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  1. Sultan chase SAPD video from Polish rpg server, I invite you to watch
  2. Elegy drift video from Polish rpg server, I invite you to watch
  3. One of the most beautiful examples, that you can script EVERYTHING in MTA. This is how racing would look from Top Down View perspective. Map and script made by [uDka]lukum and it's available on the uDka Racing Server!
  4. Necesito ayuda. Cada vez que ingreso a un servidor y juego un rato, se cierra el MTA y me arroja el error CL04 (error al reiniciar MTA)
  5. Welcome back In general, I'm currently making a scoreboard under Tab with a list of players, so I have a few questions... 1. How to make a list that shows elements that are outside the image under the scroll, e.g. when scrolling html or guiCreateGridList function but with more elements than its scale offers (Using dxDraw family functions) 2. Or is there a possibility to blur something like placing a gradient so that some dxDraw elements line up in a shape other than a square or rectangle. If you still don't know what I mean, here's an example of what I want to do: I have a plan how the list of players (scoreboard TAB) will look like after pressing the [TAB] key and in general, if there are too many of these players, it is known that 1920x1080x monitor screen will not accommodate, for example, 400 players in the index so that it is visible, so you will need to add some scrolling system and here is my problem because I've never done anything like that and I don't know if it's possible to create a dxDraw function that simulates a guiGridList or add a gradient that will freeze most of the list so that it is visible for the computer screen, but not for us. Please give me an example with a detailed explanation
  6. Xwaw

    Nitro value

    Hello Is it possible to somehow check the value of how much NOS you have in the vehicle because I am looking for but not which do not seem to work as if they were not at all. I need this value to make a bar that will show how much nitro the vehicle has.
  7. Boa noite, gostaria de saber se tem solução o bug do "MODO GHOST ATIVADO" que fica floodando no chat pelo sistema de ativo e passivo, revirei toda a internet e nao achei nenhum script que nao de esse bug, todos ativos e passivos que achei dão esse problema, e são todos compilados alguma solução??
  8. Hi I wanted to learn how to create my own shaders for this game from lighting starting to moving texture on the wall. I would really like someone to give me a link to a page where I can find all the functions or if someone wants to explain to me what it is all about
  9. How to check the recoil of a weapon. Notice that when you shoot, for example, with an ak47, it starts with a slight recoil and after 3 seconds when you hold it, you have a large recoil and it stops at this recoil, then the bullets fly in all directions when you are, for example, on poor level. Therefore, is there something to check the recoil of a given weapon so that the int changes at the time of the initial recoil and the final recoil? Maybe the getWeaponProperty function but I don't see anything that could check it because "spread" for example stops on the same recoil.
  10. Hello, I recently returned to making a server after a year and I wanted to remind myself how the "source", "root", "this", "sourceResource", "sourceResourceRoot", "client" etc. Elements worked. Unfortunately, when I checked the MTA wiki, I didn't understand any of these elements. In general, the best help would be if someone explained to me how these elements work on examples for AddEventHandler because in mta wiki there is only one example for a "source" and I guess "root"? element
  11. Estou com um erro em um codigo de colisão entre veiculos, podem me ajudar? Ele inicia tudo ok, os carros n se batem, mas ai passa uns minutos e da erro no setElementCollidableWith(vehicle, v, false) function ghostmode_on() local v = getPedOccupiedVehicle(localPlayer) -- Get her's Vehicle ID for index,vehicle in ipairs(getElementsByType("vehicle")) do --LOOP through all Vehicles setElementCollidableWith(vehicle, v, false) -- Set the Collison off with the Other vehicles. end end addEventHandler( "onClientResourceStart", root, ghostmode_on) Ai o erro:
  12. Hi All Are you looking for a freeroam server that has tons of custom mods and features, but don't want too many rules and restrictions? Then COOPERA Freeroam boredom just might be the right server for you! We have options like mapping and attaching for creative players, command line based so you actually can learn from it. We also have a lot of car mods and drifting opportunities to race yourself towards the finish! So, that's only a part of what our server can offer you, and if you are interested to check it out please copy the following link in your MTA: Server IP: mtasa://23.88.73.88:12641 LINKS : Join our forum site: https://powercs.ro/forum/ Vote Server : https://serverstoplist.com/server-coopera-powercs-ro-freeroam-server-18-564668 Server informatin : https://www.game-state.com/23.88.73.88:12641/
  13. Ola tudo bem? eu estava programando e veio a ideia de usar o setTimer ao invez do onClientRender porque notei diferença no ipb quando eu usava onClientRender o ipb dava x, ao usar setTimer o ipb dava metade do x so queria saber se existe algum problema fazer deste modo
  14. cyberzada

    NICKNAME

    I have a suggestion, the MTA could allow the use of unicode symbols in the name, it would be much more diversified, not just letters and numbers. See, I have an example of the discord which in this case allows the use of symbols:
  15. Eu ia colocar o nome do meu servidor de Maxximus Roleplay mais eu pesquisai e já existe uma cidade com de FiveM com esse nome vocês podem me ajudar?
