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Found 1 result

  1. Hy! I would like to make a dxDraw indicator that shows stamina. I wanted to make a picture, that fills up to a certain level based on a value, so I tried using dxDrawImageSection and RenderTarget too, but I couldn't make it. It is important that I want it to be relative, so like I have a 200x200 size picture that I draw in 80x80, or in 50x50 and so on based on the user's resolution. Could someone help me in this?