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Found 2 results

  1. i have a plugin which makes the nametag appear above the player and the own player and everyone too should be able to see it but it wont work heres the code addEventHandler("onClientRender",getRootElement(), function() local px,py,pz,tx,ty,tz,dist px,py,pz = getCameraMatrix() for k,v in ipairs(getElementsByType("player")) do if (v~=getLocalPlayer()) then tx,ty,tz = getElementPosition(v) dist = math.sqrt((px-tx)^2 + (py-ty)^2 + (pz-tz)^2) if dist < 30.0 then if isLineOfSightClear(px,py,pz,tx,ty,tz,true,false,false,true,false,false,getLocalPlayer()) then local sx,sy,sz = getPedBonePosition(v,5) local x,y = getScreenFromWorldPosition(sx,sy,sz+0.3) if x then dxDrawText(getPlayerName(v),x,y,x,y,tocolor(150,50,0),0.85+(15-dist)*0.02,"bankgothic") end end end end end end )addEventHandler("onClientRender",getRootElement(), function() local px,py,pz,tx,ty,tz,dist px,py,pz = getCameraMatrix() for k,v in ipairs(getElementsByType("player")) do tx,ty,tz = getElementPosition(v) dist = math.sqrt((px-tx)^2 + (py-ty)^2 + (pz-tz)^2) if dist < 30.0 then if isLineOfSightClear(px,py,pz,tx,ty,tz,true,false,false,true,false,false,getLocalPlayer()) then local sx,sy,sz = getPedBonePosition(v,5) local x,y = getScreenFromWorldPosition(sx,sy,sz+0.3) if x then dxDrawText(getPlayerName(v),x,y,x,y,tocolor(150,50,0),0.85+(15-dist)*0.02,"bankgothic") end end end end end )
  2. so there is this server called Grafuroam and it has a specific hydra skin for specific clan and not the same one for all clans and also everyone can SEE the texture i just want to know how to do this