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Found 1 result

  1. Well, I want to make some skin TXDs for some donators; example; local skinShaders = { ["blid1"] = {"infernus.txd", "Infernus"}, } and I want to make this table if k == getAccountName(acc) then EngineApplyShaderToWorldTexture. end I want to enable the mod only for that person, but everyone can see it, any help?