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Hello everyone i want to do something like this I want to do something like this but i cannot find true command,function for that black bars i dont know can we do like a tunnel look like this but can you boys help me to how can i add black area like this i can complete my
I have heard that inserting players in a new table with 'for i = 1, #playerTable' method reduces the time it takes for the loop to complete, as compared to the more common 'for k, v in ipairs / pairs' loop. I know that the first method is more efficient from Lua guides, but I fail to understand the logic behind it. In the case of the common loop, it would directly iterate over the table returned by getElementsByType. As for the for i = 1 method, we would first have to add the contents of the table (returned by getElementsByType) in a new indexed table, in this instance, playerTable, and t
MTA is alive for several years, has always been evolving. But what is missing in the MTA, specifically in SA, what kind of server or game mode have you always dreamed of finding? I hope you contribute with this personal research. Thank you!
I've been searching for a MySQL tips and noticed there is no such topics on this forum. So let's fix this little problem. I want to know more about optimising MySQL queries and how to interract with MySQL correctly, I am newbie in that. I learned that putting queries in the loop it's too performance-expensive, wrong, and very big chance it'll freeze your server for uncertain time. So if I want to get information from DB for a many players, better to make it using only 1 query. Example: "SELECT * FROM race_stats WHERE playerID IN(??)" Where "??" = table with logged in pla