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IyonUK

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Everything posted by IyonUK

  1. A few minor things. 1. When I press TAB to see the player list could you add the server name and race name on there too? 2. When spectating could we see the checkpoints for that player please? 3. Could we make the voting keys, F1 and F2 redefinable? I use a joypad and have to lunge at the keyboard in the middle of a race!
  2. I really only wanted to stick to approved drivers for my laptop and the latest ATI ones claim that my laptop brand and graphics card is unsupported. These, however, claims to support the Mobility 9000 so, like I said, I decided to try these. I'd recommend anyone with the same problem give these a go but keep the old drivers or use the backout facility to restore if these cause problems. Maybe the official ATI ones work too, but these certainly do the job!
  3. After much debating I took the plunge and installed these: - http://www.omegadrivers.net/ati.php Now I can see the menu, about to go ingame so fingers crossed! EDIT: Works!
  4. ATI Mobility Radeon 9000 IGP and I'm on the latest drivers... Thanks for at least looking into these issues as we all know how well supported are laptop graphics cards! EDIT: All the other logos are affected too. As in the first post it shows the Rockstar logos/video but the static logos (Creative, nVidia, GTA San Andreas) are all black and the screen takes a slightly different shade of black when the menu, I presume, should appear.
  5. Yep, same here. I'm running it on my laptop, but single player SA works fine.
  6. IyonUK

    Teaser

    Lookin' good! Here's hoping for a (relatively) crash-free experience!
  7. Can we get the scores on stunt mode stored server side? When you crash you lose all your hard earled $s...
  8. Surely a major issue like bandwidth hogging is enough to warrant a release? lol I understand, let 'em fix as much as they can. I'm counting the days 'till the next release, but since I have no idea when that'll be I'll stop counting...
  9. All I wanted to say was that I'm missing out on the joy of MTA0.4 so I'd be happy with just that fix in the next release, providing that as a result it was patched quicker. But, great job guys, looks like there's lots of new stuff to potentially be utilised in the MTAMA script.
  10. I'd just be happy with the bandwidth decrease in the next release. (Hey that rhymes!) Currently, MTA 0.4 is unplayable for me. I'm running MTAMA at the same time, without Admin+, and my ping goes from 24 outgame to 1000+ ingame. This never happened on 0.3r2. I have 1Mbit connection.
  11. IyonUK

    MTA 0.4 RELEASED

    Are you running Admin+ as well? Don't forget that Admin+ takes up the same bandwidth as a normal player, so that would explain why your ping was sky-high. Nope, just running bog-standard admin...
  12. IyonUK

    MTA 0.4 RELEASED

    I have a 24 millisecond ping to my server, but when I go ingame the ping goes 1000+! Does anyone else get this? I had no problems with 0.3r2 ping-wise. This just makes it unplayable for me... I've left my server as 0.4 for everyone else to play though... I don't think my computer specs make a difference as it's a P4 3.04Ghz, 512Mb, etc. etc.
  13. I was hoping he'd expose himself to the world as a cheater... Plus, I don't think he realised there was an '_' in my name.
  14. IyonUK

    MTAMA Scripting

    Montana, I have that !aka script if you want it... It does a similar function, notes the IP of those who are kicked (not by bad names or ping) and then if they come back after changing their name you can type !aka and it'll list all usernames that were kicked on that IP. You can just butcher it a bit to log all IDs. Although, methinks it would get a bit big just using an .ini file...
  15. IyonUK

    MTAMA Scripting

    Oops forgot: Opium, you'd kick those who accidentally kill? Poor beggars!
  16. IyonUK

    MTAMA Scripting

    Anyone can call the next race by typing !race, I know this could mean one is in progress while the second is called but those racing are too busy to notice. And there's only a few locations I've found that people are not too familiar with, scrapyard for instance. It's been heavily used on my server and it saves people going "Where from?" "Where to?" "Wait for me!" etc. It takes all the pain out of it... I only posted it because a few people asked for it and I've nowhere to host it.
  17. IyonUK

    MTAMA Scripting

    This bit: while (%r1 == %r2) || ($abs($calc($right(%d1,1) - $right(%d2,1))) <= 1) { ; Change 22 in the following line to match the number of destinations in the file set %r2 $iif($r(0,15) != 0,$ifmatch,22) set %d2 $read(race.txt,%r2) } Should be: - while (%r1 == %r2) || ($abs($calc($right(%d1,1) - $right(%d2,1))) <= 1) { ; Change 22 in the following line to match the number of destinations in the file set %r2 $iif($r(0,22) != 0,$ifmatch,22) set %d2 $read(race.txt,%r2) } Note the 22 changed from 15. See above for details.
  18. IyonUK

