Just checked VC, yeah, the broken polygons are present in VC.
Bout mall, it's cause of interior location is lower ? Then it should be easy to fix by editor + 3dsMax.
Bad snapping and strange fountain water is present too. I just forgot all these things, it was perfect in memories.
Most of map problems, as i understand can be easy fixed with mesh modding in 3dsMax ?
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But, there is no black anomaly in original VC, and there are bright buildings, but not so bright. (lightmap issue?)
And the bridge "LINKS Bridge", acts normal, there is no bridge copy inside the bridge mesh.
And in the original, the LINK bridge sign is fine, i think it's grouped with bridge mesh and duplicated with it.