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SoySuperxD

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Everything posted by SoySuperxD

  1. ERROR EN LA CONSOLA: ERROR: items/itemsS.lua:671: attempt to index global 'trash' (a nil value) El error me aparece cada vez que inicio el server y cada vez que le hago restart a cualquier script, no entiendo, me tiene cabezón. Resalto la línea 671 del error en amarrillo. (línea del supuesto error) local sistemaitems function loadTrash() local query = dbQuery(connection, "SELECT * FROM bins;" ) local result, numrows = dbPoll(query, -1) if (result and numrows > 0) then for index, trashPos in pairs(result) do trashPos = fromJSON(trash["pos"]) or "[[ 0,0,0,0,0,0,0,0 ]]" sistemaitems = createObject(1359, trashPos[1],trashPos[2], trashPos[3]-0.4, trashPos[4], trashPos[5], trashPos[6]) setElementData(sistemaitems, "sistemaID", trash['id']) setElementInterior(sistemaitems, trashPos[7]) setElementDimension(sistemaitems, trashPos[8]) end end end addCommandHandler("papelera", function(playerSource, cmd) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(playerSource)), aclGetGroup("Console")) then local x, y, z = getElementPosition(playerSource) local rx, ry, rz = getElementRotation(playerSource) local int = getElementInterior(playerSource) local Dim = getElementDimension(playerSource) local Query, _, insertID = dbQuery(connection,"INSERT INTO bins (pos) VALUES(?)", toJSON({x, y, z, rx, ry, rz, int ,Dim})) local checkQuery, _, insertID = dbPoll ( Query, -1 ) if checkQuery then outputChatBox("#7cc776[Inventario] #ffffff Papelera creada.", playerSource, 255,255, 255, true) sistemaitems = createObject(1359, x, y, z-0.4, rx, ry, rz) setElementData(sistemaitems, "sistemaID", insertID) setElementInterior(sistemaitems, int) setElementDimension(sistemaitems, Dim) end end end) El código es parte de un sistema de papelera para desechar items, todo lo demás corre muy bien. Será algún problema con mi sistema de ID?
  2. Thank you very kind, actually what I want to change from that .txd is the vehiclegrunge256, it is the one that gives the vehicles a dirty look, and I want to remove it and replace it with a white image to eliminate the dirt effect
  3. Greetings to the entire MTA Community, my problem is that I want to replace the .txd called (vehicle.txd) which is located in GTASanAndreas \ models \ generic. I have searched all over google and apparently this .txd has no id. My question is: How do I replace it through a script?
  4. Hola a toda la Comunidad MTA en español, mi problema es que quiero reemplazar el .txd llamado (vehicle.txd) que está ubicado en GTASanAndreas\models\generic. He buscado por todo google y al parecer este .txd carece de id. Mi duda es: ¿Cómo hago para reemplazarlo a través de un script?
