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Adr1ft

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  1. Hey man, it's your bud peconi, check your messages.

  2. Thank you! It didn't worked at first, i had to remove the scoreboard client from mta downloaded client files. After i deleted the old one it worked but the problem is i tested on other player's end and it was the same problem, he had to remove that file too and after he joined the server he downloaded the new file for it to work. Is there anything i could do about this or should i try and use some other scoreboard?
  3. How can i edit the default scoreboard resource in order to turn on "showserverinfo" and other stuff. Already tried in dxscoreboard_clientsettings.lua and it doesn't apply the new settings.
  4. Thank you, but i want to edit the joinquit resource in order for when the player is changing the name and quitting to have the colors in the screenshot. And i am not sure where to put every color code. Tried already some variants and it doesn't work. Here's how it looks right now - check the screenshot I want like this: #006400∙ #FF0000Cosmin #006400has left the game [#FF0000Quit#006400] #006400∙ #FF0000Adr1ft #006400is now known as #FF0000Ady #FF0000 - White #006400 - Green
  5. I'm using the default joinquit resource and i want to edit the message colors for when a player quits the server and when he's changing he's nick. I've done it with "has joined the game" but i tried to do the same with other two messages and it doesn't work. I want the player names in these messages to be white color. I want to be like this: "#006400∙ #FF0000[Player name] #006400has left the game [#FF0000Quit#006400] "#006400∙ #FF0000[Player current name] #006400is now known as #FF0000[New player name] How can i edit it? function nickChangeMessage(oldNick, newNick) if (showColorCodes) then outputChatBox(getDefaultColor().."#006400∙ "..getHexFriendlyNick(source, oldNick)..getDefaultColor().." #006400is now known as "..getHexFriendlyNick(source, newNick), root, 255, 100, 100, true) else outputChatBox("#006400∙ "..oldNick.." #006400is now known as "..newNick, root, 255, 100, 100) end end addEventHandler("onPlayerChangeNick", root, nickChangeMessage) function leftMessage(reason) if (showColorCodes) then outputChatBox(getDefaultColor().."#006400∙ "..getHexFriendlyNick(source, getPlayerName(source))..getDefaultColor().." #006400has left the game ["..reason.."]", root, 255, 100, 100, true) else outputChatBox("#006400∙ "..getPlayerName(source).." #006400has left the game ["..reason.."]", root, 255, 100, 100) end end addEventHandler("onPlayerQuit", root, leftMessage)
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