    MTAMA Scripting

    Sorry, I don't know how old a thread has to be before it's classed as 'old'. I've had a couple of requests for this, it's a race script I created by butchering several bits from other scripts. It's pretty basic as it only initiates a race and gives participants three minutes to get to the start before it performs a countdown. Obviously, don't expect miracles as it can't tell you who won or anything. I'll leave that for you to battle out amongst yourselves. When the guys here release the new MTA and a newer version of Aeron's mIRC tool then maybe it can be improved. You need this bit in the mta.text alias: elseif ($3 == !race) { ; ; Starts a random race ; ; if (%race.start. [ $+ [ $1 ] ] == $null) { ; Change 22 in the following 2 lines to match the number of destinations in the file set %r1 $iif($r(0,22) != 0,$ifmatch,22) set %r2 $iif($r(0,22) != 0,$ifmatch,22) set %d1 $read(race.txt,%r1) set %d2 $read(race.txt,%r2) while (%r1 == %r2) || ($abs($calc($right(%d1,1) - $right(%d2,1))) <= 1) { ; Change 22 in the following line to match the number of destinations in the file set %r2 $iif($r(0,15) != 0,$ifmatch,22) set %d2 $read(race.txt,%r2) } set %race.start. [ $+ [ $1 ] ] $left(%d1,$calc($len(%d1) - 2)) set %race.end. [ $+ [ $1 ] ] $left(%d2,$calc($len(%d2) - 2)) set %race.user. [ $+ [ $1 ] ] $2 unset %r unset %r2 unset %d1 unset %d2 mta.say $1 !race - Race from %race.start. [ $+ [ $1 ] ] to %race.end. [ $+ [ $1 ] ] . You have THREE minutes to get to the start .timerrac1 [ $+ [ $1 ] ] 1 30 mta.say $1 !race - Countdown will start in 150 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac2 [ $+ [ $1 ] ] 1 60 mta.say $1 !race - Countdown will start in 120 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac3 [ $+ [ $1 ] ] 1 90 mta.say $1 !race - Countdown will start in 90 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac4 [ $+ [ $1 ] ] 1 120 mta.say $1 !race - Countdown will start in 60 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac5 [ $+ [ $1 ] ] 1 150 mta.say $1 !race - Countdown will start in 30 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac6 [ $+ [ $1 ] ] 1 160 mta.say $1 !race - Countdown will start in 20 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrac7 [ $+ [ $1 ] ] 1 170 mta.say $1 !race - Countdown will start in 10 seconds at ( %race.start. [ $+ [ $1 ] ] ) .timerrace [ $+ [ $1 ] ] 1 180 mta.race $1 } else { mta.say $1 !race - Another race is currently in progress. Get to the start ( %race.start. [ $+ [ $1 ] ] ) quick! } } elseif ($3 == !racecan) { ; ; Cancels the random race ; if (%race.user. [ $+ [ $1 ] ] != $null) { if (%race.user. [ $+ [ $1 ] ] == $2) { .timerrac1 [ $+ [ $1 ] ] off .timerrac2 [ $+ [ $1 ] ] off .timerrac3 [ $+ [ $1 ] ] off .timerrac4 [ $+ [ $1 ] ] off .timerrac5 [ $+ [ $1 ] ] off .timerrac6 [ $+ [ $1 ] ] off .timerrac7 [ $+ [ $1 ] ] off .timerrace [ $+ [ $1 ] ] off unset %race.start. [ $+ [ $1 ] ] unset %race.end. [ $+ [ $1 ] ] unset %race.user. [ $+ [ $1 ] ] mta.say $1 !racecan - Race cancelled! } else { mta.say $1 !racecan - Race can only be cancelled by $mta.name($1,%race.user. [ $+ [ $1 ] ]) } } else { mta.say $1 !racecan - No race is currently running! } } and this bit as a separate alias: alias mta.race { ; ; Starts the race ; mta.say $1 !race - Start: %race.start. [ $+ [ $1 ] ] End: %race.end. [ $+ [ $1 ] ] COUNTDOWN! .timer 1 1 mta.say $1 <5> .timer 1 2 mta.say $1 <4> .timer 1 3 mta.say $1 <3> .timer 1 4 mta.say $1 <2> .timer 1 5 mta.say $1 <1> .timer 1 6 mta.say $1 unset %race.start. [ $+ [ $1 ] ] unset %race.end. [ $+ [ $1 ] ] unset %race.user. [ $+ [ $1 ] ] } You will also need a text file in the mIRC directory called race.txt which lists destinations, the number represents the area on the map. The above script tries not to get locations too close together. Make sure the number is the last character on each line. Here's my example: Docks (West Island) 1 Sunshine Autos 1 Airport 1 Army Base 2 Cherry Poppers 2 Kaufman Cabs 2 Scrapyard 2 Phil's Place 2 Moist Palms Hotel 3 Stadium 3 Ammunation (West Island) 3 Lovefist Studio 3 Porn Studio 4 North Point Mall 5 Malibu Club (Roof) 5 Malibu Club 5 Vercetti Mansion 6 Golfcourse 6 Ammunation (East Island) 7 Pole Position 7 Lighthouse 7 Ocean View Hotel 7 You also need to change the numbers in the !race section above (the 22s) so they match the number of destinations in the file. Someone like Aeron can probably advise of a function to count all the lines in a file as I suck at mIRC scripting (I've been doing it for 1 week). There is a million things that could be done to it now I'm more familiar with mIRC. More destinations added, all those timers replaced with one and probably put in an ini file. I just can't be bothered to change it at the moment - it works for me!
  19. IyonUK

