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Lvrent

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  • Gang
    Grove Street
  • Location
    8.8.8.8
  • Occupation
    Street Thugster
  • Interests
    Roleplaying

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. I don't know if there is already a topic opened on this subject (as I searched and found nothing). Sorry if I missed out, you can redirect me to a similar topic and close this one. So, I want to add custom vehicles to my server, but without replacing the current ones. Tested engineRequestModel("vehicle") and it works very well for my needs, but it's clientside only. That being said, I can't sync the vehicles between the players or control them (with commands for example) serverside. Is there an alternative to sync and control addons vehicles? More precisely, to create them serverside? I think a function for this will be very welcomed for most scripters, if it doesn't already exists and I'm missing out. It will also be useful to use a similar function (or the same function but with different parameters) to request serverside ID's not only for vehicles, but also for peds and objects (as engineRequestModel supports this) and then create them with the specific functions (createVehicle, createObject etc.). MTA:SA version at this topic's open: 1.5.8 build 20760 Thanks in advance.
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