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  1. Hi guys, I leave you some maps of mine that i had in case you want to uplodad them to server , Thanks :D Link 6 Maps https://www.mediafire.com/file/fgmthn6hpgazoxz/[DM]Seeba_Maps.zip/file #Seeba<~
  2. I remember that in 2012 it worked perfectly with update 1.2 I think that was it. And now that I want to go back to make race maps I realized that this resource does not work well... when I define the game mode everything goes very well if it works, but when it is time to put the road controlpoint it is bad, instead of leaving the cs_roadbridge04 file only a trash can comes out as a control point. This is how it should look and how it should work, I don't know why in older versions this works well and in recent versions it doesn't. I hope someone can solve this https://www.youtube.com/watch?v=MCaFxnnXrfM&t=23s
  3. Witajcie! Szukam ludzi, do moderowania/administracji servera, który założyłem. Jest on serverem RACE. Dużo Polaków nie gra na race [tych co grają na RPG itp] - więc krótko opowiem co to jest: - wyścigi, kto dojedzie pierwszy wygrywa [będzie więcej skryptów, że np po wyścigu dostaje się kase, czy drift mapy polegające tylko na wykręceniu top driftu z wyznaczoną ilością czasu] - rekordy pod f5 - eventy - o właśnie administracje, czy eventy z udziałem prosów na scenie RACE [z którymi bardzo dobrze się znam] Można tam tworzyć również swoje klany/teamy - do wyboru do koloru. Server jest serverem classic race - czyli nie ma map DM, ale są za to mapy race, które nie są z community [2% jest z mta community] - większość jest stworzona przez różne osoby/nas. Skrypt posiada typowe skrypty race, m.i.n.: - NOS [nitro - pod komendą /nos [nfs, hybrid, normal] - Niektóre mapy z modyfikacjami [wbudowane mapy które mają zeskryptowaną muzykę, lub modyfikację samochodu] - race_league [skrypt do klanówek - pozwala na rozgrywanie meczów pomiędzy klanami - przydatne do turniejow] - [takiego skrypta nie znajdziecie, tylko na serverach gdzie jest pro racing] - autoghostmode [przenikające auta przez siebie - nie będzie problemu z kolizją] - digital speedometer [speedometer - który jest ustawiony w przyjemnym miejscu, żeby nie irytował gracza i pokazuje dokładną prędkość] - delay indicator [pokazuje - ile zyskujemy lub tracimy do toptime'u/gracza] Chętnie poszerzymy nasze grono administracji, jak i również graczy. Zapraszamy do wspólnej gry. Jako że są ferie, siedzimy w miare długo i gramy na serverze. Server jest też zareklamowany w Europie, więc czasami ludzie z krajów Europejskich i z Ameryki wbijają na nasz server ip servera: 217.182.198.210:22083 [24/h] Zapraszamy!
  4. Is there any way to enable collisions with cars (That were created with Map Editor and are part of the map) in the race gamemode? I mean, the ordinary collisions like in other gamemodes, and not just some kind of tank mode for those cars. P.S. I know almost nothing about Lua scripting.
  5. Hello! Weeks ago I got some MTA:SA server. First of all - the name is Polish - because it was meant to be Polish server which would be Freeroam/Play. Now - changed it to RACE - and here it is! This server is a classic race server [race with checkpoints] [not DM/DD]. There are alot of maps from racing community members/self-made maps. Scripts are from most racing servers - it contain for example: - carhide - carfade - race_nos2 [you can type /nos nfs or /nos hybrid to change your nitro] and lot of other things to come! There are also alot of maps [not only maps from the current MTA release, and not downloaded maps from community.mtasa site] which you can play, make toptimes and other things! If you have a team, we can add it! Tell the admins! We will also have some events. As i'm known in the racing community, the upcoming event is an Enduro Event - on 10.01.2020. Enduro map - is a long map, mainly like from 100-1000 cp's or 100-300 cp's [you know, long races]. The goal is, to like in normal race, win - but you can get special prize for it - moderator, or other thing [we are still thinking]. Pro racers will also attend here, it has been announced on some of their team Discord channels. This server doesen't have lot of scripts. Just because it's very, very similar to popular racing servers nowadays. It's for doing racing Funwars/Clanwars also! You might learn some PRO racing, before this advertisement here, some pros are already playing on the server, so you can learn racing tips for them. The server now [before the advertisement] is active.e We had avearge of 5 players [without advertisement here] on the server - so hope it gets bigger! Join in! mtasa://217.182.198.210:22083 Thank you, and see you there!
