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Found 119 results

  1. So i have a shop script wich pretty much allows to buy items/weapons from this shop, the shop sells with "K.B.K Points" which is the player money but with another name to fit the server. The problem i have is when player buys one of the item they get all of them. I want to make them get the item they buy ONLY and get the right amount, for example if you buy a MK 48 Mod 0 Mag, you should get 100x of this item in your inventory because the mag itself is 100, otherwise wich ive tested it only gave 1x. But the problem is when i add more lines which i have shown below, it gives the player all the items listed below, i was trying to use if, and else if, but because i lack experience in lua coding i was not able to debug this even with debugscript! I would appreciate if someone could work out or help me out on how to make the shop only give the player the item the player buys and the right amount! The "+1" in the lists are the amount the player should get! If you need more of the code to understand and help me out then i will add it on request local items = { --items,cena(K.B.K Points) {"M1911",50}, {"PDW",150}, {"Winchester 1866",150}, {"AK-107",300}, {"M4A1 Holo",300}, {"MK 48 Mod 0",450}, {"CZ550",300}, {"DMR",400}, {"M1911 Mag",50}, {"PDW Mag",100}, {"1866 Slug",125}, {"AK-107 Mag",100}, {"M4A1 Holo Mag",50}, {"MK 48 Mod 0 Mag",200}, {"CZ550 Mag",50}, {"DMR Mag",25}, {"Medic Kit",50}, {"Painkiller",10}, {"Morphine",10}, {"Bandage",5}, {"Water Bottle",15}, {"Burger",15}, {"Tire",75}, {"Engine",125}, {"Tank Parts",50}, {"Camouflage Clothing",100}, {"Army Clothing",150}, {"Ghost Clothing",200}, {"K.B.K Backpack",150}, {"Ghillie Suit",200}, {"Civilian Clothing",30}, {"GPS",15}, {"Map",15}, {"Toolbox",25}, } SHOP = { button = {}, window = {}, gridlist = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() SHOP.window[1] = guiCreateWindow(0.17, 0.23, 0.65, 0.55, "Kill Or Be Killed Shop", true) guiWindowSetMovable(SHOP.window[1], false) guiWindowSetSizable(SHOP.window[1], false) guiSetProperty(SHOP.window[1], "CaptionColour", "FF075205") SHOP.gridlist[1] = guiCreateGridList(0.01, 0.06, 0.97, 0.63, true, SHOP.window[1]) column = guiGridListAddColumn(SHOP.gridlist[1], "Item", 0.5) column2 =guiGridListAddColumn(SHOP.gridlist[1], "K.B.K Points", 0.5) for _, v in ipairs(items) do local row = guiGridListAddRow ( SHOP.gridlist[1] ) guiGridListSetItemText ( SHOP.gridlist[1], row, column, v[1], false, false ) guiGridListSetItemText ( SHOP.gridlist[1], row, column2, v[2].."", false, false ) end guiSetProperty(SHOP.gridlist[1], "SortSettingEnabled", "False") SHOP.label[1] = guiCreateLabel(0.02, 0.69, 0.97, 0.08, "Select item which you want to buy! \nThe shop value is K.B.K Points", true, SHOP.window[1]) guiLabelSetColor( SHOP.label[1],255,255,255) guiSetFont(SHOP.label[1], "default-bold-small") guiLabelSetHorizontalAlign(SHOP.label[1], "center", true) guiLabelSetVerticalAlign(SHOP.label[1], "center") SHOP.button[1] = guiCreateButton(0.35, 0.79, 0.30, 0.12, "BUY", true, SHOP.window[1]) guiSetFont(SHOP.button[1], "default-bold-small") guiSetVisible ( SHOP.window[1], false ) addEventHandler ( "onClientGUIClick", SHOP.gridlist[1], click ) addEventHandler ( "onClientGUIClick", SHOP.button[1], buttonClick ) end ) bindKey ( "f4", "down", function ( ) if getElementData(localPlayer, "logedin") then -- if getElementData (getLocalPlayer(),"playerlevel") >= 3 then local state = ( not guiGetVisible (SHOP.window[1]) ) guiSetVisible ( SHOP.window[1], state ) showCursor ( state ) -- else -- outputChatBox (" 3!") -- end end end ) function buttonClick(button) if getElementData(localPlayer, "logedin") then if button == "left" then local nRow, nColumn = guiGridListGetSelectedItem( SHOP.gridlist[1] ) if nRow ~= -1 and nColumn ~= - 1 then local selectedItem = guiGridListGetItemText ( SHOP.gridlist[1], guiGridListGetSelectedItem ( SHOP.gridlist[1] ), 1 ) local price = guiGridListGetItemText ( SHOP.gridlist[1], guiGridListGetSelectedItem ( SHOP.gridlist[1] ), 2 ) local money = getPlayerMoney(thePlayer) if (money) >= tonumber(price) then guiLabelSetColor( SHOP.label[1],255,255,255) -- guiSetText( SHOP.label[1],"pietiek nauda") setPlayerMoney(money -tonumber(price)) setElementData(getLocalPlayer(),"PDW",getElementData(getLocalPlayer(),"PDW")+1) setElementData(getLocalPlayer(),"Winchester 1866",getElementData(getLocalPlayer(),"Winchester 1866")+1) setElementData(getLocalPlayer(),"M1911",getElementData(getLocalPlayer(),"M1911")+1) setElementData(getLocalPlayer(),"AK-107",getElementData(getLocalPlayer(),"AK-107")+1) setElementData(getLocalPlayer(),"M4A1 Holo",getElementData(getLocalPlayer(),"M4A1 Holo")+1) setElementData(getLocalPlayer(),"DMR",getElementData(getLocalPlayer(),"DMR")+1) setElementData(getLocalPlayer(),"CZ550",getElementData(getLocalPlayer(),"CZ550")+1) setElementData(getLocalPlayer(),"MK 48 Mod 0",getElementData(getLocalPlayer(),"MK 48 Mod 0")+1) setElementData(getLocalPlayer(),"M4A1 Holo Mag",getElementData(getLocalPlayer(),"M4A1 Holo Mag")+20) setElementData(getLocalPlayer(),"DMR Mag",getElementData(getLocalPlayer(),"DMR Mag")+5) setElementData(getLocalPlayer(),"CZ550 Mag",getElementData(getLocalPlayer(),"CZ550 Mag")+10) setElementData(getLocalPlayer(),"M1911 Mag",getElementData(getLocalPlayer(),"M1911 Mag")+100) setElementData(getLocalPlayer(),"PDW Mag",getElementData(getLocalPlayer(),"PDW Mag")+10) setElementData(getLocalPlayer(),"1866 Slug",getElementData(getLocalPlayer(),"1866 Slug")+7) setElementData(getLocalPlayer(),"MK 48 Mod 0 Mag",getElementData(getLocalPlayer(),"MK 48 Mod 0 Mag")+100) setElementData(getLocalPlayer(),"Medic Kit",getElementData(getLocalPlayer(),"Medic Kit")+1) setElementData(getLocalPlayer(),"Painkiller",getElementData(getLocalPlayer(),"Painkiller")+1) setElementData(getLocalPlayer(),"Morphine",getElementData(getLocalPlayer(),"Morphine")+1) setElementData(getLocalPlayer(),"Bandage",getElementData(getLocalPlayer(),"Bandage")+1) setElementData(getLocalPlayer(),"Water Bottle",getElementData(getLocalPlayer(),"Water Bottle")+1) setElementData(getLocalPlayer(),"Burger",getElementData(getLocalPlayer(),"Burger")+1) setElementData(getLocalPlayer(),"Tire",getElementData(getLocalPlayer(),"Tire")+1) setElementData(getLocalPlayer(),"Engine",getElementData(getLocalPlayer(),"Engine")+1) setElementData(getLocalPlayer(),"Tank