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Found 58 results

  1. Draw distance v1.0.2 This resource improves the draw distance of all your resources that make use of map files. It makes your maps 10x more beautiful in my opinion! Greatly improves the draw distance of map objects Maxed out the draw-distance for peds and vehicles. (See MTA settings > video: Render vehicles always in high detail + Render peds always in high detail ) Multi-resources support (this effect is applied on every mapRoot element) Parallel loading method is used, but the loading speed is in that case reduced to improve performance. The effect is not only applied on resources that are starting, but also resources that are already running. Download here This resource is uncompiled! Repository: https://gitlab.com/IIYAMA12/draw-distance Video - Created by @Anx1ty Comparison Starting at 200 units distance 400 units distance (this is the distance where a lot of objects will be unloaded, but in this case switched with lowLOD objects) And even on 600 units distance, it is technically visible -> (while the fog is slowly eating it up... ) Download here Can all hardware run this? --> I have no idea... most likely 😷. Just give it a try.
  2. Hace tiempo atrás existía como un sistema de SLOTHBOT si mal no recurdo o script de tipo SILENT HILL, y lo ando buscando como loco. ¿De casualidad alguién lo tiene o lo ha visto publicado?, recuerdo que el sistema de SILENT HILL estaba en la página resources mta, pero ya no lo encuentro. Lo único que veo es un sistema de SILENT HILL pero no trae los sonidos de sos monstruos y pieles (skines) que traita este viejo sistema. Si alguién me podría ayudar por favor se lo super agradecería!... Si no me comprendieron por favor pregunten sin problemas.
  3. i need a Moving Steering wheel script for imvehft vehicles. if someone have the script please give me link
  4. Does any one Have the script for a Turning Steering wheel in The Car ? i have Imvehft Vehicles that i'm sure it will work in. Can someone give me the Mod / Script ?
  5. Eu queria saber se existe algum mod que define as handings dos veiculos automaticas exemplo eu tenho o painel b do handing o jogador aperta f1 abre o painel freeroam ele pega um carro e o carro que ele pegar a handing do proprio servidor ja carrega automatica naquele carro no caso sem ter q usar o painel b obs: queria colocar uma propria pra cada tipo de carro por ID
  6. First, I began with this: When entering either marker, you are taken to the specified location. It works perfectly. Both markers take me to the desired location in San Andreas' map. I moved them around and changed the shape of the marker just to be sure. There were no problems. Then, I found this: This is supposed to teleport you into the specified interior (nº0), and the coordinates next to the interior (x, y, z) The chatbox outputs the expected message. However, there is no teleporting to the specified place. The function 'setElementInterior' looks good, judging by what the wiki says. What am I missing? Something tells me it's a very obvious error I'm failing to see.
  7. --meu sistema de level local recompensa = 100 -- quantidade= function experience () for i, p in ipairs( getElementsByType( "player" ) ) do local exp = getElementData(p, "Exp") local exps = tonumber(getElementData(p, "Exp")) local lvls = tonumber(getElementData(p, "Level")) if lvls and exps then local needexp = lvls * 1500 if not exp then setElementData(p, "Level", 0) setElementData(p, "Exp", 0) else if exps >= needexp then setElementData(p, "Level", lvls + 1) setElementData(p, "Exp", 0) givePlayerMoney(p, recompensa) outputChatBox ("#106FE7( #ffffffLEVEL#106FE7 ) #FFFFFF Parabéns você passou para o level #106FE7" .. lvls + 1 .. "", p, 255, 255, 255, true) end end end end end setTimer(experience, 100, 0) function killandexp (ammo, killer, killerweapon, bodypart) if (killer) and (killer ~= source) then local exp = getElementData(killer, "Exp") local exps = tonumber(getElementData(killer, "Exp")) if not exp then setElementData(killer, "Exp", 0) else setElementData(killer, "Exp", exps + 2) triggerClientEvent(killer,"xplevel",killer) end end end addEventHandler ( "onPlayerWasted", getRootElement(), killandexp) function ChuvaXP (player) if (hasObjectPermissionTo(player, "command.kick", false)) then for id, players in ipairs(getElementsByType("player")) do local exp = getElementData(players, "Exp") local exps = tonumber(getElementData(players, "Exp")) if not exp then setElementData(players, "Exp", 0) else setElementData(players, "Exp", exps + 100) triggerClientEvent(players,"xplevel",players) end end end end addCommandHandler("chuvaxp", ChuvaXP) function ChuvaXPO (player) if (hasObjectPermissionTo(player, "general.tab_bans", false)) then outputChatBox ("#106FE7(#ffffffCHUVA XP#106FE7) ➺ #ffffff".. getPlayerName(player) .." #FFFFFFDeu #106FE7(#FFFFFFXP: #106FE7100 #106FE7) #FFFFFFPara Todos", root, 255, 255, 255, true) end end addCommandHandler("chuvaxp", ChuvaXPO) addEventHandler("onPlayerLogin", root, function(p, c) local lvl = getAccountData(c, "lvl") local exp = getAccountData(c, "exp") if lvl and exp then setElementData(source, "Level", lvl) setElementData(source, "Exp", exp) else setElementData(source, "Level", 0) setElementData(source, "Exp", 0) setAccountData(c, "exp", 0) setAccountData(c, "lvl", 0) end end) addEventHandler("onPlayerQuit", root, function() local acc = getPlayerAccount(source) if acc and not isGuestAccount(acc) then local lvl = getElementData(source, "Level") or 0 local exp = getElementData(source, "Exp") if lvl and exp then setAccountData(acc, "exp", exp) setAccountData(acc, "lvl", lvl) else setAccountData(acc, "exp", 0) setAccountData(acc, "lvl", 0) end end end) addCommandHandler("setlevel", function(player, cmd, target, amount) local accName = getAccountName(getPlayerAccount(player)) if not isObjectInACLGroup ("user."..accName, aclGetGroup("CDD|superMOD")) then outputChatBox("Você não tem acesso a esta equipe!", player, 255, 0, 0) return end if target then if tonumber(amount) then local targetplayer = getPlayerFromName(target) if targetplayer then setElementData(targetplayer, "Level", amount) setElementData(targetplayer, "Exp", 0) outputChatBox("Você instalou com sucesso "..amount.." nível do jogador "..getPlayerName(targetplayer).."!", player, 0, 255, 0, true) else outputChatBox("Erro: jogador não encontrado", player, 255, 0, 0) end else outputChatBox("Use: / setlevel [Nickname] [Level]", player, 255, 0, 0) end else outputChatBox("Use: / setlevel [Nickname] [Level]", player, 255, 0, 0) end end) --trabalho que quero que quando o player finalize receba exp MarkerSafeEntregadorDeJornal = createMarker( 1280.835, -1541.986, 13.522, "cylinder", 35, 0, 255, 0, 0) EntregadorDeJornalPickup = createPickup ( 1280.835, -1541.986, 13.522, 3, 1210) MarkerEntregadorDeJornal = createMarker ( 1280.835, -1541.986, 13.522, "cylinder", 1.2, 255, 255, 255, 0 ) attachElements ( MarkerEntregadorDeJornal, EntregadorDeJornalPickup, 0, 0, -1 ) BlipEntregadorDeJornal = createBlipAttachedTo ( MarkerEntregadorDeJornal, 42 ) setBlipVisibleDistance ( BlipEntregadorDeJornal, 150 ) function CancelarSumirPickup ( player ) cancelEvent() end addEventHandler ( "onPickupHit", EntregadorDeJornalPickup, CancelarSumirPickup ) LetraParaMarkers = "k" cmd1 = "hq" cmd2 = "profissao" local HQEntregadorDeJornalBlip = createBlip ( 1280.835, -1541.986, 13.522 ) setElementVisibleTo ( HQEntregadorDeJornalBlip, root, false ) -------------------------------------------------------------------- function VerificarBlipEmprego(player) if player then acc = getPlayerAccount ( player ) if isGuestAccount ( acc ) then return end setElementVisibleTo ( HQEntregadorDeJornalBlip, player, false ) end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then if getElementData ( pl, "Emprego" ) == "Entregador de Jornal" then return end VerificarBlipEmprego(pl) end end end, 3000,0) -------------------------------------------------------------------- function ComandoHQ ( source ) if getElementData ( source, "Emprego" ) == "Entregador de Jornal" then if isElementVisibleTo ( HQEntregadorDeJornalBlip, source ) then setElementVisibleTo ( HQEntregadorDeJornalBlip, source, false ) exports.Scripts_Dxmessages:outputDx(source, "Seu Local de Trabalho foi Desmarcado do Mapa!", "info") else setElementVisibleTo ( HQEntregadorDeJornalBlip, source, true ) exports.Scripts_Dxmessages:outputDx(source, "Seu Local de Trabalho foi Marcado no Mapa!", "info") end end end addCommandHandler ( cmd1, ComandoHQ ) -------------------------------------------------------------------- function AceitarEmprego02 (source) exports.Scripts_OnMarkerMsgs_:delete(source) unbindKey ( source, LetraParaMarkers, "down", AceitarEmprego02 ) if getElementData ( source, "AirNew>Encaminhamento" ) == "Entregador de Jornal" then setElementData ( source, "AirNew>Encaminhamento", false ) setElementData ( source, "Emprego", "Entregador de Jornal" ) exports.Scripts_Dxmessages:outputDx(source, "Você Agora Trabalha de Entregador de Jornal, Para Mais Informações Digite ( /Profissao )", "success") else exports.Scripts_Dxmessages:outputDx(source, "Você Precisa Estar Encaminhado da Agencia de Empregos para Trabalhar neste Local!", "error") end end function RecusarEmprego02 (source) exports.Scripts_OnMarkerMsgs_:delete(source) unbindKey ( source, LetraParaMarkers, "down", RecusarEmprego02 ) if isElementVisibleTo ( HQEntregadorDeJornalBlip, source ) then setElementVisibleTo ( HQEntregadorDeJornalBlip, source, false ) end removeElementData ( source, "Emprego", "Entregador de Jornal" ) exports.Scripts_Dxmessages:outputDx(source, "Você se Demitiu do Emprego de Entregador de Jornal com Sucesso!", "warning") end -------------------------------------------------------------------- function ComandosProf ( ThePlayer ) if getElementData ( ThePlayer, "Emprego" ) == "Entregador de Jornal" then playSoundFrontEnd ( ThePlayer, 43 ) outputChatBox ( "#F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #F96031Profissão #F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~", ThePlayer, 255, 255, 255, true ) outputChatBox ( "#F96031» #BEE09AComandos da Profissão de