  5. Friend, I am translating a scripts, it is not compiled, but there is a section that when I change the words the scripts stop working, is there a special command? this is the script, what is underlined in red is what I want to translate, what can I do? If I change it directly it stops working, and check the other .lua files and it is the only script where that category appears that is reflected in a GUI ----------------------------------------------------------------------------------------------------------------------------- local screenW,screenH = guiGetScreenSize() local resW, resH = 1366, 768 local x, y = (screenW/resW), (screenH/resH) local Font_1 = dxCreateFont("font/font.ttf", x*12) local Font_2 = dxCreateFont("font/font1.ttf", x*10) local Font_3 = dxCreateFont("font/fontNick.ttf", x*10) local Font_4 = dxCreateFont("font/OpenSans-Bold.ttf", x*11) local Font_6 = dxCreateFont("font/OpenSans-Bold.ttf", x*15) local Font_7 = dxCreateFont("font/fontNick.ttf", x*13) function getTimeLeft(timer) if isTimer(timer) then local ms = getTimerDetails(timer) local m = math.floor(ms/60000) local s = math.floor((ms-m*60000)/1000) if m < 10 then m = "0"..m end if s < 10 then s = "0"..s end return m..":"..s end end --[[ ><><><><><><><><><><><><><><>< >< Abrir/Fechar >< ><><><><><><><><><><><><><><>< --]] function Abrir_Categorias () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then return end addEventHandler("onClientRender", root, Dx_TirarCNH) ListaCategorias:SetVisible(true) showCursor(true) showChat(false) end addEvent("DNL:AbrirCategorias", true) addEventHandler("DNL:AbrirCategorias", root, Abrir_Categorias) function Fechar_Categorias () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then removeEventHandler("onClientRender", root, Dx_TirarCNH) ListaCategorias:SetVisible(false) showCursor(false) showChat(true) end end addEvent("DNL:FecharCategorias", true) addEventHandler("DNL:FecharCategorias", root, Fechar_Categorias) function Dx_TirarCNH () dxDrawRectangle(x*418, y*218, x*531, y*293, tocolor(0, 0, 0, 177), false) -- Fundo dxDrawRectangle(x*418, y*218, x*531, y*34, tocolor(0, 0, 0, 202), false) -- Cabecario dxDrawLine(x*417, y*251, x*949, y*250, tocolor(0, 255, 0, 255), x*2, false) -- Line Enfeite dxDrawText("Auto Escuela", x*646, y*223, x*720, y*243, tocolor(255, 255, 255, 255), x*1.00, Font_1, "left", "top", false, false, false, false, false) dxDrawImage(x*489, y*449, x*186, y*47, "Img/botao.png", 0, 0, 0, Corteste, false) dxDrawText("Hacer Examen", x*544, y*463, x*622, y*484, tocolor(255, 255, 255, 255), x*1.00, Font_4, "left", "top", false, false, false, false, false) Corteste = tocolor(0, 255, 0, 150) if isCursorOnElement ( x*489, y*449, x*186, y*47 ) then Corteste = tocolor(0, 255, 0, 255) end dxDrawImage(x*687, y*449, x*186, y*47, "Img/botao.png", 0, 0, 0, CorCancel, false) dxDrawText("Cancelar", x*752, y*463, x*809, y*484, tocolor(255, 255, 255, 255), x*1.00, Font_4, "left", "top", false, false, false, false, false) CorCancel = tocolor(255, 0, 0, 150) if isCursorOnElement ( x*687, y*449, x*186, y*47 ) then CorCancel = tocolor(255, 0, 0, 255) end end --addEventHandler("onClientRender", root, Dx_TirarCNH) Categorias = { {"Moto", 0, 800, "A"}, {"Carro", 0, 1000, "B"}, {"Caminhao", 0, 2000, "C"}, {"Carreta", 0, 3000, "D"}, {"Helicóptero", 0, 5000, "E"}, } addEventHandler("onClientResourceStart", resourceRoot, function () ListaCategorias = dxGridW:Create(x*424, y*258, x*519, y*177) ListaCategorias:AddColumn("Categoria", x*180) ListaCategorias:AddColumn("Nivel Requerido", x*177) ListaCategorias:AddColumn("Precio", x*155) ListaCategorias:AddColumn("Categoria", x*400) ListaCategorias:SetVisible(false) for i,v in ipairs (Categorias) do ListaCategorias:AddItem(1, tostring(v[1])) ListaCategorias:AddItem(2, tostring(v[2])) ListaCategorias:AddItem(3, tostring(v[3])) ListaCategorias:AddItem(4, tostring(v[4])) end end) --[[ ><><><><><><><><><><><><><><>< >< Fazer_Teste >< ><><><><><><><><><><><><><><>< --]] function FazerCNH ( _,state ) if isEventHandlerAdded("onClientRender", getRootElement(), Dx_TirarCNH) then if state == "down" then if isCursorOnElement(x*687, y*449, x*186, y*47) then Fechar_Categorias () end if isCursorOnElement(x*489, y*449, x*186, y*47) then local SelectCategoria = ListaCategorias:GetSelectedItem() local Cat_Name = ListaCategorias:GetItemDetails(1, SelectCategoria) local Level_Cat = ListaCategorias:GetItemDetails(2, SelectCategoria) local Preco_Cat = ListaCategorias:GetItemDetails(3, SelectCategoria) local CategoriaVeh = ListaCategorias:GetItemDetails(3, SelectCategoria) local Hab = getElementData(localPlayer, "DNL:Categoria("..CategoriaVeh.."") local Level = tonumber(getElementData(localPlayer, "Level")) or 0 if SelectCategoria > -1 then if Hab == false then if Level >= tonumber(Level_Cat) then triggerServerEvent("DNL:Teste("..Cat_Name..")", root, localPlayer) else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffSu nivel es demasiado bajo y no puede realizar esta prueba!", 255,255,255, true) end else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffYa tienes esta licencia!", 255,255,255, true) end else outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffffSeleccione la categoría que desea hacer.", 255,255,255, true) end end end end end addEventHandler ( "onClientClick", root, FazerCNH ) function Dx_Praticando () local Veiculo = getPedOccupiedVehicle(localPlayer) if ( getElementHealth( Veiculo ) >= 1000 ) then Life = 100 else Life = math.floor(getElementHealth( Veiculo )/10) end dxDrawRectangle(x*519, y*608, x*328, y*140, tocolor(0, 0, 0, 160), false) -- Fundo dxDrawLine(x*519, y*610, x*847, y*610, tocolor(0, 255, 0, 255), x*4, false) -- Line Enfeite dxDrawText("Tiempo", x*656, y*620, x*716, y*644, tocolor(255, 255, 255, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText("Vida del Vehículo", x*652, y*678, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_3, "left", "top", false, false, false, false, false) dxDrawRectangle(x*573, y*696, x*220, y*42, tocolor(0, 0, 0, 160), false) dxDrawRectangle(x*573, y*696, x*220/100*Life, y*42, tocolor(0, 255, 0, 160), false) if getElementData(localPlayer, "Categoria") == "A" then dxDrawText(""..getTimeLeft(Tempo_Moto[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "B" then dxDrawText(""..getTimeLeft(Tempo_Carro[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "C" then dxDrawText(""..getTimeLeft(Tempo_Caminhao[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "D" then dxDrawText(""..getTimeLeft(Tempo_Carreta[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) elseif getElementData(localPlayer, "Categoria") == "E" then dxDrawText(""..getTimeLeft(Tempo_Heli[localPlayer]).."", x*665, y*645, x*704, y*668, tocolor(0, 255, 0, 255), x*1.00, Font_6, "left", "top", false, false, false, false, false) dxDrawText(""..Life.."", x*669, y*705, x*719, y*692, tocolor(255, 255, 255, 255), x*1.00, Font_7, "left", "top", false, false, false, false, false) end end Tempo_Moto = {} Tempo_Carro = {} Tempo_Caminhao = {} Tempo_Carreta = {} Tempo_Heli = {} --[[ ><><><><><><><><><><><><><><>< >< Tempo_Moto >< ><><><><><><><><><><><><><><>< --]] function Tempo_MotoC () setPedCanBeKnockedOffBike ( localPlayer, false ) addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Moto[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Moto)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) setPedCanBeKnockedOffBike ( localPlayer, true ) end, 180000, 2) end addEvent("DNL:TempoC(Moto)", true) addEventHandler("DNL:TempoC(Moto)", root, Tempo_MotoC) function SucessidoMoto () if isTimer(Tempo_Moto[localPlayer]) then killTimer(Tempo_Moto[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) setPedCanBeKnockedOffBike ( localPlayer, true ) end end addEvent("DNL:KillTimer(Moto)", true) addEventHandler("DNL:KillTimer(Moto)", root, SucessidoMoto) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Carro >< ><><><><><><><><><><><><><><>< --]] function Tempo_CarroC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Carro[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Carro)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 190000, 2) end addEvent("DNL:TempoC(Carro)", true) addEventHandler("DNL:TempoC(Carro)", root, Tempo_CarroC) function SucessidoCarro () if isTimer(Tempo_Carro[localPlayer]) then killTimer(Tempo_Carro[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Carro)", true) addEventHandler("DNL:KillTimer(Carro)", root, SucessidoCarro) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Caminhao >< ><><><><><><><><><><><><><><>< --]] function