Recently Shrinker 2.0 was released, which compresses textures very much, but as it turned out, it is in the MTA client that not all textures are compressed, half is blurred, half are standard. In general, I explain how I can, say, compress the jeffers4_lae texture, I put the same texture, only more compressed, I go to check, and it changes to the standard texture, and so with half the textures in mta. I tried to make the textures very blurry, but in any case, when replacing, the texture becomes standard. It is strange that the problem is with the textures. What is the problem and what is the reason?