  6. I'm releasing some circuit maps made by me for the RACE Game Mode FOR FREE! This pack contains 14 highly detailed, fully decorated, ready to play maps that covers a wide variety of themes. Each race course is composed of a circuit which needs to be completed twice (you must pass through a succession of checkpoints). Should the player move outside the race tracks, the racer's acceleration will decreases noticeably. Also in some circuits the race track's sidelines have obstacles that will stop the players if they crash into them. You all can freely use them in your server, but no re-releasing or claiming as your own. Anyways I hope you like them, and enjoy playing as well. Comments are aswell welcome. VIDEO: MAP LIST: 1 - Giza Circuit: It is dry, sandy and rocky. Across the map, there are large sand dunes and pyramids in the background. The track has two caves, the first one is longer than another one, both decorated with some hieroglyphics. Drivers are on full throttle for most of the lap due to its long straights and fast corners. Additionally the sky is orange. 2 - Highland Circuit: The track takes you through a long road through the mountains with noticeable elevation changes, and a long straight with a blue sky overcasting it. The map itself has four cliffs, rocks and moderate tree clumps. The circuit is considered difficult to drive because it cross so many different types of obstacles. 3 - Arctic Circuit: The track is set in a frozen area in an urban environment at night, with many curves and changes in height, to allow for a challenge in skill to the competitors. 4 - Nippon Circuit: A circuit based on Japan, complete with Japanese-themed buildings. The track is essentially flat with numerous mid- to slow-speed corners with plenty of room for overtaking. 5 - Waterpark Circuit: It is a circuit filled with water canals, with some land parts around it and decorated with buildings and aquatic structures. In the middle of the track, the players will enter an aquarium. The circuit is generally flat, but has a gradual gradient. 6 - Casino Night Circuit: The map takes place at nighttime in a huge city decorated with buildings (especially casinos) filled with neon colored light. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns. The circuit is considered difficult to drive. 7 - Hotring Deluxe Circuit: The circuit is situated on flat lands surrounded by large grandstands. The course is rather long, having multiple twists and turns. The roads often has crash barriers, making the course extremely hard. While many of the corners have barriers, there are zones that players can driving off the track. 8 - Metropolis Circuit: This circuit takes place at day time, it features multiple skyscrapers in various designs, a tunnel, a bridge and barriers. 9 - Scandinavia Circuit: The circuit takes place during the sunset in an urban environment. Noticeable elevation changes and a bridge are some of this track defining features. 10 - Archipelago Circuit: The circuit is filled with bridges connected to grassy islands with a few rocks on them, industrial structures and ships. Also, forests and mountains can be seen in the background. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns without guard rail. 11 - Steppe Circuit: Like its name replies, it takes place in a large area of flat unforested grassland with a large bridge above the track. The road is just plain grey pavement. There are not many details to this track, unlike most other tracks. Good braking stability are crucial to win at this circuit because there are a lot of long straight lines ending with heavy braking. 12 - Firenze Circuit: It is a large night time city with bridges and a large amount of houses with red roofs. 13 - Black Forest Circuit: This race is lined with crash barriers. The track takes place in a dense forest and the course is rather long, having multiple twists and turns. 14 - Twinkle Circuit: The track takes place during the sunset. It is a grassy plain with a view of lush vegetation, trees and and some buildings. In the background, there are hills which have green plants on top. The course is considered to be quite fast and relatively easy to drive. CLICK HERE TO DOWNLOAD MORE MAPS FOR FREE: [RACE] Reiko's Map-Pack [RACE] RG's Map-Pack [MAP] Custom City Island
  7. Hello guys! I have a map in Gta, and I wanna play it in Mta, but I can't convert it..... Anyone can help me? There is the map: Usui: https://mega.nz/#F!eTZQxAaD!7NwLupsAK4m58T_puVQq5g
  8. Hi everyone, a long time ago (novermber 2018) i started making new project called MTA Racing. This project has an own unique atmosphere legendary games such as: NFS Underground 1/2 + Midnight Club games series by Rockstar games. I am a big fun of it and we started implement it, but this project has status abandoned in april 2019. But right now i decided to finish it in free time. Now i gonna tell you more info about this. Features: Custom mapping around Los Santos, 70% remake. Custom race tracks. Tuning: Spoilers Front/Rear/Side bumbers Neon Lights Windows tinting Race modes: Circluit Sprint URL Speedtrap Top Time Drift Street-X Drag Vehicles: BMW M3 Camaro SS Audi TT Mercedes AMG Subaru Impreza Lexus IS 300 Nissan Skyline R34 Toyota Supra Mitsubishi Lancer Evo X Dodge Viper 2018 Lamborghini Huracan Mercedes E63 Audi R8 Custom OST: 60+ songs (via stream) Languages (You can send me your language and i gonna add it) Russian English Now i gonna show you some screenshots: Open beta test: IP: mtasa://51.75.147.186:22003 Groups: VK: https://vk.com/mta_race Facebook: http://fb.com/mtarace Discord: https://discord.gg/tKZtZWK
  9. Ребят, мне нужно создать гонки где будет 10 участников и стоимость 10000 Виртов! По идее человек при записи поподает в список в Gui окне и оплачивает 10000 перемещается в 1 измерение на трассу и замораживается. Начинается таймер 5 мин и если за них не наберётся 10 игроков, то гонка не состоится! Каждая машина с игроком спавнится на своём специальном месте! У игроков пишется список участников! Каждый игрок может прописать /quitrace и вернутся к пикапу регистрации и он автоматически выносится из списка. Авто участников одинноковое, но выберается рандомно одно для всех id от 400 - 409! После 5 ти минут и набор в 10 игроков начинается 10.ти секундный таймер до старта и участникам пишет: 10, 9, 8 и тд. После участников размораживает и они начинают ехать 10 мин. Потом им пишется что гонка окончена и все тпешаться к пикапу регистрации! При нехватки деньег пишется: У вас нехвотает средств! Если нет мест тоже пишет. При регистрации тоже пишет. так же надо добавить проверку на уровень хронящийся в элементе дате "level" он должен быть больше или равен 6! Заранее спасибо! У меня есть пример кода только GUI окна и самой гонке но он очень плохой!
