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Showing results for tags 'dgs'.
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Thisdp's DirectX Graphical User Interface System ( MTASA 2D+3D DxLIB ) This dxlib provide dx gui functions and events to make it easier to use and alternative to change the style more flexibly. Features: 1. Update Check(DGS will notice you if there is a higher version, and you can choose to ignore it or disable it in the config file) Update Command: "updatedgs" 2. Dx GUI Types: Basic: Window Edit Box Button Grid List Image Scroll Bar Scroll Pane Text Label Tab Panel Detect Area Radio Button Combo Box Check Box
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there is a function to login to account: function login(username, password) local player = client if not (does_account_exist(username)) then create_error_message_dialog("Аккаунта с таким логином не существует!") return; else local handle = dbQuery(function (handle) --callback for the query selecting the user by username local results = dbPoll(handle, -1) if (#results == 0) then outputChatBox("Login Failed!") --triggerClientEvent(player, "loginFailed") return end passwordVerify(passwor
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Не могу понять как настроить скрипт Скрин кто поможет отдам этот скрипт бесплатно Кто сможет пошлите в Discord: Влад Ранециуй#3010 Там у меня что-то с DGS Связано но не пойму что
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I created a DGS Panel and created a Radio Button. Start function twice when I start the Radio Button. Sample: rb1 = dgsCreateRadioButton (35, 285, 157, 25, "Nos NORMAL", false, panel) rb2 = dgsCreateRadioButton (35, 315, 157, 25, "Nos NFS", false, panel) rb3 = dgsCreateRadioButton (35,340,157,30, "Nos HYBRID", false, panel) ----- if source == rb1 OutputNotification ("Nos Stilin NORMAL Here it is", 4) executeCommandHandler ("nos", "normal") elseif source == rb2 then outputNotification ("Nos Stilin Today by NFS", 4) executeCommandHandler ("nos", "nfs") elseif source =
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Hi, sorry for bad english. I have a question about DGS. I create a window in which I create a button (buttonWindow) and add an event to it, but the function works even if you clicked on the window (wnd). wnd = dgsCreateWindow (...) buttonWindow = dgsCreateButton (...,wnd) addEventHandler ("onDgsMouseClick", buttonWindow, buttonWindowFunction) function buttonWindowFunction () ... end How can I fix this? Thank you in advance!
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Hello. (sry for english and stupid question) I created window and input field on DGS win = DGS:dgsDxCreateWindow(0.18, 0.27, 0.22, 0.3," ",true,0xFF000000,25,nil,0xFFFFFFFF,nil,0xFFFFFFFF,5,true) -- window emailBoxReg = DGS:dgsCreateEdit( 0.1, 0.36, 0.8, 0.1, "INPUT FIELD", true, win, 0xFF000000, 0.5, 0.5, nil, 0xFFEBEBEB, false) -- input field DGS:dgsDxGUISetVisible( winReg, true) -- show DGS:dgsDxWindowSetMovable(winReg, false) DGS:dgsDxWindowSetSizable(winReg, false) guiSetInputEnabled(true) -- input showCursor(true) -- cursor why if i click on inp
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Hello, why gui showing(hide also) all, and add all row???? DGS = exports.dgs function LGUI(player) if getLocalPlayer() == localPlayer then Login = DGS:dgsDxCreateEdit(0.16, 0.4, 0.20, 0.05, "", true) Pass = DGS:dgsDxCreateEdit(0.16, 0.47, 0.20, 0.05, "", true) DGS:dgsDxEditSetMasked(Pass, true ) LOGIN_BUTT = DGS:dgsDxCreateButton(0.20, 0.55, 0.1, 0.05, "Zaloguj", true) showCursor(true) showChat(false) end end addEventHandler("onClientResourceStart", root, LGUI) function Login_click() if source == LOGIN_BUTT then local TEXT_LOGIN = DG