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ViniciusMc478

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Posts posted by ViniciusMc478

  1. Hello

     

    What can this be?

    ERROR: admin\server\admin_server.Lua:1560: Admin security - Client/player mismatch from " ip player " (onElementDataChange humanity>

     

    function checkClient(checkAccess,player,...)
    	if client and client ~= player and g_Prefs.securitylevel >= 2 then
    		local desc = table.concat({...}," ")
    		local ipAddress = getPlayerIP(client)
    		outputDebugString( "Admin security - Client/player mismatch from " .. tostring(ipAddress) .. " (" .. tostring(desc) .. ")", 1 )
    		cancelEvent()
    		if g_Prefs.clientcheckban then
    			local reason = "admin checkClient (" .. tostring(desc) .. ")"
    			addBan ( ipAddress, nil, nil, getRootElement(), reason )
    		end
    		return true
    	end

     

  2. Hi

     

     

    vehicle_spawns.Lua:1252: attempt to index a boolean value

     

    function respawnVehiclesInWater (vehiclesInWater)
    	for i,veh in ipairs(vehiclesInWater) do
    		if getElementModel(veh) == 453 then break end
    		local col = getElementData(veh,"parent")
        --- ↓
    		id,x,y,z  = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4]
        --
    		respawnDayZVehicle(id,x,y,z,veh,col,getElementData(col,"MAX_Slots"))
    	end
    end
    addEvent("respawnVehiclesInWater",true)
    addEventHandler("respawnVehiclesInWater",getRootElement(),respawnVehiclesInWater)

     

     

  3. Hello

     

    ERROR: admin\server\admin_server.Lua:1560: Admin security - Client/player mismatch from " IP " <onElementDataChanger humanity>

     

    function checkClient(checkAccess,player,...)
    	if client and client ~= player and g_Prefs.securitylevel >= 2 then
    		local desc = table.concat({...}," ")
    		local ipAddress = getPlayerIP(client)
    --   ERROR ↓
    		outputDebugString( "Admin security - Client/player mismatch from " .. tostring(ipAddress) .. " (" .. tostring(desc) .. ")", 1 )
    --
    		cancelEvent()
    		if g_Prefs.clientcheckban then
    			local reason = "admin checkClient (" .. tostring(desc) .. ")"
    			addBan ( ipAddress, nil, nil, getRootElement(), reason )
    		end
    		return true
    	end

     

  4. Help plz

    survivorSystem.Lua:831: Bas argument @ 'destroyElement' [Expected element at argument 1]

     

    function removeAttachedOnDeath ()
            if elementWeaponbBack[source] then
                detachElementFromBone(elementWeaponbBack[source])
                destroyElement(elementWeaponbBack[source])    
                elementWeaponbBack[source] = false
            end  
            if elementWeaponRaplace[source] then
                detachElementFromBone(elementWeaponRaplace[source])
                destroyElement(elementWeaponRaplace[source])         
                elementWeaponRaplace[source] = false
            end
      -- Erro abaixo
            if elementBackpack[source] then
                detachElementFromBone(elementBackpack[source])
                destroyElement(elementBackpack[source])
            end
      --
            if elementWeaponBack[source] then
                detachElementFromBone(elementWeaponBack[source])
                destroyElement(elementWeaponBack[source])   
                elementWeaponBack[source] = false
            end 
    end
    addEvent("kilLDayZPlayer",true)
    addEventHandler("kilLDayZPlayer",getRootElement(),removeAttachedOnDeath)

     

  5. Oi galera

    Estou precisando de ajuda com o script Group System, Eu quero quando o player aceitar o invite ele se auto excluir.

    Ou quando o jogador ser kicka ou expulso do grupo o convite se auto excluir

     

    Aceitar / Invite

     

    function refreshPlayerInvite ()
    	invited,gangName,inviter = isPlayerGangInvited(source)
    	if invited then
    		if not getElementData(source,"gang") == "None" then return end
    		local gangmember = #getGangMembers(gangName)
    		local gangvip = getGangSlots (gangName)
    		triggerClientEvent(source,"updatePlayerInvites",source,gangName,getPlayerName(inviter),gangmember,gangvip)
    	end
    end
    addEvent("refreshPlayerInvite",true)
    addEventHandler("refreshPlayerInvite",getRootElement(),refreshPlayerInvite)
    
    --Gui Triggers
    function acceptGroupInvite ()
    	invited,gangName,inviter = isPlayerGangInvited(source)
    	if invited then
    		if #getGangMembers(getElementData(inviter,"gang"))+1 > getGangSlots(getElementData(inviter,"gang")) then outputChatBox(getPlayerName(source)..", #22ff22Este grupo está cheio!",source,22,255,22,true) return end
    		addGangMember(gangName,getAccountName(getPlayerAccount(source)),"O líder")
    		outputChatBox(getPlayerName(source).." #22ff22Juntou-se ao grupo "..gangName.."!",getRootElement(),22,255,22,true)
    	end
    end
    addEvent("acceptGroupInvite",true)
    addEventHandler("acceptGroupInvite",getRootElement(),acceptGroupInvite)

     

    Expulso / Saiu

     

    function leaveGroup ()
    	if getElementData(source,"gang") == "None" then return end
    	local groupleader = getGangLeader(getElementData(source,"gang"))
    	if getAccountName(getPlayerAccount(source)) == groupleader then outputChatBox(getPlayerName(source)..",#22ff22Você não pode deixar seu próprio grupo.!",source,22,255,22,true) return end
    	outputChatBox(getPlayerName(source).." #22ff22Deixou o grupo: "..getElementData(source,"gang").."!" ,getRootElement(),22,255,22,true)
    	removeGangMember(getAccountGang(getAccountName(getPlayerAccount(source))),getAccountName(getPlayerAccount(source)))
    end
    addEvent("leaveGroup",true)
    addEventHandler("leaveGroup",getRootElement(),leaveGroup)
    
    function kickGroupMember (playerName)
    	if getElementData(source,"gang") == "None" then return end
    	if string.find(playerName,"(O líder)") then return end
    	--if getPlayerName(source) == playerName then return end
    	local groupleader = getGangLeader(getElementData(source,"gang"))
    	if getAccountName(getPlayerAccount(source)) == groupleader or isGangSubLeader(getElementData(source,"gang"),getAccountName(getPlayerAccount(source))) then
    		outputChatBox(playerName.." #22ff22Banido de "..getElementData(source,"gang").."!",getRootElement(),22,255,22,true)
    		removeGangMember(getElementData(source,"gang"),playerName,getPlayerName(source))
    	else
    		outputChatBox(getPlayerName(source)..",#22ff22Você não pode expulsar os sobreviventes!",source,22,255,22,true)
    	end
    end
    addEvent("kickGroupMember",true)
    addEventHandler("kickGroupMember",getRootElement(),kickGroupMember)

     

    Me ajudem pfv.

     

    Estou tentando colocar isso faz tempo e não consigo

  6. Hello

     

     

     

    Mta dayz

    vehicle_spawns.Lua

     

    function checkVehicleInWater ()
        local randomPlayer = getRandomPlayer()
        triggerClientEvent(randomPlayer,"checkVehicleInWaterClient",randomPlayer)
    end
    setTimer(checkVehicleInWater,1800000,0)

     

    Error console:

    Bad argument @ ' triggerClientEvent' [Expected string at argument 1, got boolean]

     

  7. Oi

    Alguem pode me ajudar como eu uso o settime em um comando.

    Tipo /vip , Quero colocar um tempo 2horas para poder usar o comando.

    Como colocar uma msg tbm.

    EX: Voce tem esperar 2 horas para pegar isso denovo.

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