Quenix

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Quenix last won the day on December 3

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About Quenix

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  1. Quenix

    Help needed with script Shop panel

    So @DeadthStrock, Appereantly it doesnt work to purchase stuff on the other tabs except weapons. any idea?
  2. Quenix

    Fit Gui to resoultion HELP

    Hey Forum, i need to fit this money showing script to alll resoultions, some players with 1280 x 720 are having problems seeing their money in game. The money is located on top right of the screen. I visited https://wiki.multitheftauto.com/wiki/GuiGetScreenSize and saw some examples but its a bit confusing to be honest. Would appreciate if anyone could get me to understand the GuiGetScreenSize and help me make this script fit all resolutions. Below ive added the script: addEventHandler("onClientResourceStart", resourceRoot, function() end ) addEventHandler("onClientRender", root, function() local cash = getPlayerMoney( getLocalPlayer() ) dxDrawText("KBK Points", 1785, 100, 688, 128, tocolor(30, 247, 7, 255), 0.50, "bankgothic", "left", "top", false, false, false, false, false) dxDrawText(""..cash, 1785, 115, 796,123, tocolor(255, 255, 255, 255), 0.50, "bankgothic", "left", "top", false, false, false, false, false) end ) Tell me if you need more of the code!
  3. Quenix

    Help needed with script Shop panel

    This is huge, how can i thank you except a like?? Thank you so much @DeadthStrock for all this help man, i can imagine its hard fixing all this buggs im throwing in the thread. Holy :~! ++++rep
  4. Quenix