  10. [BoT] Shooter v1.0 [ فريق بوت , للشوتر والديربي ] @instagram 4.hf mtasa://178.32.107.35:11111 صور للسيرفر F1 F2 لوحة الكلانات , مع اعلى الكلانات في القتل F3 اعلى 30شخص اعلى 30 في اللفل , السكور , نقاط الشات F4 لوحة سكنات السيارة F5 الاشخاص الي فازو في الماب F6 لوحة سكنات الانوار F7 لوحة الاغاني F10 القائمة التاب نظام الافتار الافتار يظهر في التاب , ولما يفوز الاعب , وفوق سيارة الاعب الرادار - والعدادات - والدم حياكم الله تم التحديث
  11. Hola Gracias por leer el post Hola Amigos, acabo de poner en marcha mi Proyecto RxG que tratara sobre un MultiGM y estoy buscando miembros para la administracion del foro, server y detalles. Estoy buscando gente que le interese el proyecto y guste apoyarme, los puestos son: Diseñadores, Publicistas, Moderadores, Maping and Fix, Diseño Grafico, mas informacion: www.rxg-mta.com Pueden Contactarme: Skype: [email protected] Discord : EpicLaw#4376
  12. Hola, Mi nombre es Alexis (obviamente) tome la decicion de empezar un proyecto (RxG) de servidor de MTA por que en si me gusta el juego y todo lo que se puede llegar hacer con el, mi motivo de esta publicacion es para invitarlos a ustedes a formar parte de esta nueva comunidad que estamos creando un amigo y yo, y que con su ayuda cresca, el comienzo sera dificil, pero espero recibir su apoyo, dejo abierta una seccion para aquellos con habilidades de Programacion LUA, Diseñadores, Mapers, Moders, etc, no es obligatorio, pero si les estaria agradecido con el apoyo que se pueda brindar. dejare el link del foro para que me manden mensaje o igual por via whatsapp los que les interese este proyecto.. Whatsapp : pidelo Skype: [email protected] Saludos www.rxg-mta.com
  13. بسم الله الرحمن الرحيم السلام عليكم ورحمه الله وبركاته كيف الحال جميعاً ان شاء الله تكونو بأتم الصحة والعافية معي اليوم فكرة لقيم مود وراح يتم العمل عليه قريباً .. ----------------------------------------------------------------------------- فكرة القيم مود: عالم متخصص للسباقات بحيث انك ماتقدر تنزل من سيارتك فقط تبقى في السيارة وتسوي لك تحديات وسباقات وهروب ومهمات والخ ( GTA V + NFS ) بأختصار شديد خليط بين ----------------------------------------------------------------------------- نظام التصميم : CEGUI مثال V ----------------------------------------------------------------------------- [ORW] Open Racing world! You'r way to race | عالم السباقات المفتوح ! طريقك حتى تسابق [ORW] ----------------------------------------------------------------------------- سيتم العمل على الفكرة - قريباً - - الوقت المتوقع حتى انتهاء من العمل هو شهر الى 4 اشهر - ----------------------------------------------------------------------------- نستقبل اقتراحاتكم جميعاً . *يرجى الإجابة حول الاستطلاع*
  14. Snakegold

    Race

    شباب كيف أخلي مابات الريس تشتغل لحالها يعني ينتهي ماب يشتغل ماب لي بعده
  15. Bad English; Hello people, Today I would like to help modify the script called "Race Ghost" which fulfills the function of when in a DM map it stays in the foreground as a copy of a "ghost" that copies every movement made by it player and it is repeated every time the race is played until someone surpasses the first place and another "ghost" is created. What I like is what I like: what I like to modify is that from time to time he only creates a "ghost" in the foreground, creates a ghost for each part made by each person (that is, infinite "ghosts"). Link of the Script: https://community.multitheftauto.com/index.php?p=resources&s=details&id=665. Why: I would appreciate it if either of you had the ability to do so. Many thanks !!! . Spanish: Hola gente, Hoy me gustaría si me pueden ayudar a modificar un script llamado "Race Ghost" el cual cumple la función de cuando en un mapa DM se queda en el primer top queda como una copia de un "fantasma" que copia cada movimiento hecho por el mismo jugador y se repite cada vez que se juega la carrera hasta que alguien supere el primer top y se cree otro "fantasma". Lo que a mi me gustaría modificar: Lo que me gustaría modificar es que de en vez de que cree solo un "fantasma" por el primer top, cree un fantasma por cada top hecho por cada persona (osea infinitos "fantasmas". Link del Script: https://community.multitheftauto.com/index.php?p=resources&s=details&id=665 . El porqué: Agradecería de cualquier forma que se necesite el poder ayudarme ya que esta idea la tengo hace mas de 3 años y aun no he podido efectuarla. Muchísimas gracias!!!
  16. hey, i am trying to make a race server. its going pretty good. but i play with my brother. so (2 people) and if one dies.. the game will end and it will select a new map. how can i make it so the game only ends when the hunter is reached? thanks!