Entregador de Jornal", ThePlayer, 255, 255, 255, true ) outputChatBox ( "#F96031» #55D444/HQ #ffffff- #9ABDE0Para Marcar / Desmarcar o seu Local de Trabalho", ThePlayer, 255, 255, 255, true ) outputChatBox ( "#F96031» #55D444/Rotas #ffffff- #9ABDE0Abre a Lista de Rotas Disponiveis Para Trabalhar", ThePlayer, 255, 255, 255, true ) outputChatBox ( "#F96031» #FFD700Entre na Bike e Digite /Rotas Selecione uma Rota e Siga os Checkpoints!", ThePlayer, 255, 255, 255, true ) outputChatBox ( "#F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #F96031Profissão #F9A631~~~~~~~~~~~~~~~~~~~~~~~~~~~~", ThePlayer, 255, 255, 255, true ) end end addCommandHandler(cmd2, ComandosProf ) -------------------------------------------------------------------- function emarker(marker,md) if (md) then if isPedInVehicle ( source ) then return end if marker == MarkerEntregadorDeJornal then if getElementData ( source, "Emprego" ) == "Entregador de Jornal" then exports.Scripts_OnMarkerMsgs_:create(source,"Aperte 'K' Para se Demitir do Emprego de Entregador de Jornal") bindKey ( source, LetraParaMarkers, "down", RecusarEmprego02 ) else exports.Scripts_OnMarkerMsgs_:create(source,"Aperte 'K' Para Aceitar o Emprego de Entregador de Jornal") bindKey ( source, LetraParaMarkers, "down", AceitarEmprego02 ) end end end end addEventHandler("onPlayerMarkerHit",getRootElement(),emarker) function lmarker(marker,md) if (md) then if marker == MarkerEntregadorDeJornal then exports.Scripts_OnMarkerMsgs_:delete(source) unbindKey ( source, LetraParaMarkers, "down", AceitarEmprego02 ) unbindKey ( source, LetraParaMarkers, "down", RecusarEmprego02 ) end end end addEventHandler("onPlayerMarkerLeave",getRootElement(),lmarker) function CriarVeiculosComData () VeiculosComDataEntregadorDeJornal = { createVehicle(510, 1271.167, -1527.32, 13.564, 0, 0, 270 ), createVehicle(510, 1271.146, -1529.044, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -2, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -4, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -6, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -8, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -10, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -12, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -14, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -16, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -18, 13.564, 0, 0, 270 ), createVehicle(510, 1271.117, -1531.384 -20, 13.564, 0, 0, 270 ), } for i, veh in ipairs(VeiculosComDataEntregadorDeJornal) do setElementData ( veh, "Emprego", "Entregador de Jornal" ) setVehicleDamageProof(veh,true) setVehicleColor( veh, 0, 0, 0 ) setVehiclePlateText ( veh, "RPGAMING" ) addEventHandler("onVehicleStartEnter", veh, VerificarEmprego ) --addEventHandler("onVehicleExit", veh, SairDoVeiculosComData ) local tx, ty, tz = getElementPosition(veh) local rx, ry, rz = getElementRotation(veh) setVehicleRespawnPosition(veh, tx, ty, tz, rx, ry, rz) end end addEventHandler("onResourceStart", resourceRoot, CriarVeiculosComData ) function VerificarEmprego (thePlayer, seat) local Jogador = getElementData(thePlayer, "Emprego" ) if seat == 0 then if Jogador == "Entregador de Jornal" then else cancelEvent() exports.Scripts_Dxmessages:outputDx(thePlayer, "Esse Veiculo é Exclusivo dos Entregadores de Jornal!", "error") end end end --[[function SairDoVeiculosComData () local veh = source setTimer(function() if getVehicleOccupant(veh) == false then respawnVehicle(veh) end end, 30000, 1) end addEventHandler ( "onPlayerQuit", getRootElement(), SairDoVeiculosComData ) --]] -------------------------------------------------------------------- local rElement = getRootElement() function respawnVehicles(player, seconds) for i, veh in ipairs(VeiculosComDataEntregadorDeJornal) do if isEmpty( veh ) then respawnVehicle ( veh ) end end end setTimer(respawnVehicles, 60000,0) function isEmpty( vehicle ) local passengers = getVehicleMaxPassengers( vehicle ) if type( passengers ) == 'number' then for seat = 0, passengers do if getVehicleOccupant( vehicle, seat ) then return false end end end return true end -------------------------------------------------------------------- atualrotnumberJORNAL = {} ppcikJORNAL = {} blips = {} rotasJORNAL = { ["Entregas de Jornais - Los Santos (1) - 20 Entregas - $670"] = { {1282.185, -1546.146, 13.547}, {1292.531, -1536.74, 13.491}, --{1117.78308, -1030.55933, 31.88287}, --{11270.73914, -1027.27011, 32.35918}, --{1466.25684, -1172.65686, 23.88302}, --{1673.56787, -1169.50952, 23.92861}, --{1791.41406, -1164.77539, 23.82813}, --{2095.31763, -1292.43701, 23.97214}, --{2150.26270, -1291.66003, 23.97753}, --{2352.627019, -1513.26306, 24.00000}, --{2561.87158, -1467.34753, 24.01236}, --{2756.12573, -1180.33130, 69.39844}, --{2863.57446, -1440.18982, 10.95315}, --{2507.24414, -1725.65881, 13.54688}, --{23270.33276, -1721.86511, 13.58705}, --{2228.38867, -1722.77356, 13.55438}, --{2175, -1742, 13.55438}, --{2072.61230, -1793.96008, 13.54688}, --{1871.15784, -1923.91858, 13.54688}, --{1352.39136, -1758.33508, 13.50781}, }, ["Entregas de Jornais - Los Santos (2) - 20 Entregas - $750"] = { {823.93018, -1413.86011, 13.46503}, {2709.32098, -1504.01135, 13.54223}, {797.72333, -1580.373270, 13.54688}, {645.75140, -1694.06555, 14.89330}, {422.36475, -1758.63403, 8.18526}, {305.55188, -1771.70020, 4.54249}, {168.62589, -1770.10681, 4.43438}, {138.38370, -1460.07129, 25.62103}, {169.82892, -1348.34363, 69.36220}, {280.87973, -1320.37817, 53.81308}, {543.01135, -1202.30334, 44.50127}, {562.19452, -1060.57458, 74.59800}, {782.98035, -808.70764, 65.19865}, {2708.08984, -684.05566, 116.23006}, {1091.30396, -627.89929, 111.38203}, {1280.77197, -614.80652, 102.93521}, {1437.30725, -935.30865, 36.26117}, {1335.64368, -1066.11133, 27.87136}, {1144.98792, -1131.54431, 23.82813}, {1022.52026, -1122.13037, 23.87152}, }, ["Entregas de Jornais - Los Santos (3) - 20 Entregas - $1500"] = { {1324.671, -1433.923, 14.969}, {1184.128, -1316.365, 13.573}, {1096.775, -1288.524, 13.554}, {994.57, -1298.388, 13.39}, {814.181, -1342.959, 13.533}, {792.273, -1626.558, 13.391}, {1077.013, -1859.017, 13.547}, {1408.296, -1881.205, 13.547}, {1830.151, -1841.683, 13.578}, {1924.561, -1789.748, 13.383}, {2096.031, -1806.206, 13.552}, {2289.097, -1724.15, 13.547}, {2268.405, -1667.375, 15.377}, {2011.597, -1597.769, 13.572}, {1911.033, -1604.44, 13.547}, {1864.723, -1604.331, 13.539}, {1671.314, -1583.68, 13.547}, {1581.473, -1448.472, 13.539}, {1519.231, -1449.773, 13.539}, {1363.771, -1431.401, 13.539}, }, } pay = { ["Entregas de Jornais - Los Santos (1) - 20 Entregas - $670"] = 670, ["Entregas de Jornais - Los Santos (2) - 20 Entregas - $750"] = 750, ["Entregas de Jornais - Los Santos (3) - 20 Entregas - $1500"] = 1500, } function ifPlayerEnterOnMarker(markerHit,matchingDimension) if isPedInVehicle(source) then if markerHit == ppcikJORNAL[source] then if (matchingDimension) then if isElement(ppcikJORNAL[source]) then local rname = getElementData(source,"rtnameJornal") or nil if rname == nil then return end destroyElement(ppcikJORNAL[source]) triggerClientEvent(source,"AirNew>JOBEntregadorDeJornal>blips<Client",source,false) local vh = getPedOccupiedVehicle(source) toggleAllControls ( source, false ) setControlState ( source, "handbrake", true ) if atualrotnumberJORNAL[source] <= #rotasJORNAL[rname] then exports.Scripts_Dxmessages:outputDx(source, "Entregando Jornais... Aguarde 2 Segundos!", "info") setTimer(gerarrota,2500,1,source) setTimer(function(source) exports.Scripts_Dxmessages:outputDx(source, "Jornais Entregues, Siga Para o Proximo Checkpoint!", "success") end,2500,1,source) elseif atualrotnumberJORNAL[source] == #rotasJORNAL[rname]+1 then setElementData(source,"rtnameJornal",rname) atualrotnumberJORNAL[source] = 1 local rec = pay[rname] givePlayerMoney(source,tonumber(rec)) local vh = getPedOccupiedVehicle(source) setTimer(function(source) exports.Scripts_Dxmessages:outputDx(source, "Você Recebeu um Valor de $"..rec.." Por Finalizar as Entregas de Jornais!", "success") end,2500,1,source) setTimer(function(source) toggleAllControls ( source, true ) end, 2500,1, source ) setTimer(function(source) setControlState ( source, "handbrake", false ) end, 2500,1, source ) setElementData(source,"rtnameJornal",nil) local exp = getElementData(player, "Exp") local exps = tonumber(getElementData(player, "Exp")) --setElementData(player, "Exp", 0) setElementData(player, "Exp", exps + 100) triggerClientEvent(player,"xplevel",player) end end end end end end addEventHandler("onPlayerMarkerHit",getRootElement(),ifPlayerEnterOnMarker) -------------------------------------------------------------------- function VerificarCairBike(player) if player then acc = getPlayerAccount ( player ) if isGuestAccount ( acc ) then return end local rname = getElementData(player,"rtnameJornal") or nil if rname == nil then triggerClientEvent ( "Desligar:AntiQueda", player ) else triggerClientEvent ( "Ligar:AntiQueda", player ) end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then if getElementData ( pl, "Emprego" ) == "Entregador de Jornal" then VerificarCairBike(pl) end end end end, 3000,0) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- function pickjobJornal(source) if not isElement(source) then return end local im = isPedInVehicle(source) if im == false then return end local job = getElementData(source,"Emprego") or false if job == "Entregador de Jornal" then local vh = getPedOccupiedVehicle(source) if isElement(vh) then local x,y = getElementPosition(vh) local x1,y1 = getElementPosition(source) local dist = getDistanceBetweenPoints2D(x,y,x1,y1) local isMarkerSafe = isElementWithinMarker(vh,MarkerSafeEntregadorDeJornal) local id = getElementModel(vh) local seat = getPedOccupiedVehicleSeat(source) if dist > 0 then return end if id == 510 then if seat == 0 then if isMarkerSafe == false then return end triggerClientEvent(source,"AirNew>JOBEntregadorDeJornal>AbrirPainel<Client",source,rotasJORNAL) end end end end end addCommandHandler("rotas",pickjobJornal) function receivert(source,rotaname) if isElement(ppcikJORNAL[source]) then destroyElement(ppcikJORNAL[source]) end