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  1. JanKy

    GPS error.

    Hello guys, i have a problem with the GPS which is integrated in the DayZ script. Here are the error in the debugscript : WARNING: DayZ\survivorSystem_client.lua:1664: Bad argument @ 'dxDrawImage'[Expected material at argument 5, got boolean] WARNING: DayZ\survivorSystem_client.lua:1666 Bad argument @ 'dxDrawImageSection'[Expected mat material at argument 9] And here is the script My problem : Yes, i tried to make a script only for the GPS, but it has the same results. And i know it can be solved by simply restarting the server but isnt there another way around? Because, if i restart it twice it reappears like this, so i have to restart it three times..
  2. Может кто-то помочь решить варнинг с палатками? Сам код: 319.if getElementData(source,"vehicle") then 320.if not getElementData(source,"deadVehicle") then 321.showClientMenuItem("Vehicle",(getVehicleName(getElementData(source,"parent")) or "Палатка"),getElementData(source,"parent"),source) 322.setElementData(getLocalPlayer(),"currentCol",source) 323.setElementData(getLocalPlayer(),"loot",true) 324.setElementData(getLocalPlayer(),"lootname","Обыскать ("..(getVehicleName(getElementData(source,"parent")) or "Палатка")..")") 325.setNewbieInfo (true,"Содержимое","Нажмите J чтобы открыть инвентарь!",source) 326.return 327.end 328.end Помогите пожалуйста,а то это самое надоедливое предупреждение!
  3. I was thinking of something like "putting two heads" on a character, and then the first, which would be the helmet, would take a shot and leave, exposing the "main" head. Is it possible to do?
  4. Buenas a todos, les cuento lo siguiente llevo ya casi mas de 1 mes con un proyecto para la creacion de un mapa para mta dayz, seria seguir lo que los brasileños dejaron botado el mapa napalm extreme. Actualmente estoy haciendo nuevas texturas el mapa se dividio en 4 secciones y se esta mapeando hace ya un tiempo. Quiero hacer una propuesta a los que sepan mapear y esten interesados en participar del proyecto actualmente cuando se lance el servidor se les dará sus respectivos beneficios. Una vez finalizado el mapa quiero liberarlo para que todos los que quieran probarlo puedan disfrutar de el. A los que quieran participar y ayudar favor comentar o dejarme un mensaje gracias.
  5. Olá, gostaria de saber quais, ou qual o melhor host para um servidor de DayZ. Estou querendo abrir um novo servidor, mas tenho muitas duvidas quanto aos hosts. Compensa eu comprar um host brasileiro? Sempre tenho problemas com Dsync nos servers brasileiros. Estava pensando em um host estrangeiro, no Dallas ou Nova York. Se puderem deixar sugestões agradeço muito. Grande abraço. Obs: Tem que ter proteção DDoS
  6. Can anynone give me a classic dayz server with some players on it?Like not many mods or no mods please.
  7. Attention I have created this topic to tell you everyone that I am going to freelance in MTA:SA. As you don't know I am working with MTA:SA since 2013 and I have a lot of experience. If you are interested in any of MTA:SA (like DayZ) resouces, scripts or other things, just tell me what you want and I will sell it to you. Also I can teach you how to make some kind of scripts/resources/models/etc. by yourself, how to add it to the server. I can be your server scripter/mapper/hacker/etc., just hire me. Don't be shy You can contact me via e-mail ([email protected]) or skype (herokileris), or here in the forum (this topic or pm). For example, some of the scripts I have made and I can sell you: Vip - (in DayZ) gets more blood, restorations when eating, using medics, drinking... Also gets more stats after each spawning in the map. Animals in the map spawning and has an inventory in which they drop randomly Raw Meat after death. Respawn timer works perfectly. Zombies changed their status from walking or running, how they walk like randomly in the game, they scream, moan, bite your neck, infect you. Also I have a lot of DAYZ zombie models and sounds. Weapons system - each weapon has own model and shooting sound, inventory space slots, the name, the spawning chances, damage, ammo use, crosshire (including and snipers). Hold your breath system - when you aim, your crosshire moves, you can hold your breath and stop moving crosshire by holding a key like for example: for a 5 seconds. There are sounds added also for it. Sounds for you and others when you use medics, food, drinks, etc. like in the real life depending on the distance. Armour, hats, helmets, masks, caps and other clothing systems. MORE AND MORE. Group system. Scoreboard system. Give/Set items system. Map bugs fixer. Radiators, engines, tires, rotors, scrap metals, tank parts, etc. system for vehicles. AND MORE. I have all .lua files.