    IP Conflict

    Me again. Slap me with a suitable hard object that comes to hand and then close this thread, I won't be posting again. Right, here goes... My problem was that I was running the hardware firewall AND ZoneAlarm (the free version) simultaneously. When I was directly connected to the cable modem ZoneAlarm was letting the traffic through, however once I viewed the ZoneAlarm log file I found it was blocking traffic to port 2003 which was intended for my local IP of 192.168.2.3. I guess the combination of the two, and firewall configurations etc. was clashing so the router was letting people through but then ZoneAlarm was stopping them. (Still doesn't explain why my mate couldn't get through yesterday when ZoneAlarm was off though...) Anyhow, feel free to lock this thread, boot me out of the forums or whatever. All I wanted was this solved and I probably will not post again. Apologies for being an arse and also thank you for getting me thinking on many different levels.
  20. IyonUK

    IP Conflict

    Sorry guys. Not trying to get my post count up (I don't care about that). It just sucks that I've done almost all I can to get a server running from behind a router - if I rip the bast out and connect directly then I have no trouble - but there goes my network. If I go to TvKe's Server page and find my IP address:port then my server shows up - just no-one can connect to it from outside. My mate was trying to do so last night. I've opened up ports 2003, 2126 and 4003 on the router's firewall, placed it in the DMZ (?) and even disable the firewall on the router but I have no joy. It's right in saying that I didn't want to start a new thread - I was just wondering if there was anything I've missed. Again, my apologies.
  21. I didn't know that you couldn't see your own WAN IP through a router... Anyhow, my mate cannot attach to my server, he tried so there must be a port forwarding problem. He can ping my WAN IP (if I let him). Something is going on... ARGH!
  22. IyonUK

    IP Conflict

    Dystopia: Can you detail that port forwarding thing? I've got a Belkin router and the little bast will not let me host a server.
  23. I have a Belkin router too (model F46949uk-b) and I'm buggered if I can get it to work with MTA either. In the Virtual Server area I've opened up the ports like so: - Ports: 2003-2003 TCP/UDP to 192.168.2.3 Ports: 2003-2003 Ports: 4003-4003 TCP/UDP to 192.168.2.3 Ports: 4003-4003 Ports: 2126-2126 TCP/UDP to 192.168.2.3 Ports: 2126-2126 I added the last one because I noticed in ZoneAlarm that the server was listening on these ports for some reason. I know ZoneAlarm is not the problem as when I didn't have the router I could run a server fine through it. I've also closed ZoneAlarm down too but that didn't work either. I've tried placing the host IP outside the router's firewall with no luck. I'm as frustrated as a frustrated thing. Any ideas?
  24. Yeah, there are thousands of ideas for MTA. All I really hope for is less crashes and fewer bugs... I don't want much...
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