bom estou tentando ajeitar este script, más me deparei com o seguinte... ao abrir o menu da loja das skins, não está aparecendo o catalogo para selecionar as mesmas alguém sabe dizer o que fiz errado ?
client side:
local screen = {guiGetScreenSize()}
local GUI = {}
GUI.size = {300, 400+40}
GUI.element = {}
local skinoriginal = nil
local function load_leftmenu()
if isElement(window) then
grid=guiCreateGridList(255,0,0,275,false,window)
guiSetAlpha(grid,0.8)
guiGridListAddColumn(grid,"Nome",0.7)
guiGridListAddColumn(grid,"Preço",0.2)
guiGridListSetSortingEnabled(grid,false)
bt_comprars = guiCreateButton(10,320,280,30,"Comprar",false,window,true)
bt_provars = guiCreateButton(10,360,280,30,"Provar",false,window,true)
bt_sairs = guiCreateButton(10,360+40,280,30,"Sair",false,window,true)
loadcatalogos()
end
end
local function addItem(item,price,selecionavel,r,g,b)
if isElement(grid) then
local row = guiGridListAddRow(grid)
local name = item
local price = price or 0
guiGridListSetItemText(grid,row,1,name,selecionavel,false)
if type(r) == "number" then
guiGridListSetItemColor(grid,row,1,r,g,b,255)
end
if selecionavel then return end
i2 = guiGridListSetItemText(grid,row,2,price,selecionavel,false)
if type(r) == "number" then
guiGridListSetItemColor(grid,row,2,r,g,b,255)
end
end
end
function loadcatalogos()
if isElement(grid) then
addItem("❖ Skins ❖",0,true,255,0,0)
for i=1,#skins do
local name,price = skins[i][2],skins[i][3]
addItem("● "..name,price,false,255,165,0)
end
end
end
local function clear_window()
local x = 10
local y = (screen[2] / 2 - GUI.size[2] / 2)
if isElement(window) then
destroyElement(window)
end
window = guiCreateWindow(x, y, GUI.size[1], GUI.size[2], "Loja de skins", false)
end
local function close()
if isElement(window) then
destroyElement(window)
end
showCursor(false)
carRemove()
end
local function togglePanelLojaSkin()
if isElement(window) == false then
showCursor(true)
clear_window()
load_leftmenu()
skinoriginal = getElementModel(localPlayer)
carAdd()
else
destroyElement(window)
showCursor(false)
end
end
addEvent("togglePanelLojaSkin", true)
addEventHandler("togglePanelLojaSkin", localPlayer, togglePanelLojaSkin)
local function onGuiClickPanel (button, state, absoluteX, absoluteY)
if source == bt_sairs then
close()
triggerServerEvent("Leaves",localPlayer,localPlayer,skinoriginal)
skinoriginal = nil
elseif source == bt_comprars then
local clothename = guiGridListGetItemText(grid, guiGridListGetSelectedItem(grid), 1)
local clotheprice = guiGridListGetItemText(grid, guiGridListGetSelectedItem(grid), 2)
if clothename == "" or clothename == nil then
outputChatBox("Selecione uma roupa por favor.",255,255,255)
return
end
local id = getId(clothename)
if getPlayerMoney() < tonumber(clotheprice) then outputChatBox("Dinheiro insuficiente",255,255,255) return end
outputChatBox("Comprada "..clothename,255,255,255)
skinoriginal = id
triggerServerEvent("Comprars",localPlayer,localPlayer,id,clotheprice)
elseif source == bt_provars then
local clothename = guiGridListGetItemText(grid, guiGridListGetSelectedItem(grid), 1)
if clothename == "" or clothename == nil then
outputChatBox("Selecione uma roupa por favor.",255,255,255)
return
end
local id = getId(clothename)
outputChatBox("Provando "..clothename,255,255,255)
triggerServerEvent("Provars",localPlayer,localPlayer,id)
end
end
addEventHandler ("onClientGUIClick", getRootElement(), onGuiClickPanel)
function getId(name)
local id
local name = string.gsub(name," ","")
local name = string.gsub(name,"● ","")
for i=1,#skins do
if skins[i][2] == name then
id = skins[i][1]
break
end
end
return id
end
function onQuitGame( reason )
if skinoriginal ~= nil then
triggerServerEvent("Save",source,localPlayer,"skin",skinoriginal,nil)
end
end
addEventHandler( "onClientPlayerQuit", getRootElement(), onQuitGame )
server side:
markerse={}
markerss={}
mkl1 = {}
local ppx,ppy,ppz = 217.68614196777,-98.584159851074,1004.2578125
local ppx2,ppy2,ppz2 = 202.348, -96.355, 1005.258 -1
mkl2 = {}
local ppx3,ppy3,ppz3 = 212.49438476563,-96.010269165039,1004.2578125
mkl3 = {}
--Load Lojas
for i=1,#config do
local x,y,z = config[i][1],config[i][2],config[i][3]
markerse[i] = createMarker(x,y,z,"cylinder",1.5,29, 149, 27,255)
createBlipAttachedTo(markerse[i],45,1,255,255,255,255,0,150)
setElementData(markerse[i],"Store:DM",i)
mkl1[i] = createMarker(ppx,ppy,ppz,"cylinder",1.5,29, 149, 27,255)
setElementDimension(mkl1[i],i)
setElementInterior(mkl1[i],15,ppx,ppy,ppz)
mkl2[i] = createMarker(ppx2,ppy2,ppz2,"cylinder",1.5,29, 149, 27,255)
setElementDimension(mkl2[i],i)
setElementInterior(mkl2[i],15,ppx2,ppy2,ppz2)
mkl3[i] = createMarker(ppx3,ppy3,ppz3,"cylinder",1.5,29, 149, 27,255)
setElementDimension(mkl3[i],i)
setElementInterior(mkl3[i],15,ppx3,ppy3,ppz3)
markerss[i] = createMarker(sx,sy,sz,"cylinder",1.5,29, 149, 27,255)
if isElement(markerss[i]) then
setElementDimension(markerss[i],i)
setElementInterior(markerss[i],15,sx,sy,sz)
setElementData(markerss[i],"Store:Saida",{x,y,z})
end
end
function enterstore(source,marker)
local dm = getElementData(source,"Store:DM") or 0
unbindKey (source,"k", "down", entrarloja )
----exports.Script_OnMarkerMsgs_:delete(source)
setElementInterior(source,15,sx,sy+2,sz+1)
setElementRotation(source,0,0,srz)
setElementDimension(source,tonumber(dm))
--setTimer(triggerClientEvent,500,1,source,"toggleHome",source)
end
function sairloja(source, marker)
local dm = getElementData(source,"Store:DM") or 0
unbindKey (source,"k", "down", entrarloja )
----exports.Script_OnMarkerMsgs_:delete(source)
local pos = getElementData(source,"Store:Saida") or {0,0,0}
local sx,sy,sz = pos[1],pos[2],pos[3]
setElementInterior(source,0,sx,sy+2,sz+1)
setElementDimension(source,0)
end
function clothesmg(source)
outputChatBox("------------------------------------------------------------------------------------------------------",source,255,255,255)
outputChatBox("❖Ulitize os comandos para tirar ou por a peça de roupa/acessorio❖",source,255,255,255)
outputChatBox("● /camisa - Camisa, camiseta, casaco e etc",source,255,0,0)
outputChatBox("● /calca - Cueca, bermuda, calça e etc",source,255,0,0)
outputChatBox("● /tenis - Chinelo, tenis, bota e etc",source,255,0,0)
outputChatBox("● /chapeu - Chapéu, boné, capacete e etc",source,255,0,0)
outputChatBox("● /oculos - Óculos, bandana, mascara e etc",source,255,0,0)
outputChatBox("------------------------------------------------------------------------------------------------------",source,255,255,255)
end
function MarkerHit ( marker, matchingDimension )
for bb=1,#markerse do
if marker == markerse[bb] and matchingDimension then
if isPedInVehicle(source) then return end
setElementData(source,"Store:DM",bb)