  16. I'm releasing some circuit maps made by me for the RACE Game Mode FOR FREE! This pack contains 14 highly detailed, fully decorated, ready to play maps that covers a wide variety of themes. Each race course is composed of a circuit which needs to be completed twice (you must pass through a succession of checkpoints). Should the player move outside the race tracks, the racer's acceleration will decreases noticeably. Also in some circuits the race track's sidelines have obstacles that will stop the players if they crash into them. You all can freely use them in your server, but no re-releasing or claiming as your own. Anyways I hope you like them, and enjoy playing as well. Comments are aswell welcome. VIDEO: MAP LIST: 1 - Giza Circuit: It is dry, sandy and rocky. Across the map, there are large sand dunes and pyramids in the background. The track has two caves, the first one is longer than another one, both decorated with some hieroglyphics. Drivers are on full throttle for most of the lap due to its long straights and fast corners. Additionally the sky is orange. 2 - Highland Circuit: The track takes you through a long road through the mountains with noticeable elevation changes, and a long straight with a blue sky overcasting it. The map itself has four cliffs, rocks and moderate tree clumps. The circuit is considered difficult to drive because it cross so many different types of obstacles. 3 - Arctic Circuit: The track is set in a frozen area in an urban environment at night, with many curves and changes in height, to allow for a challenge in skill to the competitors. 4 - Nippon Circuit: A circuit based on Japan, complete with Japanese-themed buildings. The track is essentially flat with numerous mid- to slow-speed corners with plenty of room for overtaking. 5 - Waterpark Circuit: It is a circuit filled with water canals, with some land parts around it and decorated with buildings and aquatic structures. In the middle of the track, the players will enter an aquarium. The circuit is generally flat, but has a gradual gradient. 6 - Casino Night Circuit: The map takes place at nighttime in a huge city decorated with buildings (especially casinos) filled with neon colored light. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns. The circuit is considered difficult to drive. 7 - Hotring Deluxe Circuit: The circuit is situated on flat lands surrounded by large grandstands. The course is rather long, having multiple twists and turns. The roads often has crash barriers, making the course extremely hard. While many of the corners have barriers, there are zones that players can driving off the track. 8 - Metropolis Circuit: This circuit takes place at day time, it features multiple skyscrapers in various designs, a tunnel, a bridge and barriers. 9 - Scandinavia Circuit: The circuit takes place during the sunset in an urban environment. Noticeable elevation changes and a bridge are some of this track defining features. 10 - Archipelago Circuit: The circuit is filled with bridges connected to grassy islands with a few rocks on them, industrial structures and ships. Also, forests and mountains can be seen in the background. The circuit starts out with a simple straightaway before going into a variety of winding roads and sharp turns without guard rail. 11 - Steppe Circuit: Like its name replies, it takes place in a large area of flat unforested grassland with a large bridge above the track. The road is just plain grey pavement. There are not many details to this track, unlike most other tracks. Good braking stability are crucial to win at this circuit because there are a lot of long straight lines ending with heavy braking. 12 - Firenze Circuit: It is a large night time city with bridges and a large amount of houses with red roofs. 13 - Black Forest Circuit: This race is lined with crash barriers. The track takes place in a dense forest and the course is rather long, having multiple twists and turns. 14 - Twinkle Circuit: The track takes place during the sunset. It is a grassy plain with a view of lush vegetation, trees and and some buildings. In the background, there are hills which have green plants on top. The course is considered to be quite fast and relatively easy to drive. CLICK HERE TO DOWNLOAD MORE MAPS FOR FREE: [RACE] Reiko's Map-Pack [RACE] RG's Map-Pack [MAP] Custom City Island
