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Found 51 results

  1. Error [CL33]

    Help me please. This is the MTADiag: https://pastebin.mtasa.com/996091447
  2. mta error problem

    I on my mta and write me this idk why pls help me . ERROR [CL03] [Registry key not writable] if some body know how to fix it pls help me
  3. mta error

    Hello amióta be jött az 1.5.5 verzió nem indul el az mtam ezt irja ki : Hiba [CL03] Multi Theft Auto nem lett megfelelően telepítve,kérlek telepítsd újra. [Registrz kez not writable] Hiába telepiem újra mindeg ezt irja ki (nem tudom hogz ezt ide lehet e irni ha nem azért elnézést)
  4. Germany MTA

    Hi!! Can i download mta servers in Germany, because here every download, what i not buy is illegal, please write a text, for me, with if i get punishment i can prove i have a licence. Thanks!
  5. HELP

    I can not install the game, can anyone help me? https://imgur.com/a/WPugA
  6. Preciso de ajuda para o erro "cl25"
  7. I get always error when i try play sound all player. Sound work localplayer but other clients get error: Clientside: function eventHandler() if source == test then triggerServerEvent("PlaySelectedMusic",resourceRoot,guiGetText(editBox),localPlayer) end end function FinallyPlaySound() x,y,z = getElementPosition(localPlayer) sound = playSound3D(guiGetText(editBox),x,y,z, true) end Serverside: function test(message) triggerClientEvent( "PlaySoundAll",root) outputChatBox(message) end
  8. Hello, i am having a problem with MTA. I am not able to connect to the server shown on the screenshot, yet there is no problem to connect with any other server I have tried re-installing both GTA and MTA, also moving them to another disk. Does anyone know how to fix it, thank you in advance for any helpful replies.
  9. Crashing MTA

    Hello. For a few days I have continuous crashes on one of the MTA servers. I get them every 15-20 minutes. I did pretty much everything that was in your 32bit system manuals. I have Win XP SP3 and freshly installed GTA and MTA. GTA is original from a DVD disc. Logs from MTADiag: https://pastebin.mtasa.com/869696099 Crash ScreenShot http://imgur.com/a/pWV5O
  10. HELP ME PLEASE :(

    Every time I enter a server,I'm kicked out of the Server shortly thereafter.I've already downloaded the game 5 times and reinstalled it,It is saying that files have been modified, but the game is original without modification.Please help me I have a server to administer Here is a LINK with the video of the error, please help me Here is a LINK with the video of the error, please help me: https://www.dropbox.com/s/w8r0sx6gdbtcgs4/ERRO MTA.avi?dl=0
  11. [Help] setElementData

    First of all, sorry for bad English. I am creating a script and I used the getElementData function to get data stored in the user account and then the setElementData function to get the information through the getElementData on the client but the script has the following error in debugging: Bad argument @ setElementData [Expect element at argument 1, got nil] SCRIPT: [SERVER-SIDE] function setarDados_Entrar(source) local acc = getPlayerAccount(source) local habl = getAccountData(acc, "hablt") local ficha = getAccountData(acc, "fichacriminal") setElementData(source, "hblt", habl)--In that error line setElementData(source, "fich", ficha) -- In that error line end function setarDados_Iniciar() local acc = getPlayerAccount(player) local habl = getAccountData(acc, "hablt") local ficha = getAccountData(acc, "fichacriminal") setElementData(player, "hblt", habl)--In that error line setElementData(player, "fich", ficha)--In that error line end function setarDados_Mudar(player) local acc = getPlayerAccount(player) local habl = getAccountData(acc, "hablt") local ficha = getAccountData(acc, "fichacriminal") setElementData(player, "hblt", habl)--In that error line setElementData(player, "fich", ficha)--In that error line end addEventHandler("onPlayerLogin", getRootElement(), setarDados_Entrar) addEventHandler("onResourceStart", root, setarDados_Iniciar) addEventHandler("onAccountDataChange", root, setarDados_Mudar)
  12. Fui criar um servidor para jogar com amigos e fiz todos os passo como diz no site mas quando o cmd abriu deu nisso https://uploaddeimagens.com.br/imagens/sem_titulo-png--23180
  13. Hi. I have a code, but the code is very wrong. Can somebody correct it? code: dxDrawImage(getScreenFromWorldPosition(getPedBonePosition(headShowingElements[i][1], 8)) - 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad") / 2, getScreenFromWorldPosition(getPedBonePosition(headShowingElements[i][1], 8)) - 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad") / 2, 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad"), 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad"), "files/" .. headShowingElements[i][3] .. ".png", 0, 0, 0, tocolor(255, 255, 255, 255)) What i want: (With going up and down anim from the head) http://imgur.com/a/aHeHL What this code do (why?): http://imgur.com/a/X78mx
  14. Sql printing error

