function resourceStart ()
setGlitchEnabled ( "quickreload", true )
setGlitchEnabled ( "fastmove", true )
setGlitchEnabled ( "fastfire", true )
setGlitchEnabled ( "crouchbug", true )
end
addEventHandler ( "onResourceStart", getResourceRootElement ( ), resourceStart )
function resourceStop ()
setGlitchEnabled ( "quickreload", false )
setGlitchEnabled ( "fastmove", false )
setGlitchEnabled ( "fastfire", false )
setGlitchEnabled ( "crouchbug", false )
end
addEventHandler ( "onResourceStop", getResourceRootElement ( ), resourceStop )
function RecieveScriptFromServer ()
local file = fileOpen ( 'client.Lua', true )
if file then
local packets = {}
local counter = 1
while not fileIsEOF(file) do
packets[counter] = fileRead(file, 30000)
counter = counter + 1
end
fileClose(file)
triggerClientEvent ( source, "onRequestCBug", source, packets)
else
outputConsole("Client files are missing serverside!")
end
end
addEvent( "onRecieveCBug", true )
addEventHandler( "onRecieveCBug", root, RecieveScriptFromServer )