  8. Salut ! Am venit să vă prezint serverul DayZLife România! Tocmai am rezolvat un bug care făcea serverul instabil, iar acum este playable. În caz că aveți orice fel de problemă contactați membrii staff-ului. Ce vă așteaptă pe server? : -> Toate traducerile în limba română. -> GameMode unic în Romania. -> Două tipuri de inventare. -> Caracter complet costumizabil cu mii de opțiuni de haine, sunt foarte multe sortimente de căciuli, căști, măști, berete, șepci, veste, ghiozdane, costume și lista continuă. -> Minigun montabil pe mașini/elicoptere. -> Foarte multe vehicule (Peste 250) , incluzând 3 tancuri (cu opțiunea de a fi încărcate cu seturi de câte 6 rachete) -> Multe tipuri de arme cu atașamente de genul Ghillie Camo/Supressor. -> Mapă prelungită din San Fierro ( Orașul Pripyat, Chernobyl 1986 ) -> Mape alternative subterane ( Metrourile ) -> Staff prietenos și experimentat. -> Baze create să arate cât mai natural, nu 4 pereți și un acoperis. ( De asemenea bazele nu au protecție dar sunt făcute tactice, pentru a spori pvp-ul ). -> Animale care pot fi vânate. -> Shop făcut să pară cât mai real. -> Posibilitatea de a tăia copaci. -> Posibilitatea de crafta cu ajutorul BluePrint-urilor. -> Foarte multe zone militare și de pvp. -> Sistem avansat de A.I. ( Zombie pe mai multe clase, unii mai periculoși ca alții, și chiar și bossi ) -> Tunele și foarte multe locații ascunse pentru a vă seta baze improvizate. -> Posibilitatea de a vă alege locul de spawn. -> Sistem de corturi avansat pentru a vă putea să vă faceți baze improvizate. -> Fără nici un fel de lag. -> Vreme ( Noapte / zi, senin sau cu ceață ) -> Clanuri officiale pentru care puteți aplica pe forum, și se vor organiza competiții. -> Și multe altele, dar restul vă las să descoperiți singuri. Vă las niște poze aici . Dezavantaje? Dacă considerați faptul că trebuie să descărcați un GB și ceva, atunci gândiți-vă că se merită, foarte mulți jucători au fost de aceeași părere dar s-au răzgândit. Vă așteptăm cu drag . Nickname ingame: ~>Bill!^ Comuniate : www.csarena.net IP : mtasa://151.80.6.100:22003
  9. WWW page: http://dayz-polska.tk Servers trailer: https://www.youtube.com/watch?v=HsLiUUzCWsY&t DayZ-POLSKA - PRESENTS - MTA:DayZ Are you bored with the constant chase for the players because the server didnt offer anything new? Do you want to feel the real climate DayZ on platform MTA for GTA: San Andreas? We have a new server for you that is opening on 28.04.2017y! The new, extended map is waiting for you. Not only edited game locations (LS, LV, SF, villages) but also new islands. One of them is located on the outskirts of SF and expands its size double! Specially created locations guarantee you a long time exploring the map for rare items and vehicles. Conveniently located hidden in the depths of the cities, new destroyed subways or islands can guarantee you to hide your belongings from other players. However, if you want 100% guarantee you can buy base - the only help on the server! Newly converted objects from climatic games will provide a great curiosity in exploring the map. They are not one, two, fifteen or twenty-five objects. No no no. There are even a few hundred! The whole server weighs about 1.2GB! It would be cool getting all time over the hump ... In life is not so easy. Especially after the apocalypse. Not all the locations you know will be available to you. You have to be smart, go on foot or look for another, new road! A handy set of weapons will allow you to match that one. But do not forget that the weapons here are hard to find, especially ammo... A wide arsenal for your team. From knives to heavy weapons for vehicles through guns, rifles, and sniper rifles. Part of the weapon has been adapted for camouflage clothing! Also we can find varieties with silencer. Each weapon has its unique DMG and radius of destruction. You will not escape any player, zombie or NPC! As they say. Every kind under the sun. We offer a wide range of personalization options. A total of 200 different types of costumes. From headgear to dress. Waistcoats are available to reduce injuries or add space to your inventory. However helmets do not just play an ornamental role. They can secure your head against a shot at her. Backpacks - There is nothing to divert over the number of slots. Just enough. To transport more items, you have to use vehicles and even more from special vehicles. Vehicles are an integral part of the DayZ series. Climatic vehicles covered with rust, straight from Russia or special vehicles. Here you can see a truck with a trailer, which will allow us to smuggle more items. We will also find different airborne ointments. Including hunters – helicopters that shoot rockets. However, these helicopters are only 3 for the entire map. They are shielded by zombies, armed NPCs, and are in hard to reach places. A total of 333 vehicles in 40 types scattered throughout the map. Functionalities: This is fully polish server, however we will try to make an english setting, Server construction is optymized (you can play confortably on weak PC), An extensive group system with customizable ranks and capabilities, Local, group, global chat, First person mode, You will be able to place a minigun on some vehicles, You will be able to mount rockets to S.W.A.T vehicle, Sticking to some vehicles, Crawling, Internet radio in vehicles, Several types of tents, Plans, which we can use to build items, Extensive system of placing objects, tents, 2 types of inventory (both available on J), Extended map with subways in towns, Lots of new hospitals (even in Area), Possibility of getting into some popular buildings (Hospitals, police buildings), Lots of types of zombies (walkers, runners - mostly in millitary places, bosses), Zombies won't respawn next to the player. They have a strict respawns on the map. System of walking on farms animals, System of shooting to players NPCs (mostly military places and rare vehicles respawns) Radiation system, Fatigue system, System of unconciousness, Loggging on serial number (?), New, changed 3D sounds, And lots more... Photos are avalaible on our facebook page: https://www.facebook.com/dayzpolskamta/