Parts",getElementData(getLocalPlayer(),"Tank Parts")+1) setElementData(getLocalPlayer(),"Camouflage Clothing",getElementData(getLocalPlayer(),"Camouflage Clothing")+1) setElementData(getLocalPlayer(),"Army Clothing",getElementData(getLocalPlayer(),"Army Clothing")+1) setElementData(getLocalPlayer(),"Ghost Clothing",getElementData(getLocalPlayer(),"Ghost Clothing")+1) setElementData(getLocalPlayer(),"K.B.K Backpack",getElementData(getLocalPlayer(),"K.B.K Backpack")+1) setElementData(getLocalPlayer(),"Ghillie Suit",getElementData(getLocalPlayer(),"Ghillie Suit")+1) setElementData(getLocalPlayer(),"Civilian Clothing",getElementData(getLocalPlayer(),"Civilian Clothing")+1) setElementData(getLocalPlayer(),"GPS",getElementData(getLocalPlayer(),"GPS")+1) setElementData(getLocalPlayer(),"Map",getElementData(getLocalPlayer(),"Map")+1) setElementData(getLocalPlayer(),"Toolbox",getElementData(getLocalPlayer(),"Toolbox")+1) end guiLabelSetColor( SHOP.label[1],10,255,10) guiSetText( SHOP.label[1],"You succesfully bought "..selectedItem.." and you still have "..(money -tonumber(price)).." K.B.K Points") else guiLabelSetColor( SHOP.label[1],255,10,10) guiSetText( SHOP.label[1],"You are missing "..(price -tonumber(money)).." K.B.K Points") end else guiSetText( SHOP.label[1],"Select something first") guiLabelSetColor( SHOP.label[1],255,255,255) end end end function click () local selectedItem = guiGridListGetItemText ( SHOP.gridlist[1], guiGridListGetSelectedItem ( SHOP.gridlist[1] ), 1 ) local price = guiGridListGetItemText ( SHOP.gridlist[1], guiGridListGetSelectedItem ( SHOP.gridlist[1] ), 2 ) guiSetText( SHOP.label[1],"To buy "..selectedItem.." for "..price.." K.B.K Points press button below") guiLabelSetColor( SHOP.label[1],255,255,255) end
  2. MTA: SA RUST LEGACY é um Mod para Multi Theft Auto de sobrevivência desenvolvido pela equipe eXemple Games. O único objetivo em Rust é sobreviver! Para fazer isso, você precisará superar as lutas como fome, sede e frio. Construa um fogo. Construir um abrigo. Mate animais por carne. Proteja-se dos outros jogadores e mate-os por carne. Crie alianças com outros jogadores e forme uma cidade. Faça o que for preciso para sobreviver. Ligações úteis: mtasa: //35.198.55.136: 22003 Discórdia oficial do servidor: https://discord.gg/SrQ9Fjg Jogos eXemple: https://discord.gg/SrQ9Fjg Outras imagens
  3. I bring the GM DayZ 0.6.7 of Marwin totally free of bugs (fixed by me) and errors. Ready to edit to your liking. I hope you enjoy it! DOWNLOAD! https://hadesmta.blogspot.mx/2018/04/mtadayz-067-simplificada-limpia.html
  4. Buying mentioned stuffs Paypal
  5. hi,everyone i looking for a dayz standalone latest version gamemode if someone have dayz style map for sell,contact me
  6. IvanTBG

    Mta Dayz Base System

    Hi im looking for a script that kill's other groups/people's if they enter your base and that is freezing unused cars and give them god mode . I saw this script on some dayz server's . Thanks.
