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Found 40 results

  1. ı downloaded gta 4 animations for my server but only local player see the animations.how can ı change local player to 'player'.ı didint put on serverside its not worked.anybody can help me ? local animTable = { ifp = {}, anims = { "abseil", "ARRESTgun", "ATM", "BIKE_elbowL", "BIKE_elbowR", "BIKE_fallR", "BIKE_fall_off", "BIKE_pickupL", "BIKE_pickupR", "BIKE_pullupL", "BIKE_pullupR", "bomber", "CAR_alignHI_LHS", "CAR_alignHI_RHS", "CAR_align_LHS", "CAR_align_RHS", "CAR_closedoorL_LHS", "DAM_armL_frmLT", "DAM_armR_frmBK", "DAM_armR_frmFT", "DAM_armR_frmRT", "DAM_LegL_frmBK", "SHOT_leftP", "SHOT_partial", "SHOT_partial_B", "SHOT_rightP", "Shove_Partial", "Smoke_in_car", "sprint_civi", "sprint_panic", "Sprint_Wuzi", "swat_run", "Swim_Tread", "Tap_hand", "Tap_handP", "turn_180", "Turn_L", "Turn_R", "WEAPON_crouch", "XPRESSscratch" } } addEventHandler("onClientResourceStart", resourceRoot, function() animTable.ifp["block"] = "ped" animTable.ifp["ifp"] = engineLoadIFP("ped.ifp", animTable.ifp["block"]) for _, v in ipairs(animTable.anims) do engineReplaceAnimation(localPlayer, "ped", v, animTable.ifp["block"], v) end end )
  2. I want to add name of the 'car owner' on the car.ı maked some codes but not working.my car shop resource owner element data is "owner" but still ı cant add dx tag name on the car.can someone help me ? maybe ı cant see my mistakes. local fontP = dxCreateFont( "normal.ttf", 20 ) local SX,SY = guiGetScreenSize() local px,py = 1366,768 local sx,sy = (SX/px), (SY/py) function drawCarTags() for k, veh in pairs(getElementsByType("vehicle", resourceRoot, true)) do local cx, cy, cz, lx, ly, lz = getCameraMatrix() local px, py, pz = getElementPosition(veh) local dist = getDistanceBetweenPoints3D(cx, cy, cz, px, py, pz) if dist < 60 then if( isLineOfSightClear(cx, cy, cz, px, py, pz, true, false, false) ) then local x, y = getScreenFromWorldPosition (px, py, pz + 1) if(x and y) then local owner = getElementData(veh, "owner") if (owner and getPlayerFromName(owner)) then local h = dxGetFontHeight(sy*0.8, fontP) local w = dxGetTextWidth(owner, sy*0.8, fontP) dxDrawText(owner, x - w / 2, y + h*-2, w, h, tocolor(getPlayerNametagColor(getPlayerFromName(owner))), sy*0.8, fontP) end end end end end end addEventHandler("onClientRender", root, drawCarTags)
  3. Hello Guys ı was enabled friendlyfire for some tests but now ı deleted friendlyfire.But still teams cant kill each other.and ı maked some codes but still teams cant kill each other.what can ı do for this ? local allTeams = getElementsByType ( "team" ) for index, theTeam in ipairs(allTeams) do if ( getTeamFriendlyFire ( theTeam ) == true ) then setTeamFriendlyFire ( theTeam, false ) end end
  4. ı want add specific panel for Hells Angels group.but still everyone can open with /grouppanel command.what s my wrong friends ? client : function OpenWin() if guiGetVisible ( GUIEditor.window[1] ) then guiSetVisible ( GUIEditor.window[1], false ) showCursor(false) guiSetInputEnabled(false) else guiSetVisible ( GUIEditor.window[1], true ) showCursor(true) guiSetInputEnabled(true) end end addCommandHandler('grouppanel', OpenWin) addEvent( "onGreet", true ) addEventHandler( "onGreet", localPlayer, OpenWin ) server : function panel(source) if getElementData(source, "Group") == "HellsAngels" then triggerClientEvent ( source, "onGreet", source ) end end addEventHandler ( "onResourceStart", root, panel )
