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  1. On my client the dx-font working fine, but with another client the dx-font does not working.. Got this warning: WARNING: customchat\sourceC.Lua:164: Bad argument @ 'dxDrawText' [Expected dx-font at argument 8, got boolean] the code: local TwCen14s = dxCreateFont('TwCen.ttf', 10) dxDrawText("Chat: #ffFFff", sx / 2 - 450 - 255, sy / 2 - 356 - 60 + 25 * chat.maxShowedMessage, 450, 300, tocolor(255, 181, 64, 255), 1, TwCen14s,_,_,_,_,_,true) what wrong?... how can i fix this problem?
  2. Why not see another players my messages? And how to add built-in, and addCommandHandler commands to this chat system? Client: Server: Thanks the help!
  3. Greetings Everyone. Lost In Time are a brand new MTA:SA server. (58 FPS SERVER) We offer a large amount of content while trying to keep the download size small. We Currently Offer..... AI Peds, Traffic + Planes, Jobs, Grenade Indicators, Teleports, Gym System, Kill Messages, Vehicle Locking, Personal Account / Login, Object Spawner, Website, Name Tags, No Speed Blur, Custom Speedo HUD, GTA V Mini Map & HUD, Top Online Players, Leveling System, Glue To Vehicles, Flying Cars, Teams, Car Reflections, Car Spoilers, Web Browser And Much Much More! Currently the only goal that is implemented in this Freeroam is to earn money so you are able to build using the menu on F4. To earn money you must kill boss NPCS around the map with custom health values. - You can also earn money every 5 minutes just playing on the server. More will be taken in to consideration and values will change along with more being added / changed. You can also earn levels with an xp system. To earn xp you kill another player in the server. All Information is shown on the scoreboard. (FPS, Kills, Deaths, Ranks, Wanted) (We also have a team system in place where you can change teams - Default on joining is Citizens) I am committed to update this server as often as I can and trying to fix any issues still outstanding on the server. This is an ongoing project that i'm having fun with. You can find and entire list of commands on our website along with our discord information, images and the latest updates we roll out. You can also vote for our server and apply for staff on our website. Please note that our website is still under heavy construction and will eventually change. (Latest patch notes will be rolled out soon and this post will be edited.) JOIN OUR SERVER @ mtasa:// VISIT OUR DISCORD @ VISIT OUR WEBSITE @ >The Spoiler Contains A Full List Of Commands And More!< (Our Domain Name Is Currently In Progress And Will Be Complete Soon) - Thank You And Have Fun! Below are some of the pictures taken on our server. (Please note that the HUD And Other things may look Slightly different compared to the up to date live version) (An In Depth Video Will Be Posted Back Here Soon)
  4. Hi. Im trying to use new API which allows you to replace default animations with custom one. I'm trying to create set of lay-down-shoting/moving animations to replace default: WEAPON_crouch, GunCrouchFwd, GunCrouchBwd, Crouch_Roll_L, Crouch_Roll_R Animation were created via 3dsmax/KAM's script, replacement succed, but when i activate this anim, for example for instead of Crouch_Roll_L anim, new animation doesn't apply position change to ped. so it just rolls on one place. Any ideas what are we doing wrong?)
  5. ServerIP: Our Discord: Sky Roleplay is made to create the ultimate roleplay experience. Sky Roleplay is a medium/heavy roleplay server, based in Red County. Sky Roleplay has many custom interiors, unique mappings, many unique scripts and last but not least, realistical roleplay experience. Features: Vehicle Sounds Mappings Interiors ETC.. ______________________________________________________________________________________________________________________________________________________________ We Also have host alot of different events for the players with rewards and try to spice up the player experience. Screenshots from the server: DMV: FD: Hospital: The Montgomery Park: The Town Hall: @FernandoMTA
  6. Hey there, we just opened our MTA SA Server named BalkanRoam, an English freeroam server. Our server offers you different features such as: -Clans -A brand new Dogfight System -VIP Music Tracks -Clan Bases System -Wars System: Weapons Wars with Weapon Changements, no vehicles allowed! -Custom in-game shaders and optimised server, meaning you will get higher fps than the other servers. -Hydra Clan Skins -Custom Clan Base door commands -3D Radio System -Custom Cars -Custom Car Panel -Customized Freeroam Panel -Brand new scoreboard -Level System, Max Level: 100 -Different Events to get XP and Money: *Dogfight Event: There are two teams in this event, the winner team gets money and 2000 XP *Free For All: This event has different maps, you can fight everyone on it, the TOP 3 Killers get XP and Cash What are you waiting for? Join us now! Our Server IP: mtasa://
  7. Anyone knows how to change the lightning of custom objects? because im using a custom object for the area51 and its looking like this
  8. Heya, This is a small project I've spend three days on so far. I was bored of the same old desert so I decided to add a canyon. I feel like this gives the desert a fresh, new feeling while still retaining the good ol' San Andreas vibe. Things I've yet got to do: Create LOD models. Prelight the models so they fit in more with the enviroment. Small tweaks here and there. Let me know what you think! -Noah
  9. Доброго времени суток, наткнулся в исходнике клиента на скрытый чекбокс позволяющий подгружать измененные файлы игры как в клиентах до 1.5 Скрин: Собственно вопрос - можно ли восстановить эту функцию? Добавлять требуемый параметр в конфиг пытался, результата нет. Изменение кода настроек тоже ничего не дало.