if isElementWithinMarker(source, marker) then
enterstore(source, marker)
end
--triggerClientEvent(root, "addNotification", root, "Aperte 'k' para entrar na loja", "info")
break
end
end
for bb=1,#markerss do
if marker == markerss[bb] and matchingDimension then
if isPedInVehicle(source) then return end
local pos = getElementData(marker,"Store:Saida")
setElementData(source,"Store:Saida",pos)
if isElementWithinMarker(source, marker) then
sairloja(source, marker)
end
setElementData(source,"Store:DM",nil)
setElementData(source,"Store:Saida",nil)
--triggerClientEvent(root, "addNotification", root, "Aperte 'k' para sair da loja", "info")
break
end
end
for bb=1,#mkl1 do
if marker == mkl1[bb] and matchingDimension then
if getPedSkin(source) == 0 then
local roupast = getElementData(source,"roupast")
local roupasm = getElementData(source,"roupasm")
local camisa = getElementData(source,"camisa") or false
local calca = getElementData(source,"calca") or false
local oculos = getElementData(source,"oculos") or false
local tenis = getElementData(source,"tenis") or false
local chapeu = getElementData(source,"chapeu") or false
if camisa or calca or oculos or tenis or chapeu then
for i=0, 17, 1 do
removePedClothes ( source, i )
local clothesTexture, clothesModel = roupast[i],roupasm[i]
if ( clothesTexture ~= "vazio" ) and ( clothesModel ~= "vazio" ) and ( clothesTexture ~= "nil" ) and ( clothesModel ~= "nil" ) then
local d = addPedClothes(source,tostring(clothesTexture),tostring(clothesModel),i)
end
end
setElementData(source,"camisa",false)
setElementData(source,"calca",false)
setElementData(source,"oculos",false)
setElementData(source,"tenis",false)
setElementData(source,"chapeu",false)
end
setElementData(source,"inloja",true)
clothesmg(source)
triggerClientEvent(source,"togglePanelLoja",source)
end
break
end
end
for bb=1,#mkl2 do
if marker == mkl2[bb] and matchingDimension then
triggerClientEvent(source,"togglePanelLojaSkin",source)
break
end
end
for bb=1,#mkl3 do
if marker == mkl3[bb] and matchingDimension then
if getPedSkin(source) == 0 then
triggerClientEvent(source,"togglePanelLojaMassa",source)
end
break
end
end
end
addEventHandler ( "onPlayerMarkerHit", getRootElement(), MarkerHit )
function MarkerLeave ( marker, matchingDimension )
for bb=1,#markerse do
if marker == markerse[bb] and matchingDimension then
--exports.Script_OnMarkerMsgs_:delete(source)
unbindKey (source,"k", "down", entrarloja)
setElementData(source,"Store:DM",nil)
break
end
end
for bb=1,#markerss do
if marker == markerss[bb] and matchingDimension then
--exports.Script_OnMarkerMsgs_:delete(source)
unbindKey (source,"k", "down", sairloja)
setElementData(source,"Store:Saida",nil)
break
end
end
end
addEventHandler ( "onPlayerMarkerLeave", getRootElement(), MarkerLeave )
function Provar(source,tx,md,index)
addPedClothes(source,tx,md,index)
end
addEvent("Provar",true)
addEventHandler("Provar",root,Provar)
function Remover(source,tx,md,index)
removePedClothes ( source, index )
end
addEvent("Remover",true)
addEventHandler("Remover",root,Remover)
function Leave(source,txs,mds)
for i=0, 17, 1 do
removePedClothes ( source, i )
local clothesTexture, clothesModel = txs[i],mds[i]
--outputChatBox(i.."##"..tostring(clothesTexture).." - "..tostring(clothesModel))
if ( clothesTexture ~= "vazio" ) and ( clothesModel ~= "vazio" ) and ( clothesTexture ~= nil ) and ( clothesModel ~= nil ) then
addPedClothes(source,clothesTexture,clothesModel,i)
end
end
local t,m = getPedClothesC(source)
setElementData(source,"roupast",t)
setElementData(source,"roupasm",m)
setElementData(source,"inloja",false)
saveClothes(source,t,m)
end
addEvent("Leave",true)
addEventHandler("Leave",root,Leave)
function Comprar(source,tx,md,index,price)
takePlayerMoney(source,price)
addPedClothes(source,tx,md,index)
local t,m = getPedClothesC(source)
setElementData(source,"roupast",t)
setElementData(source,"roupasm",m)
saveClothes(source,t,m)
end
addEvent("Comprar",true)
addEventHandler("Comprar",root,Comprar)
function Provars(source,id)
setPedSkin(source,id)
end
addEvent("Provars",true)
addEventHandler("Provars",root,Provars)
function Leaves(source,id)
setPedSkin(source,id)
if id == 0 then
updateStats(source)
end
end
addEvent("Leaves",true)
addEventHandler("Leaves",root,Leaves)
function Comprars(source,id,price)
takePlayerMoney(source,price)
setPedSkin(source,id)
saveSkins(source,id)
if id == 0 then
updateStats(source)
end
end
addEvent("Comprars",true)
addEventHandler("Comprars",root,Comprars)
function Comprarm(source,price,g,f)
takePlayerMoney(source,price)
setPedStat(source,21,g)
setPedStat(source,23,f)
saveStats(source)
end
addEvent("Comprarm",true)
addEventHandler("Comprarm",root,Comprarm)
function Save(source,id,i1,i2)
if id == "skin" then
local sid = i1
saveSkins(source,sid)
else
local clothesTexture, clothesModel = i1,i2
saveClothes(source,clothesTexture, clothesModel)
--outputChatBox("ss")
end
end
addEvent("Save",true)
addEventHandler("Save",root,Save)
function convertVet(vet,s)
local vt2 = {}
if s == "inver" then
for i = 1,#vet do
local id = i-1
vt2[id] = vet[i]
end
else
for i = 0,#vet do
local id = i+1
vt2[id] = vet[i]
end
end
return vt2
end
function loadClothes(player)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) and getElementModel(player) == 0 then
local tx = getAccountData(account,"Clothessaver:Texture")
local md = getAccountData(account,"Clothessaver:Model")
local tx = convertVet(split(tx,","),"inver")
local md = convertVet(split(md,","),"inver")
setElementData(source,"roupast",tx)
setElementData(source,"roupasm",md)
for i=0, 17, 1 do
removePedClothes ( player, i )
local clothesTexture, clothesModel = string.gsub(tostring(tx[i])," ","") ,string.gsub(tostring(md[i])," ","")
--outputChatBox(i.." ## "..tostring(clothesTexture).." - "..tostring(clothesModel))
if ( clothesTexture ~= "vazio" ) and ( clothesModel ~= "vazio" ) and ( clothesTexture ~= "nil" ) and ( clothesModel ~= "nil" ) then
local d = addPedClothes(player,tostring(clothesTexture),tostring(clothesModel),i)
end
end
end
end
addEvent( "Clothes:LOAD", true )
addEventHandler( "Clothes:LOAD", root, loadClothes )
function saveClothes(player,texture,model)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) then
local texture = table.concat(convertVet(texture,"revert"),",")
local model = table.concat(convertVet(model,"revert"),",")
setAccountData(account, "Clothessaver:Texture", texture)
setAccountData(account, "Clothessaver:Model", model)
end
end
addEvent( "Clothes:SAVE", true )
addEventHandler( "Clothes:SAVE", root, saveClothes )
function loadSkins(player)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) then
local id = getAccountData(account,"Skinsaver:ID") or 0
