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Scooma Dev

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  • Gang
    Wlad Aicha
  • Location
    Morocco
  • Occupation
    Grouve Street
  • Interests
    7na li 7akminha bro :)

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  1. No way XD I want to make a contact system with dx list like that so i need the dx List custom function
  2. i have a probleme im working on NativeUI Plugin but whene i adjust the start row : Code : local screenX, screenY = guiGetScreenSize() local x, y = 1366, 768 local relX, relY = screenX/x, screenY/y local panelX, panelY, panelWidth, rowHeight = 32*relX, 32*relY, 325*relX, 30*relY local chaletlondon = dxCreateFont("fonts/chaletlondon.ttf", 24*relY, false, "antialiased") local signpainter = dxCreateFont("fonts/signpainter.ttf", 24*relY, false, "antialiased") local currentY = panelY+80*relY+rowHeight addEvent("NativeUI.onTabEnter", true) addEvent("NativeUI.onCheckChange", true) addEvent("NativeUI.onTabChange", true) addEvent("NativeUI.onWindowClose", true) addEvent("NativeUI.onSelectChange", true) addEvent("NativeUI.onButtonEnter", true) addEvent("NativeUI.onCheckEnter", true) addEvent("NativeUI.onSelectEnter", true) local iVisibleRow = 6 local currentUse = 1 local windows = { --[[ { title = "Title"; title_image = "NORMALE.png"; title_2 = "Title 2"; isVisible = true; useBackSpace = true; Tabs = { -- evnt or false or true ( check bool) -- {"type","text","event",currentUse,{useses Tab}} {"select","Tab 1","",1,{"Ali", "Othamne"}} }; };--]] }; function render () for _, window in pairs(windows) do if window then if window.isVisible then if window.title_image ~= 0 and window.title_image ~= "none" then dxDrawImage(panelX, panelY, panelWidth, 80*relY,"images/"..window.title_image or "images/NORMALE.png") dxDrawText(window.title,panelX+10*relX, panelY, panelWidth+panelX-10*relX, 80*relY+panelY, tocolor(255, 255, 255, 255), 1.5, signpainter, "center", "center") end dxDrawRectangle(panelX, panelY+80*relY, panelWidth, rowHeight, tocolor(10, 10, 10, 255)) -- dxDrawRectangle(panelX, panelY, panelWidth, notificationData["height"], tocolor(0, 0, 0, 210)) dxDrawText(utf8.upper(window.title_2), panelX+10*relX, panelY+80*relY, panelWidth+panelX+10*relX, rowHeight+panelY+80*relY, tocolor(53, 76, 115, 255), 0.5, chaletlondon, "left", "center") dxDrawText(""..currentUse.."/"..#window.Tabs.."", panelX+10*relX, panelY+80*relY, panelWidth+panelX-10*relX, rowHeight+panelY+80*relY, tocolor(53, 76, 115, 255), 0.5, chaletlondon, "right", "center") --dxDrawRectangle(panelX, currentY+33*relY, panelWidth, rowHeight, tocolor(0, 0, 0, 210)) --dxDrawImage(panelX, currentY+33*relY, panelWidth, rowHeight, "images/menunav.png") for k = window.startRow, window.startRow + iVisibleRow - 1, 1 do local v = window.Tabs[k] if not v[6] then bgColor = tocolor(0, 0, 0, 210) textColor = tocolor(255, 255, 255, 220) if (k ~= currentUse) then bgColor = tocolor(0, 0, 0, 210) textColor = tocolor(255, 255, 255, 220) else bgColor = tocolor(255, 255, 255, 255) textColor = tocolor(0, 0, 0, 255) end dxDrawRectangle(panelX, currentY+(rowHeight*(k-1)), panelWidth, rowHeight, bgColor) dxDrawText(v[2], panelX+10*relX, currentY+(rowHeight*(k-1)), panelWidth+panelX+10*relX, rowHeight+currentY+(rowHeight*(k-1)), textColor, 0.45, chaletlondon, "left", "center") local state = "β–‘" if (v[1] == "check") then textColor = tocolor(255, 255, 255, 255) if (k ~= currentUse) then textColor = tocolor(255, 255, 255, 255) else textColor = tocolor(0, 0, 0, 255) end if (v[3]) then state = "β–£" else state = "β–‘" end dxDrawText(state, panelX+10*relX, currentY+(rowHeight*(k-1)), panelWidth-20*relX+panelX+10*relX, rowHeight+currentY+(rowHeight*(k-1)), textColor, 