triggerClientEvent(source,"AirNew>JOBEntregadorDeJornal>blips<Client",source,false) setElementData(source,"rtnameJornal",rotaname) atualrotnumberJORNAL[source] = 1 gerarrota(source) end addEvent("AirNew>request>Startrota>Server>EntregadorDeJornal", true) addEventHandler("AirNew>request>Startrota>Server>EntregadorDeJornal",getRootElement(), receivert) function gerarrota(source) local rname = getElementData(source,"rtnameJornal") or nil if rname == nil then return end if not isElement(ppcikJORNAL[source]) and isPedInVehicle(source) then local vh = getPedOccupiedVehicle(source) toggleAllControls ( source, true ) setControlState ( source, "handbrake", false ) local id = tonumber(atualrotnumberJORNAL[source]) local x,y,z = rotasJORNAL[rname][id][1],rotasJORNAL[rname][id][2],rotasJORNAL[rname][id][3] ppcikJORNAL[source] = createMarker (x, y,z, "checkpoint", 4, 255, 0, 0, 50,source) triggerClientEvent(source,"AirNew>JOBEntregadorDeJornal>blips<Client",source,true,x,y,z) atualrotnumberJORNAL[source] = id+1 end end function sair ( quitType ) if isElement(ppcikJORNAL[source]) then destroyElement(ppcikJORNAL[source]) end end addEventHandler ( "onPlayerQuit", getRootElement(), sair ) function SairDaBike ( thePlayer, seat, jacked ) local rname = getElementData(thePlayer,"rtnameJornal") or nil if rname == nil then return end canceljobtimer (thePlayer) exports.Scripts_Dxmessages:outputDx(thePlayer, "Você Saiu da Bike, Entregas Canceladas!", "warning") end addEventHandler ( "onVehicleExit", getRootElement(), SairDaBike ) function canceljobtimer(source) if isElement(ppcikJORNAL[source]) then destroyElement(ppcikJORNAL[source]) end triggerClientEvent(source,"AirNew>JOBEntregadorDeJornal>blips<Client",source,false) atualrotnumberJORNAL[source] = 1 setElementData(source,"rtnameJornal",nil) end function canceljobdeath() local job = getElementData(source,"Emprego") or false if job ~= "Entregador de Jornal" then return end local rname = getElementData(source,"rtnameJornal") or nil if rname == nil then return end canceljobtimer(source) exports.Scripts_Dxmessages:outputDx(source, "Você Morreu e Suas Entregas Foram Canceladas!", "warning") end addEventHandler( "onPlayerWasted", getRootElement( ),canceljobdeath)
  8. Hello ! i'm back again with my first gamemode based on [PROTOTYPE] and [PROTOTYPE2] games. The context is simple. A secret government agency ( called Black Watch ) has to fight against a guy with superhuman skills in a post-apocalyptic place called 'The Red Zone'. The Black Watch Team has three ranks: Trooper - Commander - Pilot. Each rank has its own skills and respective vehicles as the black watch team, the superhuman (Prototype) has a wide variety of skills, attacks and transformations Also during the course of the gamemode, certain events occur such as: Super Soldiers Airstrikes & Others. Note: this gm needs at least 4 players to run ( or you can also change it cause is an Open Source script ) Thx for your time ❤️. Download the resource here
  9. This is the dumbest question I've ever asked on this forum, but I have problem even not only with this. So, how can I add scripts from different folders in my meta.xml? And in these scripts, how can I load xml files from different folders, too? Any idea? If yes, please, show me example I know, that I would use xml = xmlLoadFile("filename.xml") But how to load xml in different folders? Same <script src="script.Lua" type="server"/> But how to tell MTA to load script from different folder?
  10. Hello Community, first of all, i have searched for any fortnite battle royal gamemode or server on MTA:SA but i didn't find, and i can be wrong, well, today i'm making a Fortnite Battle Royale game mode and i will release it when i complete it, and if you have any suggestions you can post it down, you know its a hard work and it will take a little time because actually i'm working alone on my local server. - Regards xMKHx Here is some screenshots
  11. [PT-BR] Paineis identicos, apenas com as function diferentes, dando interferencia, como arrumar ? os paineis são separados por acl, mas quando aperto a bind key, ele abre os dois, mas não tem permissão para acessar os recursos, mesmo assim atrapalha, por que todos os paineis das corporaçoes, são o mesmo, alterando apenas as function e o grupo de acl script:
  12. function SetCorpFT(player) if player and not isGuestAccount(getPlayerAccount(player)) then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then setElementData (player,resname..":soucmd", true) setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE6")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE5")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE4")) then setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE3")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE2")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE1")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":soumembro", true) return 1 end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then SetCorpFT(pl) end end end, 10000, 0) function checkskinsBOPE ( ) if ( getElementType ( source ) == "player" ) then if ( getElementModel ( source ) == 255 ) then if getElementData(source,"vdbbopevtr1") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 256 ) then if getElementData(source,"vdbbopevtr2") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 257 ) then if getElementData(source,"vdbbopevtr3") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end end end addEventHandler("onElementModelChange",getRootElement(),checkskinsBOPE) function CorpSkinBOPE(id) if tonumber(id) then setElementModel ( source, id ) showBox(source,"info","Você pegou skin "..corp..":") end end addEvent(resname..":setarskin", true) addEventHandler(resname..":setarskin", root, CorpSkinBOPE) function CorpKitBOPE() setElementHealth(source, 200) setPedArmor(source, 100) giveWeapon(source, 3, 200, true) giveWeapon(source, 23, 200, true) giveWeapon(source, 26, 200, true) giveWeapon(source, 28, 200, true) giveWeapon(source, 31, 200, true) giveWeapon(source, 34, 200, true) giveWeapon(source, 14, 200, true) showBox(source,"info","Você pegou Kit da "..corp..":") end addEvent(resname..":corpkitbope", true) addEventHandler(resname..":corpkitbope", root, CorpKitBOPE) function CorpTeleBaseBOPE () local CorpVTR = getPedOccupiedVehicle(source) if (CorpVTR) then setElementPosition(CorpVTR,1521.5, -1661.3000488281, 13.5) else setElementPosition(source,1521.5, -1661.3000488281, 13.5 ) end showBox(source,"info","Você teleportou-se para base da "..corp..":") end addEvent(resname..":corpteleportebasebope", true) addEventHandler(resname..":corpteleportebasebope", root, CorpTeleBaseBOPE) local CorpVTRBOPE = {} function CorpVTRvdbBOPE(viatura) local veiculo = getPedOccupiedVehicle ( source ) if veiculo and getVehicleController(veiculo) == source and isElement( CorpVTRBOPE[source] ) and veiculo == CorpVTRBOPE[source] then if tonumber(viatura) == 1 then setElementModel (veiculo,tonumber(547)) elseif tonumber(viatura) == 2 then setElementModel (veiculo,tonumber(490)) setVehicleColor(veiculo,255,255,255,255,255,255) elseif tonumber(viatura) == 3 then setElementModel (veiculo,tonumber(427)) elseif tonumber(viatura) == 4 then setElementModel (veiculo,tonumber(497)) end else if CorpVTRBOPE[source] and isElement( CorpVTRBOPE[source] ) then destroyElement( CorpVTRBOPE[source] ) CorpVTRBOPE[source] = nil end local x,y,z = getElementPosition(source) if tonumber(viatura) == 1 then CorpVTRBOPE[source] = createVehicle(547, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 2 then CorpVTRBOPE[source] = createVehicle(490, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) setVehicleColor(CorpVTRBOPE[source],255,255,255,255,255,255) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 3 then CorpVTRBOPE[source] = createVehicle(427, x,y,z) setVehicleDamageProof() warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end if tonumber(viatura) == 4 then CorpVTRBOPE[source] = createVehicle(497, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end end end addEvent(resname..":corpviatura", true) addEventHandler(resname..":corpviatura", root, CorpVTRvdbBOPE) function CorpDestruirVTRBOPE() if CorpVTRBOPE[source] and isElement( CorpVTRBOPE[source] ) then destroyElement( CorpVTRBOPE[source] ) CorpVTRBOPE[source] = nil showBox(source,"info","Viatura destruida") end end addEvent(resname..":corpdestruirviatura", true) addEventHandler(resname..":corpdestruirviatura", root, CorpDestruirVTRBOPE) addEventHandler ("onPlayerQuit", root, CorpDestruirVTRBOPE) p_lights = {} p_timer = {} p_lvar = {} function CorpLuzesBOPE() local veh = getPedOccupiedVehicle(source) local id = getElementModel(veh) if (id == 547) or (id == 490) or (id == 427) or (id == 497) or (id == 427) or (id == 523) or (id == 490) or (id == 416) then if(p_lights[veh] == 0) or(p_lights[veh] == nil) then p_lights[veh] = 1 showBox(source,"info","Luzes de Alerta ligadas") setVehicleOverrideLights ( veh, 2 ) p_timer[veh] = setTimer( function() if(p_lvar[veh] == 0) or (p_lvar[veh] == nil) then p_lvar[veh] = 1 -- 0 = vorne links 1 = vorne rechts 2 = hinten links 3 = hinten rechts setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) p_lvar[veh] = 0 end end, 500, 0) else p_lights[veh] = 0 showBox(source,"info","Luzes de Alerta desligadas") killTimer(p_timer[veh]) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end else showBox(source,"info","Este Veiculo Não é uma Viatura") end end addEvent(resname..":corpluzesbope", true) addEventHandler(resname..":corpluzesbope", root, CorpLuzesBOPE() addEventHandler ( "onVehicleExplode", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler ( "onVehicleRespawn", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler("onElementDestroy", getRootElement(), function () if getElementType(source) == "vehicle" then if(p_lights[source] == 1) then killTimer(p_timer[source]) end end end) function CorpAbandonarBOPE(cargo) local acl = aclGetGroup(cargo) if (acl) then local conta = getAccountName(getPlayerAccount(source)) local checkacl = isObjectInACLGroup ( "user." ..conta, acl) if (checkacl) then aclGroupRemoveObject(acl, "user."