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[TF]JoStud

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Everything posted by [TF]JoStud

  1. Just a few more screenies of the lots when it was *nearly* full. And the fun part was blowing them all up (I used CamHack here )
  2. I've only had a wheelie detected ONCE, and there wasn't anything different than it and any other wheelie... wait, now that I think about it I think I've only had a stoppie, and no wheelie... hmmm
  3. After giving the used auto business some thought, I've come to the conclusion that the reason we failed previously was not due to our inability to defend the carlot, but rather the location of the lot... nobody wants to go to the edge of downtown for a car. So I decided to re-open the used auto business elswhere... I chose this lot. After gathering a fairly respectable amount of cars without any hassle and getting ready for business, I had my first wannabe vandal, he was, however, dispatched quickly. (I'm Bush) Finally, my first customer came... but unfortunately he was followed by another vandal who wreaked havoc on my carlot with molotov's... I quickly chased the villian off and continued collecting my cars... However moments after leaving I returned with another car to discover that an unidentified person had destroyed my cars. All I could do was watch the radar blips disappear one by one, and again the dream was over...
  4. After trying and trying to get on this buey one night with Zircon and Pegasus, I finally made it... complements to Zircon's flying skills. Only to be knocked off moments later by Zircon in the heli. (who was trying to get on as well)
  5. Actually, some vehichles don't show up on the radar blips..
  6. I had nearly all the cars as well... except I was cycling through my weapons and accidently pulled out a golf club and crashed. (Suspected Trainers Usage)
  7. Quig, make sure you don't have any syntax errors...
  8. Okay, I give up... I was trying to make a login script, but it isn't working out...
  9. Aeron, the problem with that is it checks the condition when the player joins, not after a set amount of time... it just executes the timer right as the player joins. I want it to delay the whole function... not just the message. So I guess I should reword my question... "Is there a way to delay an entire function?"
  10. Is there a way to delay a function? In this code, I want to delay the if () part. alias mta.join { ;Is there a way to delay this next function with a timer? if ( { mta.say $1 } That code would simply be a delayed entry message, but for what I want to do I need to delay some functions. Sorry, I'm learning this scripting thing yet...
  11. Okay, I would like a script to kick those who insult others.
  12. I was driving on MTA the other day and all the sudden I blew up... Then realized my car had been on fire for quite a while... I immediatly thought that it'd be nice if MTA had a burning sound when your car is about to explode, much like in Vice City single player. Just a suggestion.
  13. This topic is useless now, as the new screens of .4 clearly show money as a score.... Now, how about that ignore option?
  14. I think that MTA could use a better scoring system. Perhaps the score could be based on money. Heli-kills could be a set amount of money, probably a low amount, and on the other end Hammer kills could be a lot of money. This may be hard to code though. Another problem would be the parking meters that drop money. Someday it could even be possible to purchase new/better weapons at Ammunation. And of course on the player list it could show the amount of money each player has and the numer of kills/frags. I also wouldn't mind an ignore function on MTA... that'd be nice, some people just won't shutup. Just a couple of suggestions. Hope they're not already covered...
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