  5. Hi Community My codes make sense.when zombies hit the zone they dying but zombies still spawning and 2 seconds later dying in anti zombie zone.ı stuck to it!ı have seen some topics like this,but problems are not solved. what can ı do for disable zombie spawn in these zone ? someone help me ? ı took screenshot :https://pasteboard.co/I5Owj3n.png zones = { { 1102.84851, -2076.73242, 50.39820, 140.31323242188, 86.654296875, 38.136251831055}, { 93.98439, 1797.64380, 10.64063, 183.03248596191, 143.92370605469, 25.82357254028}, {253.78212, 660.28491, -100.31984, 553.6088104248, 391.908203125, 132.129859352112}, {-2099.59644, -282.63025, 33.46355, 89.87451171875, 206.22969055176, 34.355757141113}, } for i,v in pairs(zones) do local x, y, z, width, height, depth = unpack(zones[i]) col = createColCuboid ( x, y, z, width, height, depth) setElementData(col, "zombieProof", true) end addEventHandler("onColShapeHit", root, function(hiter) if getElementData(source,"zombieProof") == true and getElementType(hiter) == "ped" then if getElementData(hiter, "zombie") then destroyElement(hiter) end end end)
  6. I want disable PvP in Las Venturas, San Fierro,Los Santos and ı created some codes.but when ı burn or fall, ı dont lose health.ı just want disable player vs. player(pvp).someone help me ? what is my wrong ? cities = { ["Los Santos"] = true, ["San Fierro"] = true, ["Las Venturas"] = true, } addEventHandler ( "onClientPlayerDamage", root,function( attacker, weapon, bodypart ) local x,y,z = getElementPosition(localPlayer) local city = getZoneName(x,y,z, true) if cities[city] then if getElementType(attacker) == "player" then cancelEvent() end end end)
  7. Hi guys this codes giving money pickup after the ped kill.but ı need make 5 money pickup.how can ı create pickups table ? ı tried but didnt work.someone help me ? thanks function money (theKiller) if (source == nemesiR) then x,y,z = getElementPosition ( nemesiR ) ---get Element position(zombie that dead)position money = createPickup ( x + 1,y,z, 3, 1212,0 ) if money then function GivePlayerMoney (theKiller) givePlayerMoney ( theKiller, 5000 ) destroyElement ( source ) end addEventHandler ( "onPickupHit", money, GivePlayerMoney ) end end return end addEvent( "onBotWasted",true ) addEventHandler ("onBotWasted",getRootElement(),money)
  8. Hello all ı want remove the leaves of trees.months ago ı was saw this resource in some mta sa sites but now ı cant find I can use removeWorldObject but ID's of leaves is unknown.Can someone help me for this ? Screenshot : https://ibb.co/d5hkvpf
  9. Hello All, Why ı cant create rank in scoreboard when players kill players ? just it creating 'Rango' on scoreboard but ranks is not created.please help me thanks. exports.scoreboard:addScoreboardColumn('Rango') addEventHandler("onPlayerSpawn",root, function() local account = getPlayerAccount(source) local kills = getAccountData(account,"kills") if (kills >= 0) and (kills <= 4) then setAccountData ( account, "Rango", "Nuevo" ) elseif (kills >= 5) and (kills <= 99) then setAccountData ( account, "Rango", "Iniciado" ) elseif (kills >= 100) and (kills <= 249) then setAccountData ( account, "Rango", "Aficionado" ) elseif (kills >= 250) and (kills <= 499) then setAccountData ( account, "Rango", "Amateur" ) elseif (kills >= 500) and (kills <= 999) then setAccountData ( account, "Rango", "Asesino" ) elseif (kills >= 1000) and (kills <= 1499) then setAccountData ( account, "Rango", "Maestro" ) elseif (kills >= 1500) and (kills <= 1999) then setAccountData ( account, "Rango", "Cannibal" ) elseif (kills >= 2000) and (kills <= 2999) then setAccountData ( account, "Rango", "Rampager" ) elseif (kills >= 3000) and (kills <= 3999) then setAccountData ( account, "Rango", "Monster" ) elseif (kills >= 4000) and (kills <= 4999) then setAccountData ( account, "Rango", "Blooder" ) elseif (kills >= 5000) and (kills <= 5999) then setAccountData ( account, "Rango", "ZombieKiller" ) elseif (kills >= 5000) and (kills <= 5999) then setAccountData ( account, "Rango", "HeadShooter" ) elseif (kills >= 6000) and (kills <= 6999) then setAccountData ( account, "Rango", "Animal" ) elseif (kills >= 7000) and (kills <= 7999) then setAccountData ( account, "Rango", "Depredador" ) elseif (kills >= 8000) and (kills <= 8999) then setAccountData ( account, "Rango", "Psicopata" ) elseif (kills >= 9000) and (kills <= 10000000) then setAccountData ( account, "Rango", "PsykoKiller" ) end end ) addEventHandler("onPlayerSpawn",root, function () local cuenta = getPlayerAccount(source) if isGuestAccount(cuenta) then return end local rango = getAccountData(cuenta,"Rango") if rango then setElementData(source,"Rango", rango) end end )
  10. hi guys ı just need ask a question.ı am searching for this but ı cant found.ı tried fxAddBlood but it didnt work like this.ı can make texture or shader but ı dont know what is blood ID ı need make blood effect like this. If someone knows who can help?
  11. hellooo ! ı cant see my vip logo on my head.how can ı see ? cause ı need edit logo ı am working on my local server.please help friends. client side : local imgW = 500 local imgH = 90 function dxDrawImageOnElement(TheElement,Image,distance,height,width,R,G,B,alpha) local x, y, z = getElementPosition(TheElement) local x2, y2, z2 = getElementPosition(localPlayer) local distance = distance or 20 local height = height or 1 local width = width or 1 local checkBuildings = checkBuildings or true local checkVehicles = checkVehicles or false local checkPeds = checkPeds or false local checkObjects = checkObjects or true local checkDummies = checkDummies or true local seeThroughStuff = seeThroughStuff or false local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false local ignoredElement = ignoredElement or nil if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then local sx, sy = getScreenFromWorldPosition(x, y, z+height) if(sx) and (sy) then local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) if(distanceBetweenPoints < distance) then dxDrawMaterialLine3D(x, y, z+1+height-(distanceBetweenPoints/distance), x, y, z+height, Image, width-(distanceBetweenPoints/distance), tocolor(R or 255, G or 255, B or 255, alpha or 255)) end end end end function adminLogo() for i, player in ipairs(getElementsByType ('player')) do if getElementData(player,"Vip") then if player ~= localPlayer then dxDrawImageOnElement(player, "logo.png", 20, imgH, imgW ) end end end end addEventHandler("onClientPreRender", root, adminLogo)
  12. Hello all All is good but my serverside is bad.i cant make it.can you help me ? I entered marker and GUI is working but i cant warp to coordinates.please help.i mean i didnt triggered server event. Clientside : GUIEditor = { Button = {}, window = {}, label = {} } local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 313) / 2, (screenH - 109) / 2, 313, 109, "konu basligi", false) guiWindowSetSizable(GUIEditor.window[1],false) GUIEditor.label[1] = guiCreateLabel (37, 28, 236, 16, (" soru sorma yeri ? "), false, GUIEditor.window.[1]) guiSetFont (GUIEditor.label[1], "default-bold-small") guiLabelHorizontalAlign(GUIEditor.label[1],"center", false) GUIEditor.button[1] = guiCreateButton (25, 66,129,32, "evet", false,GUIEditor.window[1]) guiSetPropert(GUIEditor.button[1], "normalTextColour","FFAAAAAA") GUIEditor.button[2] = guiCreateButton(154,66,129,32, "Hayir",false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "normalTextColour", "FFAAAAAA") guiSetVisible (GUIEditor.window[1],false) local enabled = true Mark = {1507.73,2842.96,10.82}, {-310.012,1583.59,75.56}, {-2125.71,272.62,35.48}, } for k, v in ipairs (Mark) do z = v[3] -1 Marker = createMarker (v[1], v[2], z, "cylinder", 2, 255,255,0,0) setElementData (Marker,"markerPurpose","Arena") addEventHandler ("onClientMarkerHit",Marker, function (hit) if hit == localPlayer then if not enabled then exports.topBarChatMessage ( "test",2000) return end if isPedInVehicle (localPlayer) then return end guiSetVisible ( GUIEditor.window[1],true) ShowCursor (true) guiSetText (GUIEditor.label[1],"Arenaya girmek istiyor musun ?")) playSound ("tus.wav") end end) end addEventHandler ("onClientGuiClick",root,function() if source == GUIEditor.button[1] then guiSetVisible (GUIEditor.window[1],false) showCursor (false) triggerServerEvent ("warphal",localPlayer) playSound ("kabul.mp3") else if source ==GUIEditor.button[2] then guiSetVisible (GUIEditor.window[1],false) showCursor (false) playSound ("hadi.mp3") end end) addEvent ("montana",true) addEventHandler ("montana",root,function() guiSetVisible (GUIEditor.window[1],true) guiSetText (GUIEditor.label[1],("girmek istermisin ?")) showCursor (true) end) Server side: addEvent("warphal", true) addEventHandler("warphal",root,spawn) local spawns = { {2014.47,1523.71,10.81}, {2023.47,1437.71,10.81}, {2121.47,1481.71,10.81}, {1928.47,1482.71,10.81} } function spawn (localPlayer) local rnd = math.random 1, #spawns) setElementPosition ( localPlayer, spawns [rnd][1],spawns [rnd][2],spawns [rnd][3]) end
  13. Hello friends can you give me an idea? Which function or event need for this ? I want put this lines on my zones.please help i just need functions.i am sharing image.thanks https://imgur.com/a/7ICvqql
  14. Hi guys ı am using top bar messages but ı want add sound when script sending top bar messages.ı added some codes but it not worked.would you like to help me please ? thanks now. Clientside : local useTopbar = true local joinquit = true local namechanges = true local sx, sy = guiGetScreenSize ( ) local rsx, rsy = sx / 1280, sy / 1024 addEvent ( "onClientPlayerLogin", true ) addEventHandler ( "onClientPlayerLogin", root, function ( ) --useTopbar = tobool ( exports.NGPhone:getSetting ( "usersettings_usetopbar" ) ) --joinquit = tobool ( exports.NGPhone:getSetting ( "usersetting_notification_joinquitmessages" ) ) --namechanges = tobool ( exports.NGPhone:getSetting ( "usersetting_notification_nickchangemessages" ) ) if not useTopbar then useTopbar = false removeEventHandler ( "onClientRender", root, dxDrawNotificationBar ) end end ) addEvent ( "onClientUserSettingChange", true ) addEventHandler ( "onClientUserSettingChange", root, function ( g, v ) if ( g == "usersettings_usetopbar" ) then if not tobool ( v ) and useTopbar then useTopbar = false removeEventHandler ( "onClientRender", root, dxDrawNotificationBar ) elseif tobool ( v ) and not useTopbar then useTopbar = true addEventHandler ( "onClientRender", root, dxDrawNotificationBar ) end elseif ( g == "usersetting_notification_joinquitmessages" ) then joinquit = v elseif ( g == "usersetting_notification_nickchangemessages" ) then namechanges = v end end ) local maxMessages = 5; local DefaultTime = 8; local moveSpeed = 2; local sx, sy = guiGetScreenSize ( ) local DefaultPos = true; local messages_top = { } local toDo = { } local messageDelay = 500 local TheResourceName = getResourceName ( getThisResource ( ) ) local lastAutoMessage = 1 local t = 0 function sendClientMessage ( msg, r, g, b, img, checkImgPath ) if ( checkImgPath == nil ) then checkImgPath = true; end if ( img and sourceResource and checkImgPath ) then img = ":"..tostring(getResourceName(sourceResource)).."