..conta) showBox(source,"info",""..corp..": Você abandonou a Corporação") setElementData (source, "vdbsoumembroBOPE",false) outputServerLog("ABANDONOU "..corp..": "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..cargo.."") end end end addEvent(resname..":abandonarcorpbope", true) addEventHandler(resname..":abandonarcorpbope", getRootElement(), CorpAbandonarBOPE) function IsCorpGroupBOPE ( thePlayer ) local account = getPlayerAccount ( thePlayer ) local InBOPE = false for _, group in ipairs ( {"BOPECMD","BOPE6","BOPE5","BOPE4","BOPE3","BOPE2","BOPE1"} ) do if isObjectInACLGroup ( "user.".. getAccountName ( account ), aclGetGroup ( group ) ) then InBOPE = true break end end return InBOPE end function CorpGetMembrosActBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if getElementDimension( players) == 0 and getElementInterior(players) == 0 and not isGuestAccount ( getPlayerAccount ( players ) ) then if ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpmembrosativobope",true) addEventHandler(resname..":corpmembrosativobope",root,CorpGetMembrosActBOPE) function CorpGetMembrosBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corptodosmembrosbope",true) addEventHandler(resname..":corptodosmembrosbope",root,CorpGetMembrosBOPE) function CorpGetAllPlayersBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if not isGuestAccount ( getPlayerAccount ( players ) ) and not ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpgetplayersbope",true) addEventHandler(resname..":corpgetplayersbope",root,CorpGetAllPlayersBOPE) function CorpIrBOPE(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(source) if (veiculotp) then showBox(source,"error","Saia do Veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(playerair) setElementPosition(source, x, y, z + 2) showBox(source,"info","Você se teleportou até o jogador "..irtp.."") outputServerLog("TELEPORTE BOPE: Foi "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TeleIrCorpbope", true) addEventHandler(resname..":TeleIrCorpbope", root, CorpIrBOPE) function CorpPuxarBOPE(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(playerair) if (veiculotp) then showBox(source,"error","O Jogador esta em um veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(source) setElementPosition(playerair, x, y, z + 2) showBox(source,"info","Você puxou o jogador "..irtp.." ") showBox(playerair,"info",""..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." puxou você") outputServerLog("TELEPORTE BOPE: Puxou "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TelePuxarCorpbope", true) addEventHandler(resname..":TelePuxarCorpbope", root, CorpPuxarBOPE) function CorpRemoverMembroBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"error",""..corp..": Você foi removido da Corporação") outputServerLog("EXPULSO "..corp..":: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corpremovermembrobope", true) addEventHandler(resname..":corpremovermembrobope", getRootElement(), CorpRemoverMembroBOPE) function CorpRecrutarBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) --for _, checkcorp in ipairs ({}) do for _, checkcorp in ipairs ({"Suporte"}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"info",""..corp..": Você foi Recrutado (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Recrutou o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("RECRUTAMENTO "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corprecrutarbope", true) addEventHandler(resname..":corprecrutarbope", getRootElement(), CorpRecrutarBOPE) function CorpPromoverBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) for _, checkcorp in ipairs ({"Suporte"}) do --for _, checkcorp in ipairs ({}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"info",""..corp..": Você foi Promovido (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Promoveu o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("PROMOVEU "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corppromoverbope", true) addEventHandler(resname..":corppromoverbope", getRootElement(), CorpPromoverBOPE) function CorpOneACLBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroBOPE",false) outputServerLog(""..corp..": CARGO ONE: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":CorpCagoOnebope", true) addEventHandler(resname..":CorpCagoOnebope", getRootElement(), CorpOneACLBOPE) function QuitRemoverCorpBOPE () if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("BOPE1")) then aclGroupRemoveObject (aclGetGroup("BOPE1"), "user."..getAccountName(getPlayerAccount(source))) end end addEventHandler ( "onPlayerQuit", getRootElement(),QuitRemoverCorpBOPE) function CorpAcessoBOPE() showBoxBOPE(source,"error","Acesso não permitido") end addEvent("acessonegadobope", true) addEventHandler("acessonegadobope", root,CorpAcessoBOPE) function showBoxBOPE(player, value, str) if isElement(player) then triggerClientEvent(player, "CreateBox", getRootElement(), value, str) end end function corpmsgbope(source,type,msg) if source and type and msg then showBoxBOPE(source,type,msg) end end addEvent(resname..":corpmsgbope", true) addEventHandler(resname..":corpmsgbope", root, corpmsgbope) Other Panel Tactical Forty function SetCorp(player) if player and not isGuestAccount(getPlayerAccount(player)) then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FTCMD")) then setElementData (player,resname..":soucmd", true) setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT6")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT5")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT4")) then setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT3")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT2")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FT1")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":soumembro", true) return 1 end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then SetCorp(pl) end end end, 10000, 0) function checkskinsFT ( ) if ( getElementType ( source ) == "player" ) then if ( getElementModel ( source ) == 96 ) then if getElementData(source,"vdbftvtr1") == false and not isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FTCMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 286 ) then if getElementData(source,"vdbftvtr2") == false and not isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FTCMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 97 ) then if getElementData(source,"vdbftvtr3") == false and not isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("FTCMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end end end addEventHandler("onElementModelChange",getRootElement(),checkskinsFT) function CorpSkin(id) if tonumber(id) then setElementModel ( source, id ) showBox(source,"info","Você pegou skin "..corp..":") end end addEvent(resname..":setarskin", true) addEventHandler(resname..":setarskin", root, CorpSkin) function CorpKit() setElementHealth(source, 200) setPedArmor(source, 100) giveWeapon(source, 3, 200, true) giveWeapon(source, 23, 200, true) giveWeapon(source, 26, 200, true) giveWeapon(source, 28, 200, true) giveWeapon(source, 31, 200, true) giveWeapon(source, 34, 200, true) giveWeapon(source, 14, 200, true) showBox(source,"info","Você pegou Kit da "..corp..":") end addEvent(resname..":corpkit", true) addEventHandler(resname..":corpkit", root, CorpKit) function CorpTeleBase () local CorpVTR = getPedOccupiedVehicle(source) if (CorpVTR) then setElementPosition(CorpVTR,2184.8012695313, -1794.8519287109, 13.366186141968) else setElementPosition(source,2184.8012695313, -1794.8519287109, 13.366186141968 ) end showBox(source,"info","Você teleportou-se para base da "..corp..":") end addEvent(resname..":corpteleportebase", true) addEventHandler(resname..":corpteleportebase", root, CorpTeleBase) local CorpVTR = {} function CorpVTRvdb(viatura) local veiculo = getPedOccupiedVehicle ( source ) if veiculo and getVehicleController(veiculo) == source and isElement( CorpVTR[source] ) and veiculo == CorpVTR[source] then if tonumber(viatura) == 1 then setElementModel (veiculo,tonumber(598)) elseif tonumber(viatura) == 2 then setElementModel (veiculo,tonumber(496)) setVehicleColor(veiculo,255,255,255,255,255,255) elseif tonumber(viatura) == 3 then setElementModel (veiculo,tonumber(523)) elseif tonumber(viatura) == 4 then setElementModel (veiculo,tonumber(497)) end else if CorpVTR[source] and isElement( CorpVTR[source] ) then destroyElement( CorpVTR[source] ) CorpVTR[source] = nil end local x,y,z = getElementPosition(source) if tonumber(viatura) == 1 then CorpVTR[source] = createVehicle(598, x,y,z) warpPedIntoVehicle (source,CorpVTR[source]) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 2 then CorpVTR[source] = createVehicle(496, x,y,z) warpPedIntoVehicle (source,CorpVTR[source]) setVehicleColor(CorpVTR[source],255,255,255,255,255,255) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 3 then CorpVTR[source] = createVehicle(523, x,y,z) setVehicleDamageProof() warpPedIntoVehicle (source,CorpVTR[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end if tonumber(viatura) == 4 then CorpVTR[source] = createVehicle(497, x,y,z) warpPedIntoVehicle (source,CorpVTR[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end end end addEvent(resname..":corpviatura", true) addEventHandler(resname..":corpviatura", root, CorpVTRvdb) function CorpDestruirVTR() if CorpVTR[source] and isElement( CorpVTR[source] ) then destroyElement( CorpVTR[source] ) CorpVTR[source] = nil showBox(source,"info","Viatura destruida") end end addEvent(resname..":corpdestruirviatura", true) addEventHandler(resname..":corpdestruirviatura", root, CorpDestruirVTR) addEventHandler ("onPlayerQuit", root, CorpDestruirVTR) p_lights = {} p_timer = {} p_lvar = {} function CorpLuzes() local veh = getPedOccupiedVehicle(source) local id = getElementModel(veh) if (id == 598) or (id == 496) or (id == 523) or (id == 497) or (id == 427) or (id == 523) or (id == 490) or (id == 416) then if(p_lights[veh] == 0) or(p_lights[veh] == nil) then p_lights[veh] = 1 showBox(source,"info","Luzes de Alerta ligadas") setVehicleOverrideLights ( veh, 2 ) p_timer[veh] = setTimer( function() if(p_lvar[veh] == 0) or (p_lvar[veh] == nil) then p_lvar[veh] = 1 -- 0 = vorne links 1 = vorne rechts 2 = hinten links 3 = hinten rechts setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) p_lvar[veh] = 0 end end, 500, 0) else p_lights[veh] = 0 showBox(source,"info","Luzes de Alerta desligadas") killTimer(p_timer[veh]) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end else showBox(source,"info","Este Veiculo Não é uma Viatura") end end addEvent(resname..":corpluzes", true) addEventHandler(resname..":corpluzes", root, CorpLuzes) addEventHandler ( "onVehicleExplode", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler ( "onVehicleRespawn", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler("onElementDestroy", getRootElement(), function () if getElementType(source) == "vehicle" then if(p_lights[source] == 1) then killTimer(p_timer[source]) end end end) function CorpAbandonar(cargo) local acl = aclGetGroup(cargo) if (acl) then local conta = getAccountName(getPlayerAccount(source)) local checkacl = isObjectInACLGroup ( "user." ..conta, acl) if (checkacl) then aclGroupRemoveObject(acl, "user."