  10. Salut tout le monde,(je reposte un topic parce-que j'ai fait pas mal de changement sur le serveur) je fait se topic car j'ai crée et ouvert mon serveur mta dayz a IP: 151.80.22.102:22023 Voila quelque photo du serveur avec le discord:5SHjtAk
  11. Buenas!, este script está muy bueno, basicamente lo que hace es darte la posibilidad de seleccionar tu personaje con unos blink para moverte y a su vez decidír el sexo del mismo. El problema deviene cuando has seleccionado a tu personaje? este al iniciar se quita el skin que te pusiste y automaticamente se pone el skin inicial, no sé si me doy a entender?. Lo que quiero es saber como hago para qu el skin pretederminado de mi server Day-Z no reemplaze el de panel menú selección, aquí el script!: femaleSkins = {179, 93} maleSkins = {73, 287} --------**-------- -------//\\------- ------// \\------ -----// \\----- ----// \\---- ---// \\--- --// \\-- --\\ Settings //-- local defaultSex = "male" -- Set the default sex (Can be "male" or "female") -- Please note that any of the timers below are in milliseconds (ms) local skinCamTimer = 100 -- Timer to switch the camera to the selected skin (Change to a higher value if the camera doesn't switch to the Ped Selection Screen) local playerCamTimer = 100 -- Timer to switch the camera back to the player (Change to a higher value if the camera doesn't switch back to the player) local setSkinTimer = 50 -- Timer to override any skin change done by other scripts (Change to a higher value if the player's skin doesn't change) -- Scroll settings local autoScrollStart = 200 -- Set the time it takes in ms to enable auto scroll when holding down your arrow keys (cannot be lower than 50) local autoScrollSpeed = 80 -- Set the time it takes in ms to switch between skins when holding down your arrow keys (cannot be lower than 50) --// \\-- --\\ //-- ---\\ //--- ----\\ //---- -----\\ //----- ------\\ //------ -------\\//------- --------**-------- local sWidth,sHeight = guiGetScreenSize() local origWidth,origHeight = 1280,960 local isScreenVisible = false local skinRequested = false function text(text, x, y, w, h, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(text, x/origWidth*sWidth+1.5, y/origHeight*sHeight+1.5, w/origWidth*sWidth+1.5, h/origHeight*sHeight+1.5, tocolor(0,0,0,255), scale/origWidth*sWidth, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(text, x/origWidth*sWidth, y/origHeight*sHeight, w/origWidth*sWidth, h/origHeight*sHeight, color, scale/origWidth*sWidth, font, alignX, alignY, clip, wordBreak, postGUI) end function image(x, y, w, h, image, rotation, rotationCenterOffsetX, rotationCenterOffsetY, color, postGUI) dxDrawImage(x/origWidth*sWidth, y/origHeight*sHeight, w/origWidth*sWidth, h/origHeight*sHeight, image, rotation, rotationCenterOffsetX, rotationCenterOffsetY, color, postGUI) end function mainScreen() dxDrawImage(0,0,sWidth,sHeight,"img/bg.png",0,0,0,tocolor(255,255,255,255),true) text("Selecciona a tu superviviente:", 74, 35, 610, 136, tocolor(0, 155, 255, 255), 5.00, "default", "left", "top", false, false, true, false, false) text("Soldado-Z: "..selectedSkin.."/"..totalSkins, 290, 198, 440, 249, tocolor(0, 155, 255, 255), 2.50, "default", "left", "top", false, false, true, false, false) text("Use el ratón o las flechas de tu teclado para seleccionar. Presiona [Enter] cuando hallas decidido.", 322, 837, 1042, 875, tocolor(255, 255, 255, 255), 2.00, "default", "center", "center", false, false, true, false, false) image(473, 419, 96, 140, "img/arrow.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) image(767.75, 419, 96, 140, "img/arrow.png", 180, 0, 0, tocolor(255, 255, 255, 255), true) image(45, 207, 130, 131, "img/male.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) image(55, 380, 130, 131, "img/female.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) end function prevArrowBlink() image(473, 419, 96, 140, "img/arrow-blink.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) end function nextArrowBlink() image(767.75, 419, 96, 140, "img/arrow-blink.png", 180, 0, 0, tocolor(255, 255, 255, 255), true) end function maleActivated() image(45, 207, 130, 131, "img/male-active.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) end function femaleActivated() image(55, 380, 130, 131, "img/female-active.png", 0, 0, 0, tocolor(255, 255, 255, 255), true) end local prevButtonClickable = guiCreateStaticImage(0.36, 0.44, 0.08, 0.15, "img/transparent.png", true) local nextButtonClickable = guiCreateStaticImage(0.62, 0.44, 0.07, 0.15, "img/transparent.png", true) local maleButtonClickable = guiCreateStaticImage(0.06, 0.21, 0.10, 0.14, "img/transparent.png", true) local femaleButtonClickable = guiCreateStaticImage(0.06, 0.40, 0.07, 0.14, "img/transparent.png", true) function showClickables(isScreenVisible) guiSetVisible(prevButtonClickable,isScreenVisible) guiSetVisible(nextButtonClickable,isScreenVisible) guiSetVisible(maleButtonClickable,isScreenVisible) guiSetVisible(femaleButtonClickable,isScreenVisible) end showClickables(isScreenVisible) function toggleScreen() if isScreenVisible then closeScreen() else addEventHandler("onClientRender",root,mainScreen) if defaultSex == "male" then addEventHandler("onClientRender",root,maleActivated) elseif defaultSex == "female" then addEventHandler("onClientRender",root,femaleActivated) end isScreenVisible = true