  7. Hey guys! I am KGK|Shallow i am the owner of a new MTA DayZ server called: GTA:SA DayZ Version 1.0[GERMANY|EUROPE]Walking Dead|FreeBase|Airdrop|PVP|100+Veh|Groupskins ! Like the title tells its DayZ we are International so you can talk in every Language that you want.So the Features of the server are: Base building, much more loot than normal, groupskins, free bases, big bought bases,shops, safezones, many mapped military points, car mods, many clothes, weaponskins, Airdrop(you can call own airdrop with tear gas), change able snipercrosshairs, car modshop,get out of heli by a rope, much more. Discord: https://discord.gg/yEreNgV Forum Forum: http://mtadayzkogkforum.com/ Server ip: 46.251.234.246:18200
  8. Hi. I'm Balrog, a programmer from the UK and the owner of WyeSoft. WyeSoft began as a software development company, but eventually became involved with running game servers and this turned into our main focus. We run multiple servers for several different games, including 3 MTA servers with lots of unique features, the most popular of which is our MTA:DayZ server . . . Videos | Screenshots 1 | Screenshots 2 Server address: 91.121.31.183:22003 Server name: GTA:SA DayZ Version [UK] | WyeSoft | Interiors | VIP Houses | Levelling/RPG System (Optional) WyeSoft server list: http://servers.wyesoft.com/ Community forums: http://forums.wyesoft.com/ Server features: Small download when connecting, even for the first time (no compulsory added skin/graphic downloads) Many game mode bugs fixed and features improved Enterable interiors containing loot, etc. VIP houses to store loot in More vehicle types (including aircraft) and more vehicle spawns More loot spawns in the outside world More player spawns New items, including bigger backpacks, EMPs to knock out vehicles and tactical insertions that set the location of your next respawn Lots more player skins available (built-in skins rather than added skins), including a zombie disguise that makes you invisible to zombies Optional level progression / RPG system with spawn item unlocks Shop point currency system - can be traded with other players or spent in the item shop Automated events with shop point and item rewards - war zones, zombie invasions and demolition derbies Demolition derby stadium that can be used at any time, even when there is no event running YouTube cinema theatre that appears on certain nights during the week Optional replacement zombie skins and zombie groan sounds (can be turned on and downloaded after logging in) Ability to take parts from vehicles Ability to glue to vehicles Mini-games - Video Poker, Tetris and Copter, plus several browser-based games Stunt and drift displays Lots of recorded player stats and leaderboards (with daily shop point rewards) for various features Achievement system Unlockable player titles Global chat with separate channels for English and non-English speakers (non-English channel can be hidden) Added anti-cheat system that detects many game mode-specific cheats Friendly and helpful admins Sarcastic chat bot, "Clarice" - answers frequently asked questions and provides occasional entertainment Lots of elaborate secret features and areas
  9. Buenas les presento el nuevo servidor. Para mas información Visitar la pagina de fb aca dejo la IP del servidor. PD: en facebook esta el enlace para descargar el servidor por mega con un archivo de instalacion. Pesa tan solo 159mb. mtasa://103.200.110.130:22038 -Server PvP. -Loot aumentado. -Mapas nuevos. -Sin lag. -Nuevos Sistemas: Cascos, Chalecos con protección, entre otros. -2 inventarios. -Mas de 50 armas distintas. -Personalización de personaje. -Bases gratis 5 Miembros. Descarga instalador del servidor(Para no descargar el server al entrar). https://goo.gl/MTjbGD (159mb) https://www.facebook.com/InfestationZMTA
  10. Maruchan

    AYUDA CON MI SISTEMA

    Tengo errores en esta funciones dentro de mi sistema de nivel me ayudarían a solucionarlo por favor?. ---EN EL SERVER TENGO ESTE ERROR AQUI: getPlayerEXP = function(l_13_0) if not tonumber(getElementData(l_13_0, "exp")) then -- return not l_13_0 or type(l_13_0) ~= "userdata" or getElementType(l_13_0) ~= "player" or 0 -- do return end -- AQUI end outputDebugString("Bad argument @ 'getPlayerEXP' [Expected player element at argument 1, got " .. tostring(l_13_0) .. "]", 2) return false end -- EN EL CLIENTE TENGO ESTE ERROR AQUI EN LAS MIMAS LINEAS: getPlayerEXP = function(l_7_0) if not tonumber(getElementData(l_7_0, "exp")) then return not l_7_0 or type(l_7_0) ~= "userdata" or getElementType(l_7_0) ~= "player" or 0 do return end -- AQUI end outputDebugString("Bad argument @ 'getPlayerEXP' [Expected player element at argument 1, got " .. tostring(l_7_0) .. "]", 2) return false end -- LOS ERRORES SON DE: `end`expected (to close `if` at line 197) near do