/"..img; end return _sendClientMessage ( msg, r, g, b, img ); end --tostring ( msg ), tonumber ( r ) or 255, tonumber ( g ) or 255, tonumber ( b ) or 255 function _sendClientMessage ( msg, r, g, b, img ) if ( useTopbar ) then --if ( not exports.NGLogin:isClientLoggedin ( ) ) then return end local msg, r, g, b = tostring ( msg ), tonumber ( r ) or 255, tonumber ( g ) or 255, tonumber ( b ) or 255 local img = img or ""; if ( img ~= "" and not fileExists ( img ) ) then img = "" end local data = { msg, r, g, b, getTickCount ( ) + DefaultTime*1000, -25, true, img } if ( getTickCount ( ) - t >= messageDelay ) then table.insert ( messages_top, data ) t = getTickCount ( ) else table.insert ( toDo, data ) end else outputChatBox ( msg, r, g, b ) sound = playSound ("notif.wav") end end addEvent ( TheResourceName..":sendClientMessage", true ) addEventHandler ( TheResourceName..":sendClientMessage", root, _sendClientMessage ) local width = (sx/1.95) local t2 = getTickCount ( ) --[[ .:Table Format:. [1] = message, [2] = red count, [3] = green count, [4] = blue count, [5] = Remove Time, [6] = Y Axis, [7] = Is Locked, [8] = Image icon path ]] function dxDrawNotificationBar ( ) if ( #toDo > 0 and getTickCount ( ) -t >= messageDelay ) then local d = toDo[1] d[5] = getTickCount ( ) + DefaultTime*1000 table.insert ( messages_top, d ) table.remove ( toDo, 1 ) t = getTickCount ( ) end local doRemove = { } for i, v in pairs ( messages_top ) do local i = i - 1 local msg, r, g, b, rTime, y = unpack ( v ) local continue = true if ( rTime < getTickCount ( ) and v[7] ) then messages_top[i+1][7] = false end if ( v[7] ) then if ( messages_top[i] ) then toY = messages_top[i][6] + 25 else toY = 0 end if ( y ~= toY ) then if ( y < toY ) then y = y + moveSpeed if ( y > toY ) then y = toY end else y = y - moveSpeed if ( y < toY ) then y = toY end end else if ( #messages_top > maxMessages ) then messages_top[1][5] = 0 messages_top[1][7] = false end end else y = y - moveSpeed if ( y < -25 ) then continue = false end end messages_top[i+1][6] = y local lColor = tocolor ( 0, 0, 0, 255 ) dxDrawRectangle ( (sx/2-width/2), rsy*y, width, rsy*25, tocolor ( 0, 0, 0, 100 ) ) dxDrawLine ( (sx/2-width/2), rsy*y, (sx/2-width/2)+width, rsy*y, lColor ) dxDrawLine ( (sx/2-width/2), rsy*y, (sx/2-width/2), rsy*(y+25), lColor ) dxDrawLine ( (sx/2+width/2), rsy*y, (sx/2+width/2), rsy*(y+25), lColor ) dxDrawLine ( (sx/2+width/2)-width, rsy*(y+25), (sx/2+width/2), rsy*(y+25), lColor ) if ( v[8] and v[8] ~= "" ) then dxDrawImage ( (sx/2-width/2)+3, (rsy*y)+2, rsx*21, rsy*21, v[8] ); dxDrawImage ( (sx/2-width/2)+(width-25), (rsy*y)+2, rsx*21, rsy*21, v[8] ); end dxDrawText ( v[1], 0, rsy*y, sx, rsy*(y+25), tocolor ( 200,200,200, 255 ), rsx*1, "sans", "center", "center", true, false, false, true ) --v[2], v[3], v[4], if ( not continue ) then table.insert ( doRemove, i+1 ) end end if ( #doRemove > 0 ) then for i, v in ipairs ( doRemove ) do if ( messages_top [ v ] ) then table.remove ( messages_top, v ) end end end end addEventHandler ( "onClientRender", root, dxDrawNotificationBar ) function tobool ( input ) local input = tostring ( input ):lower ( ) if ( input == "true" ) then return true elseif ( input == "false" ) then return false else return nil end end --[[ addCommandHandler ( 'rt', function ( ) for i=1,5 do sendClientMessage ( tostring ( i ), 255, 255, 0 ) end end ) ]] -- join/quit messages addEventHandler ( "onClientPlayerJoin", root, function ( ) if joinquit then sendClientMessage ( "* "..getPlayerName(source).." sunucuya giriş yaptı!", 255, 150, 150 ) end end ) addEventHandler ( "onClientPlayerQuit", root, function ( r ) if ( joinquit ) then sendClientMessage ( "* "..getPlayerName(source).." sunucudan çıkış yaptı. ("..r..")", 255, 150, 150 ) end end ) -- Nickname changes addEventHandler ( "onClientPlayerChangeNick", root, function ( o, n ) sendClientMessage ( "* "..o.." artık şu isimle tanınıyor : "..n, 255, 150, 150 ) end ) function message (messagesound) local sound = playSound("notif.wav") setSoundVolume(sound, 0.8) end addEventHandler("onClientRender", localPlayer, message)
