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Showing results for tags 'font'.
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On my client the dx-font working fine, but with another client the dx-font does not working.. Got this warning: WARNING: customchat\sourceC.Lua:164: Bad argument @ 'dxDrawText' [Expected dx-font at argument 8, got boolean] the code: local TwCen14s = dxCreateFont('TwCen.ttf', 10) dxDrawText("Chat: #ffFFff"..chat.input, sx / 2 - 450 - 255, sy / 2 - 356 - 60 + 25 * chat.maxShowedMessage, 450, 300, tocolor(255, 181, 64, 255), 1, TwCen14s,_,_,_,_,_,true) what wrong?... how can i fix this problem?
Hey. I upgraded my Windows 7 to Windows 10 correctly, but after this i get new problem with my MTA client (SAMP and Singleplayer works great). I can't read any text, cause i have odd font. It looks like that everywhere: (when i changed font in settings chat started works aright, in console i had real tex too, but on textdraws i still have strange stamps) Do someone know how to fix it? Thanks you for every support.