  11. Eae galera, eu jogo mta tem um tempo ja e nunca tive um problema igual a esse, simplesmente eu não escuto nada do meu MTA. mas ai vc vai falar " ah deve que abaixou o som no mixer" he, mas ai é que esta a questão, no mixer ele ta com som isso como mostra essa foto, como vc pode ver o som ta ai, mas eu n escuto ;-;. ta foda jogar sem som. MTADIAG aqui tambem https://pastebin.mtasa.com/369297642
  12. [EUROPE]The Walking Dead DayZ[INTERNATIONAL] SERVER STATUS : ONLINE SERVER IP : mtasa://144.76.68.79:22513 Everybody is wellcome!! Features: English Group System Zombie System Helmet and armor protection International BASES & FREE BASES FOR 5 MEMBERS NO LAG Staffs: Admin: BlueBoy Server needs couple moderators. _________________________________________________________________________________________________________________________________________________________________________
  13. eoL|Shady

    [SELL]eoLDayZ -Mtadayz pack

    Turkish: merhaba arkadaşlar ben shady eoL Klan kurucusu sizlere mtadayz paketimi vermek istiyorum icinde 60 70 mb lik dosya var sade ve özdür çok kullanışlı Fiyatlar: 40TL İletisim:bana ulaşmak icin https://www.facebook.com/eren.yaman.908 English: hello friends i shady eoL clan founder youl mta want to give you dayz package 60 70 mb file in there is simple and self-contained very useful $8 €7 to reach: https://www.facebook.com/eren.yaman.908 send message
  14. Hey guys! I am KGK|Shallow i am the owner of a new MTA DayZ server called: GTA:SA DayZ Version 1.0[GERMANY|EUROPE]Walking Dead|FreeBase|Airdrop|PVP|100+Veh|Groupskins ! I would like to adverb my server here so I am gonna start. Our server got stared before about 3-4 weeks. Like the title tells its DayZ we are International so you can talk in every Language that you want. So the Features of the server are: Much more loot than normal, groupskins, free bases, big bought bases,shops, safezones, many mapped military points, car mods, many clothes, weaponskins, much more. (Dont remember about all now xD) We try to keep the server up as good as we can so adding new Features that Players want. Our staff is also rly active and helps everybody so fast they can. So we would be rly happy if you would have a look on our server =)! Discord: https://discord.gg/yEreNgV ip: mtasa://46.251.234.246:18200 KGK|Shallow
  15. Hello, in this ad I would like to encourage you to visit the GS-DayZ server. ►Three types of new weapons: L85A2 Holo | PKM | M4A1 Tactical◄ ►An extensive player panel available under the F3 key, which allows, among other things, to change the rendering of the world and change the maximum amount of FPS◄ ►GPS Channel allowing for alliance between groups, enabling sharing in one chat◄ ►A new group system that allows you to add a group description, etc.◄ ►Two New System Events◄ ►Handlings Sports Cars◄ ►Four new object military◄ ►Hitmarker with characteristic sound when you hit enemy◄ ►GlobalChat with Rangs for Alivetime Total and KD Ratio◄ ►Message about the exact amount of damage inflicted on the enemy at the bottom of the screen◄ ►TAB containing Total Murders (TM) Total Deaths (TD) and KD Ratio◄ ►Information panel in Polish and English available under F4◄ ►Notifications on the middle of the screen◄ ►New improved Login Panel◄ »Server Name: GameShark DayZ »Adress IP: mtasa://145.239.237.76:20032 »Slots: 40 »Gamemode: GS-DayZ v0.2
  16. JanKy

    Gang Kick

    Hi guys, Can someone help me understand what am i doing wrong? I mean, i have a gang resource for my DayZ server and the kick function wont work properly. I mean, the leave function works fine But, when i try to kick a friend, it gets kicked out of the gang but it still remains in tab as in that gang, and can open the gang panel ( F2 ) but it is empty. I even tried to replace nil with "None" because that's the default value for every player which isn't part of any group. Thanks in advance.
