Jump to content

Search the Community

Showing results for tags 'range'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Multi Theft Auto: San Andreas 1.x
    • Support for MTA:SA 1.x
    • User Guides
    • Open Source Contributors
    • Suggestions
    • Ban appeals
  • General MTA
    • News
    • Media
    • Site/Forum/Discord/Mantis/Wiki related
    • MTA Chat
    • Other languages
  • MTA Community
    • Scripting
    • Maps
    • Resources
    • Other Creations & GTA modding
    • Competitive gameplay
    • Servers
  • Other
    • General
    • Multi Theft Auto 0.5r2
    • Third party GTA mods
  • Archive
    • Archived Items
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Gang


Location


Occupation


Interests

Found 3 results

  1. Badboysteve

    Weapons

    Hi am looking for a script that is a custom damage modifier instead of the original gta sa weapons i want to change the range of guns damage and also accuracy and max clip a gun can hold is that possible?
  2. Hoping that they are well, it turns out that I have a problem with my script, I want to make it work counting the players in an area and not the server to start the game. It gives me the global attempt to call countPlayersInRange (a nil value). function chekin( player )--CHECK INICIO local alive = countPlayersInRange(4754.6508789063, -2038.6687011719, 2.3671875, 40) if alive >= 8 and royale == false then -- mudar para 3 outputChatBox ( "#FFFFFF[ROYALE]:#FF0000INICIANDO PARTIDA BATTLE ROYALE", root, 0, 255, 0, true ) counter() elseif alive == 1 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 7 JUGADORES", root, 255, 0, 0, true) elseif alive == 2 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 6 JUGADORES", root, 255, 0, 0, true) elseif alive == 3 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 5 JUGADOR", root, 255, 0, 0, true) elseif alive == 4 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 4 JUGADORES", root, 255, 0, 0, true) elseif alive == 5 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 3 JUGADOR", root, 255, 0, 0, true) elseif alive == 6 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 2 JUGADORES", root, 255, 0, 0, true) elseif alive == 7 and royale == false then outputChatBox ("#FFFFFF[ROYALE]:#FF0000FALTA 1 JUGADOR", root, 255, 0, 0, true) end end If you could explain why this error occurs and how to solve it would be very helpful, thanks!
  3. Guest

    Request 4 HELP

    I need script that will increase drawdistance of effects ,players ,objects. PLEASE !!
×
×
  • Create New...