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karlis

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Everything posted by karlis

  1. well, all those ideas are obvious.
  2. remove line 260 and 263 in record_client.lua and ur done. PS: didn't try myself, maybe few errors causing it to not work, but didn't seem so from code i've read.
  3. this is way too general script to blame anyone for copying.
  4. it sure is, but it has to be implemented into editor and mapmanager too, so might take a while.
  5. #returns length of indexed table only, you may use second indexed table to access random song.
  6. imo there should be restriction of rating only if you play for 20minutes or so...
  7. not always... well haters will be enough to spoil any good rating for sake of it, especially russians, arrabs or other big "communities" that interact with themselves only. I remember having a 3x streak of 1/5 ratings in community for my ivhud resource just because i just reached top rated resource.
  8. you have to edit the resource, afaik there's no exported function for that. alternatively you can use my ivhud resource, that natively supports customblips, and direction too. it has limited compatibility with some gamemodes however.
  9. you resize it? anyway, images will have best sharpness if they are made with powers of 2(eg 2,4,8,16,32,64,128,256,512,1024)
  10. set timer for 1 time after about 3sec when new resource gets started.
  11. nice nice, but you should add proper block spacing to not confuse people.
  12. omfg, now thats bad formating... merge the codes!
  13. easier to use just position(), or even pos(), if args-then set, if no args-then get
  14. the hud resource doesn't provide alternative aim/radio so that wont work.
  15. you was using serverside script. also you can use variable localPlayer
  16. its not that easy, if believing some sources, steam wants to be middle point between community and developers, and having particular other requirements that community would not benefit from. Also I don't think valve will approve that MTA is reverse engineered modification of gtasa, done without approval of R* .
  17. karlis

    race problem

    lol, its so with every map, its kind of fixed by giving all resources the moderator/admin rights, not only race, but i dont get the problem still.
  18. problem that weapon is not even a element, its just ped extension. And i don't think weapon attaching would be needed so much, you can make it as good without too much effort, especially when you now can get weapon properties.
  19. or, as crystal said, stop hacking, do some matrix math, dxDrawLine3D, few fx effects, and processlineofsight for hit and/or damage effect.
  20. how the heck am i supposed to help you if you just removed the code you have?
  21. who wrote? EDIT: nvm, its my signature, its not on the topic.
  22. http://www.purepwnage.com/original_seri ... o/fps-doug perfectly fitting. (starting at ~5:20 )
  23. its not that easy, if believing some sources, steam wants to be middle point between community and developers, and having particular other requirements that community would not benefit from. Also i'm not sure about steams approval regarding that MTA is reverse engineered modification of gtasa, done without approval of R* .
  24. OP you should really change the title, i thought the same first. offtopic: JR10, is that avatar the FPSdoug from "the life of pro gamer" series?
  25. you don't use the screen width and height values you had, so it doesn't work well. if you want picture to be y pixels from bottom use posY=sHeight-y
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