showClickables(isScreenVisible) showCursor(true) setTimer(function()showChat(false)end,200,1) setPlayerHudComponentVisible("all",false) bindKey("enter","down",changePlayerSkin) end end function closeScreen() skinRequested = false firstTime = false setTimer(function()setCameraTarget(localPlayer)end,playerCamTimer,1) triggerServerEvent("setElemDimen",localPlayer,localPlayer,0) removeEventHandler("onClientRender",root,mainScreen) removeEventHandler("onClientRender",root,femaleActivated) removeEventHandler("onClientRender",root,maleActivated) isScreenVisible = false showClickables(isScreenVisible) showCursor(false) setTimer(function()showChat(true)end,200,1) setPlayerHudComponentVisible("all",true) unbindKey("enter","down",changePlayerSkin) end function onSpawn(firstTime) if skinRequested == true or firstTime == true then toggleScreen() triggerServerEvent("setElemDimen",localPlayer,localPlayer,2) triggerServerEvent("setElemFrozen",localPlayer,localPlayer,true) setTimer(function()setCameraMatrix(-4949.8793945313, 1934.9215087891, 1.1398046016693)end,skinCamTimer,1) elseif firstTime == true then addEventHandler("onClientPlayerSpawn",localPlayer,onSpawn) end firstTime = false end addEvent("onJoin",true) addEventHandler("onJoin",root,onSpawn) function requestSkinChange() if skinRequested == false then skinRequested = true addEventHandler("onClientPlayerSpawn",localPlayer,onSpawn) if not firstTime == true then outputChatBox("¡Podrá seleccionar otro skin después del siguiente spanw!.",0,225,75,true) end end end bindKey("F4","down",requestSkinChange) function changePlayerSkin() toggleScreen() setPlayerTheirSkin() skinChosen = true triggerServerEvent("setElemFrozen",localPlayer,localPlayer,false) removeEventHandler("onClientPlayerSpawn",localPlayer,onSpawn) end function setChosenSkinOnSpawn() if skinChosen == true then setTimer(function()setPlayerTheirSkin()end,50,1) end end addEventHandler("onClientPlayerSpawn",localPlayer,setChosenSkinOnSpawn) local ped = createPed(-4952.5239257813, 1940.0152587891, 1.1328125) setElementDimension(ped,2) local tune = playSFX3D("radio","Ambience",-4949.8793945313, 1934.9215087891, 1.1398046016693,true) setSoundVolume(tune,1) setSoundMaxDistance(tune,50) setElementDimension(tune,2) function getSelectedSkinID() local ID = skinTable[selectedSkin] return ID end function setMenuPedSkin() local ID = getSelectedSkinID() setElementModel(ped,ID) end function changeSex(sex) if source == maleButtonClickable or sex == "male" then defaultSex = "male" setPedAnimation(ped,"GANGS","Invite_Yes",_,_,false,false,_) skinTable = maleSkins totalSkins = #skinTable selectedSkin = 1 setMenuPedSkin() if isScreenVisible then removeEventHandler("onClientRender",root,femaleActivated) addEventHandler("onClientRender",root,maleActivated) end elseif source == femaleButtonClickable or sex == "female" then defaultSex = "female" setPedAnimation(ped,"BEACH","SitnWait_loop_W",_,_,false,false,_) skinTable = femaleSkins totalSkins = #skinTable selectedSkin = 1 setMenuPedSkin() if isScreenVisible then removeEventHandler("onClientRender",root,maleActivated) addEventHandler("onClientRender",root,femaleActivated) end end end addEventHandler("onClientGUIClick",resourceRoot,changeSex) changeSex(defaultSex) function selectNextSkin() if selectedSkin == totalSkins then selectedSkin = 1 else selectedSkin = selectedSkin+1 end end function selectPrevSkin() if selectedSkin == 1 then selectedSkin = totalSkins else selectedSkin = selectedSkin-1 end end function setPlayerTheirSkin() local ID = getSelectedSkinID() setTimer(function()triggerServerEvent("changePlayerSkin",localPlayer,ID,selectedSkin)end,setSkinTimer,1) end -- Button prev < local renderprev = true function prevPedButton() if isScreenVisible then playSound("scroll.mp3") if renderprev == true then addEventHandler("onClientRender",root,prevArrowBlink) renderprev = false end setTimer(function()removeEventHandler("onClientRender",root,prevArrowBlink) renderprev = true end,50,1) selectPrevSkin() setMenuPedSkin() end end addEventHandler("onClientGUIClick",prevButtonClickable,prevPedButton,false) bindKey("arrow_l","down",prevPedButton) -- Button next > local rendernext = true function nextPedButton() if isScreenVisible then playSound("scroll.mp3") if rendernext == true then addEventHandler("onClientRender",root,nextArrowBlink) rendernext = false end setTimer(function()removeEventHandler("onClientRender",root,nextArrowBlink) rendernext = true end,50,1) selectNextSkin() setMenuPedSkin() end end addEventHandler("onClientGUIClick",nextButtonClickable,nextPedButton,false) bindKey("arrow_r","down",nextPedButton) -- Scroll functions function nextPed_scroll() timernext = setTimer( function() timernext2 = setTimer( function() nextPedButton() end ,autoScrollSpeed,0) end ,autoScrollStart,1) end bindKey("arrow_r","down",nextPed_scroll) function prevPed_scroll() timerprev = setTimer( function() timerprev2 = setTimer( function() prevPedButton() end ,autoScrollSpeed,0) end ,autoScrollStart,1) end bindKey("arrow_l","down",prevPed_scroll) function killAutoScroll_next() if isTimer(timerprev) then killTimer(timerprev) elseif isTimer(timerprev2) then killTimer(timerprev2) end end bindKey("arrow_l","up",killAutoScroll_next) function killAutoScroll_prev() if isTimer(timernext) then killTimer(timernext) elseif isTimer(timernext2) then killTimer(timernext2) end end bindKey("arrow_r","up",killAutoScroll_prev)
  12. Help me pls, i need your help. i dont know where's the problem. pls man function playerDropAItem(itemName) local x,y,z = getElementPosition(source) local item,itemString = getItemTablePosition(itemName) local itemPickup = createItemPickup(item,x+math.random(-1.25,1.25),y+math.random(-1.25,1.25),z,itemString) end addEvent( "playerDropAItem", true ) <export function="playerDropAItem" type="server" />