setPedSkin(player,id)
if id == 0 then
loadStats(player)
end
end
end
addEvent( "Skins:LOAD", true )
addEventHandler( "Skins:LOAD", root, loadSkins )
function saveSkins(player,id)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) then
setAccountData(account, "Skinsaver:ID", id)
end
end
addEvent( "Skins:SAVE", true )
addEventHandler( "Skins:SAVE", root, saveSkins )
function loadStats(player)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) then
if getPedSkin(player) ~= 0 then return end
local stats1 = getAccountData(account,"statsaver:gordo") or 0
local stats2 = getAccountData(account,"statsaver:forte") or 0
setElementData(player,"statsaver:gordo",stats1)
setElementData(player,"statsaver:forte",stats2)
setPedStat(player,21,stats1)
setPedStat(player,23,stats2)
end
end
addEvent( "Stats:LOAD", true )
addEventHandler( "Stats:LOAD", root, loadStats )
function saveStats(player)
local account = getPlayerAccount(player)
if ( not isGuestAccount(account) ) then
if getPedSkin(player) ~= 0 then return end
local stats1 = getPedStat(player,21) --gordo
local stats2 = getPedStat(player,23) --forte
setAccountData(account, "statsaver:gordo", stats1)
setAccountData(account, "statsaver:forte", stats2)
setElementData(player,"statsaver:gordo",stats1)
setElementData(player,"statsaver:forte",stats2)
end
end
addEvent( "Stats:SAVE", true )
addEventHandler( "Stats:SAVE", root, saveStats )
function updateStats(player)
if getPedSkin(player) == 0 then
local stats1 = getElementData(player, "statsaver:gordo")
local stats2 = getElementData(player, "statsaver:forte")
setPedStat(player,21,stats1)
setPedStat(player,23,stats2)
end
end
addEventHandler("onPlayerLogin", root,
function()
setPedSkin(source,0)
loadClothes(source)
loadStats(source)
setTimer(loadSkins,1000,1,source)
end
)
addEventHandler("onResourceStart", resourceRoot,
function(res)
if (getResourceName(res) == getResourceName(getThisResource())) then
for _, player in ipairs(getElementsByType("player")) do
setPedSkin(player,0)
loadClothes(player)
setTimer(loadSkins,1000,1,player)
--setTimer(triggerClientEvent,1000,1,player,"togglePanelLojaMassa",player)
end
end
end)
function quitPlayer ( quitType )
local skin = getElementModel(source)
setElementModel(source,0)
saveStats(source)
local nudate = getElementData(source,"nu")
local roupast = getElementData(source,"roupast")
local roupasm = getElementData(source,"roupasm")
if nudate then
for i=0, 17, 1 do
removePedClothes ( source, i )
local clothesTexture, clothesModel = roupast[i],roupasm[i]
if ( clothesTexture ~= "vazio" ) and ( clothesModel ~= "vazio" ) and ( clothesTexture ~= "nil" ) and ( clothesModel ~= "nil" ) then
local d = addPedClothes(source,tostring(clothesTexture),tostring(clothesModel),i)
end
end
setElementData(source,"nu",false)
end
local t,m = getPedClothesC(source)
saveClothes(source,t,m)
saveSkins(source,skin)
end
addEventHandler ( "onPlayerQuit", root, quitPlayer )
function updateroupa(source)
local roupast = getElementData(source,"roupast")
local roupasm = getElementData(source,"roupasm")
local camisa = getElementData(source,"camisa") or false
local calca = getElementData(source,"calca") or false
local oculos = getElementData(source,"oculos") or false
local tenis = getElementData(source,"tenis") or false
local chapeu = getElementData(source,"chapeu") or false
if camisa then
local index = 0
removePedClothes(source,index)
else
local index = 0
local tx,md = roupast[index],roupasm[index]
addPedClothes(source,tx,md,index)
end
if calca then
local index = 2
removePedClothes(source,index)
else
local index = 2
local tx,md = roupast[index],roupasm[index]
addPedClothes(source,tx,md,index)
end
if oculos then
local index = 15
removePedClothes(source,index)
else
local index = 15
local tx,md = roupast[index],roupasm[index]
addPedClothes(source,tx,md,index)
end
if tenis then
local index = 3
removePedClothes(source,index)
else
local index = 3
local tx,md = roupast[index],roupasm[index]
addPedClothes(source,tx,md,index)
end
if chapeu then
local index = 16
removePedClothes(source,index)
else
local index = 16
local tx,md = roupast[index],roupasm[index]
addPedClothes(source,tx,md,index)
end
end
function nu(source,cmd)
local loja = getElementData(source,"inloja")
if loja then outputChatBox("Saia da loja primeiro",source,255,255,255) return end
if getPedSkin(source) ~= 0 then return end
if cmd == "camisa" then
local camisa = getElementData(source,"camisa") or false
local data,roupa = camisa,"camisa"
if data then
setElementData(source,roupa,false)
outputChatBox("Voce colocou o(a) "..roupa,source,255,255,255)
else
setElementData(source,roupa,true)
outputChatBox("Voce tirou o(a) "..roupa,source,255,255,255)
end
updateroupa(source)
elseif cmd == "calca" then
local calca = getElementData(source,"calca") or false
local data,roupa = calca,"calca"
if data then
setElementData(source,roupa,false)
outputChatBox("Voce colocou o(a) "..roupa,source,255,255,255)
else
setElementData(source,roupa,true)
outputChatBox("Voce tirou o(a) "..roupa,source,255,255,255)
end
updateroupa(source)
elseif cmd == "oculos" then
local oculos = getElementData(source,"oculos") or false
local data,roupa = oculos,"oculos"
if data then
setElementData(source,roupa,false)
outputChatBox("Voce colocou o(a) "..roupa,source,255,255,255)
else
setElementData(source,roupa,true)
outputChatBox("Voce tirou o(a) "..roupa,source,255,255,255)
end
updateroupa(source)
elseif cmd == "tenis" then
local tenis = getElementData(source,"tenis") or false
local data,roupa = tenis,"tenis"
if data then
setElementData(source,roupa,false)
outputChatBox("Voce colocou o(a) "..roupa,source,255,255,255)
else
setElementData(source,roupa,true)
outputChatBox("Voce tirou o(a) "..roupa,source,255,255,255)
end
updateroupa(source)
elseif cmd == "chapeu" then
local chapeu = getElementData(source,"chapeu") or false
local data,roupa = chapeu,"chapeu"
if data then
setElementData(source,roupa,false)
outputChatBox("Voce colocou o(a) "..roupa,source,255,255,255)
else
setElementData(source,roupa,true)
outputChatBox("Voce tirou o(a) "..roupa,source,255,255,255)
end
updateroupa(source)
end
end
addCommandHandler("camisa",nu)
addCommandHandler("calca",nu)
addCommandHandler("oculos",nu)
addCommandHandler("chapeu",nu)
addCommandHandler("tenis",nu)
Server side2:
config = {
{2244.4619140625,-1665.0860595703,14.4765625},
{460.76547241211,-1500.9693603516,30.057741165161},
}
sx,sy,sz,srz = 207.6900177002,-110.68050384521,1004.1328125,0
skins = {
{0,"CJ",500},
{25,"Skin1",500},
{11,"Skin2",500},
{73,"Skin3",500},
{72,"Skin4",500},
{19,"Skin5",500},
{37,"Skin6",500},
{73,"Skin7",500},
{35,"Skin8",500},
{14,"Skin9",500},
{15,"Skin10",500},
{16,"Skin11",500},
{34,"Skin12",500},