Tempo_CaminhaosC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Caminhao[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Caminhao)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 900000, 2) end addEvent("DNL:TempoC(Caminhao)", true) addEventHandler("DNL:TempoC(Caminhao)", root, Tempo_CaminhaosC) function SucessidoCaminhao () if isTimer(Tempo_Caminhao[localPlayer]) then killTimer(Tempo_Caminhao[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Caminhao)", true) addEventHandler("DNL:KillTimer(Caminhao)", root, SucessidoCaminhao) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Carreta >< ><><><><><><><><><><><><><><>< --]] function Tempo_CarretaC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Carreta[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Carreta)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 1850000, 2) end addEvent("DNL:TempoC(Carreta)", true) addEventHandler("DNL:TempoC(Carreta)", root, Tempo_CarretaC) function SucessidoCarreta () if isTimer(Tempo_Carreta[localPlayer]) then killTimer(Tempo_Carreta[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Carreta)", true) addEventHandler("DNL:KillTimer(Carreta)", root, SucessidoCarreta) --[[ ><><><><><><><><><><><><><><>< >< Tempo_Heli >< ><><><><><><><><><><><><><><>< --]] function Tempo_HeliC () addEventHandler("onClientRender", root, Dx_Praticando) Tempo_Heli[localPlayer] = setTimer(function() triggerServerEvent("DNL:Tempo(Heli)", localPlayer) removeEventHandler("onClientRender", root, Dx_Praticando) end, 4400000, 2) end addEvent("DNL:TempoC(Helicóptero)", true) addEventHandler("DNL:TempoC(Helicóptero)", root, Tempo_HeliC) function SucessidoHeli () if isTimer(Tempo_Heli[localPlayer]) then killTimer(Tempo_Heli[localPlayer]) removeEventHandler("onClientRender", root, Dx_Praticando) end end addEvent("DNL:KillTimer(Heli)", true) addEventHandler("DNL:KillTimer(Heli)", root, SucessidoHeli) --=============================-- ------------- IGNORA ------------ --=============================-- addEventHandler ( "onClientPlayerDamage",root, function () if getElementData(source,"DNL:TestePratico") then cancelEvent() end end) function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end local x,y = guiGetScreenSize() function isCursorOnElement(x, y, w, h) if (not isCursorShowing()) then return false end local mx, my = getCursorPosition() local fullx, fully = guiGetScreenSize() cursorx, cursory = mx*fullx, my*fully if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then return true else return false end end
  6. Hello, I hope you are well, I have a question. I'm making a radar from scratch, it's ready, but the blips look very small on the radar, that is, in 0, I don't know how to set the option to change the size of the blips within the radar script, does anyone know the command? help thanks to everyone...
  7. @SawCode I understand, thank you very much for answering my friend, I checked that page completely and there are very few scripts about jobs, I will have to learn to do them from 0
  8. Hello I am new within the community and I am creating a Spanish role play server, I downloaded 2 scripts from a youtube channel but they are compiled and in Portuguese language, is there any way to translate the scripts and the content of the GUI that runs its function, or some script that works as a total translator? Thank you very much in advance and greetings to the community!
  9. English: Hello I am new within the community and I am creating a Spanish role play server, I downloaded 2 scripts from a youtube channel but they are compiled and in Portuguese language, is there any way to translate the scripts and the content of the GUI that runs its function, or some script that works as a total translator? Thank you very much in advance and greetings to the community! Español: Hola soy nuevo dentro de la comunidad y estoy creando un servidor de juego de roles en español, descargué 2 scripts de un canal de youtube pero están compilados y en idioma portugués, hay alguna forma de traducir los scripts y el contenido de la GUI que ejecuta su función, ¿o algún script que funcione como traductor total? Muchas gracias de antemano y saludos a la comunidad!
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