  13. Hello, i want to introduce you with my project. We have 3 servers at the moment. DayZ : With a lot of custom features like auto-events each 30 mins, very optimized gamemode, all bugs fixed, added realistic features to dayz and .e.tc Custom made zombies, with help of npc_hlc script. There are 3 types of them, slow , medium, and fast. We offer players a free base when they have 5 members in they group. All user interface elements are customly made by us. There are plenty of vehicles (Above 400) , they have low polygon mods, which reduces the size of mods. Roleplay: We make our scripts mostly by our selves, we are working for a good economy in the server, a lot of realistic features, like batterys for vehicles, fuel consumption, engine types , plenty of jobs, plenty of features for those jobs, good atmosphere Drift/rpg: This server is made by me completely from scratch, the idea is , a player joins , he haves a choice for 1 car, then he needs to gain reputation/level/money to buy new cars, you can join races with npcs, or with players , drift battles or sprint battles, and in the free time you can completely tune your car as you wish and cruise the town with your gang Website: http://mtasa.lv/ Dayz: mtasa://176.31.105.102:22007 ( Free base, international, easy loot) Roleplay: mtasa://176.31.105.102:22005 Drift/rpg: mtasa://176.31.105.102:22003 (Closed now, not finished yet)
  14. Necesito ayuda!!!! Alguién podria ser TAN AMABLE de decirme o enseñarme como puedo hacer que cuando dentro de mi server (Day-Z) monto la famosa (TENT O TIENDA DE CAMPAÑA) ésta no se aleje tanto del personaje al igual que cuando la desmonto. Ósea, mi intención es usar las tent o tienda de campaña para colocarla en la pared y luego retirarla sin que se pierda dentro de la pared. Estuve revisando los archivos del (Dayz) login y el survivorSystem.lua Y en login encontré esto que fué lo que más me llamo la ATENCIÓN: tent = createObject(3243, getAccountData(tentData, "last_x"), getAccountData(tentData, "last_y"), getAccountData(tentData, "last_z"), 0, 0, getAccountData(tentData, "last_rz") or 0) setObjectScale(tent, 1.3) tentCol = createColSphere(getAccountData(tentData, "last_x"), getAccountData(tentData, "last_y"), getAccountData(tentData, "last_z"), 4) attachElements(tentCol, tent, 0, 0, 0) setElementData(tentCol, "parent", tent) setElementData(tent, "parent", tentCol) setElementData(tentCol, "tent", true) setElementData(tentCol, "vehicle", true) setElementData(tentCol, "MAX_Slots", 100) for i, data in ipairs(vehicleDataTable) do setElementData(tentCol, data[1], getAccountData(tentData, data[1])) end end end --------------------------------------------------------------------- Yen el survivorSystem.lua encontré esto: function onPlayerPitchATent(itemName) setElementData(source, itemName, getElementData(source, itemName) - 1) setPedAnimation(source, "BOMBER", "BOM_Plant", -1,false,false,false,false) local source = source setTimer(function() local x, y, z = getElementPosition(source) local xr, yr, zr = getElementRotation(source) px, py, pz = getElementPosition(source) prot = getPedRotation(source) local offsetRot = math.rad(prot + 90) local vx = px + 5 * math.cos(offsetRot) local vy = py + 5 * math.sin(offsetRot) local vz = pz + 2 local vrot = prot + 180 tent = createObject(3243, vx, vy, z - 1, 0, 0, vrot) setObjectScale(tent, 1.3) tentCol = createColSphere(x, y, z, 4) attachElements(tentCol, tent, 0, 0, 0) setElementData(tentCol, "parent", tent) setElementData(tent, "parent", tentCol) setElementData(tentCol, "tent", true) setElementData(tentCol, "vehicle", true) setElementData(tentCol, "MAX_Slots", 100) triggerClientEvent(source, "refreshInventoryManual", source) end, 1500, 1) end ------------------------------------------------------------------------------ No se si me explico, pero deseo saber cúal de los dos debo editar para que cuando monte una (tienda de campaña-tent) no se me aleje del personaje y quede en la misma posición que el personaje, así puedo "bugearla" dentro de la pared y luego desmontarla. Como el server THE LONE SURVIVOR, que tienen esa misma configuracón.. MUCHAS GRACIAS PORL EER ESTO ESPERO ME AYUDES ME HARÁS FELIZ!!!!
  15. Anyone can help me ? error in while backup database.db and copying file towards 'database_backup' folder Console output: [2017-03-11 15:47:55] WARNING: [mod]\dayz\login.lua:813: Operation failed @ 'fileCopy' [Unable to copy database.db to database_backup/11.3.2017_15.47.55_K05XBrN100.db] Here's function inside login.lua function baseCopy() local randomName = randomString(10) local time = getRealTime() local second = time.second local minute = time.minute local hour = time.hour local monthday = time.monthday local month = time.month local year = time.year fileCopy("database.db","database_backup/"..monthday.."."..month + 1 ..".".. year + 1900 .."_"..hour.."."..minute.."."..second.."_"..randomName..".db") end Thanks.
  16. Redacto este post con el principal motivo digamos de 'promocionar' proyectos ya sean 'DM, Roleplay, supervicencia' el modo de juego que sea sera bienvenido, siempre y cuando ustedes prometan un proyecto con futuro y tenga su trafico de usuarios decente como minimo, sobre el tema del teamspeak, gameserver, web nos podemos encargar nosotros y no tocaremos su proyecto, solo repito "queremos trafico en el servidor, por ende usuarios" que tenga movimiento y lo lleven profesionalmente. Hice este post a finales del año pasado pero como me fui de este foro por despistado recien estoy viendo todo los mensajes privados. Tengo una comunidad teamspeak donde podemos conversar con la total seriedad y un mejor expresar, dejar puntos claros, no dejare el teamspeak ni nombre de la comuniadd por aca para evitar 'spam'. Saludos.