{13,"Skin13",500},
{89,"Skin14",500},
{79,"Skin15",500},
{18,"Skin16",500},
}
Calcas = {
{"0","Cueca Branca",500},
{"8","Cueca Preta",500},
{"9","Cueca Corações",500},
{"39","Calça Dragão",500},
{"40","Calça Jeans",500},
{"7","Calça Jeans2",500},
{"1","Calça Camuflada",500},
{"2","Calça Cinza Camuflada",500},
{"3","Calça Cinza",500},
{"4","Calça Khaki",500},
{"5","Calça de Pista",500},
{"6","Calça de Pista Treris",500},
{"10","Calça Branca ",500},
{"11","Calça Vermelha Listra",500},
{"12","Calça Cinza Listra",500},
{"13","Calça Azul Listra",500},
{"14","Calça Verde Listra",500},
{"26","Calça Verde",500},
{"27","Calça Vermelha",500},
{"28","Calça Bege",500},
{"29","Calça Verde M",500},
{"32","Calça PretaF",500},
{"33","Calça AzulF",500},
{"34","Calça CBy",500},
{"35","Calça CBy2",500},
{"41","Calça Banana",500},
{"36","Calça Social1",500},
{"37","Calça Social2",500},
{"42","Calça Social3",500},
{"43","Calça Social4",500},
{"44","Calça Melancia",500},
{"18","Calça Arrow Colorida",500},
{"15","Bermuda Branca",500},
{"16","Bermuda Vermelha",500},
{"17","Bermuda Vermelha2",500},
{"19","Bermuda Preta",500},
{"20","Bermuda Verde",500},
{"21","Bermuda LP",500},
{"22","Bermuda LVerd",500},
{"23","Bermuda LVerm",500},
{"24","Bermuda LA",500},
{"25","Bermuda Verde",500},
{"30","Bermuda Bege",500},
{"31","Bermuda AE",500},
}
Rosto = {
{"1","Mascara",500},
{"0","Oculos + Nariz",500},
{"3","Oculos 1 Grau",500},
{"4","Oculos Fundo De Garrafa",500},
{"9","Oculos H Escuro",500},
{"10","Oculos S Escuro",500},
{"14","Oculos S1 Escuro",500},
{"15","Oculos S2 Escuro",500},
{"16","Oculos S3 Escuro",500},
{"11","Oculos Noia 1.0",500},
{"12","Oculos Noia 2.0",500},
{"13","Oculos Noia 3.0",500},
{"2","Tapa Olho",500},
{"5","Bandana Vermelha",500},
{"6","Bandana Azul",500},
{"7","Bandana Verde",500},
{"8","Bandana Preta",500},
}
Cabeca = {
{"0","Bandred",500},
{"1","Bandblue",500},
{"2","Bandgang",500},
{"3","Bandblack",500},
{"4","Bandred2",500},
{"5","Bandblue2",500},
{"6","Bandblack2",500},
{"7","Bandgang2",500},
{"8","Capknitgrn",500},
{"9","Captruck",500},
{"10","Cowboy",500},
{"11","Hattiger",500},
{"12","Helmet",500},
{"13","Moto",500},
{"14","Boxingcap",500},
{"15","Hockey",500},
{"16","Capgang",500},
{"17","Capgangback",500},
{"18","Capgangside",500},
{"19","Capgangover",500},
{"20","Capgangup",500},
{"21","Bikerhelmet",500},
{"22","Capred",500},
{"23","Capredback",500},
{"24","Capredside",500},
{"25","Capredover",500},
{"26","Capredup",500},
{"27","Capblue",500},
{"28","Capblueback",500},
{"29","Capblueside",500},
{"30","Capblueover",500},
{"31","Capblueup",500},
{"32","Skullyblk",500},
{"33","Skullygrn",500},
{"34","Hatmancblk",500},
{"35","Hatmancplaid",500},
{"36","Capzip",500},
{"37","Capzipback",500},
{"38","Capzipside",500},
{"39","Capzipover",500},
{"40","Capzipup",500},
{"41","Beretred",500},
{"42","Beretblk",500},
{"43","Capblk",500},
{"44","Capblkback",500},
{"45","Capblkside",500},
{"46","Capblkover",500},
{"47","Capblkup",500},
{"48","Trilbydrk",500},
{"49","Trilbylght",500},
{"50","Bowler",500},
{"51","Bowlerred",500},
{"52","Bowlerblue",500},
{"53","Bowleryellow",500},
{"54","Boater",500},
{"55","Bowlergang",500},
{"56","Boaterblk",500},
}
Relogios = {
{"0","Hello Kif",500},
{"1","Hello Bronze",500},
{"2","IRG",500},
{"3","Helfigerts",500},
{"4","Larks",500},
{"5","Greend",500},
{"6","Prata Link",500},
{"7","Ouro Link",500},
{"8","Ouro",500},
{"9","Prata",500},
{"10","Full Gold SH",500},
{"11","Full Metal SH",500},
}
Cordoes = {
{"0","Aluminio",500},
{"1","Africa",500},
{"3","Saints",500},
{"4","Maconha",500},
{"5","Metal",500},
{"6","Cobre",500},
{"7","Prata",500},
{"8","Ouro",500},
{"9","S/L Prata",500},
{"10","$ Prata",500},
{"11","Crucifixo Prata",500},
}
Calcados = {
{"0","Descalço",500},
{"9","Chinelo",500},
{"7","Sandalha",500},
{"8","Sandalha + Meia",500},
{"2","Tenis Bask 1",500},
{"3","Tenis FlipFlop",500},
{"4","Tenis Hitop",500},
{"6","Tenis Sneaker",500},
{"10","Tenis Sneaker PRO",500},
{"11","Tenis RootStar",500},
{"12","Tenis Arrow Azul",500},
{"13","Tenis Bg",500},
{"14","Tenis Arrow Vermelho",500},
{"15","Tenis Arrow Azul",500},
{"16","Tenis Arrow Branco",500},
{"17","Tenis Arrow TW",500},
{"18","Tenis Arrow Cinza",500},
{"20","Tenis RootStar P",500},
{"21","Tenis RootStar V",500},
{"22","Tenis RootStar M",500},
{"23","Tenis Timb",500},
{"24","Tenis TimbC",500},
{"25","Tenis TimbCs",500},
{"26","Tenis TimbC 2.0",500},
{"27","Tenis TimbCj",500},
{"28","Tenis Kin",500},
{"29","Tenis Dress",500},
{"30","Tenis Brn",500},
{"31","Tenis PZ",500},
{"35","Tenis Hooker P",500},
{"36","Tenis Hooker Q ",500},
{"37","Tenis Hooker R",500},
{"1","Bota Marrom",500},
{"19","Bota Cinza",500},
{"32","Bota MT 1.0",500},
{"33","Bota MT 2.0",500},
{"34","Bota MT 3.0",500},
}
Cabelos = {
{"0","Baixo",500},
{"1","Baixo Loiro",500},
{"2","Baixo Vermelho",500},
{"3","Baixo Azul",500},
{"4","Baixo Verde",500},
{"5","Baixo Rosa",500},
{"30","Baixo + Bigode",500},
{"31","Baixo + Cavanhaque P",500},
{"29","Baixo + Cavanhaque G",500},
{"6","Careca",500},
{"8","Careca + Bigode",500},
{"9","Careca + Cavanhaque P",500},
{"7","Careca + Cavanhaque G",500},
{"11","Alto",500},
{"12","Will",500},
{"13","Mohawk",500},
{"14","Pixaim",500},
{"15","Tranças",500},
{"16","Tranças Loiras",500},
{"17","Falhado",500},
{"18","Mal Cortado",500},
{"19","Moicano",500},
{"20","Moicano Loiro",500},
{"21","Moicano Rosa",500},
{"22","Moicano + Cavanhaque G",500},
{"23","Black Power",500},
{"26","Black Power Loiro",500},
{"24","Black Power + Bigode",500},
{"32","Black Power + Cavanhaque P",500},
{"25","Black Power + Cavanhaque G",500},
{"27","Topper",500},
{"28","Elvis",500},
}
Camisas = {
{"0","Sem Camisa",500},
{"1","Regata Preta",500},
{"2","Regata Branca",500},
{"50","Regata Loedwn",500},
{"15","Regata Dribblers 69",500},
{"16","Regata Saints 7",500},
{"3","Camisa Listrada",500},
{"4","Camisa Ecko Unltd",500},
{"5","Camisa Homem Aranha",500},
{"6","Camisa Foda-se",500},
{"10","Camisa 3D Cat",500},
{"11","Camisa Crânio",500},
{"20","Camisa Nike Air",500},
{"25","Camisa Bart Simpsom",500},
{"26","Camisa Adidas Originals",500},
{"27","Camisa Adidas White",500},
{"51","Camisa Billabong",500},
{"12","Camisa M.U",500},
{"17","Camisa Bg 52",500},
{"18","Camisa Bandits",500},
{"19","Camisa Arrow",500},
{"28","Camisa Five",500},
{"29","Camisa Sub Urban",500},
{"23","Camisa Pro Arrow",500},
{"33","Camisa c/ Colete",500},
{"40","Camisa Manga Marrom",500},
{"41","Camisa Social",500},
{"42","Camisa Social",500},
{"43","Camisa Social",500},
{"44","Camisa Social",500},
{"45","Camisa ZIP B",500},
{"46","Camisa ZIP C",500},
{"48","Camisa c/ Tiros",500},
{"52","Camisa Maddgrey",500},
{"53","Camisa Maddgun",500},