  17. Ghost-Spectate The past months I started working on something that may change the way you train for clanwars forever. It's a resource which, in my opinion, should be included in the next version of MTA as a default resource just like race_ghost is. I present you my biggest work to date, (almost) all made from scratch - race_ghost_spectate. Functions: * The original race_ghost resource is required to be on the server and running. * When a map with a ghost racer available gets started all you need to do is press G to spectate the ghost vehicle. * You cannot spectate the ghost vehicle until the race countdown ends. * You can only initiate ghost spectating when you're in 'alive' state. * As long as you're spectating the ghost vehicle you cannot switch directly to normal spectating. * Your state gets set to 'nolifing' while you're spectating the ghost vehicle * You can move the camera freely around the ghost vehicle. * Q, E, Q+E or middle mouse button all work as expected: look left, look right, look back of the ghost vehicle. * When the ghost vehicle has hit the finish line you cannot start spectating it. * If you press Enter while you're 'nolifing' you will stop spectating the ghost vehicle and will respawn as normal in 'alive' state. * If you're spectating the ghost vehicle and it hits the finish line when you're not alone in the server you will switch to normal spectate mode automatically. * When you let go of the mouse for 1.5 seconds it will go back to being behind the ghost vehicle automatically. And it will always follow it, on all axis. * When you start spectating the ghost vehicle everything will move according to it: - The checkpoint markers and blips will be displayed ahead of it as if it's you who's driving the vehicle. They'll also dissapear when the ghost collects them. - There will be a white-ish line drawn a few meters ahead of the ghost vehicle. This line shows where exactly it will go next. - There will be some information regarding the ghost, like it's current checkpoint as well as the name of the player who did it, shown at the bottom center of your screen. * The following commands are available so that you can turn on/off anything you may want. 1 = on, 0 = off: - /info 1 or 0 - Enable/disable Ghost-Spectate's ghost creator name and current ghost checkpoint at bottom center of your screen. - /route 1 or 0 - Enable/disable Ghost-Spectate's route highlight feature which draws arrows a few meters ahead of the ghost's current position. - /blips 1 or 0 - Enable/disable Ghost-Spectate's checkpoint radar blips which adds blips for the two incoming checkpoints ahead of the ghost itself. - /markers 1 or 0 - Enable/disable Ghost-Spectate's checkpoint markers which adds markers at the spot where the normal checkpoints should be. - /timesup 1 or 0 - Enable/disable the next map vote when the ghost vehicle hits the finish line while you're spectating it and are alone in the server. * All of the above commands get saved into a xml file so they get loaded back when you reconnect to the server. No need to enable/disable them each time. DOWNLOAD HERE
  18. Hi, the problem in race gamemode is when i have money, and start a new map, the money will reset to 0. How to fix this irritating problem?
  19. Hello mta-sa Players , Today I’m here to introduce to you my server at this topic . The server opened 1 week ago for the first time , It’s a new server and as It’s shown in the subject It’s a Race server ( DM / DD / FUN ) , But most likely It’s a DM server. So, If you are searching for a quiet nice sever you found your needs, Our server made for fun only, It’s not a clan server. At the server you can play without lag because we’re trying everyday to make the server better than yesterday by improving and upgrading our server to better shape! You may ask yourself why should I play at that server? Good to you I thought about that , Because as I said there we will no lag as possible in our server , we have a lot of new maps in the server that you can enjoy playing it , Plus we have a nice user panel that u can buy the maps you like or want to play and you can make your own team from It to have your private chat with your friends and many other thing you can explore them by yourself , I have to mention this as well because It’s too important thing for many players that we don’t have abuser players ! (Whee)! Here’s the Server Details: Name: Fur || Fursan for Race DM IP: 144.76.68.79:23733 At Last, Thank you guys for reading this and thank you for your time, I hope to see you in the server and I hope that you guys can have fun at our server. Bye ,
  20. В общем суть проблемы в следующем: Машины в гараже не перекрашиваются,стикеры не клеятся. Пробовал разные модели, нечего не помогает в консоли ошибок не каких нету. Вернее все красится покупается в том числе и стикеры но они не отображаются по неизвестной причине! гитхаб https://github.com/StrixG/driftparadise-legacy/tree/races-and-houses Может кто знает помогите!