  10. I want create custom weapons, anyone teach me to create custom weapons please
  11. hey guys i've made CJ Custom Clothes and it's working but there's a problem when a player reconnect or resource restart it back to original clothes i want save it any help ? screenshot :
  12. Hi. So I was wondering about how to make a custom currency, so i have the default & the donator coin f.e. Could somebody help me with this? Like how to do it. And if possible, some code. Thanks
  13. Ok, i found custom map, for example gta 6(proably not jd) and i want to replace it with gta sa default map. How can i realise it? Maybe i can delete whole map and after that load custom map somehow. I tried it, but som objectives in custom map removes too( HELP ME PLZ
  14. local screenWidth, screenHeight = guiGetScreenSize() GUIEditor = { button = {} } addEventHandler("onClientResourceStart", resourceRoot, function showgui() if (vehicle) then GUIEditor.button[1] = guiCreateButton(981, 627, 39, 40, "1", false) guiSetAlpha(GUIEditor.button[1], 0.00) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFFFFFF") GUIEditor.button[2] = guiCreateButton(1025, 627, 39, 40, "2", false) guiSetAlpha(GUIEditor.button[2], 0.00) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFFFFFF") GUIEditor.button[3] = guiCreateButton(981, 673, 39, 40, "4", false) guiSetAlpha(GUIEditor.button[3], 0.00) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFFFFFFF") GUIEditor.button[4] = guiCreateButton(1025, 673, 39, 40, "5", false) guiSetAlpha(GUIEditor.button[4], 0.00) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFFFFFF") GUIEditor.button[5] = guiCreateButton(1069, 673, 39, 40, "6", false) guiSetAlpha(GUIEditor.button[5], 0.00) guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFFFFFFF") GUIEditor.button[6] = guiCreateButton(1069, 719, 39, 40, "9", false) guiSetAlpha(GUIEditor.button[6], 0.00) guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFFFFFF") GUIEditor.button[7] = guiCreateButton(1025, 719, 39, 40, "8", false) guiSetAlpha(GUIEditor.button[7], 0.00) guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFFFFFFF") GUIEditor.button[8] = guiCreateButton(981, 719, 39, 40, "7", false) guiSetAlpha(GUIEditor.button[8], 0.00) guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFFFFFFF") GUIEditor.button[9] = guiCreateButton(1025, 765, 39, 40, "0", false) guiSetAlpha(GUIEditor.button[9], 0.00) guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FFFFFFFF") GUIEditor.button[10] = guiCreateButton(892, 573, 39, 40, "CLEAR", false) guiSetAlpha(GUIEditor.button[10], 0.00) guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FFF70000") GUIEditor.button[11] = guiCreateButton(892, 627, 39, 40, "DEMO", false) guiSetAlpha(GUIEditor.button[11], 0.00) guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FF66F92C") GUIEditor.button[12] = guiCreateButton(892, 673, 39, 40, "AM", false) guiSetAlpha(GUIEditor.button[12], 0.00) guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FFE7E53D") GUIEditor.button[13] = guiCreateButton(892, 719, 39, 40, "PM", false) guiSetAlpha(GUIEditor.button[13], 0.00) guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FF8D9096") GUIEditor.button[14] = guiCreateButton(892, 765, 39, 40, "ENTER", false) guiSetAlpha(GUIEditor.button[14], 0.00) guiSetProperty(GUIEditor.button[14], "NormalTextColour", "FF3F4145") GUIEditor.button[15] = guiCreateButton(981, 765, 39, 40, "-", false) guiSetAlpha(GUIEditor.button[15], 0.27) guiSetProperty(GUIEditor.button[15], "NormalTextColour", "FFFFFFFF") GUIEditor.button[16] = guiCreateButton(1069, 627, 39, 40, "3", false) guiSetAlpha(GUIEditor.button[16], 0.00) guiSetProperty(GUIEditor.button[16], "NormalTextColour", "FFFFFFFF") GUIEditor.edit[1] = guiCreateEdit(951, 575, 192, 32, "MM-DD-YYYY-HH-MM-AMPM", false) guiSetProperty(GUIEditor.edit[1], "NormalTextColour", "FF000100") guiEditSetMaxLength ( GUIEditor.edit[1], 21 ) end ) local dxfont0_BTTF = dxCreateFont("fonts/BTTF.ttf", 10) addEventHandler("onClientRender", root, function showgui() if (vehicle) then dxDrawImage(444, 559, 433, 269, "images/time_circuits.