  17. Hello there Community! Today im bringing to you an old-school DayZ server, There is no words to describe this server, its just awesome. This Server Doesn't have a load :~ of useless mods, its just simple and fun, this server also had a leveling system which is a great future and a lot of interiors to loot, Its also provoid you a great adminstartion team that carry about u and a forum to post any punishments request. the server just had unaban almost all banned player so all player are welcome to join! Server IP: 91.121.31.183:22003 Forums: http://forums.wyesoft.com/ Website: http://www.wyesoft.com/
  18. RichmondLV

    hello

    pls help me . i want GlobalChat but send me meta and server.lua and client.lua very bed scripter globalchat for mta dayz
  19. Verona Gaming MTA:DayZ Indonesia Since : 2018 STATUS : ONLINE IP : mtasa://159.65.6.164:22003 Welcome everyone to the post of our awesome server! SOME FEATURES - Custom Vehicle - Supply Box & Heli Crash WIth Spesial Item - New World - New Skin - Mask System - Server Backup ( Backup Tent,Inventory & Vehicle ) - Unbug - Antihack - Team/Group System - Zombie + Sound - Custom Weapon - Group System - Other IP: mtasa://159.65.6.164:22003 Group Facebook: Facebook Forum : VERONA WEBSITE Enjoyed ~
  20. Hi So i was playing DayZ server where you could actually build your base(doors,walls,plate..more kind of this materials). So i am trying to find it again or any type of that type of DayZ server where you can build your own base,as i am actually getting annoyed with all that buying base thing and really like option to build your own base where ever you want and how you want it. If anyone know of such this server,please reply Ty
  21. Oi, eu fiz um comando para spawnar os veículos do mapa quando eu usasse mas ele nao spawna não sei o que pode ser ! function spawnDayZVehicles (ps,cmd) if getElementData(ps,"admin") then spawnDayZVehicles() outputChatBox("#00FF00[INFO] - Veículos spawnados com sucesso!",ps,255,0,0,true) end end addCommandHandler("spawncars",spawnDayZVehicles) Variavel dos veículos: dayzVehicles = {} function spawnDayZVehicles() if getElementData(getRootElement(),"serverhasloadvehicles") then return end for i,veh in ipairs(pickupSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(422,x,y,z) vehCol = createColSphere(x,y,z,2) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",20) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{422,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(patriotSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(470,x,y,z) vehCol = createColSphere(x,y,z,2.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",38) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{470,x,y,z}) --others setElementData(vehCol,"fuel",10) for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],1) end end end for i,veh in ipairs(sanchezSpanws) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(468,x,y,z) vehCol = createColSphere(x,y,z,1.5) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",6) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{468,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(barracksSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(433,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",64) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{433,x,y,z}) --others setElementData(vehCol,"fuel",10) for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],math.random(1,2)) end end end for i,veh in ipairs(coachSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(437,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",56) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{437,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,veh in ipairs(fisherBootSpawns) do local x,y,z = veh[1],veh[2],veh[3] veh = createVehicle(453,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",30) --Engine + Tires local tires,engine = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{453,x,y,z}) --others setElementData(vehCol,"fuel",10) end for i,tent in ipairs(tentSpawns) do local x,y,z = tent[1],tent[2],tent[3] tent = createObject(3243,x,y,z-1) setObjectScale(tent,0.5) tentCol = createColSphere(x,y,z,4) attachElements ( tentCol, tent, 0, 0, 0 ) setElementData(tentCol,"parent",tent) setElementData(tent,"parent",tentCol) setElementData(tentCol,"tent",true) setElementData(tentCol,"vehicle",true) setElementData(tentCol,"MAX_Slots",30) end --Maverik local item_id = math.random(table.size(maverikSpawns)) local x,y,z = maverikSpawns[item_id][1],maverikSpawns[item_id][2],maverikSpawns[item_id][3] hunter = createVehicle(487,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, hunter, 0, 0, 0 ) setElementData(vehCol,"parent",hunter) setElementData(hunter,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",10) --Engine + Tires local tires,engine = getVehicleAddonInfos (487) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{487,x,y,z}) --others setElementData(vehCol,"fuel",10) --Police Maverik local item_id = math.random(table.size(hunterSpawns)) local x,y,z = hunterSpawns[item_id][1],hunterSpawns[item_id][2],hunterSpawns[item_id][3] hunter = createVehicle(497,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements ( vehCol, hunter, 0, 0, 0 ) setElementData(vehCol,"parent",hunter) setElementData(hunter,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",10) --Engine + Tires local tires,engine = getVehicleAddonInfos (497) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) --vehicle_indentifikation setElementData(vehCol,"spawn",{497,x,y,z}) --others setElementData(vehCol,"fuel",10) end Se alguém poder ajudar obrigado !