..conta) showBox(source,"info",""..corp..": Você abandonou a Corporação") setElementData (source, "vdbsoumembroFT",false) outputServerLog("ABANDONOU "..corp..": "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..cargo.."") end end end addEvent(resname..":abandonarcorp", true) addEventHandler(resname..":abandonarcorp", getRootElement(), CorpAbandonar) function IsCorpGroup ( thePlayer ) local account = getPlayerAccount ( thePlayer ) local InFT = false for _, group in ipairs ( {"FTCMD","FT6","FT5","FT4","FT3","FT2","FT1"} ) do if isObjectInACLGroup ( "user.".. getAccountName ( account ), aclGetGroup ( group ) ) then InFT = true break end end return InFT end function CorpGetMembrosAct(player) local info = {} for _,players in pairs(getElementsByType("player")) do if getElementDimension( players) == 0 and getElementInterior(players) == 0 and not isGuestAccount ( getPlayerAccount ( players ) ) then if ( IsCorpGroup ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpmembrosativo",true) addEventHandler(resname..":corpmembrosativo",root,CorpGetMembrosAct) function CorpGetMembros(player) local info = {} for _,players in pairs(getElementsByType("player")) do if ( IsCorpGroup ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corptodosmembros",true) addEventHandler(resname..":corptodosmembros",root,CorpGetMembros) function CorpGetAllPlayers(player) local info = {} for _,players in pairs(getElementsByType("player")) do if not isGuestAccount ( getPlayerAccount ( players ) ) and not ( IsCorpGroup ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpgetplayers",true) addEventHandler(resname..":corpgetplayers",root,CorpGetAllPlayers) function CorpIr(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(source) if (veiculotp) then showBox(source,"error","Saia do Veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(playerair) setElementPosition(source, x, y, z + 2) showBox(source,"info","Você se teleportou até o jogador "..irtp.."") outputServerLog("TELEPORTE FT: Foi "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TeleIrCorp", true) addEventHandler(resname..":TeleIrCorp", root, CorpIr) function CorpPuxar(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(playerair) if (veiculotp) then showBox(source,"error","O Jogador esta em um veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(source) setElementPosition(playerair, x, y, z + 2) showBox(source,"info","Você puxou o jogador "..irtp.." ") showBox(playerair,"info",""..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." puxou você") outputServerLog("TELEPORTE FT: Puxou "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TelePuxarCorp", true) addEventHandler(resname..":TelePuxarCorp", root, CorpPuxar) function CorpRemoverMembro(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FTCMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FT6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroFT",false) showBox(arecrutar,"error",""..corp..": Você foi removido da Corporação") outputServerLog("EXPULSO "..corp..":: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corpremovermembro", true) addEventHandler(resname..":corpremovermembro", getRootElement(), CorpRemoverMembro) function CorpRecrutar(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FTCMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FT6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) --for _, checkcorp in ipairs ({"Console","Admin","SuperModerator","Moderator","Suporte","PMCMD","PM6","PM5","PM4","PM3","PM2","PM1"}) do for _, checkcorp in ipairs ({"Suporte"}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroFT",false) showBox(arecrutar,"info",""..corp..": Você foi Recrutado (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Recrutou o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("RECRUTAMENTO "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corprecrutar", true) addEventHandler(resname..":corprecrutar", getRootElement(), CorpRecrutar) function CorpPromover(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FTCMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FT6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) for _, checkcorp in ipairs ({"Suporte"}) do --for _, checkcorp in ipairs ({"Console","Admin","SuperModerator","Moderator","Suporte","PMCMD","PM6","PM5","PM4","PM3","PM2","PM1"}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroFT",false) showBox(arecrutar,"info",""..corp..": Você foi Promovido (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Promoveu o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("PROMOVEU "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corppromover", true) addEventHandler(resname..":corppromover", getRootElement(), CorpPromover) function CorpOneACL(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FTCMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "FT6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroFT",false) outputServerLog(""..corp..": CARGO ONE: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":CorpCagoOne", true) addEventHandler(resname..":CorpCagoOne", getRootElement(), CorpOneACL) function QuitRemoverCorp () if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("FT1")) then aclGroupRemoveObject (aclGetGroup("FT1"), "user."..getAccountName(getPlayerAccount(source))) end end addEventHandler ( "onPlayerQuit", getRootElement(),QuitRemoverCorp) function CorpAcesso() showBox(source,"error","Acesso não permitido") end addEvent("acessonegado", true) addEventHandler("acessonegado", root,CorpAcesso) function showBox(player, value, str) if isElement(player) then triggerClientEvent(player, "CreateBox", getRootElement(), value, str) end end function corpmsg(source,type,msg) if source and type and msg then showBox(source,type,msg) end end addEvent(resname..":corpmsg", true) addEventHandler(resname..":corpmsg", root, corpmsg)
  13. Identical panels, only with different functions, giving interference, how to fix? the panels are separated by acl, but when I press the bind key, it opens the two, but it is not allowed to access the resources, but it gets in the way, because all corporation panels are the same, changing only the function and the acl group script: function SetCorpFT(player) if player and not isGuestAccount(getPlayerAccount(player)) then if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then setElementData (player,resname..":soucmd", true) setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE6")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":promover", true) setElementData (player,resname..":expulsar", true) setElementData (player,resname..":recrutar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE5")) then setElementData (player,resname..":gerenciar", true) setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE4")) then setElementData (player,resname..":skin1", true) setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":vtr3", true) setElementData (player,resname..":vtr4", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE3")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":vtr2", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE2")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":vtr1", true) setElementData (player,resname..":soumembro", true) setElementData (player, "isPolice", true) return 1 end if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPE1")) then setElementData (player,resname..":skin2", true) setElementData (player,resname..":skin3", true) setElementData (player,resname..":soumembro", true) return 1 end end end setTimer( function() for i, pl in pairs(getElementsByType("player")) do if pl ~= (false or nil) then SetCorpFT(pl) end end end, 10000, 0) function checkskinsBOPE ( ) if ( getElementType ( source ) == "player" ) then if ( getElementModel ( source ) == 255 ) then if getElementData(source,"vdbbopevtr1") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 256 ) then if getElementData(source,"vdbbopevtr2") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end if ( getElementModel ( source ) == 257 ) then if getElementData(source,"vdbbopevtr3") == false and not (isObjectInACLGroup("user."