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawText("By: CsaliHUN", 745 - 1, 810 - 1, 873 - 1, 828 - 1, tocolor(0, 0, 0, 255), 1.00, dxfont0_BTTF, "center", "center", false, false, false, false, false) dxDrawText("By: CsaliHUN", 745 + 1, 810 - 1, 873 + 1, 828 - 1, tocolor(0, 0, 0, 255), 1.00, dxfont0_BTTF, "center", "center", false, false, false, false, false) dxDrawText("By: CsaliHUN", 745 - 1, 810 + 1, 873 - 1, 828 + 1, tocolor(0, 0, 0, 255), 1.00, dxfont0_BTTF, "center", "center", false, false, false, false, false) dxDrawText("By: CsaliHUN", 745 + 1, 810 + 1, 873 + 1, 828 + 1, tocolor(0, 0, 0, 255), 1.00, dxfont0_BTTF, "center", "center", false, false, false, false, false) dxDrawText("By: CsaliHUN", 745, 810, 873, 828, tocolor(246, 92, 8, 255), 1.00, dxfont0_BTTF, "center", "center", false, false, false, false, false) dxDrawImage(878, 557, 275, 271, "images/buttons.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawText("", 951, 575, 1143, 607, tocolor(255, 255, 255, 255), 1.00, "default", "left", "top", false, false, false, false, false) end ) addEventHandler ( "onClientGUIClick", GUIEditor.button[16], outputEditBox, false ) function outputEditBox ( button ) if button == "left" then local text = guiGetText ( GUIEditor.edit[1] ) outputChatBox("Uticél beállítva:",player,255,69,0) outputChatBox (( text ),player,255,69,0) outputChatBox("Érd el a 88 km/h sebességet az utazáshoz!",player,255,69,0) end end addEventHandler("onClientRender", root, showgui) addCommandHandler ( "bttf", showgui ) function HandleTheRendering ( ) addEventHandler("onClientRender", root, renderDisplay) end addEventHandler("onClientResourceStart",resourceRoot, HandleTheRendering) SORRY FOR BAD ENGLISH Please help me, I made a GUI, that needs to show on when I enter a Tampa , but it didn't show on. And also can someone help me to make that if i click on a button it will write something to an edit box, then if i click on an other button it will send it to local chat. ((The buttons alpha = 0 because there's a picture behind them))
  15. Hello there, I am a total noob in scripting, but I thought I'd give it a try for the sake of learning new things. What I am trying to accomplish with this script is disabling the "standard" rustler guns (this works thanks to an example script of the wiki.) and make it fire "custom" projectiles when the player presses the left mouse button. For now I just want to check if the script recognizes a player inside a rustler pressing left mouse button (hence the outputChatBox) However, when I am inside a rustler and use the left mouse button to fire nothing pops up in the chatbox (luckily, as intended, the rustler doesn't fire its guns) What am I doing wrong? I'm sure I made some kind of noob mistake but hey, I am still learning function disableFireForRustler ( theVehicle, seat ) if ( getElementModel ( theVehicle ) == 476 ) then toggleControl ( "vehicle_secondary_fire", false ) else toggleControl ( "vehicle_secondary_fire", true ) end addEventHandler ( "onClientPlayerVehicleEnter", getLocalPlayer(), disableFireForRustler ) function addTracer (mouse1, press) if (press) then outputChatBox ("guns fired") end addEventHandler("onClientKey", root, addTracer)
  16. Is there any working version completed map for MTA which is downloadable today and has no bugs in it or works great without any performance issue? Because i want to make something different, kinda sick with that default map already.
