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Carl Rayanitch DZ

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Carl Rayanitch DZ last won the day on April 15

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About Carl Rayanitch DZ

  • Birthday 17/09/2004

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  1. well... i just said my server is super powerful with 21gb of ram, and my pc is made for gaming too (16gb ram) and a great gpu, the crashing is an mta problem, could be a bad resource maybe? it's def not the server i just said. i wanna know how can i fix it. it must be a resource mta don't like
  2. i'm the server owner, what resource could do this potentially? there's many mods and vehicles and skins. i guess that's a GTA limit because server's host is super powerful as i said. now this crash: Version = 1.6-release-22388.0.000 Time = Wed Apr 17 20:53:36 2024 Module = Z:\Games\MTA San Andreas 1.6\mods\deathmatch\client.dll Code = 0xE06D7363 Offset = 0x003DFC28 EAX=0177F538 EBX=19930520 ECX=00000003 EDX=00000000 ESI=00018E71EDI=5D6FFC28 EBP=0177F590 ESP=0177F538 EIP=7733FAE2 FLG=00000212CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
  3. that's a server problem, but idk what resource exactly makes this happen, if it's not the low ram of the server then it's a bad resource
  4. mta has to make a function for wheels in vehicles.ide to change vehs wheels type. can't make it work for now...
  5. Host is 21GB of ram, my Pc is 16GB of ram. i wanna know where's the issue exactly so i could fix it, everyone in the server crashes after playing for 10 mins. can't last an hour (that sounds mad) Thanks. Version = 1.6-release-22388.0.000 Time = Wed Apr 17 00:33:07 2024 Module = C:\ProgramData\MTA San Andreas All\1.6\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x003C91CC EAX=1C291C88 EBX=1C291C78 ECX=0177FA78 EDX=000BA3CC ESI=00000000 EDI=00000001 EBP=0177FC28 ESP=0177FA58 EIP=007C91CC FLG=00010202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B -------------------------------------------------------------------------------------------------------------------------------- Version = 1.6-release-22388.0.000 Time = Wed Apr 17 01:34:55 2024 Module = C:\ProgramData\MTA San Andreas All\1.6\GTA San Andreas\gta_sa.exe Code = 0xC0000005 Offset = 0x003C91CC EAX=16A7F648 EBX=16A7F638 ECX=0177FA78 EDX=0006CF28 ESI=00000000 EDI=00000001 EBP=0177FC28 ESP=0177FA58 EIP=007C91CC FLG=00010202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
  6. so are you saying Mta can't handle high quality mods? my server is 4gb it crashes every 20 mins and my server has 21GB ram! why can't it just not crash lol can't we just play with unoptimised models? clearly server handles them pretty well it's just MTA that crashes
  7. what i mostly want from vehicles.ide is to make vehs load with an 'mtruck'.
  8. the problem is how do i load vehicles.ide from server side or whatever...? i don't think there's enough functions for mta to at least read wheel type either.
  9. tell me more about it, i've never heard about these things, explain breifly pls
  10. the server you're playing on has 2gb ram and there's way more mods to load, 2gb isn't enough so your game crashes
  11. how do i add vehicles.ide to the server? is there a possible way of running the file?
  12. have you got an answer yet? that's the same i'm looking for the "Gta 4 handling"
  13. is there a way to run the file vehicles.ide trough a script that loads that file? just like we can with handling.cfg. i feel like there's functions missing for vehicles.ide to even be possiblle to load in an mtasa server. thoughts?
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