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Found 4 results

  1. Is there a way to make ped shoot with animation like in singleplayer? (holding pisol in two hands)
  2. This is my first post, so forgive me if i make any mistakes! I'm creating a Police Script where i get to a random Ped and type a command(i'll change it to bind later) and it creates a Marker attached(0,1,0) to the Source that if it touches the Ped will activate a function that makes him follow the Marker. And this is the function so far: Everything is Server-Side (because i suck at Client-Side) function func1(p) local x,y,z = getElementPosition(p) Marker = createMarker(x, y, z, "cylinder", 1, 255, 0, 0, 170) attachElements(Marker,p, 0,1,0) addEventHandler("onMarkerHit", Marker, f
  3. Hey guys! Some time ago I started a post where I asked you how I can shoot the Colt45 (pistol) like SP cops do. Since this post, MTA developers still have't acknowledged or added this feature: https://bugs.multitheftauto.com/view.php?id=7345 https://bugs.multitheftauto.com/view.php?id=8396 Now, I have two questions: 1. Is there any way I can let the developers know that this feature is highly requested by the RP Community or make this feature a thing soon in any other way? 2. Are there any new possibilities added that can be used as workarounds? A
  4. Hello guys! You may know that the cop peds in GTA SA singleplayer hold the pistol (Colt45) in a different way than gang members and the player himself. So I searched a little bit and found this: https://bugs.multitheftauto.com/view.php?id=7345 However, I don't know how soon this will be implemented. My question is, is there any way right now of making the player hold ONE 9mm pistol with TWO hands, like a singleplayer cop? I already tried some things (setWeaponProperty() and setPedAnimation()) but None of these really worked (setWeaponProperty() makes the player shoot the pistol
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