..getAccountName(getPlayerAccount(player)), aclGetGroup("BOPECMD")) then showBox(source,"info",""..corp..": Acesso negado") return end end end end addEventHandler("onElementModelChange",getRootElement(),checkskinsBOPE) function CorpSkinBOPE(id) if tonumber(id) then setElementModel ( source, id ) showBox(source,"info","Você pegou skin "..corp..":") end end addEvent(resname..":setarskin", true) addEventHandler(resname..":setarskin", root, CorpSkinBOPE) function CorpKitBOPE() setElementHealth(source, 200) setPedArmor(source, 100) giveWeapon(source, 3, 200, true) giveWeapon(source, 23, 200, true) giveWeapon(source, 26, 200, true) giveWeapon(source, 28, 200, true) giveWeapon(source, 31, 200, true) giveWeapon(source, 34, 200, true) giveWeapon(source, 14, 200, true) showBox(source,"info","Você pegou Kit da "..corp..":") end addEvent(resname..":corpkitbope", true) addEventHandler(resname..":corpkitbope", root, CorpKitBOPE) function CorpTeleBaseBOPE () local CorpVTR = getPedOccupiedVehicle(source) if (CorpVTR) then setElementPosition(CorpVTR,1521.5, -1661.3000488281, 13.5) else setElementPosition(source,1521.5, -1661.3000488281, 13.5 ) end showBox(source,"info","Você teleportou-se para base da "..corp..":") end addEvent(resname..":corpteleportebasebope", true) addEventHandler(resname..":corpteleportebasebope", root, CorpTeleBaseBOPE) local CorpVTRBOPE = {} function CorpVTRvdbBOPE(viatura) local veiculo = getPedOccupiedVehicle ( source ) if veiculo and getVehicleController(veiculo) == source and isElement( CorpVTRBOPE[source] ) and veiculo == CorpVTRBOPE[source] then if tonumber(viatura) == 1 then setElementModel (veiculo,tonumber(547)) elseif tonumber(viatura) == 2 then setElementModel (veiculo,tonumber(490)) setVehicleColor(veiculo,255,255,255,255,255,255) elseif tonumber(viatura) == 3 then setElementModel (veiculo,tonumber(427)) elseif tonumber(viatura) == 4 then setElementModel (veiculo,tonumber(497)) end else if CorpVTRBOPE[source] and isElement( CorpVTRBOPE[source] ) then destroyElement( CorpVTRBOPE[source] ) CorpVTRBOPE[source] = nil end local x,y,z = getElementPosition(source) if tonumber(viatura) == 1 then CorpVTRBOPE[source] = createVehicle(547, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 2 then CorpVTRBOPE[source] = createVehicle(490, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) setVehicleColor(CorpVTRBOPE[source],255,255,255,255,255,255) showBox(source,"info","Você pegou VTR da "..corp..":") return 1 end if tonumber(viatura) == 3 then CorpVTRBOPE[source] = createVehicle(427, x,y,z) setVehicleDamageProof() warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end if tonumber(viatura) == 4 then CorpVTRBOPE[source] = createVehicle(497, x,y,z) warpPedIntoVehicle (source,CorpVTRBOPE[source]) showBox(source,"info","Você pegou Moto da "..corp..":") return 1 end end end addEvent(resname..":corpviatura", true) addEventHandler(resname..":corpviatura", root, CorpVTRvdbBOPE) function CorpDestruirVTRBOPE() if CorpVTRBOPE[source] and isElement( CorpVTRBOPE[source] ) then destroyElement( CorpVTRBOPE[source] ) CorpVTRBOPE[source] = nil showBox(source,"info","Viatura destruida") end end addEvent(resname..":corpdestruirviatura", true) addEventHandler(resname..":corpdestruirviatura", root, CorpDestruirVTRBOPE) addEventHandler ("onPlayerQuit", root, CorpDestruirVTRBOPE) p_lights = {} p_timer = {} p_lvar = {} function CorpLuzesBOPE() local veh = getPedOccupiedVehicle(source) local id = getElementModel(veh) if (id == 547) or (id == 490) or (id == 427) or (id == 497) or (id == 427) or (id == 523) or (id == 490) or (id == 416) then if(p_lights[veh] == 0) or(p_lights[veh] == nil) then p_lights[veh] = 1 showBox(source,"info","Luzes de Alerta ligadas") setVehicleOverrideLights ( veh, 2 ) p_timer[veh] = setTimer( function() if(p_lvar[veh] == 0) or (p_lvar[veh] == nil) then p_lvar[veh] = 1 -- 0 = vorne links 1 = vorne rechts 2 = hinten links 3 = hinten rechts setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 0, 1) setVehicleLightState ( veh, 3, 1) setVehicleHeadLightColor(veh, 0, 0, 255) else setVehicleLightState ( veh, 3, 0) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 1) setVehicleLightState ( veh, 2, 1) setVehicleHeadLightColor(veh, 255, 0, 0) p_lvar[veh] = 0 end end, 500, 0) else p_lights[veh] = 0 showBox(source,"info","Luzes de Alerta desligadas") killTimer(p_timer[veh]) setVehicleLightState ( veh, 0, 0) setVehicleLightState ( veh, 1, 0) setVehicleLightState ( veh, 2, 0) setVehicleLightState ( veh, 3, 0) setVehicleHeadLightColor(veh, 255, 255, 255) setVehicleOverrideLights ( veh, 1 ) end else showBox(source,"info","Este Veiculo Não é uma Viatura") end end addEvent(resname..":corpluzesbope", true) addEventHandler(resname..":corpluzesbope", root, CorpLuzesBOPE() addEventHandler ( "onVehicleExplode", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler ( "onVehicleRespawn", getRootElement(), function() if(p_lights[source] == 1) then killTimer(p_timer[source]) end end ) addEventHandler("onElementDestroy", getRootElement(), function () if getElementType(source) == "vehicle" then if(p_lights[source] == 1) then killTimer(p_timer[source]) end end end) function CorpAbandonarBOPE(cargo) local acl = aclGetGroup(cargo) if (acl) then local conta = getAccountName(getPlayerAccount(source)) local checkacl = isObjectInACLGroup ( "user." ..conta, acl) if (checkacl) then aclGroupRemoveObject(acl, "user."..conta) showBox(source,"info",""..corp..": Você abandonou a Corporação") setElementData (source, "vdbsoumembroBOPE",false) outputServerLog("ABANDONOU "..corp..": "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..cargo.."") end end end addEvent(resname..":abandonarcorpbope", true) addEventHandler(resname..":abandonarcorpbope", getRootElement(), CorpAbandonarBOPE) function IsCorpGroupBOPE ( thePlayer ) local account = getPlayerAccount ( thePlayer ) local InBOPE = false for _, group in ipairs ( {"BOPECMD","BOPE6","BOPE5","BOPE4","BOPE3","BOPE2","BOPE1"} ) do if isObjectInACLGroup ( "user.".. getAccountName ( account ), aclGetGroup ( group ) ) then InBOPE = true break end end return InBOPE end function CorpGetMembrosActBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if getElementDimension( players) == 0 and getElementInterior(players) == 0 and not isGuestAccount ( getPlayerAccount ( players ) ) then if ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpmembrosativobope",true) addEventHandler(resname..":corpmembrosativobope",root,CorpGetMembrosActBOPE) function CorpGetMembrosBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corptodosmembrosbope",true) addEventHandler(resname..":corptodosmembrosbope",root,CorpGetMembrosBOPE) function CorpGetAllPlayersBOPE(player) local info = {} for _,players in pairs(getElementsByType("player")) do if not isGuestAccount ( getPlayerAccount ( players ) ) and not ( IsCorpGroupBOPE ( players ) ) then table.insert(info,{getPlayerName(players),players}) end end triggerClientEvent(player,resname..":ListaCorp",player,info) end addEvent(resname..":corpgetplayersbope",true) addEventHandler(resname..":corpgetplayersbope",root,CorpGetAllPlayersBOPE) function CorpIrBOPE(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(source) if (veiculotp) then showBox(source,"error","Saia do Veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(playerair) setElementPosition(source, x, y, z + 2) showBox(source,"info","Você se teleportou até o jogador "..irtp.."") outputServerLog("TELEPORTE BOPE: Foi "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TeleIrCorpbope", true) addEventHandler(resname..":TeleIrCorpbope", root, CorpIrBOPE) function CorpPuxarBOPE(teleporter) irtp = teleporter playerair = getPlayerFromName(irtp) if playerair then local veiculotp = getPedOccupiedVehicle(playerair) if (veiculotp) then showBox(source,"error","O Jogador esta em um veiculo") return end if getElementData(playerair,"emCombate") == true then showBox(source,"info","Erro o jogador esta em Combate "..irtp.."") return end local x,y,z = getElementPosition(source) setElementPosition(playerair, x, y, z + 2) showBox(source,"info","Você puxou o jogador "..irtp.." ") showBox(playerair,"info",""..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." puxou você") outputServerLog("TELEPORTE BOPE: Puxou "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." > "..irtp.."") end end addEvent(resname..":TelePuxarCorpbope", true) addEventHandler(resname..":TelePuxarCorpbope", root, CorpPuxarBOPE) function CorpRemoverMembroBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"error",""..corp..": Você foi removido da Corporação") outputServerLog("EXPULSO "..corp..":: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corpremovermembrobope", true) addEventHandler(resname..":corpremovermembrobope", getRootElement(), CorpRemoverMembroBOPE) function CorpRecrutarBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) --for _, checkcorp in ipairs ({}) do for _, checkcorp in ipairs ({"Suporte"}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"info",""..corp..": Você foi Recrutado (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Recrutou o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("RECRUTAMENTO "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corprecrutarbope", true) addEventHandler(resname..":corprecrutarbope", getRootElement(), CorpRecrutarBOPE) function CorpPromoverBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) for _, checkcorp in ipairs ({"Suporte"}) do --for _, checkcorp in ipairs ({}) do if isObjectInACLGroup ( "user." .. getAccountName(getPlayerAccount(arecrutar)), aclGetGroup( checkcorp )) then showBox(source,"error","o Jogador "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." pertence a outra Corp/Gang ["..checkcorp.."]") cancelEvent() return 1 end end local cargoset = aclGetGroup(cargo) if (cargoset) then local ncuenta = getAccountName(contaarecrutar) local checkrecrut = isObjectInACLGroup ( "user." ..ncuenta, cargoset) if (not checkrecrut) then aclGroupAddObject(cargoset, "user."..ncuenta) setElementData (arecrutar, "vdbsoumembroBOPE",false) showBox(arecrutar,"info",""..corp..": Você foi Promovido (Aguarde 10 segundos até seu painel atualizar)") showBox(source,"info",""..corp..": Você Promoveu o "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." para "..corp.."") outputServerLog("PROMOVEU "..corp..": "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":corppromoverbope", true) addEventHandler(resname..":corppromoverbope", getRootElement(), CorpPromoverBOPE) function CorpOneACLBOPE(player, cargo) local accountName = getAccountName(getPlayerAccount(client)) if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPECMD" ) ) or isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "BOPE6" ) ) then arecrutar = getPlayerFromName(player) local contaarecrutar = getPlayerAccount(arecrutar) local cargoremove = aclGetGroup(cargo) if (cargoremove) then local contaaremover = getAccountName(contaarecrutar) local checkcargo = isObjectInACLGroup ( "user." ..contaaremover, cargoremove) if (checkcargo) then aclGroupRemoveObject(cargoremove, "user."..contaaremover) setElementData (arecrutar, "vdbsoumembroBOPE",false) outputServerLog(""..corp..": CARGO ONE: "..getPlayerName(arecrutar):gsub("#%x%x%x%x%x%x","").." > "..cargo.." > "..getPlayerName(source):gsub("#%x%x%x%x%x%x","").." ") end end end end addEvent(resname..":CorpCagoOnebope", true) addEventHandler(resname..":CorpCagoOnebope", getRootElement(), CorpOneACLBOPE) function QuitRemoverCorpBOPE () if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(source)),aclGetGroup("BOPE1")) then aclGroupRemoveObject (aclGetGroup("BOPE1"), "user."..getAccountName(getPlayerAccount(source))) end end addEventHandler ( "onPlayerQuit", getRootElement(),QuitRemoverCorpBOPE) function CorpAcessoBOPE() showBoxBOPE(source,"error","Acesso não permitido") end addEvent("acessonegadobope", true) addEventHandler("acessonegadobope", root,CorpAcessoBOPE) function showBoxBOPE(player, value, str) if isElement(player) then triggerClientEvent(player, "CreateBox", getRootElement(), value, str) end end function corpmsgbope(source,type,msg) if source and type and msg then showBoxBOPE(source,type,msg) end end addEvent(resname..":corpmsgbope", true) addEventHandler(resname..":corpmsgbope", root, corpmsgbope)
