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ViniciusMc478

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Everything posted by ViniciusMc478

  1. Hello What can this be? ERROR: admin\server\admin_server.Lua:1560: Admin security - Client/player mismatch from " ip player " (onElementDataChange humanity> function checkClient(checkAccess,player,...) if client and client ~= player and g_Prefs.securitylevel >= 2 then local desc = table.concat({...}," ") local ipAddress = getPlayerIP(client) outputDebugString( "Admin security - Client/player mismatch from " .. tostring(ipAddress) .. " (" .. tostring(desc) .. ")", 1 ) cancelEvent() if g_Prefs.clientcheckban then local reason = "admin checkClient (
  2. Hi vehicle_spawns.Lua:1252: attempt to index a boolean value function respawnVehiclesInWater (vehiclesInWater) for i,veh in ipairs(vehiclesInWater) do if getElementModel(veh) == 453 then break end local col = getElementData(veh,"parent") --- ↓ id,x,y,z = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4] -- respawnDayZVehicle(id,x,y,z,veh,col,getElementData(col,"MAX_Slots")) end end addEvent("respawnVehiclesInWater",true) addEventHandler("respawnVehiclesInWater",getRootElem
  3. Hello ERROR: admin\server\admin_server.Lua:1560: Admin security - Client/player mismatch from " IP " <onElementDataChanger humanity> function checkClient(checkAccess,player,...) if client and client ~= player and g_Prefs.securitylevel >= 2 then local desc = table.concat({...}," ") local ipAddress = getPlayerIP(client) -- ERROR ↓ outputDebugString( "Admin security - Client/player mismatch from " .. tostring(ipAddress) .. " (" .. tostring(desc) .. ")", 1 ) -- cancelEvent() if g_Prefs.clientcheckban then local reason = "admin checkClient (" .. tostr
  4. Help plz survivorSystem.Lua:831: Bas argument @ 'destroyElement' [Expected element at argument 1] function removeAttachedOnDeath () if elementWeaponbBack[source] then detachElementFromBone(elementWeaponbBack[source]) destroyElement(elementWeaponbBack[source]) elementWeaponbBack[source] = false end if elementWeaponRaplace[source] then detachElementFromBone(elementWeaponRaplace[source]) destroyElement(elementWeaponRaplace[source]) elementWeaponRaplace[source] = false
  5. Oi galera Estou precisando de ajuda com o script Group System, Eu quero quando o player aceitar o invite ele se auto excluir. Ou quando o jogador ser kicka ou expulso do grupo o convite se auto excluir Aceitar / Invite function refreshPlayerInvite () invited,gangName,inviter = isPlayerGangInvited(source) if invited then if not getElementData(source,"gang") == "None" then return end local gangmember = #getGangMembers(gangName) local gangvip = getGangSlots (gangName) triggerClientEvent(source,"updatePlayerInvites",source,gangName,getPlayerName(inviter),
  6. Hello Mta dayz vehicle_spawns.Lua function checkVehicleInWater () local randomPlayer = getRandomPlayer() triggerClientEvent(randomPlayer,"checkVehicleInWaterClient",randomPlayer) end setTimer(checkVehicleInWater,1800000,0) Error console: Bad argument @ ' triggerClientEvent' [Expected string at argument 1, got boolean]
  7. Oi Alguem pode me ajudar como eu uso o settime em um comando. Tipo /vip , Quero colocar um tempo 2horas para poder usar o comando. Como colocar uma msg tbm. EX: Voce tem esperar 2 horas para pegar isso denovo.
  8. Hi, I want to know what is the mass of the mta server. Player using /register Oi, Eu queria saber onde fica os logins e register dos players, Qual pasta. Dos players que usou /register
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