  17. 《 Polski Serwer Służb Mundurowych 》 Cześć Graczu! Szukasz fajnego serwera MTA na którym chciałbyś pograć wspólnie ze znajomymi, i mile spędzić czas? Bardzo dobrze trafiłeś ! Przedstawiamy wam serwer "PSSM" jest to serwer RPG/RP! ——————————————— ????????? » Pomocną i doświadczoną administrację » Ciekawe Prace » Małe Zarobki » Eventy jakich jeszcze nie widziałeś » Bardzo dobrze rozbudowaną gospodarkę » Darmowe Premium » Podmianki » Zaawansowane systemy ——————————————— ?????????? » To jeszcze nie wszystko znajdziesz u nas na serwerze ! » Pozdrawia cała ekipa serwera Zaproszenie: https://discord.gg/uT4fQwkbsh
  18. http://mtasaturk.com/resim/sunucuadi.png [glow=red,2,300] Gökhan Gaming Freeroam [/glow] http://mtasaturk.com/resim/ipadresi.png mtasa://195.85.205.219:22003 http://mtasaturk.com/resim/yetkililer.png Sunucu Kurucuları Marewhy unk0wn http://mtasaturk.com/resim/slogan.png http://mtasaturk.com/resim/website.png Youtube https://www.youtube.com/channel/UCGFgKijKB62atkea8dNUGVA http://mtasaturk.com/resim/ozellikler.png En İyi Arabalar En İyi Motorlar En İyi Jantlar Araç Kayıt Sistemi En Şık ve Modern VIP Panel Uygun VIP Fiyatı Kamber Sistemi Tuning Sistemi Ve Daha Fazlası... http://mtasaturk.com/resim/resim.png http://mtasaturk.com/resim/video.png https://www.youtube.com/watch?v=-H-jB0T8Ih8 [move]Sunucumuza Gelmeyi Unutmayınız...[/move]
  19. Heya all, Are you looking for a freeroam server that has tons of custom mods and features, but don't want too many rules and restrictions? Then JohnFlower's Freeroam boredom just might be the right server for you! We have options like mapping and attaching for creative players, command line based so you actually can learn from it. We also have a lot of car mods and drifting opportunities to race yourself towards the finish! Not knowing what to do and got some spare time left? We got you covered with our in-game cinema and skins to start off an RPG. JohnFlower started the server in 2010, in collaboration with Cave Johnson. Since then the player base grew rapidly and the community became larger and larger. We basically have one rule when you are online and that's not to be a cu*t. We assume you know yourself what's okay and what not. Our staff members will act tho when things start to escalate. So, that's only a part of what our server can offer you, and if you are interested to check it out please copy the following link in your MTA: Server IP: mtasa://37.187.79.138:22003 Links: Join our Discord server: https://discord.gg/sC2DNRV Join our Steam group: https://steamcommunity.com/groups/JohnFlowers_Freeroam_boredom# Join our forum site: https://ilypetals.net/forum/ Join our IRC channel: https://www.irccloud.com/invite?channel=%23Flower.mta&hostname=irc6.rizon.net&port=6697&ssl=1 (If you use a different nickname than you use ingame, or if you are not affiliated with JohnFlower's server at all, ping @n0rt0x on IRC) Join our Facebook community: https://www.facebook.com/groups/318236555248301/ Regards, n0rt0x
  20. If you're an experienced Lua developer and are looking for work, feel free to send me a message. Details will be discussed privately. Best regards Vseven
  21. Polski Truckerski Serwer Polski Truckerski Serwer is the longest existing server with a truck theme, which will allow you to play the role of not only a truck driver, but also give you the opportunity to play the role of an employee of other services. For over twelve years we have been providing entertainment for fans of trucks on the Multi Theft Auto platform. Throughout this period, the server had the honor to host close to 100000 people who decided to check what we can do. Lots of people are still a part of the PTS community, thanks to which we have the satisfaction of working continuously. That’s all in terms of introduction, I invite you to the next part to get to know the server up close. Getting started can be tough - As a new member of the server community, you will have access to the core group of Truckers. This stage in your career is mandatory and important for newcomers. By working as a driver of various types of trucks, you will gain the required experience, get to know the server from the inside and you will be able to enjoy the game on the server. After getting to know the server, you have three options. You can transport goods as a trucker, apply for admission to one of the companies on the server, or try your hand at one of the three factions. If you get bored of working as a gray mouse in a company / faction, you can try to buy a company or create your own company. There is a company panel on the server, thanks to