  17. I've been trying to build mtasa from the source, i've followed the guide in wiki and in the readme, When i tried to build with config release and nightly, the server crash on startup. Anybody know the workaround?
  18. Jayceon

    Custom wheel

    Hello everyone! I tried to make custom wheels to vehicles (like tuning element) but i have some problems with code. When the wheel camber angle is not default, the wheel get not good rotations. local createdCustomWheels = {} bindKey("f2", "down", function() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then addCustomWheel(vehicle, 1075, "front") end end ) addEventHandler("onClientPreRender", root, function() for vehicle, value in pairs(createdCustomWheels) do if vehicle and isElement(vehicle) and isElementStreamedIn(vehicle) then local vehicleX, vehicleY, vehicleZ = getElementPosition(vehicle) if value["wheel_lf_dummy"] then local componentX, componentY, componentZ = getVehicleComponentPosition(vehicle, "wheel_lf_dummy") local componentRX, componentRY, componentRZ = getVehicleComponentRotation(vehicle, "wheel_lf_dummy") attachElements(value["wheel_lf_dummy"], vehicle, componentX, componentY, componentZ, componentRX, -15 + componentRY, componentRZ) end if value["wheel_rf_dummy"] then local componentX, componentY, componentZ = getVehicleComponentPosition(vehicle, "wheel_rf_dummy") local componentRX, componentRY, componentRZ = getVehicleComponentRotation(vehicle, "wheel_rf_dummy") attachElements(value["wheel_rf_dummy"], vehicle, componentX, componentY, componentZ, componentRX, -15 + componentRY, componentRZ) end end end end ) function addCustomWheel(vehicle, wheelId, side) if vehicle and wheelId and side then local vehicleX, vehicleY, vehicleZ = getElementPosition(vehicle) if side == "front" then local lfX, lfY, lfZ = getVehicleComponentPosition(vehicle, "wheel_lf_dummy") local rfX, rfY, rfZ = getVehicleComponentPosition(vehicle, "wheel_rf_dummy") setVehicleComponentVisible(vehicle, "wheel_lf_dummy", false) setVehicleComponentVisible(vehicle, "wheel_rf_dummy", false) createdCustomWheels[vehicle] = {} createdCustomWheels[vehicle]["wheel_lf_dummy"] = createObject(wheelId, vehicleX, vehicleY, vehicleZ) createdCustomWheels[vehicle]["wheel_rf_dummy"] = createObject(wheelId, vehicleX, vehicleY, vehicleZ) setElementCollidableWith(createdCustomWheels[vehicle]["wheel_lf_dummy"], vehicle, false) setElementCollidableWith(createdCustomWheels[vehicle]["wheel_rf_dummy"], vehicle, false) setObjectScale(createdCustomWheels[vehicle]["wheel_lf_dummy"], 0.7) setObjectScale(createdCustomWheels[vehicle]["wheel_rf_dummy"], 0.7) attachElements(createdCustomWheels[vehicle]["wheel_lf_dummy"], vehicle, lfX, lfY, lfZ, 0, 0, 0) attachElements(createdCustomWheels[vehicle]["wheel_rf_dummy"], vehicle, rfX, rfY, rfZ, 0, 0, 0) end end end
  19. I've compiled a MTA:Client (custom 1.5.3-10739) on Windows 8.1 and MTA:Server (custom 1.5.3-10739) on Linux (Debian 7.0 x64) After connection i have an error CD16. But if you will compile Server & Client on Windows 8.1 (with both and the same custom versions - other players can join to the server) My steps: 1. Get a nightly build (1.5.3-10739) 2. Compile 3. Replace all files. 4. Strange but mine is very large (~283 MBs) 5. Connect from Windows to Linux on both the same custom versions. 6. Error CD16. Stable & nightly versions all works good. Everybody can join the server. All ports is opened.
  20. Faw[Ful]

    Quantum Kube

    Custom DM map Quantum Kube Cant find how to youtube on the new forum, so :c