  22. Hello guys .So my problem is that i can't spawn added vehicle to the DayZ v0.9.9.5a . It can't spawn itself but spawned from admin panel show how much part's it need etc . But it must spawn itself .And how do i change cars names ? I know u guys can help me so let's do it . PS Sorry for bad english
  23. Tinkerino

    [BUY] Resources for my DayZ Server

    Hello! I would like to buy some resources for my dayz server. (Anyway, if you have/know any free res. you can share it if u want wink wink) PAYPAL Only! I can pay enough for nice resource. ↓ ↓ ↓ ↓ ↓ ↓ Thank you,have a nice day/night/whatever you want #SryForMyBadEnglish
  24. Всем привет, хочу представить вам отличный игровой сервер MTA Dayz: The Last Survivors. Плюсы этого сервера следующие: - мод был написан с нуля - заменены и добавлены новые модели оружия, еды, скинов, машин - есть свои уникальные фишки, например: обмен мусора на оружие, крафт, airdrop. Причем это еще не конец - ну и конечно же адекватная и отзывчивая администрация. В общем всем кому интересно узнать большее, заходите на сервер IP -176.32.37.193:22003 Так же у сервера имеется группа в ВК - https://vk.com/mta_the_last_survivors
  25. Nazwa serwera : [TPR] Totalnie Polski DayZ HARDCORE Ip serwera : 77.55.192.3:22003 Sloty serwera : 50 Gamemode : TPD DAYZ forum : totalnie-polski-rpg.pl Start dzisiaj godzina ok 22 Serwer startuje w otwartej becie w wersji 1,0 Miejcie na uwadze, że jest to otwarta beta. Mogą być błędy jak i wszystko może ulec zmianie i poprawce. Witam, Jestem wordemord może ktoś kojarzy mnie i mój serwer totalnie polski dayz v1 na którym grało 50-70 osób dziennie. Dzisiaj przychodzę do was z nową edycją. Nowym gamemodem,nowymi systemami i rozgrywką. Jest to PODSTAWA gamemode dayz 0.7 pobrany jako czysty w niemal 90% zmieniony przeze mnie. Nie będę mówił że to jest autorski gamemode bo każda podstawa dayz nie jest autorski. Autorskie są zmiany na nim czyli jakies 90% tak jak wspomniałem. Podczas robienia gamemode inspiruje się Armą 3 exile jak i dayz chernarus. Na początku może rozwinę historię naszego dayz. Rok 2018 - wojsko testowało swoją nową broń biologiczną, niestety... Doszło do uszkodzenia paliwa chłodzącego głównej bomby, która miała działać jak połączenie bomby atomowej z biologiczną. Wielkie rażenie a dodatkowo radioaktywne opady, gdzie nawet sami naukowcy nie byli świadom działania takiej bomby... O godzinie 19:00 doszło do wybuchu, błysk rozświetlił całe San Andreas, chwile po wybuchu Kontynent przemierzył głośny dźwięk wybuchu atomu a wkrótce po tym silna fala uderzeniowa niosąca radioaktywne skażenia. Większość ludzi w Las Venturas i w Północy Los Santos umarła zaraz po wybuchu z przyczyn silnej fali i nagłego spadku ciśnienia. Kilka dni później reszta mieszkańców San Andreas zaczęła mdleć i zachowywać się dziwnie, do momentu aż ich skóra gniła i zachowywali się jakby chcieli każdego zabić. Doszło do anarchii. Państwo nie dawało schronienia, ludzie byli zdani na siebie. Bez medykamentów powoli zamieniali się w żywe trupy a ci co zdołali się ukryć w bunkrach przez kilka tygodni by przeczekać falę opadów radioaktywnych zdołali przetrwać, w tym jesteś TY. Więc bierz broń w rękę zbieraj jedzenie,medykamenty czy broń i walcz o przetrwanie w pogrążonym San Andreas chaosie. Wybierz swój styl gry, bandyta?- Zabijaj wszystko co się rusza. Graczy,zwierzęta, zombie.Kradnij co się da, niszcz co się da. Survival?- Walcz o przetrwanie unikaj walki z graczami chyba że sytuacja tego wymaga... Bohater?