  14. local defaults = {} local function loadDefaults () defaults.luac = get 'luac', defaults.prep = get 'prep', defaults.prepa = get 'prepa', defaults.prepcache = get 'prepcache', defaults.luaccache = get 'luaccache', defaults.suffix = get 'suffix', defaults.extension = get 'extension', defaults.naming = get 'naming',--order is important, e=strip extension, s=add suffix, t=replace with target if target exists defaults.tgt = '', end loadDefaults() local function validateSetting ( key, value ) --TODO: create setting validator end local function processName ( name, naming, extension, suffix, target ) extension = extension or '' suffix = suffix or '' target = target or '' for directive in naming:gmatch '.' do if directive == 'e' then --extension is escaped and anchored to the string's end first name = name:gsub ( extension:gsub ( '%W', '%%%1' ) .. '$', '' )--remove extension elseif directive == 's' then name = name .. suffix--adds suffix elseif directive == 't' then name = #tgt > 0 and tgt or name--replace with target else outputDebugString ( "invalid naming directive: " .. directive, 2 ) end end return name end function processResource ( resourceName ) local metaxml = XML.load ( ':' .. resourceName .. '/meta.xml' ) or error "failed loading meta.xml" local defaults = { luac = get 'luac', prep = get 'prep', prepa = get 'prepa', prepcache = get 'prepcache', luaccache = get 'luaccache', suffix = get 'suffix', extension = get 'extension', naming = get 'naming',--order is important, e=strip extension, s=add suffix, t=replace with target if target exists tgt = '', } for l1i, l1node in ipairs ( metaxml.children ) do outputDebugString ( l1i .. ":" .. l1node.name ) if l1node.name == 'build' then for l2i, l2node in ipairs ( l1node.children ) do outputDebugString ( l2node.name ) if l2node.name == 'setting' then--update build settings local k, v = l2node:getAttribute 'key', l2node:getAttribute 'value' defaults [ k ] = v elseif l2node.name == 'obj' then--build directives for a file local src = l2node:getAttribute 'src' or error 'no src attribute' local tgt = l2node:getAttribute 'tgt' or defaults.tgt local luac = l2node:getAttribute 'luac' or defaults.luac local prep = l2node:getAttribute 'prep' or defaults.prep local prepa = l2node:getAttribute 'prepa' or defaults.prepa local luaccache = l2node:getAttribute 'luaccache' or defaults.luaccache local prepcache = l2node:getAttribute 'prepcache' or defaults.prepcache local naming = l2node:getAttribute 'naming' or defaults.naming local extension = l2node:getAttribute 'extension' or defaults.extension local suffix = l2node:getAttribute 'suffix' or defaults.suffix local out = src local srcf = File ( ':' .. resourceName .. '/' .. src, true ) local buffer = srcf:read ( srcf:getSize () ) buffer = prep == '1' and getPreProcessed ( buffer, loadstring ( 'return ' .. prepa ) () ) or buffer for directive in naming:gmatch '.' do if directive == 'e' then --extension is escaped and anchored to the string's end first out = out:gsub ( extension:gsub ( '%W', '%%%1' ) .. '$', '' )--remove extension elseif directive == 's' then out = out .. suffix--adds suffix elseif directive == 't' then out = #tgt > 0 and tgt or out--replace with target else outputDebugString ( "invalid naming directive: " .. directive, 2 ) end end outputDebugString ( 'out: ' .. tostring ( out ) ) assert ( out ~= src, "Output file is same as input, build aborted to prevent information loss" ) --TODO: send to compiler ---[[ out = ':' .. resourceName .. '/' .. out File.delete ( out )--remove previous output local outf = File.new ( out ) outf:write ( buffer ) outf:close () --]] outputDebugString ( "processed " .. src .. " to " .. out ) end end end end return true end
  15. O que há de errado? Objetivo: o jogador que estiver no grupo acl "EB" tem acesso ao comando /skin que por sua função tem de setar a skin do jogador para a skin 287, caso contrário aparece uma mensagem para ele dizendo que apenas membros do exercito podem executar o comando. Quem poder me ajudar fico grato, sou novato em desenvolver scripts mas ja tenho uma noção, pois, eu edito bastante scripts por ai. Ah eu gostaria que no outputChatBox("") o comando da cor #FF0000 funcionasse. Obrigado. function darSkin( thePlayer ) local nomeAcc = getAccountName(getPlayerAccount(thePlayer)) if not isObjectInACLGroup("user."..nomeAcc, aclGetGroup("EB")) then outputChatBox("Somente membros do Exercito Brasileiro podem pegar a skin!") else setPlayerSkin(thePlayer, 287) end addCommandHandler("skin", darSkin)
  16. So I wanted to use a zm server's resources to play it on local server. After downloading the resources, I copied them to the resources library. I'm talking about appr. 60 different resources belonging to this one zm server, however I only added meta to the 'zombies' resources to see whether it is working or not. After started the local, I noticed the server does not spawn any zombies. ' ERROR: Couldn't parse meta file for resource 'zombies' [Line 9: Error reading Attributes.] ' This was the error message I got. What should I fix? Or is it possible that its problem is I only loaded this one resource (not all the 60) and it can't work individually? My own-made meta: <meta> <script src='client_anim.Lua' type='client' /> <script src='help_client.Lua' type='client' /> <script src='hide_client.Lua' type='client' /> <script src='lagreduce_client.Lua' type='client' /> <script src='Moneylogs.Lua' type='server' /> <script src='ped.ifp' type='client' /> <script src='petrol_c.Lua' type='client' /> <config src='skins.xml' type='' </config> <script src='textlib.Lua' type='server' /> <script src='textlib_anim.Lua' type='server' /> <file src='zombiewood.png' /> <file src='edf/zombiespawn.png' /> <file src='fonts/BIRTH_OF_A_HERO.ttf' /> <file src='fonts/bloody.ttf' /> <file src='fonts/esquisito.ttf' /> <file src='fonts/Quarmic.ttf' /> <file src='fonts/QuartzMS.ttf' /> <file src='fx/greyscale.fx' /> <file src='fx/rt_blend.fx' /> <file src='fx/shader_null.fx' /> <file src='fx/texreplace.fx' /> <file src='images/blips/0.png' /> <file src='images/blips/2.png' /> <file src='images/blips/6.png' /> <file src='images/blips/23.png' /> <file src='images/blips/41.png' /> <file src='images/blips/48.png' /> <file src='images/blood/blood_1.png' /> <file src='images/blood/blood_2.png' /> <file src='images/blood/blood_3.png' /> <file src='images/blood/blood_4.png' /> <file src='images/blood/blood_5.png' /> <file src='images/blood/blood_6.png' /> <file src='images/hud/0.png' /> <file src='images/hud/1.png' /> <file src='images/hud/2.png' /> <file src='images/hud/3.png' /> <file src='images/hud/4.png' /> <file src='images/hud/5.png' /> <file src='images/hud/6.png' /> <file src='images/hud/7.png' /> <file src='images/hud/8.png' /> <file src='images/hud/9.png' /> <file src='images/hud/10.png' /> <file src='images/hud/11.png' /> <file src='images/hud/12.png' /> <file src='images/hud/13.png' /> <file src='images/hud/14.png' /> <file src='images/hud/15.png' /> <file src='images/hud/16.png' /> <file src='images/hud/17.png' /> <file src='images/hud/18.png' /> <file src='images/hud/22.png' /> <file src='images/hud/23.png' /> <file src='images/hud/24.png' /> <file src='images/hud/25.png' /> <file src='images/hud/26.png' /> <file src='images/hud/27.png' /> <file src='images/hud/28.png' /> <file src='images/hud/29.png' /> <file src='images/hud/30.png' /> <file src='images/hud/31.png' /> <file src='images/hud/32.png' /> <file src='images/hud/33.png' /> <file src='images/hud/34.png' /> <file src='images/hud/35.png' /> <file src='images/hud/36.png' /> <file src='images/hud/37.png' /> <file src='images/hud/38.png' /> <file src='images/hud/39.png' /> <file src='images/hud/40.png' /> <file src='images/hud/41.png' /> <file src='images/hud/42.png' /> <file src='images/hud/43.png' /> <file src='images/hud/44.png' /> <file src='images/hud/45.png' /> <file src='images/hud/46.png' /> <file src='images/ranks/admin.png' /> <file src='images/ranks/admin1.png' /> <file src='images/ranks/admin2.png' /> <file src='images/ranks/admin3.png' /> <file src='images/ranks/headadmin.png' /> <file src='images/ranks/langmod.png' /> <file src='images/ranks/leadadmin.png' /> <file src='images/ranks/mod.png' /> <file src='images/ranks/mod1.png' /> <file src='images/ranks/mod2.png' /> <file src='images/ranks/mod3.png' /> <file src='images/ranks/mod4.png' /> <file src='images/ranks/owner.png' /> <file src='images/ranks/rank1.png' /> <file src='images/ranks/rank2.png' /> <file src='images/ranks/rank3.png' /> <file src='images/ranks/rank4.png' /> <file src='images/ranks/rank5.png' /> <file src='images/ranks/rank6.png' /> <file src='images/ranks/rank7.png' /> <file src='images/ranks/rank8.png' /> <file src='images/ranks/rank9.png' /> <file src='images/ranks/rank10.png' /> <file src='images/ranks/rank11.png' /> <file src='images/ranks/rank12.png' /> <file src='images/ranks/rank13.png' /> <file src='images/ranks/rank14.png' /> <file src='images/ranks/rank15.png' /> <file src='images/ranks/rank16.png' /> <file src='images/ranks/rank17.png' /> <file src='images/ranks/rank18.png' /> <file src='images/ranks/rank19.png' /> <file src='images/ranks/rank20.png' /> <file src='images/ranks/rank21.png' /> <file