RussianRick
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Everything posted by RussianRick
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SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Yes, RickAnd - Login, as I understand it and is the name of the account -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
You have added the moderators of the player "RickAnd" - the representative of Russian community (vk.com/saawru)? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Do you know when this fix will be released? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
A few questions about the update. First I would like to clarify about the issue of whether the moderator to the representative of the "Russian community" (vk.com/saawru)? And why is "Former" official group Vkontakte removed from his post as Official, even though she's alive again? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Should I wait for an answer or did I misunderstand something?) -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
I understand, therefore, inform you that you will not be difficult to give us in the VK status of the official community. We talked to the player JN and came to the conclusion that the group is temporary, until HAWK comes out of the "coma" and will not give it under the leadership of JN, then we will remove all powers. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Although to be clear I will say this, people blatantly lying that you wrote and something was decided. Before that it took us, but decided that can do everything themselves without consultation with the Leadership group has completely changed, and now like a hurt child discourages people to go to the us to go to him. We consider it an ugly act and having finally received the status of the official community as HAWK in due time - we will be able to convince people of us and our forces, ambitions. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
You do not understand, there are people who saw a weakness in us and decided to make our copy, we want the status of the official community in order to press those against the wall. You will not be difficult to write this message, as the English-speaking audience is not sitting in the VK. And it will be a pleasant occasion for you :з -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Dear Ein, please transfer the full rights in the field of communication on the social network VKontakte into the hands of the player LIBER, into the hands of the community at: https://vk.com/saawof . Please write the following message: "I trust all the work of the server in the social network VKontakte to the community with the address https://vk.com/saawof". -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
8. I also noticed that while the player is not in depth and not looking through the periscope he can't derail, that is the key B is released. I propose to put at the time when the ship did not sink to make a pair of binoculars. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
First requests from players. A little work on the Navy. You need to make it possible to control the sonar on ships and submarines, and realistic and playable. Otherwise, especially ships is very tight. Now sensible people on a submarine can make a big trouble to the enemy team. We can also offer to add the azimuth of the compass, and position it over the azimuth of a submarine, that is, its a little lower. Just noticed a small bug that sometimes the rate is reset to 0, which is due to not yet noticed. It is necessary to redo the sight of the periscope, add to it the risks that historically measured the speed of ships and guided torpedoes. Make it easy to tick, so nice, just make the function of "night mode" and remake the main risks from black to red by pressing a certain key to make the backlight effect. And do a zoom x2.5 also clicking back and forth. And for a hydrophone actually that too will be historically, to make a response from a sonar. If the player has turned on the hydrophone and sonar hits him that he heard it. You can take the same sound but make it more deaf. I also noticed that while the player is not in depth and not looking through the periscope he can't derail tobish key B is released. I propose to put at the time when the ship did not sink to do this place the binoculars. Personally got into situations where it would not hurt. And another minor bug. Also on the course indicator I noticed that the number of degrees lie on top of the arrow, which actually should be corrected. A little did not understand what the screenshots, I think so, so it should look or it's flaws. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
If I understood correctly, this is the Login that I specified when registering: RickAnd -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
A bit of a challenge to sentence translation no.2. The answer is Yes? But after the update, right? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Yes, I created, perhaps a little rude of me so brazen PR, but they all dropped out of the group. If it is not difficult, I would like to ask at least some privilege in order to sort out the same complaints or controversial issues on the server, and such as I noticed there. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
What do you think about this? -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
That's awesome! I write not just so, but for the fact that I want to lead a new Russian (CIS) community on the project due to the fact that the old abandoned and died. -
SAAW: San Andreas At War - World War II | v1.2 | 24/7 |
RussianRick replied to Einheit-101's topic in Servers to play on
Hello, theme forum still alive?