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Showing results for tags 'dxdrawimage'.
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What's wrong? scirpt: plalyer-> seat to vehicle-> pres space and draw handbrake image debugscript errors :((( code: function hand ( thePlayer ) local theVehicle = getPedOccupiedVehicle ( thePlayer ) if theVehicle then dxDrawImage(200,110,100,100,"hand.png", 255,255,255,true, theVehicle, thePlayer) end end bindKey("space","down", hand)
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I want create a HUD with image progress bars. I think i need dxDrawImageSection, but i don't know how to use this for a progress bar. Anyone can give me a example of this progress bar with imagesection?
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Hello dudes, I make a circular menu like in gta 5. For this I use dxDrawImage, the menu is divided into 8 pictures. For effect, I hover to change the picture. But the hover area is big. When an empty place is induced. That changes the picture. How to fix it? (Sorry for my English)
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Hello guys, i have a problem with the GPS which is integrated in the DayZ script. Here are the error in the debugscript : WARNING: DayZ\survivorSystem_client.lua:1664: Bad argument @ 'dxDrawImage'[Expected material at argument 5, got boolean] WARNING: DayZ\survivorSystem_client.lua:1666 Bad argument @ 'dxDrawImageSection'[Expected mat material at argument 9] And here is the script My problem : Yes, i tried to make a script only for the GPS, but it has the same results. And i know it can be solved by simply restarting the server but isnt there another way aroun
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local cursorX, cursorY = getCursorPosition() showCursor ( true ) setCursorAlpha(0) dxDrawImage ( cursorX, cursorY, 41, 41, 'images/cursor.png' ) Simple, what's the problem? Thanks in advance for your attention, Thank you!
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Hi! I use guieditor to add an image(with dxdrawimage) position. It is on relative, but it's don't working. We are in the server, and someone's hud sticking out from the screen. He has correct resolution. What is the problem? Here is the code: dxDrawImage(screenW * 0.6698, screenH * 0.0130, screenW * 0.3228, screenH * 0.1341, "img/hud.png", 0, 0, 0, tocolor(255, 255, 255, 255), false)
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