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ThePatrik2020

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  1. The problem is that when someone starts the ATM robbery, the gui panel also appears in front of the other players. Can you help with this so that only the person who started the robbery appears? Im beginner of lua, its community script. And sorry my bad english. Client Side: local atm = {} local ATMs = { [1]={-948.37256, -335.29105, 15.55257, 0}, [2]={-940.25818, -335.28986, 15.55257, 0}, [3]={-954.92432, -328.78165, 15.55257, 0}, [4]={-947.11816, -328.76165, 15.55257, 0} } GUIEditor = { button = {}, window = {}, label = {} } GUIEditor.window[1] = guiCreateWindow(550, 287, 261, 194, "Bank Robbery", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1], false) GUIEditor.label[1] = guiCreateLabel(15, 42, 117, 15, "Bank Hacking Range:", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(142, 42, 85, 15, "pass: 1 to 2000", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[2], 230, 198, 24) GUIEditor.label[3] = guiCreateLabel(15, 72, 81, 15, "Wanted Level:", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[3], "default-bold-small") GUIEditor.label[4] = guiCreateLabel(106, 72, 85, 15, "2 stars", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[4], 254, 0, 0) GUIEditor.label[5] = guiCreateLabel(15, 102, 58, 15, "Reward $:", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[5], "default-bold-small") GUIEditor.label[6] = guiCreateLabel(83, 102, 85, 15, "500,000", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[6], 24, 235, 18) GUIEditor.button[1] = guiCreateButton(15, 143, 108, 35, "Hack", false, GUIEditor.window[1]) GUIEditor.button[2] = guiCreateButton(133, 143, 108, 35, "Close", false, GUIEditor.window[1]) ATM = { button = {}, window = {}, label = {}, memo = {} } ATM.window[1] = guiCreateWindow(531, 227, 298, 314, "Bank Robbery", false) guiWindowSetSizable(ATM.window[1], false) guiSetVisible(ATM.window[1], false) ATM.memo[1] = guiCreateEdit(10, 31, 221, 53, "", false, ATM.window[1]) guiEditSetReadOnly(ATM.memo[1], true) guiEditSetMaxLength ( ATM.memo[1], 7 ) ATM.label[1] = guiCreateLabel(241, 51, 41, 15, "", false, ATM.window[1]) guiSetFont(ATM.label[1], "default-bold-small") guiLabelSetColor(ATM.label[1], 255, 0, 0) ATM.label[2] = guiCreateLabel(0, 84, 284, 20, "__________________________________________________", false, ATM.window[1]) ATM.button[1] = guiCreateButton(10, 114, 44, 39, "1", false, ATM.window[1]) guiSetFont(ATM.button[1], "default-bold-small") ATM.button[2] = guiCreateButton(64, 114, 44, 39, "2", false, ATM.window[1]) guiSetFont(ATM.button[2], "default-bold-small") ATM.button[3] = guiCreateButton(118, 114, 44, 39, "3", false, ATM.window[1]) guiSetFont(ATM.button[3], "default-bold-small") ATM.button[4] = guiCreateButton(10, 163, 44, 39, "4", false, ATM.window[1]) guiSetFont(ATM.button[4], "default-bold-small") ATM.button[5] = guiCreateButton(64, 163, 44, 39, "5", false, ATM.window[1]) guiSetFont(ATM.button[5], "default-bold-small") ATM.button[6] = guiCreateButton(118, 163, 44, 39, "6", false, ATM.window[1]) guiSetFont(ATM.button[6], "default-bold-small") ATM.button[7] = guiCreateButton(10, 212, 44, 39, "7", false, ATM.window[1]) guiSetFont(ATM.button[7], "default-bold-small") ATM.button[8] = guiCreateButton(64, 212, 44, 39, "8", false, ATM.window[1]) guiSetFont(ATM.button[8], "default-bold-small") ATM.button[9] = guiCreateButton(118, 212, 44, 39, "9", false, ATM.window[1]) guiSetFont(ATM.button[9], "default-bold-small") ATM.button[10] = guiCreateButton(118, 261, 44, 39, "0", false, ATM.window[1]) guiSetFont(ATM.button[10], "default-bold-small") ATM.button[11] = guiCreateButton(10, 263, 98, 37, "Sumbit", false, ATM.window[1]) guiSetFont(ATM.button[11], "default-bold-small") ATM.button[12] = guiCreateButton(176, 116, 98, 37, "Clear All", false, ATM.window[1]) guiSetFont(ATM.button[12], "default-bold-small") ATM.button[13] = guiCreateButton(176, 163, 98, 37, "Give Up", false, ATM.window[1]) guiSetFont(ATM.button[13], "default-bold-small") for k,v in ipairs (ATMs) do local marker = createMarker(v[1], v[2], v[3], "cylinder", 2, 255, 255,255,0) atm[marker] = k --local obj = createObject(2942, v[1], v[2], v[3], 0, 0, v[4]) -- exports.customblips:createCustomBlip ( v[1], v[2], 10, 10, "atm.png", 300 ) end function MKH_OPEN () if not atm[source] then return false end if guiGetVisible(GUIEditor.window[1]) == true then guiSetVisible(GUIEditor.window[1], false) showCursor(false) else guiSetVisible(GUIEditor.window[1], true) showCursor(true) end end addEventHandler("onClientMarkerHit", root, MKH_OPEN) function MKH_CLOSE () if (source == GUIEditor.button[2]) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) end end addEventHandler("onClientGUIClick", root, MKH_CLOSE) function MKH_OPENHACK () if (source == GUIEditor.button[1]) then guiSetVisible(GUIEditor.window[1], false) guiSetVisible(ATM.window[1], true) end end addEventHandler("onClientGUIClick", root, MKH_OPENHACK) function MKH_CLOSEHACK () if (source == ATM.button[13]) then guiSetVisible(ATM.window[1], false) showCursor(false) end end addEventHandler("onClientGUIClick", root, MKH_CLOSEHACK) function MKH_SETNUMBERS () local text = guiGetText(ATM.memo[1]) if (source == ATM.button[1]) then guiSetText(ATM.memo[1], text.."1") elseif (source == ATM.button[2]) then guiSetText(ATM.memo[1], text.."2") elseif (source == ATM.button[3]) then guiSetText(ATM.memo[1], text.."3") elseif (source == ATM.button[4]) then guiSetText(ATM.memo[1], text.."4") elseif (source == ATM.button[5]) then guiSetText(ATM.memo[1], text.."5") elseif (source == ATM.button[6]) then guiSetText(ATM.memo[1], text.."6") elseif (source == ATM.button[7]) then guiSetText(ATM.memo[1], text.."7") elseif (source == ATM.button[8]) then guiSetText(ATM.memo[1], text.."8") elseif (source == ATM.button[9]) then guiSetText(ATM.memo[1], text.."9") elseif (source == ATM.button[10]) then guiSetText(ATM.memo[1], text.."0") elseif (source == ATM.button[12]) then guiSetText(ATM.memo[1], "") end end addEventHandler("onClientGUIClick", root, MKH_SETNUMBERS) function MKH_SUMBIT () if (source == ATM.button[11]) then local text = guiGetText(ATM.memo[1]) triggerServerEvent ( "MKH:ATM_sumbit", localPlayer, localPlayer, text) end end addEventHandler("onClientGUIClick", root, MKH_SUMBIT) function MKH_LOWER ( message ) guiSetText(ATM.label[1], "LOWER") guiSetText(ATM.memo[1], "") end addEvent( "MKH:LOWER", true ) addEventHandler( "MKH:LOWER", localPlayer, MKH_LOWER ) function MKH_HIGHER ( message ) guiSetText(ATM.label[1], "HIGHER") guiSetText(ATM.memo[1], "") end addEvent( "MKH:HIGHER", true ) addEventHandler( "MKH:HIGHER", localPlayer, MKH_HIGHER ) function MKH_WON ( message ) guiSetText(ATM.label[1], "WON !") guiSetText(ATM.memo[1], "") guiSetVisible(ATM.window[1], false) showCursor(false) end addEvent( "MKH:WON", true ) addEventHandler( "MKH:WON", localPlayer, MKH_WON ) Server Side: function onResourceStart () local randomNumber = math.random(1000, 1999) executeSQLQuery("DROP TABLE ATMRobbery" ) executeSQLQuery("CREATE TABLE IF NOT EXISTS ATMRobbery (ATM TEXT, theNumber INT)") executeSQLQuery( "INSERT INTO ATMRobbery(ATM, theNumber) VALUES(?,?)", "ATMs", randomNumber) outputDebugString ("Bankrablás: SQL Tábla létrehozva!") outputDebugString ("Bankrablás: Ez a generált szám: "..randomNumber) outputChatBox("#f195ac[Bank-Robbery]#ffffff Bank Robbery is now available, try to hack it", root, 255, 255, 255, true) ATM_ROBBERY = true end addEventHandler("onResourceStart", resourceRoot, onResourceStart) function MKH_onsumbit (player, text) if ATM_ROBBERY == false then return outputChatBox("#f195ac[Bank-Robbery]#ffffff is not available now. Come see next time.", player, 255, 255, 255, true) end local query = executeSQLQuery("SELECT * FROM ATMRobbery") for k,v in ipairs(query) do if tonumber(text) < tonumber(v["theNumber"]) then result = "LOWER" triggerClientEvent ( player, "MKH:LOWER", player, result ) elseif tonumber(text) > tonumber(v["theNumber"]) then result = "HIGHER" triggerClientEvent ( player, "MKH:HIGHER", player, result ) elseif tonumber(text) == tonumber(v["theNumber"]) then result = "WON" outputChatBox("#f195ac[Bank-Robbery] #b28bc0"..getPlayerName(player).."#ffffff has hacked the Bank Safe, the number was "..text, root, 255, 255, 255, true) outputChatBox("#f195ac[Bank-Robbery] #ffffffYou got #bb9b65$500,000 #ffffff and #b0bb652 stars", player, 255, 255, 255, true) setPlayerMoney(player, getPlayerMoney(player) + 500000) setPlayerHudComponentVisible ( source, "wanted", true ) setPlayerWantedLevel(player, 2) setElementModel(player, 13) setPedArmor(player, 0) triggerClientEvent ( player, "MKH:WON", player, result ) executeSQLQuery("DROP TABLE ATMRobbery" ) ATM_ROBBERY = false setTimer ( onResourceStart, 1800000 , 1) end end end addEvent( "MKH:ATM_sumbit", true ) addEventHandler( "MKH:ATM_sumbit", getRootElement(), MKH_onsumbit )
  2. Server Name: [ENG/EU/HUN]Official Vice City Modded Playground [FUN/DM]OPENBETA TEST EVERY WEEKEND Server IP: 80.99.26.50:22003 It will be a fun game server in the making. There are a lot of community-created scripts on the server that I rewrote for optimization. Please give the server a chance and be a member of a start-up community! The Server is currently only available for testing on weekends, we are constantly developing it. On weekdays, the server is password protected for the time being. The official final opening of the Server is 20.02.2021 17:00 !! We are also looking for a developer with free time, contact us if you are interested! Video: Short clashed tutorial video
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