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MrJax

Retired Staff
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Everything posted by MrJax

  1. If the answer isn't HERE, post the exact error.
  2. http://video.google.com/videoplay?docid=-8363127660275444169 Something like that eAi? I'm sure that didn't help microsoft boost sales
  3. I agree with Black Dragon, multiplayer adds a whole new level to it, so much so it's like playing a different game. Look at Vice City, it's been out for years, and there're still hundreds of people playing MTA:VC. MTASA:DM will be very different to other multiplayer mods already out for San Andreas, and, I think, will be extremely popular for a very long time
  4. MrJax

    police car

    Right, it's needed on both events, if he leaves and someone else joins with the same id, the poor bugger who just joint is gonna get booted
  5. MrJax

    police car

    on *:SIGNAL:mta.enter: { if (Robber* iswm $mta.skin($1,$2).name) { if ($mta.vehicle($1,$2).name == Police) { if (!$mta.passenger($1,$2)) { mta.msg $1 $2 Please Step Out Of The Police Car $+(!.timercopcar,$1,.,$2) 1 30 mta.kick $1 $2 } } } } on *:SIGNAL:mta.part:{ $+(!.timercopcar,$1,.,$2) off }
  6. To steal his wallet of course!
  7. Just because there isn't code for a specific event, it doesn't mean there aren't any checks to keep it stable, afaik there's not collision for train on train, so they'll probably just go through eachother.
  8. MrJax

    Some Help Please

    I don't see how it can go negative, you're checking the number they give and the ammount they already have.
  9. Hahaha, nice *dislikes classical music*
  10. Yes, the core is the main part, which loads the separate mods, like race, map editor or deathmatch.. It isn't optional in the installer. The config file is located in the specific mod's folder at: MTADir/server/mods Default for race would be C:/Program Files/MTA San Andreas/server/mods/race/mtaserver.conf The part you're looking for is: # AntiCheatEnabled # Required: No (defaults to 1) # Purpose: Defines whether anticheat is enabled or not. # Format - AntiCheatEnabled <1/0> AntiCheatEnabled 1 http://www.mtavc.com/docu/index.php/Docu For more info
  11. Haha i know what you mean I use the windows key + others to change vol n track in winamp too, so i get that alot
  12. Yeah i guess it was further developed.. but if you started playing MTA with VC, you wouldn't go back to and prefer playing GTA3.
  13. There are vehicles parked all around VC. The current version is 0.5, but i, and i think most people who have played 0.3, prefer it. You'd have to play both for a while to understand.. many reasons.
  14. That's like an old person saying they prefer classical music If you came in on vc you'd like that better
  15. There's actually a bug where none of the binded keys work, maybe he has that? You don't know, so don't be an ass.
  16. Agreed! Yep. VC(v0.3 imo ), SA is just racing at the moment. 26 in VC, and 32 in SA. None of the MTA versions check for a legitimate exe, so it depends on the method it was cracked with. You don't need any admin, but its nice to have, easiest option is to use the 'Remote Admin' that comes with the installer.. If you're familiar with mirc scripts atal, you can use mta:ma HERE Missions are disabled, aswell as pedestrians and traffic, you can roam around vice city with 4 players though. They could only load so many interiors, most you can enter, malibu club, bank, mansion, etc. No, there's even an anti-cheat built in to stop cheating, if you're smart enough you could easily get one working though. First-person aiming weapons, like the sniper-rifle and rocket-launcher don't work and aren't available, i think all the rest do and are, except the minigun. I find trying things myself alot more fun, than asking on a forum.. so try that
  17. He thought he wanted to actually ban people with a certain nick, as did I. Easiest way is to list the names in a text file and use: on *:SIGNAL:mta.join:{ if ($read(bannednames.txt, s, $mta.name($1,$2))) { mta.msg $1 $2 $+(!.timerbannedname,$1,$2) 1 15 mta.kick $1 $2 } } on *:SIGNAL:mta.part:{ if ($timer($+(bannedname,$1,$2))) $+(!.timerbannedname,$1,$2) off }
  18. Nope, GTA3 and VC are 8, SA is 9. I don't think converting a few fonts is such a big job (although im not sure how crazy eddie's GUI system works).. the biggest part would be making the core support both, i've done it before, it's just annoying how you can't use both interfaces in one instance.
  19. MrJax

    I need a good reason

    You know.. it really gets to me how some people rely on others so much, why don't you make your own.
  20. http://www.mtavc.com/forum/viewtopic.php?t=15151&start=0 Lose the big, bold text, and search yourself next time.
  21. on *:SIGNAL:mta.join:{ if ($mta.name($1,$2) == MTAPlayer) mta.ban $1 $2 } Like that?
  22. MrJax

    MTA:MA Scripting

    Maybe you should work your way upto it, start off with something smaller, but a good way would be to make some other events.. eg: on *:SIGNAL:mta.connect: mta.areacheck $1 on *:SIGNAL:mta.disconnect: $+(!.timerareacheck,$1) off on *:SIGNAL:mta.quit:{ var %a = 1 while (%a <= { $+(!.timerareacheck,%a) off !inc %a } } alias mta.areacheck { var %a = 0 while (%a < $mta.maxplayers($1)) { if ($mta.name($1,%a) != Unknown) { if ($mta.area($1,%a) != $readini(areas.ini,$+($1,%a),current)) { !writeini areas.ini $+($1,%a) prev $v2 !writeini areas.ini $+($1,%a) current $v1 mta.areachange $1 %a $v1 } } !inc %a } $+(!.timerareacheck,$1) 1 $mta.players($1) mta.areacheck $1 } alias mta.areachange { mta.say $1 $mta.name($1,$2) moved from $readini(areas.ini,$+($1,$2),prev) to $3- } It's just an example, so it might not even work, but you get the idea.
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