    What is the problem with this system ? Why is not sql writing? mysql = exports.mysql function setetiket(thePlayer, commandName, targetPlayerName, etiketLevel) local targetName = exports.global:getPlayerFullIdentity(thePlayer, 1) if exports.integration:isPlayerLeadAdmin(thePlayer) then if not targetPlayerName or not tonumber(etiketLevel) then outputChatBox("Kullanım: #ffffff/" .. commandName .. " [İsim/ID] [VİP]", thePlayer, 255, 194, 14, true) else local targetPlayer, targetPlayerName = exports.global:findPlayerByPartialNick( thePlayer, targetPlayerName ) if not targetPlayer then elseif getElementData( targetPlayer, "loggedin" ) ~= 1 then outputChatBox( "Player is not logged in.", thePlayer, 255, 0, 0 ) else mysql:query_free("UPDATE `characters` SET `etiket`="..mysql:escape_string(etiketLevel)..", WHERE `id`='"..mysql:escape_string(getElementData(targetPlayer, "dbid")).."'") setElementData(targetPlayer, "etiket", tonumber(etiketLevel)) outputChatBox("[!]#ffffff".. targetPlayerName .. " adlı kişinin vip seviyesini " .. etiketLevel .. " yaptın.", thePlayer, 0, 255, 0, true) outputChatBox("[!]#ffffff"..targetName.." tarafından vip seviyeniz " .. etiketLevel .. " yapıldı.", targetPlayer, 0, 255, 0,true) end end else outputChatBox( "[!]#ffffffBu işlemi yapmaya yetkiniz yok.", thePlayer, 255, 0, 0, true) end end addCommandHandler("etiketver", setetiket)
  15. I think the Title says it all. What dxSetRenderTarget() is used for?And could you give me some example other than on the wiki?
  16. Okey, i have made this small function: addEvent("onClientWantToExecuteCommandHandler",true) addEventHandler("onClientWantToExecuteCommandHandler",resourceRoot,function(playername, item,value,count,source) if (getElementData(source,"acc:admin") or 0 >= 6) then local sourcePlayer = source local rovid = "#398FB1[GreenStone - Inventory] #ffffff" if id and item and value and count and source then local targetPlayer, targetPlayerName = exports.mta_main:findPlayer(sourcePlayer, playername) if targetPlayer then if giveItem(targetPlayer, tonumber(item), tostring(value), tonumber(count), 0) then -- 0 -> dutyitem if not (source==targetPlayer) then outputChatBox(rovid.. " Adott egy itemet neked: #43cd80".. getElementData(playerSource,"char:anick") .."#ffffff (" ..exports["mta_item2"]:getItemName(tonumber(item))..")", targetPlayer,255,255,255,true) end outputChatBox(rovid.. " Adtál egy itemet neki: #43cd80".. targetPlayerName:gsub("_", " ") .."#ffffff (" ..exports["mta_item2"]:getItemName(tonumber(item))..")", source,255,255,255,true) dbExec(con, adminlog, getElementData(playerSource, "char:anick"), getElementData(playerSource, "acc:id"), "GIVEITEM", getElementData(playerSource, "char:anick") .. " adott " .. count .. " db " .. exports["mta_item2"]:getItemName(tonumber(item)) .. " -t. Érték: " .. value .. "", getPlayerName(targetPlayer), getElementData(targetPlayer, "acc:id")) exports.mta_admin:outputAdminMessage("#43cd80" .. getElementData(playerSource, "char:anick") .. "#ffffff adott " .. count .. " darab " .. exports["mta_item2"]:getItemName(tonumber(item)) .. " -t #43cd80" .. targetPlayerName .. "#ffffff játékosnak.") else outputChatBox("#43cd80[" .. serverName .. " #43cd80- Inventory]: #ffffffNem fér el több tárgy az adott játékosnál!", playerSource, 255 ,255, 255, true) end end end end end) Its throwing the error on the line 7, but i dont know why...
  17. Map Editor not working properly

    Greetings community, My Map Editor started throw a error in console but when I connect to server it is all loaded up but I am missing that bottom left bar and editor wont load any map so I cant edit map or create new ones. So then I saw error in console "ERROR: edf\edf.lua:220: editor_main: couldn't load edf file" But I dont make changes to edf file... So I dont know why it start throwing that error. Can someone help me with this? Thanks and have a good day or night (Idk what time it is in your country...) :).
  18. Rhino wheels bug?