  17. Buenas les presento el nuevo servidor. Para mas información Visitar la pagina de fb aca dejo la IP del servidor. PD: en facebook esta el enlace para descargar el servidor por mega con un archivo de instalacion. Pesa tan solo 159mb. mtasa://103.200.110.130:22038 -Server PvP. -Loot aumentado. -Mapas nuevos. -Sin lag. -Nuevos Sistemas: Cascos, Chalecos con protección, entre otros. -2 inventarios. -Mas de 50 armas distintas. -Personalización de personaje. -Bases gratis 5 Miembros. Descarga instalador del servidor(Para no descargar el server al entrar). https://goo.gl/MTjbGD https://www.facebook.com/InfestationZMTA
  18. Bueno tengo un problema y es el siguiente: Bueno hace unos días se me dio la idea de crear un server de Mta Dayz asta ahí todo bien pero lo que pasa es que yo descargue un server de dayz para editarlo yo ami gusto (soy principiante) el problema es que el server no tiene trajes skins como sea en vez de eso tiene ropa Cómo gorras pantalones y eso y yo quiero cambiar eso que encuentre skins en vez de ropa y esos skins poder cambiarle la textura y todo eso. Bueno si alguien me ayuda muchísimas gracias por me hace doler la cabeza no saber cómo hacerlo Inglish: Well I have a problem and it is this: Well a few days ago I was given the idea of creating a MTA Dayz server so there everything is fine but what happens is that I download a dayz server to edit it and I like it (I'm a beginner) the problem is that the server does not have suits Skins like that instead have clothes How to wear pants and that and I want to change that I find skins instead of clothes and those skins can change the texture and all that. Well if someone helps me a lot thanks for making my head hurt not knowing how to do it
  19. Hi guys i'm trying adding vehicle spawn on shared.lua ( shared.lua it's a place for add vehicle spawn.) like this : --Police Car LSPD --{vehicleid,x,y,z,slots,maxarmour}, {596,1602.1999511719,-1608.1999511719,13.39999961853,20,1000}, {596,1820.5,-1106.1999511719,23.89999961853,20,1000}, I've goto the cordinates, but there's not Police Car LSPD, I've delete database.db and restart the server but there's not LSPD Car too. Full show of shared.lua vehicleSpawns = { -- {vehicleid,x,y,z,slots,maxArmor}, --Picador {600,-2045.8000488281,1838.1999511719,44.799999237061,25,1000}, {600,669.40002441406,-1441.0999755859,14.89999961853,25,1000}, {600,1061.5,2161.1999511719,10.699999809265,25,1000}, {600,2160.107421875,-2326.259765625,13.554685592651,25,1000}, --Turismo {451,1888.6999511719,2019.6999511719,7.5,25,1000}, {451,872.5,-605.90002441406,18.299999237061,20,1000}, --Admiral {445,840,-1273.5,13.60000038147,42,1000}, {445,1566.0999755859,1173.3000488281,10.60000038147,42,1000}, {445,-2078.3999023438,902.09997558594,63.900001525879,42,1000}, --Cheetah {415,210.10000610352,-230.89999389648,1.6000000238419,38,1000}, {415,-1982.3000488281,-2391,30.5,38,1000}, --Sabre {475,-1424.0999755859,-1480.4000244141,101.5,20,1000}, {475,1487.6999511719,2773.3000488281,10.699999809265,20,1000}, --Uranus {558,2057.6999511719,2432.6000976563,44.900001525879,35,1000}, {558,-544,-500.89999389648,25.200000762939,35,1000}, {558,-2225.1999511719,-378.20001220703,35.099998474121,35,1000}, --Landstalker {400,-2125.6999511719,223.80000305176,35.5,40,1000}, {400,866.40002441406,2714.8000488281,20.700000762939,40,1000}, {400,2164.8999023438,-107.69999694824,3,40,1000}, --Buffalo {402,2791.8999023438,-1448.5999755859,31.799999237061,25,1000}, {402,-1129.3000488281,2263.5,95.099998474121,25,1000}, --ZR-350 {477,5.0999999046326,-2518.3999023438,36.400001525879,27,1000}, --Bravura {401,1674.5999755859,-2085.8999023438,13.300000190735,30,1000}, {401,2553.8999023438,2304.8999023438,3.2000000476837,30,1000}, {401,-2628,2268.8000488281,7.9000000953674,30,1000}, --Sultan {560,-2556.1999511719,980.90002441406,78.199996948242,18,1000}, {560,-98,-1020.5,14.300000190735,18,1000}, {560,1418.5,2023.8000488281,10.699999809265,18,1000}, --Infernus {411,754.59997558594,379,23.200000762939,45,1000}, {411,-1329.9000244141,689.59997558594,14.60000038147,45,1000}, --Pony {413,-1972.1999511719,1227.3000488281,31.5,62,1000}, {413,-643.5,1446.8000488281,13.5,62,1000}, {413,927.29998779297,-1073.1999511719,24.200000762939,62,1000}, --Ambulance {416,1600.8000488281,1847.6999511719,11.10000038147,45,1000}, {416,-331.60000610352,1036.1999511719,20,45,1000}, {416,-2658.1999511719,623.59997558594,14.699999809265,45,1000}, {416,1138.6999511719,-1323.3000488281,13.89999961853,45,1000}, {416,2000.9000244141,-1410.8000488281,17.200000762939,45,1000}, --Bobcat {422,2078.8000488281,-1570.5,13.5,35,1000}, {422,2576.6999511719,796.29998779297,11,35,1000}, {422,-1307.3000488281,2502.1000976563,87.099998474121,35,1000}, {422,-2544.6999511719,1217.9000244141,37.5,35,1000}, --BF Injeciton {424,-2491.6000976563,-680.90002441406,139.5,15,1000}, {424,-473,-178.60000610352,78.400001525879,15,1000}, --Enforcer {427,382.20001220703,2541.8999023438,16.200000762939,60,1000}, {427,-1979.4000244141,441.20001220703,26.799999237061,60,1000}, {427,1361.3000488281,-1715.3000488281,8.1999998092651,60,1000}, --Banshee {429,1655.0999755859,-1837.5999755859,13.5,25,1000}, {429,2095.5,2159.3000488281,10.800000190735,25,1000}, --Bus {431,2851.3999023438,1352.6999511719,11,34,1000}, {431,1241.5999755859,-1818.8000488281,13.60000038147,34,1000}, --Barrack {433,2767.8999023438,-2551.8999023438,14.300000190735,200,1000}, {433,151,1874.3000488281,18.60000038147,200,1000}, {433,-1546.5,367.89999389648,7.8000001907349,200,1000}, --Blooding Danger {504,-2524.3999023438,311.70001220703,27.60000038147,25,1000}, {504,1078.5,1355.8000488281,10.699999809265,25,1000}, {504,889.40002441406,-24.5,63.099998474121,25,1000}, --PCJ-600 {461,1298.8000488281,186.80000305176,20.10000038147,10,1000}, {461,-281.10000610352,2688.1999511719,62.299999237061,10,1000}, --Freeway {463,1484.5,2665.3999023438,10.5,10,1000}, {463,-597.20001220703,-1073.4000244141,23.200000762939,10,1000}, --Shancez {468,-398.10000610352,-1436.9000244141,25.39999961853,10,1000}, {468,-1416.0999755859,-608.90002441406,-302.20001220703,10,1000}, {468,601.5,1235.6999511719,11.39999961853,10,1000}, --Patriot {470,195.5,1427,10.60000038147,28,1000}, {470,2574.5,2791,10.800000190735,28,1000}, {470,1133.0999755859,-2085,69.300003051758,28,1000}, {470,-2403.8000488281,-2182.3000488281,33.299999237061,28,1000}, --Quad Bike {471,-1646.9000244141,-2232.1000976563,29,10,1000}, {471,816.40002441406,823.90002441406,10.300000190735,10,1000}, --Sandking {495,1424.0999755859,1051,11.39999961853,45,1000}, {495,394.5,-1888.5999755859,2.4000000953674,45,1000}, {495,-664.70001220703,936.90002441406,12.699999809265,45,1000}, --Mesa {500,1886.0999755859,1178.5999755859,10.89999961853,25,1000}, {500,-1506.8000488281,1975.6999511719,48.599998474121,25,1000}, {500,-1561.8000488281,-2716.8000488281,48.799999237061,25,1000}, --NRG-500 {522,-1706.0999755859,24.5,3.2000000476837,10,1000}, --Bandito {568,-2322.1000976563,5.1999998092651,35.099998474121,25,1000}, {568,-1041.4000244141,1553.6999511719,33.200000762939,15,1000}, --Police Car LSPD {596,1602.1999511719,-1608.1999511719,13.39999961853,20,1000}, {596,1820.5,-1106.1999511719,23.89999961853,20,1000}, --Police Car SFPD {597,2264,2431.1999511719,3.0999999046326,20,1000}, {597,2427.3000488281,1951.5,5.9000000953674,20,1000}, --SWAT Truck ( yg bisa nyemprot ) {601,1369.9000244141,-2453.1000976563,13.300000190735,46,1000}, --Maverick {487,2601.3000488281,-2340.3000488281,14.300000190735,30,1000}, {487,2293.6000976563,-641.5,134.19999694824,30,1000}, {487,2618.8000488281,2720.5,37.200000762939,30,1000}, --Police Maverick {497,2093.3999023438,2414.3000488281,74.599998474121,34,1000}, {497,-2244.3000488281,-1723.9000244141,9480.39999389648,34,1000}, {497,1544.5999755859,-1352.9000244141,329.5,34,1000}, --Bullet {541,1422.9000244141,-1305.1999511719,13.300000190735,34,1000}, {541,-1782,1311.9000244141,50.200000762939,34,1000}, --Ragina {579,-2206.8999023438,1050,80.099998474121,34,1000}, {579,2491.6000976563,2357.3999023438,4.3000001907349,34,1000}, {579,2366.3999023438,320.5,23.200000762939,34,1000}, --Rhino {432,297.51400756836,1822.0157470703,17.640625,100,1000}, --Hunter {425,203.81123352051,1932.2449951172,23.2421875,300,1000}, } vehicleAddonsInfo = { {400,4,1,1}, {541,4,1,1}, {451,4,1,1}, {415,4,1,1}, {475,4,1,1}, {445,4,1,1}, {600,4,1,1}, {604,4,1,1}, {558,4,1,1}, {402,4,1,1}, {477,4,1,1}, {429,4,1,1}, {560,4,1,1}, {401,4,1,1}, {411,4,1,1}, {413,4,1,1}, {416,4,1,1}, {422,4,1,1}, {424,4,1,1}, {427,4,2,1}, {431,6,1,1}, {433,6,1,1}, {461,2,1,1}, {463,2,1,1}, {468,2,1,1}, {470,4,1,1}, {471,4,1,1}, {487,0,1,1}, {495,4,1,1}, {497,0,1,1}, {500,4,1,1}, {522,2,1,1}, {542,4,1,1}, {568,4,1,1}, {596,4,1,1}, {597,4,1,1}, {601,6,2,1}, {504,4,1,1}, {579,4,1,1}, {432,6,2,1}, {425,0,2,1}, } vehicleFuelTable = { {400,40}, {541,40}, {451,80}, {415,70}, {475,60}, {445,40}, {600,40}, {604,40}, {558,40}, {477,40}, {429,40}, {560,40}, {401,40}, {402,40}, {411,40}, {413,50}, {416,60}, {422,30}, {424,30}, {427,60}, {431,70}, {433,90}, {461,20}, {463,20}, {468,20}, {470,60}, {471,20}, {487,50}, {495,50}, {497,50}, {500,40}, {522,30}, {542,40}, {568,30}, {596,50}, {597,50}, {601,100}, {504,100}, {579,50}, {432,100}, {425,100}, } vehicleFuelInfo = { {400,0.25}, {541,0.25}, {451,0.25}, {415,0.25}, {475,0.25}, {445,0.25}, {600,0.25}, {604,0.25}, {558,0.25}, {402,0.35}, {477,0.35}, {429,0.35}, {560,0.35}, {401,0.35}, {411,0.5}, {413,0.25}, {416,0.25}, {422,0.35}, {424,0.35}, {427,0.45}, {431,0.5}, {433,0.5}, {461,0.35}, {463,0.35}, {468,0.35}, {470,0.45}, {471,0.25}, {487,0.35}, {495,0.45}, {497,0.35}, {500,0.35}, {522,0.25}, {542,0.35}, {568,0.25}, {596,0.25}, {597,0.25}, {601,0.5}, {504,0.25}, {579,0.25}, {432,0.100}, {425,0.100}, } function getVehicleAddonInfos (id) for i,veh in ipairs(vehicleAddonsInfo) do if veh[1] == id then return veh[2],veh[3],veh[4], veh[5] end end end function getVehicleMaxFuel(loot) local modelID = getElementModel(getElementData(loot,"parent")) for i,vehicle in ipairs(vehicleFuelTable) do if modelID == vehicle[1] then return vehicle[2] end end return false end function getVehicleFuelRemove (id,col) for i,veh in ipairs(vehicleFuelInfo) do if veh[1] == id then if not getElementData(col,"Parts_inVehicle") == 1 then return veh[2]*1.3 end return veh[2] end end end local vehicleName = { [597] = "Dodge Police (1974)", [601] = "B-T-R", [596] = "Chevrolet Police", [568] = "Batman Tumbler", [542] = "Dodge Challenger (1970)", [522] = "Yamaha R15", [497] = "FBI Maverick", [495] = "Ford Explorer", [487] = "Castro Maverick", [471] = "Quadbike", [470] = "HUMMER", [463] = "Harly Devidson", [461] = "URAL Motorcycle", [468] = "Sanchez", [431] = "Coach", [427] = "Enforcer Raccoon City Police", [424] = "UAZ (Prototype)", [500] = "Jeep", [422] = "Ford", [416] = "Ambulance", [411] = "Ford Mustang", [401] = "Subaru", [429] = "Porsche 911 Carrera RSR", [560] = "Mitsubishi Lancer", [477] = "Mazda RX-7", [402] = "Nissan GTR r35", [558] = "Audi Quattro Rally", [604] = "Toyota Chaser", [600] = "WHF", [504] = "VAZ-2015 Gladiator", [445] = "OLD-Dodge", [475] = "Chevrolet Camaro (1968)", [415] = "Lamborghini Gallardo", [451] = "Maserati Gran Turismo", [541] = "Ford Mustang GT-R", [579] = "Chevrolet Suburban", [400] = "Mitsubishi Pajero", [433] = "KRAZ-255", [413] = "Pony", [432] = "M26 Pershing Tiger", [425] = "MI 24D Hind Woodland", } function returnNewNameVehicle (vehicle) if isElement(vehicle) and getElementType(vehicle) == "vehicle" then if vehicleName[getElementModel(vehicle)] then return vehicleName[getElementModel(vehicle)] else return "Unknown Vehicle" end end end Can someone help me please?
  20. Tak jak w temacie. Polega on na tym, że nie moge zatankować auta ponieważ wyskakuje napis ,, The tank is full! '' ( auto nie jest zatankowane aż taki głupi nie jestem ;v ) opony, silnik moge normalnie wrzucić do ekwipunku aby odpalić pojazd, a z tym paliwem nie mam pomysłu. Zmieniałem pare rzeczy ale nic z paliwem. Próbowałem to naprawić zmieniając liczbe paliwa w kanistrze oraz innymi sposobami.. Prosze o pomoc ( Napiszcie co mam wkleić jakbyście potrzebowali zobaczyć linijki ) oraz prosiłbym kogoś o wymienienie tych najważniejszych plików gdzie znajduje się paliwo.. ( pickups.lua , inventory.lua te wiem, że na pewno. ) Dla osób które potrzebują więcej aby pomóc to pracuje na gamemodzie 0.6. Tylko ten błąd sprawił mi kłopot ;/ Dzięki.
  21. Hello guys I need DayZ VIP Base system, When I go to near of base, here have a one marker , when ı go marker system ask me code and I write code and get in to base. If you have that system or something with VIP Base please give me below <3
  22. Hi all! I'm dont speak English, I use google translate ERROR: [DayZ-MTA]/DayZ/survivorSystem.lua:374: attempt to index global 'elementWeaponRaplace' (a nil value) Function: Line warning if elementWeaponRaplace[source] then Help remove this warning please!
  23. Здравствуйте,помогите пожалуйста решить ошибку "Попытка сравнить число с нуля" Вот сама ошибка: ERROR: [DayZ-MTA]\DayZ\vehicle_spawns.lua:632: attempt to compare number with nil Вот сама строка с ошибкой if ((getElementData(col,"Колесо_inVehicle") or 0) < tonumber(tires)) then
  24. Hello guys I need to delete the area 51 gates, JUST GATES, dont say "open the editor and select remove object and press to fences". I need just delete to gates
  25. Zombie Apokalipsa DayZ Nowy serwer DayZ Co oferujemy: Straszny klimat ( Mgła, Shadery, straszne odgłosy) Nowe obiekty Własną unikalną postać (Gramy podstawową postacią z gry GTA sa na mapie można znaleźć ubrania typu spodnie czapki okulary maski koszulki) Pełno nowych broni. ITP. Informacje dodatkowe: Administracja często robi EVENTY z ciekawymi itemkami do znalezienia. Serwer głosowy Mumble do komunikacji graczy. Bazy. MTA IP: 178.33.54.32:20076 Mumble IP: 87.98.236.108 Mumble Port: 50160 Mumble tymczasowo nie jest udostępnione dla graczy.
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