src='images/ranks/rank22.png' /> <file src='images/ranks/rank23.png' /> <file src='images/ranks/trialadmin.png' /> <file src='images/ranks/trialmod.png' /> <file src='images/ranks/vip.png' /> <file src='images/textures/radardisc.png' /> <file src='images/textures/radardisca.png' /> <file src='images/angrymode.png' /> <file src='images/blank.png' /> <file src='images/cautious.png' /> <file src='images/chromium.png' /> <file src='images/clickable.png' /> <file src='images/continue_.png' /> <file src='images/easy.png' /> <file src='images/egg.png' /> <file src='images/egg_sel.png' /> <file src='images/Fuel_Dot.png' /> <file src='images/Fuel_Gage.png' /> <file src='images/GAN.png' /> <file src='images/gtamplogo.png' /> <file src='images/hazardious.png' /> <file src='images/help.png' /> <file src='images/impossible.png' /> <file src='images/info.png' /> <file src='images/loading.png' /> <file src='images/logo.png' /> <file src='images/map.png' /> <file src='images/newsbg.png' /> <file src='images/panelbg.png' /> <file src='images/party.png' /> <file src='images/phone.png' /> <file src='images/radioactive.png' /> <file src='images/skills.png' /> <file src='images/satellite_.png' /> <file src='images/title.png' /> <file src='images/vip.png' /> <file src='images/warning_dot.png' /> <file src='images/wired.png' /> <file src='images/wrench.png' /> <file src='images/youtube.png' /> <file src='images/zmbg_.png' /> <file src='images/zombieHead.png' /> <file src='mods/a51_ext.txd' /> <file src='mods/flashlight.txd' /> <file src='mods/flashlight.dff' /> <script src='radio/radiogui.Lua' type='server' /> <config src='radio/radios.xml' type='' </config> <file src='skins/13.txd' /> <file src='skins/22.txd' /> <file src='skins/56.txd' /> <file src='skins/67.txd' /> <file src='skins/68.txd' /> <file src='skins/69.txd' /> <file src='skins/70.txd' /> <file src='skins/84.txd' /> <file src='skins/92.txd' /> <file src='skins/97.txd' /> <file src='skins/105.txd' /> <file src='skins/107.txd' /> <file src='skins/108.txd' /> <file src='skins/111.txd' /> <file src='skins/126.txd' /> <file src='skins/127.txd' /> <file src='skins/128.txd' /> <file src='skins/152.txd' /> <file src='skins/162.txd' /> <file src='skins/167.txd' /> <file src='skins/188.txd' /> <file src='skins/192.txd' /> <file src='skins/195.txd' /> <file src='skins/206.txd' /> <file src='skins/209.txd' /> <file src='skins/212.txd' /> <file src='skins/229.txd' /> <file src='skins/230.txd' /> <file src='skins/258.txd' /> <file src='skins/264.txd' /> <file src='skins/274.txd' /> <file src='skins/277.txd' /> <file src='skins/280.txd' /> <file src='skins/287.txd' /> <file src='skins/bfori.txd' /> <file src='skins/bfost.txd' /> <file src='skins/bikera.txd' /> <file src='skins/bmost.txd' /> <file src='skins/bmycon.txd' /> <file src='skins/bmyri.txd' /> <file src='skins/bmyst.txd' /> <file src='skins/cwmyhb1.txd' /> <file src='skins/cwmyhb2.txd' /> <file src='skins/dwmolc2.txd' /> <file src='skins/fam1.txd' /> <file src='skins/fam2.txd' /> <file src='skins/fam3.txd' /> <file src='skins/hfybe.txd' /> <file src='skins/hmyri.txd' /> <file src='skins/lvemt1.txd' /> <file src='skins/omyri.txd' /> <file src='skins/sbfyst.txd' /> <file src='skins/sbmyri.txd' /> <file src='skins/sofyst.txd' /> <file src='skins/somyst.txd' /> <file src='skins/swmotr4.txd' /> <file src='skins/swmyst.txd' /> <file src='skins/vhfyst.txd' /> <file src='skins/vwfyst1.txd' /> <file src='skins/wfyri.txd' /> <file src='skins/wfyro.txd' /> <file src='skins/wfyst.txd' /> <file src='skins/wmoice.txd' /> <file src='skins/wmori.txd' /> <file src='skins/wmybar.txd' /> <file src='skins/wmybe.txd' /> <file src='skins/wmybp.txd' /> <file src='skins/wmycr.txd' /> <file src='skins/wmymech.txd' /> <file src='skins/wmyst.txd' /> <file src='sounds/aced.mp3' /> <file src='sounds/beat.mp3' /> <file src='sounds/bodyExplode.ogg' /> <file src='sounds/boss_1.ogg' /> <file src='sounds/boss_2.ogg' /> <file src='sounds/boss_3.ogg' /> <file src='sounds/car_close.ogg' /> <file src='sounds/car_open.ogg' /> <file src='sounds/chopper.ogg' /> <file src='sounds/explosion1.mp3' /> <file src='sounds/explosion2.mp3' /> <file src='sounds/explosion3.mp3' /> <file src='sounds/fireworks.ogg' /> <file src='sounds/gates.ogg' /> <file src='sounds/lvlup_1.mp3' /> <file src='sounds/lvlup_2.mp3' /> <file src='sounds/mgroan1.ogg' /> <file src='sounds/mgroan2.ogg' /> <file src='sounds/mgroan3.ogg' /> <file src='sounds/mgroan4.ogg' /> <file src='sounds/mgroan5.ogg' /> <file src='sounds/mgroan6.ogg' /> <file src='sounds/mgroan7.ogg' /> <file src='sounds/mgroan8.ogg' /> <file src='sounds/mgroan9.ogg' /> <file src='sounds/mgroan10.ogg' /> <file src='sounds/phonepop.ogg' /> <file src='sounds/plasma.wav' /> <file src='sounds/pm_.wav' /> <file src='sounds/rocket.ogg' /> <file src='sounds/switch.wav' /> <file src='sounds/tick.wav' /> <file src='sounds/unjamm.mp3' /> <file src='sounds/wrenching.ogg' /> <file src='zskins/zomb1.dff' /> <file src='zskins/zomb1.txd' /> <file src='zskins/zomb2.dff' /> <file src='zskins/zomb2.txd' /> <file src='zskins/zomb3.dff' /> <file src='zskins/zomb3.txd' /> <file src='zskins/zomb4.dff' /> <file src='zskins/zomb4.txd' /> <file src='zskins/zomb5.dff' /> <file src='zskins/zomb5.txd' /> <file src='zskins/zomb6.dff' /> <file src='zskins/zomb6.txd' /> <file src='zskins/zomb7.dff' /> <file src='zskins/zomb7.txd' /> <file src='zskins/zomb8.dff' /> <file src='zskins/zomb8.txd' /> <file src='zskins/zomb9.dff' /> <file src='zskins/zomb9.txd' /> <file src='zskins/zomb10.dff' /> <file src='zskins/zomb10.txd' /> <file src='zskins/zomb11.dff' /> <file src='zskins/zomb11.txd' /> <file src='zskins/zomb12.dff' /> <file src='zskins/zomb12.txd' /> <file src='zskins/zomb13.dff' /> <file src='zskins/zomb13.txd' /> <file src='zskins/zomb14.dff' /> <file src='zskins/zomb14.txd' /> <file src='zskins/zomb15.dff' /> <file src='zskins/zomb15.txd' /> <file src='zskins/zomb16.dff' /> <file src='zskins/zomb16.txd' /> <file src='zskins/zomb17.dff' /> <file src='zskins/zomb17.txd' /> <file src='zskins/zomb18.dff' /> <file src='zskins/zomb18.txd' /> <file src='zskins/zomb19.dff' /> <file src='zskins/zomb19.txd' /> <file src='zskins/zomb20.dff' /> <file src='zskins/zomb20.txd' /> <file src='zskins/zomb21.dff' /> <file src='zskins/zomb21.txd' /> <file src='zskins/zomb22.dff' /> <file src='zskins/zomb22.txd' /> <file src='zskins/zomb23.dff' /> <file src='zskins/zomb23.txd' /> <file src='zskins/zomb24.dff' /> <file src='zskins/zomb24.txd' /> <file src='zskins/zomb25.dff' /> <file src='zskins/zomb25.txd' /> <file src='zskins/zomb26.dff' /> <file src='zskins/zomb26.txd' /> <file src='zskins/zomb27.dff' /> <file src='zskins/zomb27.txd' /> <file src='zskins/zomb28.dff' /> <file src='zskins/zomb28.txd' /> <file src='zskins/zomb29.dff' /> <file src='zskins/zomb29.txd' /> <export function="createZombie" type="server"/> <export function="isPedZombie" type="server"/> </meta>
  17. Hi all. Saw the resource, start the resource with start name for example "game_" and all the resources with such a beginning, startovarius. I've been looking everywhere, but I can't find him. If you have good people to help me find or tell me how to implement it. Sorry for my English)
  18. How can I learn the command to set all school portfolios, can anyone help me?
  19. Ребят, мне нужно создать гонки где будет 10 участников и стоимость 10000 Виртов! По идее человек при записи поподает в список в Gui окне и оплачивает 10000 перемещается в 1 измерение на трассу и замораживается. Начинается таймер 5 мин и если за них не наберётся 10 игроков, то гонка не состоится! Каждая машина с игроком спавнится на своём специальном месте! У игроков пишется список участников! Каждый игрок может прописать /quitrace и вернутся к пикапу регистрации и он автоматически выносится из списка. Авто участников одинноковое, но выберается рандомно одно для всех id от 400 - 409! После 5 ти минут и набор в 10 игроков начинается 10.ти секундный таймер до старта и участникам пишет: 10, 9, 8 и тд. После участников размораживает и они начинают ехать 10 мин. Потом им пишется что гонка окончена и все тпешаться к пикапу регистрации! При нехватки деньег пишется: У вас нехвотает средств! Если нет мест тоже пишет. При регистрации тоже пишет. так же надо добавить проверку на уровень хронящийся в элементе дате "level" он должен быть больше или равен 6! Заранее спасибо! У меня есть пример кода только GUI окна и самой гонке но он очень плохой!
  20. Regeneration (health) This resource lets you regenerate player and vehicle* health. It is not an unique idea, I know... but there weren't good implementations for it at the community resource list. So that's why I share this with YOU. * Vehicle regeneration for the driver only. Version 1.0.0 Not compiled! Smooth health regeneration No UI, just the manager Settings (Admin panel) Settings Regeneration [on/off] (player/vehicle) Regeneration value (player/vehicle) Regeneration delay (player/vehicle) Regeneration [on/off] while the vehicle is burning Download link: https://community.multitheftauto.com/?p=resources&amp;s=details&amp;id=15757 Take a quick look into the source code (v1.0.0) Client Server Meta
  21. Hello guys! , today i have a question to you! When we press the key "t" it open a chat. How i can remove this chat? Im creating a Full Roleplay Server , and for the roleplay a localchat dont make sense . So if you can help-me i really aprecciate!
  22. Hello everyone, guys please help me, I need a script that will protect custom machines, maps, write in a personal, or here in the topic, thank you all in advance
  23. Hello ! Actually the problem is, I had to restart the server. And there are number of resources running on the server now. After restarting the server, I had to start them one by one to come into the previous position Are there any scripting solution [ or another method ] that I can obtain as a solution in this occasion ?
  24. For a long time he tried to make the players of my server have their own cars and another player can not remove them but I do not know how to do it, I made a resource that affects the doors, but it was not useful and failed in a certain thing,: c Help