Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

1 Neutral

About Killbean

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for a tip - I had some resource that recalculated distance to all pickups every frame. I deleted it, but it still takes around -12FPS continuous. It is more efficient to call createPickup on server or client? Or for long term performance it does not matter? Thanks!
  2. Hello guys, I am using MTA createPickup method (https://wiki.multitheftauto.com/wiki/CreatePickup) to create pickups in front of interiors. I am calling createPickup on serverside around 170 times (I have around 170 enterable interiors). But this takes my client FPS by a lot (about -20FPS). I dont understand why it takes so much FPS because pickups are rendered only from some distance. Does anonyone know how to solve this? Thank you very much!
  3. Hello guys, I am trying to parse json file with this formating: [ [ { "region": "Albania", .... } ], [ { "region": "Austria", ... } ] ] I am using MTA fromJson method. Whenever I want to get element by json[1].region I correctly get "Albania". Bud when I try json[2].region I get error. I will be glad for any help. Thanks! [ [{ "region":"Albánie", "male":["Aleks","Alesandro","Aron","Enrik","Flavio","Luis","Noel","Alban","Andi","Endri","Ermir","Arlind","Glen","Daniel","Erion","Lorik","Edi","Saim
  4. So progress! I tried onPlayerVehicleEnter again. When player enters vehicle he closes door and then onPlayerVehicleEnter opens it. I need to remove closing door animation when player enters vehicle.
  5. Thanks for discussion! I tried also onPlayerVehicleEnter, but this does not work either. Because default internal implementation of onVehicleStartEnter is that after some time elapsed the door will be closed.
  6. Thanks, I know...But DoorOpenRatio is automaticly set to 0 (closed) when player enters vehicle. So this does not work: function startEnterVehicle ( player, seat, jacked, door ) --when a player enters a vehicle local vehicle = getPedOccupiedVehicle ( player ) setVehicleDoorOpenRatio ( vehicle, seat + 2, 1, 0 ) -- open vehicle door end addEventHandler ( "onVehicleStartEnter", getRootElement(), startEnterVehicle)
  7. Hello guys, I am hoping someone here can help me to do imposible task. I need vehicle doors to stay open after I enter vehicle. How to do it? Does somebody knows? Thank you very much!
  • Create New...