  21. How can ı see my nametag and hidden it with ''N'(bind)' ? http://s6.dosya.tc/server7/m28h8e/nametag.rar.html NAMETAG.LUA Please, do and share. my = 1 -->ı can see my nametag my = nil --> ı can not see
  22. Multi Destruction Server mtasa://5.62.127.140:10600 -Pictures- - http://i.hizliresim.com/GzLqR6.jpg[/img] VIDEO WE WAITING FOR YOU ! [/quote]
  23. Background Hello everybody, I'm here to present you my brand new and updated race server but first some information about how I got to make it. It all started around august 2015 when I read a tutorial on these forums on how to open my own server as back then I needed it to train some maps alone and restart them as many times as I wanted. But in time I got interested in how all those other servers I play on are actually made and little by little I started learning LUA. At first I just used ready scripts from the community, a bit later I started to edit small parts of them and soon after I started to recreate community resources, meaning that I use the base idea/code but adapt it for my needs. And not long after I made my first standalone script. Since then I've learned a lot about how MTA works and actually that was what got me interested in programming and at the moment I'm first year in university, studying informatics and working on a few MTA servers A Glimpse Of What's Included If you wish to have a look at some of the features on the server, screenshots are available at the following link (not all are included in the screenshots): click me Server Information I won't give an IP here because there's no telling when it might change since I'm on a free hosting service (which has premium quality by the way)(https://www.limitlessrpg.com). You can either search for the server by it's name (Classic Racing) or you can see the current IP on it's forums at http://www.classicracing.tk. Other than that below you will see some more information about the server if you want to know more about it: Server Location: France Server Version: 1.5.4 First Download: Around 50 MB Maps: There are around 2000 racing maps each of which was reviewed and had it's details edited if needed. My main goal is to offer that old classic feeling of race which sadly most other servers have just forgotten and they started accepting any kind of maps in their race arenas/rooms, even DM maps or ones which are kindly put - horrible to play in any gamemode. If a map on the server is bad, you can report it to be deleted on the forums and it actually will be deleted. I hope you give the server a go when you have some free time. There are a lot of features (some quite unique and not seen in other servers) not included in the screenshots above. I have used open-source servers' resources as well as a lot of community ones but everything that was not made by me was edited or recreated mainly by me and a few of my MTA friends so that there are zero bugs or incompatibility between scripts. See you on the roads of San Andreas
  24. 'Alpha' J Series is completely custom open world sandbox server based around my extended development of Gostown; Within this server you can find a huge completely custom map called Gostown, 2 islands, one has a city atop a mountain that scales taller then mt.chilland and has much geographical features such as forests, slopes, cliffs, and plenty more. On the other island sits an old world war style airport with a quarry and a decent sized city right down the road. -------- Currently, the game mode mostly revolves around racing with a completely new type of tune shop the likes of which has never been seen before in MTA, with many features, with the ability to tune near every aspect of your vehicle, this is a racers, tuners, ricers, drifters, etc delight. The map - Media : Server Stats : http://104.233.101.128/serverwebsite/ Server IP: mtasa://104.233.101.128:22003 Side note - Server may not perform well under very low spec computers, however, we offer options to try to improve your frame rate.
  25. GrubaS

    Question.

    Hello, guys i want to make a delete blips only whos in "Spectators" team i just tried to delete all blips by command but i did only for 1 player who write this command his blop will be deleted addCommandHandler ( "blip", function ( thePlayer ) local theTeam = getTeamFromName ( "Spectators" ) if ( theTeam ) then local players = getPlayersInTeam ( theTeam ) for index, element in ipairs ( getAttachedElements ( players ) ) do if ( getElementType ( element ) == "blip" ) then destroyElement ( element ) end end end end )
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