Hey, I really like this, since I am a fan of custom handlings for drifting etc, but I have a few weird issues/concerns I'm hoping maybe you could clear up for me?
One thing that's happening is with the Elegy's handling.. I dont know why, but when I start up the server (without hedit) the elegy handles normally, as it would in SP I think, but then as soon as I start hedit it changes the elegy's handling and im using a handling.cfg, and yeah, I checked the elegy line and it was the same as my stock GTA SA's handling.cfg, so I really am puzzled as to why the Elegy's handling is changing substantially..
Im not 100% sure if it's just the Elegy's handling or if it's the other cars too, I can't really tell, but sometimes I feel other car's have changed a bit too.
The other problem is, I used to play SA:MP, and I used handlings, and the handlings I used on SA:MP handled very differently than they do on MTA, I dunno if this is because SA:MP's handling physics or w/e is different or if its hedit..
The weird part is I also tried another resource called "ModLoader" and there aswell the handlings act differently than they do on hedit, so I'm really puzzled as to which one is actually accurate.. hedit, ModLoader.. (Neither act as they used to on SA:MP though), but they both act differently.
If you want, I can show you the handling differences ingame etc.
Hope you can shed some light on this weird issue. Hehe.
Thanks in advance.