    I have a bug on my server. The Rhinos have an extra wheel, In Grand Theft Auto San Andreas , When you write HESOYAM this wheel appears and in appearsMTA it always, I was researching and I did not find anything about this since I had two options, Download a model that has no wheels but use the Rhino Tracks cleo or disappear the extra wheel, For obvious reasons I preferred to disappear the extra wheel but still I have not found how to do it help me pls. (#)
  19. When I connect to a server, The downloading doesn't start. it's stuck on 0% and after 10 seconds it disconnects automatically and an error appears in the menu, 'Error downloading requested files. Timeout was reached. [Operation too slow. Less than 10 bytes/sec transferred the last 10 seconds] [performancebrowser_client.lua]' I've tried everything, Re-installing MTA, Deleting the resources, Changing the firewall settings. Non of them works. Please help .-.
  20. Memory Could Not Be Read Error

    Anyone can help me? http://prntscr.com/fs81lj
  21. Idea: Creating a marker on Map "Draqonlife" (gamemode play), which leads you to to another map. In this case "DraqonDocks" (gamemode race). known issues to be ignored: event triggers any marker known issues to be fixed: after gamemode change, the map wont change. Marker.lua : >Creates a marker (works) >Triggers player on entering and leaving any Marker (works) >Starts gamemode race (works) ! Does not start Map ! !! No error when map does not start !! !! ERROR: lobby/ChangeMode.lua:7: attempt to call global 'changeGamemodeMap' (a nil value) !! resourceRoot = getResourceRootElement() function onCurrentResourceStart(Draqonlife) local resourceName = getResourceName(Draqonlife) outputChatBox("Hello and welcome to " .. resourceName .. "!") Marker = createMarker (2860, -2115, 10, "corona", 4.0, 0, 0, 255, 255) -- create Marker end addEventHandler("onResourceStart", resourceRoot, onCurrentResourceStart) //Create Marker function MarkerHit( hitElement, matchingDimension ) local elementType = getElementType( hitElement ) local resource = getResourceFromName ("race") -- | this works, startResource( resource ) -- | really good tho --local resource = getResourceFromName ("DraqonDocks") --startResource( resource ) // If I try to start the map Resource directly after the race resource, // the Map resource wont load up end addEventHandler( "onMarkerHit", root, MarkerHit) //Should start gamemode race (and map) function MarkerLeave( leaveElement,matchingDimension) local elementType = getElementType( leaveElement ) local resource = getResourceFromName ("DraqonDocks") -- |Also not working, server ignores this line, startResource( resource ) -- |as it Ignores this line too. end addEventHandler( "onMarkerLeave", root, MarkerLeave ) ChangeMode.lua > My Idea to fix this problem --Thats why i want to import the mapmanager (or the function changeGamemodeMap) --Sadly I found no useful documentation for my case. --adding <exports.mapmanager:changeGamemodeMap/> to the meta.xml of the scripts didnt work function changeGamemodeMap() changeGamemodeMap("DraqonDocks", "race") -- this doesnt work end addCommandHandler("420", changeGamemodeMap) ___________________________________________________________________________________________ It would be very kind if someone could enlight me and give me a short introduction to using mapmanagers functions properly. Sadly the Mapmanager post in wiki didnt help me too much. If you find a fix for the existing (half working) Marker.lua, then I'd be really glad too I would love to get feedback and already thank everyone
  22. Hello, I have rented a server from clans.hu (not the best tbh) And I have uploaded the exact same resources from my win server, but they wont load screenshots:
  23. So, heres my table local twonodes = {"login", "rpteszt"} local thirdnodes = {[twonodes[1]] = {"username","password", "rememberMe"}, [twonodes[2]]={"rpteszt"}} local values = {thirdnodes[twonodes[1]]={"false"}} Seems good, right?Yeah, for u,but not for Lua... ERROR: Loading script failed: loginpanel/loginpanelC:112: '}' expected near '=''
  24. У меня ошибка в одном из скриптов. Дебаг показал: attempt to perform arithmetic on local ''priceWidth" (a boolean value) Сама строка: local hearderScale = math.min(1, (resolution.x - 60 - priceWidth) / hearderWidth) Уже который день мучусь помогите решить данную проблему. Вместо priceWidth Вставлял разные числа. эфекту 0
  25. Hey, I become a Error when i try to connect to a Server. Looks like that: --------------------------- MTA: San Andreas (CTRL+C to copy) --------------------------- Error loading 'CefWeb' module! Die angegebene Prozedur wurde nicht gefunden. Pls help