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Found 9 results

  1. Hello! I'm just a newbee in MTA, now I'm learning the wiki. I've found the function SetElementDimension with description for the argument Dimension: "You can also use -1 to make the element visible in all dimensions (only valid to objects)." So, I have a question, why only for the objects? Why not for peds(players) and vehicles? So, it would be cool to have a dimension that everyone will see but won't see each other, like if two players would be in one apartments, but in two different dimensions(eg. 1 and 2), so they wouldn't see each other, like they are in two different apartments, but they would be able to see everything that happens in the street(-1 dimension), cars, walking peds and so on. At least, it seems to be cool :) If I'm not mistaken, the apartments in GTA Online works this way.
  2. Hi, I want to know how can I set the map to all dimensions of interior 1 for example. because if I put it in my RP server it will be in a specific dimension like 50 for example and if I create another interior with the command /addint id type name It will be created in a new dimension like 1700 but the map won't appear because it's on a specific dimension that is 50 so how can I make it appear to all dimensions of the interior? The current code is: <object id="object (int2Hoose2) (2)" breakable="true" interior="1" collisions="true" alpha="255" model="14701" doublesided="false" scale="1" dimension="50" posX="1451.3" posY="-34.5" posZ="1002.1" rotX="0" rotY="0" rotZ="0"></object> I hope you understand.
  3. Здравствуйте, дорогое комьюнити! Столкнулся с проблемой в функции nachalo. Должно быть так, чтобы маркер появлялся в 3 интерьере и в 14343 измерении. Но почему-то не работает. Скину вам полностью скрипт, проблема в функции nachalo. Помогите пожалуйста! marker = createMarker( -1285, -135, 15, "cylinder", 1.5, 255, 255, 0, 170) function MarkerHit( hitElement, matchingDimension ) if ( getElementDimension ( hitElement ) == 0 ) then -- if the player is in dimension 0 setElementDimension ( hitElement, 1 ) -- set his dimension to 1 local elementType = getElementType( hitElement ) -- get the hit element's type setElementInterior ( hitElement, 3, 390, 174, 1009 ) end end addEventHandler( "onMarkerHit", marker, MarkerHit ) -- attach onMarkerHit event to MarkerHit function marker1 = createMarker( 364, 174, 1009, "cylinder", 1.5, 255, 255, 0, 170) function nachalo ( hitElement, matchingDimension ) setElementInterior( marker1, 3 ) setElementDimension( marker1, 1 ) local elementType = getElementType( hitElement ) setElementModel ( hitElement, 1 ) end addEventHandler( "onMarkerHit", marker1, MarkerHit ) -- attach onMarkerHit event to MarkerHit function жду ответов!)
  4. Hi everyone, So recently I have been working on some scripting with the famous bone_attach script and I've noticed something important, when I attach object to the client and the client teleports to another interior/dimension, the objects gets invisible but when I go back to the 0 dimension&interior, It gets visible ! plus, even If I created and attached the object in dimension/interior other than 0, its Invisible, I teleport to 0 it gets visible . In this case, how should I make the object that attached to the client visible when he goes to another dimension & interior ? Any help is appreciated .
  5. Hi! I want to make a gamemode, with a loading lobby. BUT i have lobbys in different dimensions, but the dimensions ID is not fix. How can i load the maps to different dimensions in every time.
  6. Hello! I've made a login panel. After the player logs in, he'll need to select which character he wanna play with. At this point, the player see the selected character in gta world (interior: 0) and a window with his characters. Because if it's interior 0, I want to make only the local player see that character in the world, how is that possible if I can't set the camera's dimension?
  7. Hey, it seems to be impossible to create water in a different dimension than 0? Is there a way to move it to another dimension? On my server, dimension 0 is not used at all, so I cannot create water because of that as it seems. Bonsai
  8. السلام عليكم ، الطلب ك التالي لما احط اي شيء ب ايديت بوكس واضغط زر يروح للقريد ليست اللاسم وكل واحد اسم له رقم معين ، مثلا اول واحد سوا اسم الرقم يكون 1 وثاني واحد يسوي اسم الرقم يكون 2 الآن الاسم اجا بقريد ليست ، لما احدد اي اسم يجيبلي الرقم لهذا الاسم ، ولما اضغط زر واكون محدد اي اسم يجيب الرقم ويوديني مثلا عالم وهمي مشكورين مقدما
  9. Hello, I am scripting a panel that will set people into diffrent dimensions. But i need the code for chaning the Dimension Only, Please Every Answer would be to help. function teleportPlayer() if(source == GUIEditor.button[1]) then local teleportX, teleportY, teleportZ = 1210.48621, 2358.32373, 8.01253 setElementPosition(getLocalPlayer(), teleportX, teleportY, teleportZ) outputChatBox("You Have Been Set To The Arabian Server") end end addEventHandler("onClientGUIClick", root, teleportPlayer) ------------------------- function teleportPlayer() if(source == GUIEditor.button[2]) then local teleportX, teleportY, teleportZ = 1923.0625, -1760.005859375, 13.546875 setElementPosition(getLocalPlayer(), teleportX, teleportY, teleportZ) outputChatBox("You Have Been Set To The English Server") end end addEventHandler("onClientGUIClick", root, teleportPlayer)