{"58","Camisa Beach",500},
{"59","Camisa Avaí",500},
{"7","Camisa Quadrilha",500}, --manga
{"8","Camisa Social",500}, --manga
{"13","Casaco Jh",500},
{"14","Casaco VR",500},
{"21","Casaco Arrow",500},
{"22","Casaco Hockey",500},
{"24","Casaco Arrow Colorido",500},
{"30","Casaco C",500},
{"31","Casaco Five",500},
{"32","Casaco Gran Rockstar",500},
{"34","Casaco Green Musg",500},
{"35","Casaco Green Black",500},
{"60","Casaco Bege",500},
{"49","Casaco Laranja",500},
{"36","Casaco Rockstar Branco",500},
{"37","Casaco Rockstar Azul",500},
{"38","Casaco Rockstar Cinza",500},
{"39","Casaco Rockstar Verde",500},
{"9","Jaqueta srt",500},
{"56","Jaqueta Preta",500},
{"47","Jaqueta Jeans",500},
{"57","Jaqueta Jeans Preta",500},
{"54","Palitó Cinza",500},
{"55","Palitó Preto",500},
{"61","Palitó Vermelho",500},
{"62","Palitó Azul",500},
{"63","Palitó Amarelo",500},
{"64","Palitó Listrado",500},
{"65","Palitó God",500},
{"66","Palitó Verde",500},
{"67","Palitó R",500},
}
--Braço esquerdo
t1 = {
{"0","Maconha",500},
{"1","Cruz",500},
{"2","Aranha",500},
}
--Braço Inferior Esquerdo
t2 = {
{"0","Gun",500},
{"1","Cross five",500},
{"2","Cross two",500},
{"3","Cross three",500},
}
--Braço direito
t3 = {
{"0","Aztec",500},
{"1","Crown",500},
{"2","Clown",500},
{"3","África",500},
}
--Braço inferior direito
t4 = {
{"0","Cross seven",500},
{"1","Seven ss",500},
{"2","CMaryT",500},
{"3","ThMary",500},
}
--Costas
t5 = {
{"0","Sa",500},
{"1","Sa2",500},
{"2","SA3",500},
{"3","WESTSD",500},
{"4","Santos",500},
{"5","Poker",500},
{"6","8Gun",500},
}
--Peito esquerdo
t6 = {
{"0","9Crown",500},
{"1","9Gun",500},
{"2","9Gun2",500},
{"3","9Homby",500},
{"4","9Bullt",500},
{"5","9Rasta",500},
}
--Peito direito
t7 = {
{"0","10LS",500},
{"1","10LS2",500},
{"2","10LS3",500},
{"3","10LS4",500},
{"4","10LS5",500},
{"5","10Og",500},
{"6","10Weed",500},
}
--Estomago
t8 = {
{"0","11Grove",500},
{"1","11Grov2",500},
{"2","11Grov3",500},
{"3","11Dice",500},
{"4","11Dice2",500},
{"5","11Jail",500},
{"6","11GGift",500},
}
--Parte inferior das costas
t9 = {
{"0","12Angel",500},
{"1","12Maybr",500},
{"2","12Dager",500},
{"3","12BNdit",500},
{"4","12Cross",500},
{"5","12Myfac",500},
}
clothes = {
[0] = {
[0] = {Texture = "player_torso", Model = "torso", price = 10},
[1] = {Texture = "vestblack", Model = "vest", price = 50},
[2] = {Texture = "vest", Model = "vest", price = 50 },
[3] = {Texture = "tshirt2horiz", Model = "tshirt", price = 75 },
[4] = {Texture = "tshirtwhite", Model = "tshirt", price = 75 },
[5] = {Texture = "tshirtilovels", Model = "tshirt", price = 75 },
[6] = {Texture = "tshirtblunts", Model = "tshirt", price = 75 },
[7] = {Texture = "shirtbplaid", Model = "shirtb", price = 75 },
[8] = {Texture = "shirtbcheck", Model = "shirtb", price = 75 },
[9] = {Texture = "field", Model = "field", price = 100 },
[10] = {Texture = "tshirterisyell", Model = "tshirt", price = 100 },
[11] = {Texture = "tshirterisorn", Model = "tshirt", price = 100 },
[12] = {Texture = "trackytop2eris", Model = "trackytop1", price = 100 },
[13] = {Texture = "bbjackrim", Model = "bbjack", price = 100 },
[14] = {Texture = "bballjackrstar", Model = "bbjack", price = 100 },
[15] = {Texture = "baskballdrib", Model = "baskball", price = 125 },
[16] = {Texture = "baskballrim", Model = "baskball", price = 125 },
[17] = {Texture = "sixtyniners", Model = "tshirt", price = 125 },
[18] = {Texture = "bandits", Model = "baseball", price = 125 },
[19] = {Texture = "tshirtprored", Model = "tshirt", price = 125 },
[20] = {Texture = "tshirtproblk", Model = "tshirt", price = 125 },
[21] = {Texture = "trackytop1pro", Model = "trackytop1", price = 175 },
[22] = {Texture = "hockeytop", Model = "sweat", price = 175 },
[23] = {Texture = "bbjersey", Model = "sleevt", price = 175 },
[24] = {Texture = "shellsuit", Model = "trackytop1", price = 175 },
[25] = {Texture = "tshirtheatwht", Model = "tshirt", price = 200 },
[26] = {Texture = "tshirtbobomonk", Model = "tshirt", price = 200},
[27] = {Texture = "tshirtbobored", Model = "tshirt", price = 200 },
[28] = {Texture = "tshirtbase5", Model = "tshirt", price = 200 },
[29] = {Texture = "tshirtsuburb", Model = "tshirt", price = 200 },
[30] = {Texture = "hoodyamerc", Model = "hoodya", price = 500 },
[31] = {Texture = "hoodyabase5", Model = "hoodya", price = 500 },
[32] = {Texture = "hoodyarockstar", Model = "hoodya", price = 500 },
[33] = {Texture = "wcoatblue", Model = "wcoat", price = 200 },
[34] = {Texture = "coach", Model = "coach", price = 250 },
[35] = {Texture = "coachsemi", Model = "coach", price = 250 },
[36] = {Texture = "sweatrstar", Model = "sweat", price = 300 },
[37] = {Texture = "hoodyAblue", Model = "hoodyA", price = 500 },
[38] = {Texture = "hoodyAblack", Model = "hoodyA", price = 500 },
[39] = {Texture = "hoodyAgreen", Model = "hoodyA", price = 500 },
[40] = {Texture = "sleevtbrown", Model = "sleevt", price = 350 },
[41] = {Texture = "shirtablue", Model = "shirta", price = 300 },
[42] = {Texture = "shirtayellow", Model = "shirta", price = 300 },
[43] = {Texture = "shirtagrey", Model = "shirta", price = 300 },
[44] = {Texture = "shirtbgang", Model = "shirtb", price = 250 },
[45] = {Texture = "tshirtzipcrm", Model = "tshirt", price = 300 },
[46] = {Texture = "tshirtzipgry", Model = "tshirt", price = 300 },
[47] = {Texture = "denimfade", Model = "denim", price = 500 },
[48] = {Texture = "bowling", Model = "hawaii", price = 400 },
[49] = {Texture = "hoodjackbeige", Model = "hoodjack", price = 400 },
[50] = {Texture = "baskballloc", Model = "baskball", price = 200 },
[51] = {Texture = "tshirtlocgrey", Model = "tshirt", price = 250 },
[52] = {Texture = "tshirtmaddgrey", Model = "tshirt", price = 250 },
[53] = {Texture = "tshirtmaddgrn", Model = "tshirt", price = 250 },
[54] = {Texture = "suit1grey", Model = "suit1", price = 500 },
[55] = {Texture = "suit1blk", Model = "suit1", price = 500 },
[56] = {Texture = "leather", Model = "leather", price = 1000 },
[57] = {Texture = "painter", Model = "painter", price = 400 },
[58] = {Texture = "hawaiiwht", Model = "hawaii", price = 400 },
[59] = {Texture = "hawaiired", Model = "hawaii", price = 400 },
[60] = {Texture = "sportjack", Model = "trackytop1", price = 350 },
[61] = {Texture = "suit1red", Model = "suit1", price = 500 },
[62] = {Texture = "suit1blue", Model = "suit1", price = 500 },
[63] = {Texture = "suit1yellow", Model = "suit1", price = 500 },
[64] = {Texture = "suit2grn", Model = "suit2", price = 750 },
[65] = {Texture = "tuxedo", Model = "suit2", price = 500 },
[66] = {Texture = "suit1gang", Model = "suit1", price = 500 },
[67] = {Texture = "letter", Model = "sleevt", price = 500 }
},
[1] = {
[0] = {Texture = "player_face", Model = "head", price = 50 },