  15. Hello all, I want give m4 to player when he first join.but my code not working.whats my mistake.can you help me ?
  16. http://rbwhitaker.wikidot.com/hlsl-tutorials Hello Guys, I wan't to ask, can someone help me to do a hlsl Shader / Dvo script for cars layouts i have... Like this:
  17. hello This is my anti zombie zone codes.but problem zombies still spawning and 2 or 3 seconds later dying in zone.sometimes they dont die in this zone.so ı added destroyElement but still they spawning. whats my mistake ? Can you please help ?
  18. Hi all ı want add explosion to helmet zombie.his skin number 44.ı tried with createExplosion (x,y,z, 0) but its not worked.its more important for us please help.what can ı do ? thanks .. function zombiedamaged ( attacker, weapon, bodypart ) if getElementType ( source ) == "ped" then if (getElementData (source, "zombie") == true) then if ( bodypart == 9 ) then helmeted = "no" local zskin = getElementModel ( source ) for k, skin in pairs( helmetzombies ) do if skin == zskin then helmeted = "yes" end end if helmeted == "no" then triggerServerEvent ("headboom", source, source, attacker, weapon, bodypart ) end end end end end addEventHandler ( "onClientPedDamage", getRootElement(), zombiedamaged )
  19. Its simple code but its not work for rocket.when i put another weapon,weapon damage canceled.but just not working with rocket.help please :C function stopRocketDamage ( attacker, weapon, bodypart ) if ( weapon == 35 ) then --if the weapon used was the rocket cancelEvent addEventHandler "onClientPlayerDamage" getLocalPlayer
  20. exports.Messages:sendClientMessage ( "Use 'B' button for On/Off Radio.", root, 255, 0, 0 ) local working = true local stream = playSound("http://radio.stereoscenic.com/asp-s") setSoundVolume (stream, 0.7) local x, y = guiGetScreenSize() local sX, sY = (x/1366), (y/768) local alpha = 175 local alpha2 = 255 local moveOn = true local font = dxCreateFont('font.ttf', y/80) function toggleRadio() working = not working if working == false then moveOn = false setSoundVolume(stream, 0) else moveOn = true setSoundVolume(stream, 0.7) end end bindKey("n","down",toggleRadio) Hello All, it doesnt work when ı change this radio channel with youtube URL.but really I need add youtube URL.what should ı do for it ? Are there any resource for youtube URL or any functiıon ? please help me. İngilizce---------------Dili algılaAfrikaancaAlmancaAmharcaArapçaArnavutçaAzericeBaskçaBatı FrizcesiBelarusçaBengalceBirman diliBoşnakçaBulgarcaCava DiliCebuanoÇekçeÇince (Basitleştirilmiş)Çince (Geleneksel)DancaEndonezceErmeniceEsperantoEstoncaFarsçaFelemenkçeFilipinceFinceFransızcaGalceGaliçyacaGüceratçaGüney Sotho diliGürcüceHaiti KreyoluHausa diliHawaii diliHırvatçaHintçeHmong Diliİbo diliİbraniceİngilizceİrlandacaİskoç GaelcesiİspanyolcaİsveççeİtalyancaİzlandacaJaponcaKannada diliKatalancaKazakçaKhmer diliKırgızcaKoreceKorsikacaKürtçeLao diliLatinceLehçeLetoncaLitvancaLüksemburgcaMacarcaMakedoncaMalayalam diliMalaycaMalgaşçaMaltacaMaori diliMarathi diliMoğolcaNepalceNorveççeNyanjaÖzbekçePencapçaPeştucaPortekizceRumenceRusçaSamoa diliShonaSırpçaSindhi diliSinhali diliSlovakçaSlovenceSomaliceSunda DiliSvahili diliTacikçeTamilceTaycaTelugu diliTürkçeUkraynacaUrducaVietnamcaYidişYorubacaYunancaZosa diliZulucaTürkçe
