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Fire3n

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Posts posted by Fire3n

  1. Esse sistema e de id permanente ( link censurado ) mais ele nao ta permanente. ta ficando por ordem de entrada quem entrou primeiro fca com os primeiros ids (1,2,3,4,5) alguem pode me ajudar a fazer ele fica permanente (fixo)

    Danilin_S.Lua:

    function Start_Id ( _, acc )
        if eventName == "onPlayerLogin" then
            setElementData ( source, "ID", getAccountID(acc) or "N/A" )
            outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffID: #00ff00( "..(getAccountID(acc) or "N/A") .." )", root, 255,255,255,true)
        elseif eventName == "onPlayerLogout" then
            removeElementData( source, "ID" )
            outputChatBox ( "#00ff00✘ #ffffffLOGIN #00ff00✘➺ #ffffffNick: #00ff00 ( ".. getPlayerName(source) .." #00ff00) #ffffffDeslogou.", root, 255,255,255,true)
        elseif eventName == "onResourceStart" then
            for _, player in pairs(getElementsByType("player")) do
                local acc = getPlayerAccount(player)
                if not isGuestAccount(acc) then
                    setElementData( source, "ID", getAccountID(acc) or "N/A" )
                end
            end
        end
    end
    addEventHandler("onResourceStart", resourceRoot, Start_Id)
    addEventHandler("onPlayerLogout", root, Start_Id)
    addEventHandler("onPlayerLogin", root, Start_Id)
    
    function getPlayerID(id)
        v = false
        for i, player in ipairs (getElementsByType("player")) do
            if getElementData(player, "ID") == id then
                v = player
                break
            end
        end
        return v
    end
    --============================================================================================================================--
                                       --=============================--
                                       ----------- ID PLAYER ------------
                                       --=============================--
    function getnick(player, command, id, ...)
        if(id) then
            local playerID = tonumber(id)
            if(playerID) then
                local Player2 = getPlayerID(playerID)
                if(Player2) then    
                    outputChatBox ( "#00ff00✘ #ffffffINFO #00ff00✘➺ #ffffff Nome do Jogador #00ff00" .. getPlayerName(Player2) .."", player, 255,255,255,true)
                else
                    outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff O Jogador(a) de ID: #00ff00( " .. id .. " ) #ffffffNão Foi Encontrado!", player, 255,255,255,true)
                end 
            else
                outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffff ID: #00ff00( " .. id .. " ) #ffffffInválido!", player, 255,255,255,true)
            end
        else
            outputChatBox ( "#00ff00✘ #ffffffERRO #00ff00✘➺ #ffffffUse /id #00ff00[#ffffffID#00ff00]", player, 255,255,255,true)
        end
    end
    addCommandHandler("id", getnick)

    IDTag:

    local drawDistance = 7
    g_StreamedInPlayers = {}
    
    function onClientRender()
      local cx, cy, cz, lx, ly, lz = getCameraMatrix()
      for k, player in pairs(g_StreamedInPlayers) do
        if isElement(player) and isElementStreamedIn(player) then
          do
            local vx, vy, vz = getPedBonePosition(player, 4)
            local dist = getDistanceBetweenPoints3D(cx, cy, cz, vx, vy, vz)
            if dist < drawDistance and isLineOfSightClear(cx, cy, cz, vx, vy, vz, true, false, false) then
              local x, y = getScreenFromWorldPosition(vx, vy, vz + 0.3)
              if x and y then
                local ID = getElementData(player, "ID") or "N/A"
                local w = dxGetTextWidth(ID, 0.1, "default-bold")
                local h = dxGetFontHeight(1, "default-bold")
                dxDrawText(""..ID.."", x - 1 - w / 1, y - 1 - h - 12, w, h, CorTag, 1.20, "default-bold", "left", "top", false, false, false, false, false)        
                CorTag = tocolor(255, 255, 255)
                
                if getElementData(player, "Cor", true) then
                 CorTag = tocolor(0, 255, 0)
                end
    
              end
            end
          end
        else
          table.remove(g_StreamedInPlayers, k)
        end
      end
    end
    addEventHandler("onClientRender", root, onClientRender)
    
    
    function CorTagid ()
       if getElementData(localPlayer, "Cor", true) then
          setElementData(localPlayer, "Cor", false)
        else
          setElementData(localPlayer, "Cor", true)
       end
    end
    bindKey ( "z", "both", CorTagid )
    
    function onClientElementStreamIn()
      if getElementType(source) == "player" and source ~= getLocalPlayer() then
        setPlayerNametagShowing(source, false)
        table.insert(g_StreamedInPlayers, source)
      end
    end
    addEventHandler("onClientElementStreamIn", root, onClientElementStreamIn)
    
    function onClientResourceStart(startedResource)
      visibleTick = getTickCount()
      counter = 0
      local players = getElementsByType("player")
      for k, v in pairs(players) do
        if isElementStreamedIn(v) and v ~= getLocalPlayer() then
          setPlayerNametagShowing(v, false)
          table.insert(g_StreamedInPlayers, v)
        end
      end
    end
    addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStart)

     

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