[1] = {Texture = "hairblond", Model = "head", price = 75 },
[2] = {Texture = "hairred", Model = "head", price = 75 },
[3] = {Texture = "hairblue", Model = "head", price = 75 },
[4] = {Texture = "hairgreen", Model = "head", price = 75 },
[5] = {Texture = "hairpink", Model = "head", price = 75 },
[6] = {Texture = "bald", Model = "head", price = 75 },
[7] = {Texture = "baldbeard", Model = "head", price = 75 },
[8] = {Texture = "baldtash", Model = "head", price = 75 },
[9] = {Texture = "baldgoatee", Model = "head", price = 75 },
[10] = {Texture = "highfade", Model = "head", price = 75 },
[11] = {Texture = "highafro", Model = "highafro", price = 100 },
[12] = {Texture = "wedge", Model = "wedge", price = 100 },
[13] = {Texture = "slope", Model = "slope", price = 100 },
[14] = {Texture = "jhericurl", Model = "jheri", price = 100 },
[15] = {Texture = "cornrows", Model = "cornrows", price = 250 },
[16] = {Texture = "cornrowsb", Model = "cornrows", price = 250 },
[17] = {Texture = "tramline", Model = "tramline", price = 75 },
[18] = {Texture = "groovecut", Model = "groovecut", price = 75 },
[19] = {Texture = "mohawk", Model = "mohawk", price = 150 },
[20] = {Texture = "mohawkblond", Model = "mohawk", price = 150 },
[21] = {Texture = "mohawkpink", Model = "mohawk", price = 150 },
[22] = {Texture = "mohawkbeard", Model = "mohawk", price = 250 },
[23] = {Texture = "afro", Model = "afro", price = 250 },
[24] = {Texture = "afrotash", Model = "afro", price = 250 },
[25] = {Texture = "afrobeard", Model = "afro", price = 300 },
[26] = {Texture = "afroblond", Model = "afro", price = 250 },
[27] = {Texture = "flattop", Model = "flattop", price = 200 },
[28] = {Texture = "elvishair", Model = "elvishair", price = 200 },
[29] = {Texture = "beard", Model = "head", price = 175 },
[30] = {Texture = "tash", Model = "head", price = 75 },
[31] = {Texture = "goatee", Model = "head", price = 75 },
[32] = {Texture = "afrogoatee", Model = "afro", price = 175 }
},
[2] = {
[0] = {Texture = "player_legs", Model = "legs", price = 25 },
[1] = {Texture = "worktrcamogrn", Model = "worktr", price = 300 },
[2] = {Texture = "worktrcamogry", Model = "worktr", price = 300 },
[3] = {Texture = "worktrgrey", Model = "worktr", price = 250 },
[4] = {Texture = "worktrkhaki", Model = "worktr", price = 250 },
[5] = {Texture = "tracktr", Model = "tracktr", price = 100 },
[6] = {Texture = "tracktreris", Model = "tracktr", price = 100 },
[7] = {Texture = "jeansdenim", Model = "jeans", price = 150 },
[8] = {Texture = "legsblack", Model = "legs", price = 50 },
[9] = {Texture = "legsheart", Model = "legs", price = 50 },
[10] = {Texture = "biegetr", Model = "chinosb", price = 150 },
[11] = {Texture = "tracktrpro", Model = "tracktr", price = 100 },
[12] = {Texture = "tracktrwhstr", Model = "tracktr", price = 100 },
[13] = {Texture = "tracktrblue", Model = "tracktr", price = 100 },
[14] = {Texture = "tracktrgang", Model = "tracktr", price = 100 },
[15] = {Texture = "bbshortwht", Model = "boxingshort", price = 75 },
[16] = {Texture = "boxshort", Model = "boxingshort", price = 75 },
[17] = {Texture = "bbshortred", Model = "boxingshort", price = 75 },
[18] = {Texture = "shellsuittr", Model = "tracktr", price = 100 },
[19] = {Texture = "shortsgrey", Model = "shorts", price = 125 },
[20] = {Texture = "shortskhaki", Model = "shorts", price = 125 },
[21] = {Texture = "chongergrey", Model = "chonger", price = 125 },
[22] = {Texture = "chongergang", Model = "chonger", price = 125 },
[23] = {Texture = "chongerred", Model = "chonger", price = 125 },
[24] = {Texture = "chongerblue", Model = "chonger", price = 125 },
[25] = {Texture = "shortsgang", Model = "shorts", price = 125 },
[26] = {Texture = "denimsgang", Model = "jeans", price = 300 },
[27] = {Texture = "denimsred", Model = "jeans", price = 300 },
[28] = {Texture = "chinosbiege", Model = "chinosb", price = 250 },
[29] = {Texture = "chinoskhaki", Model = "chinosb", price = 250 },
[30] = {Texture = "cutoffchinos", Model = "shorts", price = 75 },
[31] = {Texture = "cutoffchinosblue", Model = "shorts", price = 75 },
[32] = {Texture = "chinosblack", Model = "chinosb", price = 150 },
[33] = {Texture = "chinosblue", Model = "chinosb", price = 150 },
[34] = {Texture = "leathertr", Model = "leathertr", price = 750 },
[35] = {Texture = "leathertrchaps", Model = "leathertr", price = 750 },
[36] = {Texture = "suit1trgrey", Model = "suit1tr", price = 150 },
[37] = {Texture = "suit1trblk", Model = "suit1tr", price = 200 },
[38] = {Texture = "cutoffdenims", Model = "", price = 200 },
[39] = {Texture = "suit1trred", Model = "suit1tr", price = 400 },
[40] = {Texture = "suit1trblue", Model = "suit1tr", price = 400 },
[41] = {Texture = "suit1tryellow", Model = "suit1tr", price = 400 },
[42] = {Texture = "suit1trgreen", Model = "suit1tr", price = 400 },
[43] = {Texture = "suit1trblk2", Model = "suit1tr", price = 400 },
[44] = {Texture = "suit1trgang", Model = "suit1tr", price = 400 }
},
[3] = {
[0] = {Texture = "foot", Model = "feet", price = 0},
[1] = {Texture = "cowboyboot2", Model = "biker", price = 500 },
[2] = {Texture = "bask2semi", Model = "bask1", price = 250 },
[3] = {Texture = "bask1eris", Model = "bask1", price = 250 },
[4] = {Texture = "sneakerbincgang", Model = "sneaker", price = 250 },
[5] = {Texture = "sneakerbincblue", Model = "sneaker", price = 250 },
[6] = {Texture = "sneakerbincblk", Model = "sneaker", price = 250},
[7] = {Texture = "sandal", Model = "flipflop", price = 75 },
[8] = {Texture = "sandalsock", Model = "flipflop", price = 75 },
[9] = {Texture = "flipflop", Model = "flipflop", price = 75 },
[10] = {Texture = "hitop", Model = "bask1", price = 250 },
[11] = {Texture = "convproblk", Model = "conv", price = 250 },
[12] = {Texture = "convproblu", Model = "conv", price = 250 },
[13] = {Texture = "convprogrn", Model = "conv", price = 250 },
[14] = {Texture = "sneakerprored", Model = "sneaker", price = 250 },
[15] = {Texture = "sneakerproblu", Model = "sneaker", price = 250 },
[16] = {Texture = "sneakerprowht", Model = "sneaker", price = 250 },
[17] = {Texture = "bask1prowht", Model = "bask1", price = 250 },
[18] = {Texture = "bask1problk", Model = "bask1", price = 250},
[19] = {Texture = "boxingshoe", Model = "biker", price = 500 },
[20] = {Texture = "convheatblk", Model = "conv", price = 250 },
[21] = {Texture = "convheatred", Model = "conv", price = 250 },
[22] = {Texture = "convheatorn", Model = "conv", price = 250 },
[23] = {Texture = "sneakerheatwht", Model = "sneaker", price = 250 },
[24] = {Texture = "sneakerheatgry", Model = "sneaker", price = 250 },
[25] = {Texture = "sneakerheatblk", Model = "sneaker", price = 250 },
