First of all, sry if I'm posting in the wrong board(move it if yes).
Ok, so I was trying to remove an object from the map editor & got stuck on a dynamic object,
The world object remover seemed to not work on that, after doing some search I found this thing here
bool removeWorldModel ( int modelID, float radius, float x, float y, float z [, int interior = 0 ] )
This function seems to take x,y,z as a parameter but I can't seem to even select that object from the editor, so how could I get its coordinates?