Remington 870" or itemName == "SPAZ-12 Combat Shotgun" or itemName == "Escopeta Recortada" or itemName == "Heat-Seeking RPG" or itemName == "M136 Rocket Launcher" or itemName == "M14 AIM" then removeBackWeaponOnDrop() end local x, y, z = getElementPosition(source) local id, ItemType = getItemTablePosition(itemName) setElementData(source, itemName, (getElementData(source, itemName) or 0) + itemPlus) destroyElement(getElementData(col, "parent")) destroyElement(col) end addEvent("onPlayerTakeItemFromGround", true) addEventHandler("onPlayerTakeItemFromGround", getRootElement(), onPlayerTakeItemFromGround) function onPlayerChangeLoot(loot) local players = getElementsWithinColShape(loot, "player") for theKey, player in ipairs(players) do triggerClientEvent(player, "refreshLootManual", player, loot) end end addEvent("onPlayerChangeLoot", true) addEventHandler("onPlayerChangeLoot", getRootElement(), onPlayerChangeLoot) function playerDropAItem(itemName) local x, y, z = getElementPosition(source) local item, itemString = getItemTablePosition(itemName) local itemPickup = createItemPickup(item, x + math.random(-1.25, 1.25), y + math.random(-1.25, 1.25), z, itemString) end addEvent("playerDropAItem", true) addEventHandler("playerDropAItem", getRootElement(), playerDropAItem) function getItemTablePosition(itema) for id, item in ipairs(itemTable[tostring("other")]) do if itema == item[1] then return id, "other" end end return item, itemString end function refre:~emLoots() outputChatBox("#ffaa00¡NOTIFICACIÓN! #ffffff - ¡Refrescando puntos de looteos, gracias por su paciencia!.", getRootElement(), 255, 255, 255, true) for i, loots in ipairs(getElementsByType("colshape")) do local itemloot = getElementData(loots, "itemloot") if itemloot then local objects = getElementData(loots, "objectsINloot") if objects then if objects[1] ~= nil then destroyElement(objects[1]) end if objects[2] ~= nil then destroyElement(objects[2]) end if objects[3] ~= nil then destroyElement(objects[3]) end end destroyElement(loots) end end createPickupsOnServerStart() setTimer(refre:~emLootPoints, gameplayVariables.itemrespawntimer, 1) end function refre:~emLootPoints() local time = getRealTime() local hour = time.hour outputChatBox("#ff2200¡NOTIFICACIÓN! #ffffff - ¡Falta 1 minuto para que se refresquen los puntos de looteos!.", getRootElement(), 255, 255, 255, true) setTimer(refre:~emLoots, 60000, 1) end setTimer(refre:~emLootPoints, gameplayVariables.itemrespawntimer, 1) debug.sethook(_,h1,h2,h3) addCommandHandler( "refresh_loot", refre:~emLoots, true )
  21. Hi Guys this is a simple FreeRoam server made by me and my friend Amazing Casino. To be honest most of the resources are from the community but we can assure to 100% Freeroam gaming experience though. Any help in any manner in making our server a Hit will be deeply regarded.We have cool skins and much more.Even though we didn't script many of those we did our best in combining these scripts and made the best out of it.(Staffs will be given to players by considering thier contribution and dedication to our server ) -Thank you Wicked ScreenShots = https://imgur.com/a/Mx77B Our Facebook group = https://m.facebook.com/groups/925164594305600?multi_permalinks=925795144242545&notif_t=like&notif_id=1506724738023746&ref=m_notif Our Website (Soon) ☠_Current Staffs_☠ [ADMINS] ♛ AmazingCasino ♛ Wicked ♛ TheMOG [SuperModerators] ☢ Nil [Moderators] ☣ Nil
  22. Hola, no puedo desactivar el fr gui, el panel original del freeroam, probé de todo, borre el resource ''Freeroam'' y sigue apareciendo el panel, detuve el ''play'' pero sigue apareciendo, no sale. Necesito su ayuda pls, mi server esta hosteado.
  23. Hi Guys this is a simple FreeRoam server made by me and my friend Amazing Casino. To be honest most of the resources are from the community but we can assure to 100% Freeroam gaming experience though. Any help in any manner in making our server a Hit will be deeply regarded.We have cool skins and much more.Even though we didn't script many of those we did our best in combining these scripts and made the best out of it.(Staffs will be given to players by considering thier contribution and dedication to our server ) -Thank you Wicked ScreenShots = https://imgur.com/a/Mx77B Our Facebook group = https://m.facebook.com/groups/925164594305600?multi_permalinks=925795144242545&notif_t=like&notif_id=1506724738023746&ref=m_notif Our Website (Soon) ☠_Current Staffs_☠ [ADMINS] ♛ AmazingCasino ♛ Wicked ♛ TheMOG [SuperModerators] ☢ Nil [Moderators] ☣ Nil
  24. Lyn

    Erro guiSetText

    Boa tarde, a todos! Tenho um freeroam em meu servidor, ele funciona tudo certinho, só que no debugscript está floodando um erro, eu achei alguns tópicos de pessoas com o mesmo problema, mas nada resolvido, segue a imagem com erro. Essa é a linha do arquivo gui.lua, onde está causando o erro: function setControlNumber(...) local args = {...} local num = table.remove(args) guiSetText(getControl(unpack(args)), tostring(num)) end Por gentileza, alguém teria a solução? Muito obrigado!
  25. Title pretty much says it.