[26] = {Texture = "bask2heatwht", Model = "bask1", price = 250 },
[27] = {Texture = "bask2heatband", Model = "bask1", price = 250 },
[28] = {Texture = "timbergrey", Model = "bask1", price = 250 },
[29] = {Texture = "timberred", Model = "bask1", price = 250 },
[30] = {Texture = "timberfawn", Model = "bask1", price = 250 },
[31] = {Texture = "timberhike", Model = "bask1", price = 250 },
[32] = {Texture = "cowboyboot", Model = "biker", price = 500 },
[33] = {Texture = "biker", Model = "biker", price = 500 },
[34] = {Texture = "snakeskin", Model = "biker", price = 500 },
[35] = {Texture = "shoedressblk", Model = "shoe", price = 300 },
[36] = {Texture = "shoedressbrn", Model = "shoe", price = 300 },
[37] = {Texture = "shoespatz", Model = "shoe", price = 300 }
},
[4] = {
[0] = {Texture = "4WEED", Model = "4weed", price = 300 },
[1] = {Texture = "4RIP", Model = "4rip", price = 300 },
[2] = {Texture = "4SPIDER", Model = "4spider", price = 300 }
},
[5] = {
[0] = {Texture = "5GUN", Model = "5gun", price = 300 },
[1] = {Texture = "5CROSS", Model = "5cross", price = 300 },
[2] = {Texture = "5CROSS2", Model = "5cross2", price = 300 },
[3] = {Texture = "5CROSS3", Model = "5cross3", price = 300 }
},
[6] = {
[0] = {Texture = "6AZTEC", Model = "6aztec", price = 300 },
[1] = {Texture = "6CROWN", Model = "6crown", price = 300 },
[2] = {Texture = "6CLOWN", Model = "6clown", price = 300 },
[3] = {Texture = "6AFRICA", Model = "6africa", price = 300 }
},
[7] = {
[0] = {Texture = "7CROSS", Model = "7cross", price = 300 },
[1] = {Texture = "7CROSS2", Model = "7cross2", price = 300 },
[2] = {Texture = "7CROSS3", Model = "7cross3", price = 300 },
[3] = {Texture = "7MARY", Model = "7mary", price = 300 }
},
[8] = {
[0] = {Texture = "8SA", Model = "8sa", price = 500 },
[1] = {Texture = "8SA2", Model = "8sa2", price = 500 },
[2] = {Texture = "8SA3", Model = "8sa3", price = 500 },
[3] = {Texture = "8WESTSD", Model = "8westside", price = 500 },
[4] = {Texture = "8SANTOS", Model = "8santos", price = 400 },
[5] = {Texture = "8POKER", Model = "8poker", price = 400 },
[6] = {Texture = "8GUN", Model = "8gun", price = 400 }
},
[9] = {
[0] = {Texture = "9CROWN", Model = "9crown", price = 200 },
[1] = {Texture = "9GUN", Model = "9gun", price = 200 },
[2] = {Texture = "9GUN2", Model = "9gun2", price = 200 },
[3] = {Texture = "9HOMBY", Model = "9homeboy", price = 200 },
[4] = {Texture = "9BULLT", Model = "9bullet", price = 200 },
[5] = {Texture = "9RASTA", Model = "9rasta", price = 200 }
},
[10] = {
[0] = {Texture = "10LS", Model = "10ls", price = 200 },
[1] = {Texture = "10LS2", Model = "10ls2", price = 200 },
[2] = {Texture = "10LS3", Model = "10ls3", price = 200 },
[3] = {Texture = "10LS4", Model = "10ls4", price = 200 },
[4] = {Texture = "10ls5", Model = "10ls5", price = 200 },
[5] = {Texture = "10OG", Model = "10og", price = 200 },
[6] = {Texture = "10WEED", Model = "10weed", price = 200 }
},
[11] = {
[0] = {Texture = "11GROVE", Model = "11grove", price = 300 },
[1] = {Texture = "11GROV2", Model = "11grove2", price = 300 },
[2] = {Texture = "11GROV3", Model = "11grove3", price = 300 },
[3] = {Texture = "11DICE", Model = "11dice", price = 300 },
[4] = {Texture = "11DICE2", Model = "11dice2", price = 300 },
[5] = {Texture = "11JAIL", Model = "11jail", price = 300 },
[6] = {Texture = "11GGIFT", Model = "11godsgift", price = 300 }
},
[12] = {
[0] = {Texture = "12ANGEL", Model = "12angels", price = 500 },
[1] = {Texture = "12MAYBR", Model = "12mayabird", price = 500 },
[2] = {Texture = "12DAGER", Model = "12dagger", price = 500 },
[3] = {Texture = "12BNDIT", Model = "12bandit", price = 500 },
[4] = {Texture = "12CROSS", Model = "12cross7", price = 500 },
[5] = {Texture = "12MYFAC", Model = "12mayafce", price = 500 }
},
[13] = {
[0] = {Texture = "dogtag", Model = "neck", price = 75 },
[1] = {Texture = "neckafrica", Model = "neck", price = 75 },
[2] = {Texture = "stopwatck", Model = "neck", price = 75 },
[3] = {Texture = "necksaints", Model = "neck", price = 75 },
[4] = {Texture = "neckhash", Model = "neck", price = 100 },
[5] = {Texture = "necksilver", Model = "neck2", price = 300 },
[6] = {Texture = "neckgold", Model = "neck2", price = 750 },
[7] = {Texture = "neckropes", Model = "neck2", price = 650},
[8] = {Texture = "neckropeg", Model = "neck2", price = 1000 },
[9] = {Texture = "neckls", Model = "neck", price = 875 },
[10] = {Texture = "neckdollar", Model = "neck", price = 875 },
[11] = {Texture = "neckcross", Model = "neck", price = 875 }
},
[14] = {
[0] = {Texture = "watchpink", Model = "watch", price = 75 },
[1] = {Texture = "watchyellow", Model = "watch", price = 75 },
[2] = {Texture = "watchpro", Model = "watch", price = 85 },
[3] = {Texture = "watchpro2", Model = "watch", price = 85 },
[4] = {Texture = "watchsub1", Model = "watch", price = 85 },
[5] = {Texture = "watchsub2", Model = "watch", price = 85 },
[6] = {Texture = "watchzip1", Model = "watch", price = 200 },
[7] = {Texture = "watchzip2", Model = "watch", price = 200 },
[8] = {Texture = "watchgno", Model = "watch", price = 375 },
[9] = {Texture = "watchgno2", Model = "watch", price = 375 },
[10] = {Texture = "watchpro", Model = "watch", price = 500 },
[11] = {Texture = "watchpro2", Model = "watch", price = 500 }
},
[15] = {
[0] = {Texture = "groucho", Model = "grouchos", price = 75 },
[1] = {Texture = "zorro", Model = "zorromask", price = 75 },
[2] = {Texture = "eyepatch", Model = "eyepatch", price = 75 },
[3] = {Texture = "glasses01", Model = "glasses01", price = 100 },
[4] = {Texture = "glasses04", Model = "glasses04", price = 100 },
[5] = {Texture = "bandred3", Model = "bandmask", price = 125 },
[6] = {Texture = "bandblue3", Model = "bandmask", price = 125 },
[7] = {Texture = "bandgang3", Model = "bandmask", price = 125 },
[8] = {Texture = "bandblack3", Model = "bandmask", price = 125 },
[9] = {Texture = "glasses01dark", Model = "glasses01", price = 200 },
[10] = {Texture = "glasses04dark", Model = "glasses04", price = 200 },
[11] = {Texture = "glasses03", Model = "glasses03", price = 350 },
[12] = {Texture = "glasses03red", Model = "glasses03", price = 350 },
[13] = {Texture = "glasses03blue", Model = "glasses03", price = 350 },
[14] = {Texture = "glasses03dark", Model = "glasses03", price = 350 },
[15] = {Texture = "glasses05dark", Model = "glasses03", price = 400 },
[16] = {Texture = "glasses05", Model = "glasses03", price = 400 }
},
[16] = {
[0] = {Texture = "bandred", Model = "bandana", price = 100 },
[1] = {Texture = "bandblue", Model = "bandana", price = 100 },
[2] = {Texture = "bandgang", Model = "bandana", price = 100 },
[3] = {Texture = "bandblack", Model = "bandana", price = 100 },
[4] = {Texture = "bandred2", Model = "bandknots", price = 100 },