  21. ı want set time for warp.when player write /garage command , he should warp 5 seconds later.but ı cant :C Anyone help me for this ? thanks.. local warpTime = 5000 -- 5 seconds addCommandHandler( "garage", function( thePlayer ) setElementPosition( thePlayer, -1995.29871, 434.22961, 35.17188 ) outputChatBox( "You are now in Garage", player, 0, 255, 0 ) local warpTimer = setTimer(function() setElementPosition(thePlayer) end, warpTime, 1)
  22. server side : addEventHandler("onResourceStart", resourceRoot, function() for i, player in ipairs(getElementsByType("player")) do if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("Owner")) then setElementData(player,"Owner",true) end end end) addEventHandler("onPlayerLogin", root, function() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Owner")) then setElementData(source,"Owner",true) end end) client side : local imgW = 500 local imgH = 90 function adminLogo() for i, player in ipairs(getElementsByType ('player')) do if getElementData(player,"Owner") then if player ~= localPlayer then local cX, cY, cZ = getCameraMatrix() local hX, hY, hZ = getPedBonePosition(player, 8) local hZ = hZ + 0.5 local pX,pY,pZ = getPedBonePosition(localPlayer, 8) local pZ = pZ + 0.5 if getScreenFromWorldPosition(hX, hY, hZ) and isLineOfSightClear(cX,cY,cZ, pX,pY,pZ) then local sX, sY, sD = getScreenFromWorldPosition(hX, hY, hZ) local relative = (50 - sD) / 50 if relative > 0 then local iW = imgW * relative local iH = imgH * relative local iX = sX - (iW / 2) local iY = sY - (iH / 2) dxDrawImage(iX, iY, iW, iH, "logo.png") end end end end end end addEventHandler("onClientRender", root, adminLogo) ı want add a logo for owner.logo should be on the owner's head.ı maked some codes but not working.what is my mistake ? debug not giving any error.please help friends.ı will be grateful to you
  23. Hi guys. please give me a script for respawn a car by shoot weapon for admin acl group ! thanks ! @Galactix @N3xT please help me !
  24. Hello i need help to save the handling of my vehicles in my mysql database. part of my script works because the handling is well modified when the vehicle spawn but i have this error: First i save the handling: (i think this funtion works properly) function saveVehicle (source) local dbid = tonumber(getElementData(source, "dbid")) or -1 if isElement(source) and getElementType(source) == "vehicle" and dbid >= 0 then local hTable = getVehicleHandling(source) local hString = toJSON(hTable) mysql:query_free("UPDATE vehicles SET `handling`='" .. mysql:escape_string(hString) .. "' WHERE id='" .. mysql:escape_string(dbid) .. "'") after that i would like to apply the handling to my vehicle: function loadVehicle (id) local row = mysql:query_fetch_assoc("SELECT * FROM vehicles WHERE id = " .. mysql:escape_string(id) .. " LIMIT 1" ) if row then local veh = createVehicle(row.model, row.currx, row.curry, row.currz, row.currrx, row.currry, row.currrz, row.plate, false, var1, var2) if veh then local hTable = fromJSON(row["handling"]) if row.handling ~= null then for property, value in pairs(hTable) do setVehicleHandling(veh, property, value) end else local modelID = getElementModel ( veh ) local handlingTable = getOriginalHandling ( modelID ) for property, value in pairs (handlingTable) do setVehicleHandling(veh, property, value) end end end end Excuse my bad english
  25. Akantre

    [HELP]ACCOUNT

    hello mta my server i have account troubles i will help you http://resimag.com/p1/65ec47bc24.png