- Staraj się handlować z graczami lub im pomagać- uwaga, nie wszyscy mogą być przyjaźnie nastawieni. Historia dayz ma i będzie mieć dużą wagę na tle rozgrywki. Krater w którym doszło do wybuchu jest ważnym miejscem dla rozgrywki. To tam będziemy znajdywać najrzadsze przedmioty, zdobywać przedmioty które nigdzie indziej nie będzie dało się znaleźć a także walczyć ze zmutowanymi potworami czy innymi graczami. Serwer stawia na hardcore. Bardzo niska szansa na znalezienie lepszej broni, medykamentów czy ekwipunku dodatkowo duże obrażenia od broni system kamizelek jak i hełmów które opisze poniżej. Panel logowania - działa na zasadzie auto kreacji loginu i hasła. Klikamy zaloguj serwer sam tworzy konto na podstawie serialu komputera. W nim również możemy dowolnie ubrać naszą postać. System ubioru - Zostały usunięte skiny z całego gamemodu. Zastąpione CJ, możemy go dowolnie ubierać, na wzór zwykłego cywila,bandyty,żołnierza czy z humorem. Na serwerze są także kamizelki kuloodporne, kilka rodzai i każda ma inny współczynnik blokowania damage. Także są hełmy czy maski. Maska "przeciwgazowa" jest najrzadsza ponieważ dzieki niej nie dostaniemy punktów promieniowania w kraterze ale o tym później. Ekwipunek - Przedmioty zostały podzielone na rzadkie, zwykłe i legendarne. Przykładami są - Hełm gilli (legendarny) kamizelka wojskowa ciężka (rzadki) Plecak górski (zwykłe) Przedmioty z tych klas mają swoje kolory w ekwipunku zielony zwykłe czerwone rzadkie a złote legenderna. Oczywiście legendarne jak i rzadkie są bardzo rzadko znajdywane i kosztują wiele pieniędzy. W ekwipunku znaleźć możemy także informacje o naszej postaci. Zombie - Koniec z "zombie" zlagowanymi, teleportującymi się do gracza czy idiotami. Jest kilka rodzajów zombie. Zwykłe,wiejskie,zwierzęta,wojskowe,policyjne,bossy system działa tak że każdy zombie pobiera hasał i widoczność gracza. Gdy gracz strzeli z niewytłumionej broni i jeden zombie usłyszy to, to każde inne zombie podąży za tym, które nas usłyszało, więc nie trudno o goniącą nas fale zombie. Oczywiscie każda klasa zombie upuszcza coś innego. Zwykłe jedzenie czy zwykłe przedmioty wojskowe - pieniądze, morfinę , kamizelki czy broń zwierzęta surowe mięso i skórę bossy - pieniądze,boss punkty oczywiscie wszystkie dropy są ustawione odpowiednio w końcu to hardcore. Pojazdy - zmienione nazwy pojazdów , nowy system naprawiania, skladania, rozkładania pojazdów. Informacje o graczu - Zostały ikony usunięte jak i panel z prawej storny. Jest to po prostu brzydkie i masakruje dayz poleceniami. Zrobiłem nowe zoptymalizowane i proste ikony informują nas o stanie zdrowia,napojenia,najedzenia a także o złamanej kosci. Reszta informacji jest w ekwipunku (napromieniowanie, szacunek) Sklep - Na serwerze jest sklep, kupujemy w nim różne przedmioty za pieniądze, dojdzie też handel za punkty bossów dzięki którym będziemy mogli zdobyć przedmioty których w ogólnie nie będzie można zdobyć normalnie. Pieniądze nie wypadają z nas podczas zgonu. Modele - Posiadamy własne modele, wykonane przeze mnie jak np skrzynka medyczna uwieczniona na zrzutach ekranu ze sklepu ^ Boty,eventy,wypadki - Posiadamy eventy typu. Grupka bandytów rozbiła się pojazdem, znajdz ich (podana lokalizacja) zabij i zabierz ich sprzęt! Czasami pojawiają się eventy tego typu lub o tym że bandyci rozbijają gdzieś obóz. Jedziemy do nich zabijamy i bierzemy ich często drogi sprzęt. Misje są oznaczone poziomem trudnosci od 1 do 5. Mapa - Robiona przeze mnie. Wiele podmianek obiektów dobrze zrobiona. To i wiele więcej. Posiadamy wiele innych systemów i nowosci przekonaj się sam i zostań z nami! Totalnie-polski-rpg.pl