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Found 8 results

  1. Hello, i'm working on editing IFP animations from GTA San Andreas, using Blender and the GTAToolsForBlender Addon, but I have a enoying problem. When I try to export my IFP file, an error message appears to me: https://imgur.com/gallery/1zINVGK It's an error from the addon or there is a step that I'm not seeing?
  2. I am creating a new weapon, and is in the aiming phase, but I would like to set the aiming position for the player, that createWeapon ("m4", 0, 0, 0) would aim where the player is aiming, and that the animation set by me [setPedAnimation (getLocalPlayer (), "shop", "shp_gun_aim", -1, true, true, false, false, 250, true)] aimed where the player looks while holding the right mouse button, How can I do it? By the way, I would like to ask if it is possible for the player not to hit when the animation is on?
  3. Help Me Please !! i'm making a script in some part of it, the character makes an animation but i don't know how i make the character stop the animation.
  4. السلام عليكم - هل يمكنني صنع حركة وتركيبها في ام تي اي @NX_CI @KillerX @Abdul KariM @!#DesTroyeR_,)
  5. Hi please help me how to make Animated Objects ----------- IDE File : objs 18984, Tube100m5, MatTextures, 299, 0 18985, Tube100m6, MatTextures, 299, 0 end anim 19901, AnimTube, MatTextures, AnimTube, 299, 0 end ---------- how to make this anim for the all objects have MatTextures and how to make it for one object with id and Thank You
  6. i have object with txd and dff and ifp files i need to add it on my server so how to make animated object Please Help Me Download Files
  7. Please help me how to add anim for objects local function loadobj(resource) col178 = engineLoadCOL('Tube50mGlass1.col') txd178 = engineLoadTXD('MatTextures.txd') dff178 = engineLoadDFF('Tube50mGlass1.dff', 0) engineReplaceCOL(col178, 1833) engineImportTXD(txd178, 1833) engineReplaceModel(dff178, 1833) col901 = engineLoadCOL('AnimTube.col') txd901 = engineLoadTXD('MatTextures.txd') dff901 = engineLoadDFF('AnimTube.dff', 0) engineReplaceCOL(col901, 1858) engineImportTXD(txd901, 1858) engineReplaceModel(dff901, 1858) engineSetModelLODDistance(1833, 299) engineSetMod
  8. I want to force the player to run and aim at the same time with machine guns. (M4, AK47)
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