which, when hiring in the company, the boss can see how many courses you have done and the amount you have earned for the company. There is also a system of taxes and various fees for companies, so that every company can go bankrupt or be auctioned off by you! Companies develop using the company level system, the maximum company level is 10. On the server, players currently have three factions at their disposal, such as: Road Transport Inspection - The main mission of this faction is to monitor other road traffic participants. Measuring speed, checking the weight of the vehicle, reacting to offenses, etc. Emergency Medical Service - Treatment of other people is your main goal. In the event of an accident, you will receive a notification that the player in question needs your help. The matter looks simple, you receive a report, go to the accident and use the faction panel to heal the player. Road Assistance - As the name suggests, your task will be to efficiently repair vehicles from other players. The reporting system is quite simple. You receive a notification, ask the player to pay the required amount to the account of the faction, then go to the repair site and use the spray to repair the vehicle. For people who have more fun driving trucks, there are several different types of companies available on the server. Each company has something different to offer you, so it's best to visit our forum to find out about the company. There are several systems on the server to diversify the game. These are, among others: Fuel System - There are three types of fuel on the server. Diesel, petrol and gas. The tanks in vehicles vary in size, from 20 liters to 900 liters. Each vehicle has a different fuel consumption, so you have to be careful and closely monitor the condition of your fuel tank, and if necessary, refuel at one of the available stations. Prices at the stations vary and change every few days, so sometimes it's good to ask other drivers through the CB Radio where it is the cheapest at a given time. Hunger system - A simple system that simulates our character's hunger, from time to time the character's HP level will drop. If the HP level drops to 0%, of course, you will die, but don't worry. Your character will respawn at the nearest hospital, where it is possible to pay for treatment. Fatigue system - Every driver will get tired someday, so you have to be careful about the level of fatigue. If your fatigue level is higher than 30%, you will be able to reduce it by drinking coffee at a fuel station or taking a quick nap in one of the many hotels available on the server. ViaToll system - More precisely, the toll motorway system, there are gates located throughout the San Andreas map, which collect "impulses". They are located on the highways. Buying such impulses costs $25 per impulse. I will not reveal more, visit our server and see what else we have for you. If you are into the subject of trucks and want to visit the server, you will not be disappointed. The climate on the server will convince you to stay with us for longer. Forum address: www.truckers.com.pl Discord: discord.truckers.com.pl Server address: mta.truckers.com.pl:22003 Our FP: https://www.facebook.com/PolskiTruckerskiSerwer/
  22. alguém sabe me dizer como faço a definição de uma variavel especifica pra 1 player só? e não para todos? POR EXEMPLO: local VARIAVEL1 = false VARIAVEL1(thePlayer) = true (quero q a variavel 1 fique apenas para 1 jogador e não todos do servidor como faço essa definição? (sou novo no script lua) SCRIPT: local PlayerJoin = false addEventHandler ("onPlayerJoin", root, function () PlayerJoin [thePlayer] = true outputChatBox("Player Entrou.") end ) function Verification() if PlayerJoin[thePlayer] == true then outputChatBox("VARIAVEL TRUE") else outputChatBox("VARIAVEL FALSE") end end addCommandHandler("teste", Verification) @Lord Henry
  23. how to remove the flickering of a thunderstorm during a storm/rain? как убрать мерцания грозы во время шторма/дождя? I would like to remove this flickering due to the fact that the road is corny not visible and is constantly blinding хотел бы убрать это мерцание из за того что банально не видно дорогу и слепит постояно
  24. Hello everyone! I would like to try out some good and realistic Graphics Mode that is compatible with MTA and that I can use freely without being banned. Something like this: https://www.youtube.com/watch?v=8b4esMdWzP8
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