1.0, chaletlondon, "right", "center") -- dxDrawText("β–‘", panelX+13*relX, currentY+(rowHeight*(k-1)), panelWidth-20*relX+panelX+10*relX, rowHeight+currentY+(rowHeight*(k-1)), textColor, 1.0, chaletlondon, "right", "center") elseif (v[1] == "select") then local currentUseText = v[5][v[4]] or "" if currentUseText then dxDrawText("< "..currentUseText.." >", panelX+10*relX, currentY+(rowHeight*(k-1)), panelWidth-20*relX+panelX+10*relX, rowHeight+currentY+(rowHeight*(k-1)), textColor, 0.55, chaletlondon, "right", "center") end end end end end end end --end end addEventHandler("onClientRender", root, render) function key (key, state) for _, window in pairs(windows) do if (window.isVisible) then if (state) then local v = window.Tabs[currentUse] if (v) then if (v[1] == "button") then if (key == "enter") then playSound("sounds/menunavigate.mp3") enterFunction() triggerEvent("NativeUI.onTabEnter",localPlayer,currentUse, window.Tabs[currentUse][3]) end elseif (v[1] == "check") then if (key == "enter") then playSound("sounds/buttonpressed.mp3") enterFunction() triggerEvent("NativeUI.onCheckChange",localPlayer,currentUse, window.Tabs[currentUse][3]) end end end if (key == "arrow_d") then if (currentUse < #window.Tabs) then currentUse = currentUse + 1 local tab = window.Tabs[currentUse] triggerEvent("NativeUI.onTabChange",localPlayer,currentUse, window.Tabs[currentUse][3]) adjustStartRow(window) else currentUse = 1 adjustStartRow(window) triggerEvent("NativeUI.onTabChange",localPlayer,currentUse, window.Tabs[currentUse][3]) end playSound("sounds/menunavigate.mp3") elseif (key == "arrow_u") then if (currentUse > 1) then currentUse = currentUse - 1 triggerEvent("NativeUI.onTabChange",localPlayer,currentUse, window.Tabs[currentUse][3]) adjustStartRow(window) else currentUse = #window.Tabs triggerEvent("NativeUI.onTabChange",localPlayer,currentUse, window.Tabs[currentUse][3]) adjustStartRow(window) end playSound("sounds/menunavigate.mp3") elseif (key == "backspace") then --v = window.Tabs[currentUse] --if (v[1] ~= "input") then playSound("sounds/menuenter.mp3") if window.useBackSpace then triggerEvent("NativeUI.onWindowClose",localPlayer,window) DeletePool(_) end -- end elseif(key == "arrow_l") then if v[1] == "select" then if (v[4] > 1) then v[4] = v[4] - 1 playSound("sounds/menunavigate.mp3") triggerEvent("NativeUI.onSelectChange",localPlayer,currentUse, window.Tabs[currentUse][5][window.Tabs[currentUse][4]]) else v[4] = #v[5] playSound("sounds/menunavigate.mp3") triggerEvent("NativeUI.onSelectChange",localPlayer,currentUse, window.Tabs[currentUse][5][window.Tabs[currentUse][4]]) end end elseif (key == "arrow_r") then if v[1] == "select" then if (v[4] < #v[5]) then v[4] = v[4] + 1 playSound("sounds/menunavigate.mp3") triggerEvent("NativeUI.onSelectChange",localPlayer,currentUse, window.Tabs[currentUse][5][window.Tabs[currentUse][4]]) else v[4] = 1 playSound("sounds/menunavigate.mp3") triggerEvent("NativeUI.onSelectChange",localPlayer,currentUse, window.Tabs[currentUse][5][window.Tabs[currentUse][4]]) end end --playSound("sounds/menunavigate.mp3") end end end end end addEventHandler("onClientKey", root, key) addEventHandler("onClientKey", getRootElement(), function(btn, state) for _, window in pairs(windows) do if window.isVisible then if btn == "arrow_d" and state == true then cancelEvent() end if btn == "arrow_u" and state == true then cancelEvent() end if btn == "arrow_r" and state == true then cancelEvent() end if btn == "arrow_l" and state == true then cancelEvent() end if btn == "enter" and state == true then cancelEvent() end end end end) function CreatePool(_title,_stitle,_image,useBackSpace) currentUse = 1 if not _title then return outputDebugString("unable to get menu title") end local id = 1 _image = _image or "NORMALE.png" _stitle = _stitle or "" _useBackSpace = _useBackSpace or true table.insert(windows,{ title = _title; title_image = _image; title_2 = _stitle; isVisible = true; useBackSpace = _useBackSpace; Tabs = {}; startRow = 1; } ) for _, window in ipairs(windows) do if window.title == _title and window.title_image == _image and window.title_2 == _stitle and window.isVisible == true and window.useBackSpace == window._useBackSpace and window.Tabs == {} then id = _ end end return id end function setVisible(windowID,bool) windows[tonumber(windowID)].isVisible = bool end function addTab(windowID,tabType, tabText,tabEvent,selectTable) local id local w = windows[tonumber(windowID)].Tabs if w then table.insert( w,{tabType, tabText, tabEvent,1,selectTable} ) end for _, window in ipairs(windows) do for id, tab in ipairs(window.Tabs) do if tab[1] == tabType and tab[2] == tabText then _id = id end end end return _id end function DeletePool (id) windows[id] = nil end function DeleteTab (wind,id) return table.remove(windows[tonumber(wind)].Tabs[tonumber(id)]) end function GetShowingPools() local tableOBJ = {} for _, wind in ipairs(windows) do if wind.isVisible then table.insert(tableOBJ, wind) end end return tableOBJ end function GetMenuID(_wind) local id for _, wind in ipairs(windows) do if wind == _wind or wind.title == _wind then id = _ end end return id end function GetCurrentTab() return currentUse end function GetCurrentSelect(window,tab) return windows[tonumber(window)].Tabs[tonumber(tab)][4] end function enterFunction () --if not cursorUsed then cursorUsed = false end for _ , window in ipairs(windows) do v = window.Tabs[currentUse] if (v[1] == "button") then triggerEvent("NativeUI.onButtonEnter", localPlayer,window,v) elseif (v[1] == "check") then v[3] = not v[3] triggerEvent("NativeUI.onCheckEnter", localPlayer,window,v) elseif (v[1] == "select") then triggerEvent("NativeUI.onSelectEnter", localPlayer,window,v) end end end local wind = CreatePool("Test", "tt",false,true) for i=1,10 do addTab(wind , "button", "test "..i,"btn."..i) end function adjustStartRow(window) if (currentUse > (window.startRow + iVisibleRow- 1)) then window.startRow = currentUse - iVisibleRow + 1 elseif (currentUse < window.startRow) then window.startRow = currentUse end end
  3. Guys i need List system like this I want to use it for my phone system like esx_phone
  4. Guys i need gridlist system like this ! I want to use it for my phone system like esx_phone
  5. can i get this code please
  6. All Here : β–ˆβ–ˆβ–ˆβ•—β–‘β–‘β–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–‘β–‘β–‘β–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β€ƒβ€ƒβ–ˆβ–ˆβ•—β–‘β–‘β–‘β–ˆβ–ˆβ•—β–ˆβ–ˆβ•— β–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β•šβ•β•β–ˆβ–ˆβ•”β•β•β•β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β•β•β•β€ƒβ€ƒβ–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘ β–ˆβ–ˆβ•”β–ˆβ–ˆβ•—β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β•šβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ•”β•β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–‘β€ƒβ€ƒβ–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘ β–ˆβ–ˆβ•‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–‘β–ˆβ–ˆβ•”β•β•β•β–‘β–‘β€ƒβ€ƒβ–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘ β–ˆβ–ˆβ•‘β–‘β•šβ–ˆβ–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β•šβ–ˆβ–ˆβ•”β•β–‘β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β€ƒβ€ƒβ•šβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–ˆβ–ˆβ•‘ β•šβ•β•β–‘β–‘β•šβ•β•β•β•šβ•β•β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β•β•β•β•β•β€ƒβ€ƒβ–‘β•šβ•β•β•β•β•β•β–‘β•šβ•β• By ScoomaAli
  7. Hello Guys , I'm ScoomaAli From Morocco , Today i want to show you my new project , FiveM Backup In Mta This is a screen from it
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