[5] = {Texture = "bandblue2", Model = "bandknots", price = 100 },
[6] = {Texture = "bandblack2", Model = "bandknots", price = 100 },
[7] = {Texture = "bandgang2", Model = "bandknots", price = 100 },
[8] = {Texture = "capknitgrn", Model = "capknit", price = 150 },
[9] = {Texture = "captruck", Model = "captruck", price = 150 },
[10] = {Texture = "cowboy", Model = "cowboy", price = 150 },
[11] = {Texture = "hattiger", Model = "cowboy", price = 150 },
[12] = {Texture = "helmet", Model = "helmet", price = 450 },
[13] = {Texture = "moto", Model = "moto", price = 450 },
[14] = {Texture = "boxingcap", Model = "boxingcap", price = 150},
[15] = {Texture = "hockey", Model = "hockey", price = 150 },
[16] = {Texture = "capgang", Model = "cap", price = 150 },
[17] = {Texture = "capgangback", Model = "capblack", price = 150 },
[18] = {Texture = "capgangside", Model = "capside", price = 150 },
[19] = {Texture = "capgangover", Model = "capovereye", price = 150 },
[20] = {Texture = "capgangup", Model = "caprimup", price = 150 },
[21]= {Texture = "bikerhelmet", Model = "bikerhelmet", price = 150 },
[22] = {Texture = "capred", Model = "cap", price = 150 },
[23] = {Texture = "capredback", Model = "capback", price = 150 },
[24] = {Texture = "capredside", Model = "capside", price = 150 },
[25] = {Texture = "capredover", Model = "capovereye", price = 150 },
[26] = {Texture = "capredup", Model = "caprimup", price = 150 },
[27] = {Texture = "capblue", Model = "cap", price = 150 },
[28] = {Texture = "capblueback", Model = "capback", price = 150 },
[29] = {Texture = "capblueside", Model = "capblueover", price = 150 },
[30] = {Texture = "capblueover", Model = "capovereye", price = 150 },
[31] = {Texture = "capblueup", Model = "caprimup", price = 150 },
[32] = {Texture = "skullyblk", Model = "skullycap", price = 300 },
[33] = {Texture = "skullygrn", Model = "skullycap", price = 300 },
[34] = {Texture = "hatmancblk", Model = "hatmanc", price = 150 },
[35] = {Texture = "hatmancplaid", Model = "hatmanc", price = 150 },
[36] = {Texture = "capzip", Model = "cap", price = 150 },
[37] = {Texture = "capzipback", Model = "capback", price = 150 },
[38] = {Texture = "capzipside", Model = "capside", price = 150 },
[39] = {Texture = "capzipover", Model = "capovereye", price = 150 },
[40] = {Texture = "capzipup", Model = "caprimup", price = 150 },
[41] = {Texture = "beretred", Model = "beret", price = 150 },
[42] = {Texture = "beretblk", Model = "beret", price = 150 },
[43] = {Texture = "capblk", Model = "cap", price = 150 },
[44] = {Texture = "capblkback", Model = "capback", price = 150 },
[45] = {Texture = "capblkside", Model = "capside", price = 150 },
[46] = {Texture = "capblkover", Model = "capovereye", price = 150 },
[47] = {Texture = "capblkup", Model = "caprimup", price = 150 },
[48] = {Texture = "trilbydrk", Model = "trilby", price = 200 },
[49] = {Texture = "trilbylght", Model = "trilby", price = 200 },
[50] = {Texture = "bowler", Model = "bowler", price = 200 },
[51] = {Texture = "bowlerred", Model = "bowler", price = 200 },
[52] = {Texture = "bowlerblue", Model = "bowler", price = 200 },
[53] = {Texture = "bowleryellow", Model = "bowler", price = 200 },
[54] = {Texture = "boater", Model = "boater", price = 200 },
[55] = {Texture = "bowlergang", Model = "bowler", price = 200 },
[56] = {Texture = "boaterblk", Model = "boater", price = 200 }
},
[17] = {
[0] = {Texture = "gimpleg", Model = "gimpleg", price = 3000 },
[1] = {Texture = "valet", Model = "valet", price = 3000 },
[2] = {Texture = "countrytr", Model = "countrytr", price = 3000 },
[3] = {Texture = "croupier", Model = "valet", price = 3000 },
[4] = {Texture = "policetr", Model = "policetr", price = 3000 },
[5] = {Texture = "balaclava", Model = "balaclava", price = 3000 },
[6] = {Texture = "pimptr", Model = "pimptr", price = 3000 },
[7] = {Texture = "garageleg", Model = "garagetr", price = 3000 },
[8] = {Texture = "medictr", Model = "medictr", price = 3000 }
}
}
function getIndexSlot(name)
local index = nil
local slot = nil
if index == nil then
for i=1,#Camisas do
if Camisas[i][2] == name then
index = 0
slot = tonumber(Camisas[i][1])
break
end
end
end
if index == nil then
for i=1,#Cabelos do
if Cabelos[i][2] == name then
index = 1
slot = tonumber(Cabelos[i][1])
break
end
end
end
if index == nil then
for i=1,#Calcas do
if Calcas[i][2] == name then
index = 2
slot = tonumber(Calcas[i][1])
break
end
end
end
if index == nil then
for i=1,#Calcados do
if Calcados[i][2] == name then
index = 3
slot = tonumber(Calcados[i][1])
break
end
end
end
if index == nil then
for i=1,#t1 do
if t1[i][2] == name then
index = 4
slot = tonumber(t1[i][1])
break
end
end
end
if index == nil then
for i=1,#t2 do
if t2[i][2] == name then
index = 5
slot = tonumber(t2[i][1])
break
end
end
end
if index == nil then
for i=1,#t3 do
if t3[i][2] == name then
index = 6
slot = tonumber(t3[i][1])
break
end
end
end
if index == nil then
for i=1,#t4 do
if t4[i][2] == name then
index = 7
slot = tonumber(t4[i][1])
break
end
end
end
if index == nil then
for i=1,#t5 do
if t5[i][2] == name then
index = 8
slot = tonumber(t5[i][1])
break
end
end
end
if index == nil then
for i=1,#t6 do
if t6[i][2] == name then
index = 9
slot = tonumber(t6[i][1])
break
end
end
end
if index == nil then
for i=1,#t7 do
if t7[i][2] == name then
index = 10
slot = tonumber(t7[i][1])
break
end
end
end
if index == nil then
for i=1,#t8 do
if t8[i][2] == name then
index = 11
slot = tonumber(t8[i][1])
break
end
end
end
if index == nil then
for i=1,#t9 do
if t9[i][2] == name then
index = 12
slot = tonumber(t9[i][1])
break
end
end
end
if index == nil then
for i=1,#Cordoes do
if Cordoes[i][2] == name then
index = 13
slot = tonumber(Cordoes[i][1])
break
end
end
end
if index == nil then
for i=1,#Relogios do
if Relogios[i][2] == name then
index = 14
slot = tonumber(Relogios[i][1])
break
end
end
end
if index == nil then
for i=1,#Rosto do
if Rosto[i][2] == name then
index = 15
slot = tonumber(Rosto[i][1])
break
end
end
end
if index == nil then
for i=1,#Cabeca do
if Cabeca[i][2] == name then
index = 16
slot = tonumber(Cabeca[i][1])
break
end
end
end
return index,slot
end
function getTexAndModel(index,slot)
return clothes[index][slot].Texture, clothes[index][slot].Model
end
function getPedClothesC(source)
if isElement(source) then
if ( getElementModel(source) == 0 ) then
local texture = {}
local model = {}
for i=0, 17, 1 do
local clothesTexture, clothesModel = getPedClothes(source, i)
if ( clothesTexture ~= false ) then
texture[i] = clothesTexture
model[i] = clothesModel
else
texture[i] = "vazio"
model[i] = "vazio"
end
end
return texture,model
else
outputConsole("Fatal Error", source, 255, 0, 0)
end
end
end