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ccw

MTA Team
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Everything posted by ccw

  1. ccw

    I Can't

    What MTA version? What's your OS? How many different servers have you tried? Do you get the same error on all servers?
  2. ccw

    I Can't

    What MTA version? What's your OS? How many different servers have you tried? Do you get the same error on all servers?
  3. Install this on top of 1.0.3: https://nightly.multitheftauto.com/mtasadm-1.0.4-untested-7-20100126.exe
  4. Install this on top of 1.0.3: https://nightly.multitheftauto.com/mtasadm-1.0.4-untested-7-20100126.exe
  5. Try installing this on top of 1.0.3: https://nightly.multitheftauto.com/mtasadm-1.0.4-untested-7-20100126.exe
  6. Try installing this on top of 1.0.3: https://nightly.multitheftauto.com/mtasadm-1.0.4-untested-7-20100126.exe
  7. ccw

    what wrong in my config?

    Both these lines are missing the final forward slash:
  8. ccw

    Connection Problem

    It isn't It is if you play on a 1.0.3 server.
  9. 1.0 uses a web browser for remote access. Make sure you type the correct URL:port number into the address bar. Also make sure the http server is enabled in the mtaserver.conf
  10. You didn't say what distro you are using. If it is Debian, do this: apt-get install libcurl3
  11. To get it to work in 1.0.x: smaom_c.lua - Line 140 Change the "down" into "up"
  12. The frozen players problem has been fixed in 1.0.3 RC - Although the fix is mainly in the server, so you'll have to wait until the server owners upgrade.
  13. ccw

    Sync trouble.

    The underlying problem occurred in 1.0, 1.0.1 and 1.0.2. Cause was: Drunk monkey network code
  14. ccw

    Resources keeps failing!

    Enter the command into the in-game console, then read the end of the log file on the server.
  15. 1. Create and navigate to the directory you want to install MTA to. 2. Get and decompress the 1.0.2 Linux server package: wget http://linux.multitheftauto.com/dl/multitheftauto_linux-1.0.2.tar.gz tar -xf multitheftauto_linux-1.0.2.tar.gz 3. Get and decompress the base config: cd mods/deathmatch wget http://linux.multitheftauto.com/dl/baseconfig.tar.gz tar -xf baseconfig.tar.gz cd ../.. 4. Get the resources either with subversion, or by unzipping them: Svn method: svn export http://multitheftauto-resources.googlecode.com/svn/trunk/required mods/deathmatch/resources svn export http://multitheftauto-resources.googlecode.com/svn/trunk/required mods/deathmatch/resources svn export http://multitheftauto-resources.googlecode.com/svn/trunk/required mods/deathmatch/resources Unzip method: wget http://multitheftauto-resources.googlecode.com/files/multitheftauto_resources-r490.zip unzip multitheftauto_resources-r490.zip -d mods/deathmatch/resources If you don't have svn or unzip on your system, you'll have to install one of them. On Debian the commands are: apt-get install subversion apt-get install unzip 5. Due to the exciting nature of MTA development, you are now required to set the server IP in the mtaserver.conf. If you do not know the server IP you can set it to 0.0.0.0 <serverip>0.0.0.0</serverip> 6. You can now run MTA by typing: ./mta-server To start running in the background: (use kill to stop) ./mta-server -s & Notes: Any complaints about missing stuff can be resolved by installing the missing stuff. On Debian the commands are something like: apt-get install curl apt-get install libpcre3 apt-get install sqlite3
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