    Help needed with script Shop panel

    but im having problems, i added a close button to the gui, when ever i press it the gui closes but the active image at that moment is not getting destroyed? Here is the scripts with the close button added Client side: local items = { --items,cena(K.B.K Points) porsion1List = { {"M1911",50}, {"PDW",150}, {"Winchester 1866",150}, {"AK-107",300}, {"Lee Enfield",400}, {"M4A1 Holo",300}, {"MK 48 Mod 0",450}, {"CZ550",300}, {"DMR",400} }, porsion2List = { {"M1911 Mag",50}, {"PDW Mag",100}, {"1866 Slug",125}, {"AK-107 Mag",100}, {"M4A1 Holo Mag",50}, {"MK 48 Mod 0 Mag",200}, {"Lee Enfield Mag",70}, {"CZ550 Mag",50}, {"DMR Mag",25}, {"Water Bottle",15}, {"Burger",15} }, porsion3List = { {"Tire",75}, {"Engine",125}, {"Tank Parts",50} }, porsion4List = { {"Medic Kit",50}, {"Painkiller",10}, {"Morphine",10}, {"Bandage",5} }, porsion5List = { {"Camouflage Clothing",100}, {"Army Clothing",150}, {"Ghost Clothing",200}, {"K.B.K Backpack",150}, {"Ghillie Suit",200}, {"Civilian Clothing",30}, {"GPS",15}, {"Tent",60}, {"Map",15}, {"Toolbox",25} } } SHOP = { button = {}, window = {}, label = {}, tabpanel = {}, tab = {}, panel = {} } addEventHandler("onClientResourceStart", resourceRoot, function () SHOP.window[1] = guiCreateWindow(0.16, 0.26, 0.65, 0.55, "Kill Or Be Killed Shop", true) guiWindowSetMovable(SHOP.window[1], false) guiWindowSetSizable(SHOP.window[1], false) guiSetProperty(SHOP.window[1], "CaptionColour", "FFFF0000") SHOP.label[1] = guiCreateLabel(0.02, 0.69, 0.97, 0.08, "Select item which you want to buy! \nThe shop value is K.B.K Points", true, SHOP.window[1]) guiSetFont(SHOP.label[1], "default-bold-small") guiLabelSetHorizontalAlign(SHOP.label[1], "center", true) guiLabelSetVerticalAlign(SHOP.label[1], "center") SHOP.button[1] = guiCreateButton(0.35, 0.79, 0.30, 0.12, "BUY", true, SHOP.window[1]) SHOP.button[2] = guiCreateButton(0.98, 0.07, 0.02, 0.03, "X", true, SHOP.window[1]) guiSetFont(SHOP.button[1], "default-bold-small") SHOP.tabpanel[1] = guiCreateTabPanel(40, 33, 587, 240, false, SHOP.window[1]) SHOP.tab[1] = guiCreateTab("Weapons", SHOP.tabpanel[1]) SHOP.panel[1] = guiCreateGridList(0.01, 0.03, 0.98, 0.92, true, SHOP.tab[1]) guiGridListAddColumn(SHOP.panel[1], "Item", 0.5) guiGridListAddColumn(SHOP.panel[1], "Price", 0.5) for i,v in pairs ( items.porsion1List ) do local row = guiGridListAddRow ( SHOP.panel[1] ) guiGridListSetItemText ( SHOP.panel[1], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[1], row, 2, v[2].."", false, false ) end SHOP.tab[2] = guiCreateTab("Mags", SHOP.tabpanel[1]) SHOP.panel[2] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[2]) guiGridListAddColumn(SHOP.panel[2], "Item", 0.5) guiGridListAddColumn(SHOP.panel[2], "Price", 0.5) for i,v in pairs ( items.porsion2List ) do local row = guiGridListAddRow ( SHOP.panel[2] ) guiGridListSetItemText ( SHOP.panel[2], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[2], row, 2, v[2].."", false, false ) end SHOP.tab[3] = guiCreateTab("Car Parts", SHOP.tabpanel[1]) SHOP.panel[3] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[3]) guiGridListAddColumn(SHOP.panel[3], "Item", 0.5) guiGridListAddColumn(SHOP.panel[3], "Price", 0.5) for i,v in pairs ( items.porsion3List ) do local row = guiGridListAddRow ( SHOP.panel[3] ) guiGridListSetItemText ( SHOP.panel[3], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[3], row, 2, v[2].."", false, false ) end SHOP.tab[4] = guiCreateTab("Medics", SHOP.tabpanel[1]) SHOP.panel[4] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[4]) guiGridListAddColumn(SHOP.panel[4], "Item", 0.5) guiGridListAddColumn(SHOP.panel[4], "Price", 0.5) for i,v in pairs ( items.porsion4List ) do local row = guiGridListAddRow ( SHOP.panel[4] ) guiGridListSetItemText ( SHOP.panel[4], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[4], row, 2, v[2].."", false, false ) end SHOP.tab[5] = guiCreateTab("Items", SHOP.tabpanel[1]) SHOP.panel[5] = guiCreateGridList(0.01, 0.03, 0.97, 0.92, true, SHOP.tab[5]) guiGridListAddColumn(SHOP.panel[5], "Item", 0.5) guiGridListAddColumn(SHOP.panel[5], "Price", 0.5) for i,v in pairs ( items.porsion5List ) do local row = guiGridListAddRow ( SHOP.panel[5] ) guiGridListSetItemText ( SHOP.panel[5], row, 1, v[1], false, false ) guiGridListSetItemText ( SHOP.panel[5], row, 2, v[2].."", false, false ) end guiSetVisible(SHOP.window[1],false) addEventHandler ( "onClientGUIClick", SHOP.panel[1], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[2], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[3], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[4], click ) addEventHandler ( "onClientGUIClick", SHOP.panel[5], click ) addEventHandler ( "onClientGUIClick", SHOP.button[1], buttonClick ) addEventHandler ( "onClientGUIClick", SHOP.button[2], buttonClick ) end ) bindKey ( "f4", "down", function() if getElementData(localPlayer, "logedin") then local state = ( not guiGetVisible (SHOP.window[1]) ) if not getElementData(localPlayer,"shop.viewing") then setElementData(localPlayer,"shop.viewing",1) end guiSetVisible ( SHOP.window[1], state ) showCursor ( state ) if guiGetVisible(SHOP.window[1]) == false then removeEventHandler ( "onClientGUIClick", root, onSwitch ) if isElement(itemImage) then destroyElement(itemImage) end else addEvent( "onClientGUIClick", true ) addEventHandler ( "onClientGUIClick", root, onSwitch ) end end end ) function buttonClick(button,state) if getElementData(localPlayer, "logedin") then if button == "left" and state == "up" then if getElementData(localPlayer,"shop.viewing") then o = getElementData(localPlayer,"shop.viewing") local nRow, nColumn = guiGridListGetSelectedItem( SHOP.panel[o] ) if nRow ~= -1 and nColumn ~= - 1 then local selectedItem = guiGridListGetItemText ( SHOP.panel[o], guiGridListGetSelectedItem ( SHOP.panel[o] ), 1 ) local price = guiGridListGetItemText ( SHOP.panel[o], guiGridListGetSelectedItem ( SHOP.panel[o] ), 2 ) local money = getPlayerMoney(thePlayer) if (money) >= tonumber(price) then guiLabelSetColor( SHOP.label[1],255,255,255) -- guiSetText( SHOP.label[1],"pietiek nauda") setPlayerMoney(money -tonumber(price)) if selectedItem == "MK 48 Mod 0 Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+100) elseif selectedItem == "M4A1 Holo Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+20) elseif selectedItem == "AK-107 Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+30) elseif selectedItem == "DMR Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+5) elseif selectedItem == "CZ550 Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+10) elseif selectedItem == "PDW Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+30) elseif selectedItem == "M1911 Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+10) elseif selectedItem == "1866 slug" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+7) elseif selectedItem == "Lee Enfield Mag" then setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+10) else setElementData(getLocalPlayer(),selectedItem,getElementData(getLocalPlayer(),selectedItem)+1) end guiLabelSetColor( SHOP.label[1],10,255,10) guiSetText( SHOP.label[1],"You succesfully bought "..selectedItem.." and you still have "..(money -tonumber(price)).." K.B.K Points") else outputChatBox("no enough money !",255,0,0) end end else guiLabelSetColor( SHOP.label[1],255,10,10) guiSetText( SHOP.label[1],"You are missing "..(price -tonumber(money)).." K.B.K Points") end else guiSetText( SHOP.label[1],"Select something first") guiLabelSetColor( SHOP.label[1],255,255,255) end end addEventHandler ( "onClientGUIClick", SHOP.button[1], false ) addEventHandler ( "onClientGUIClick", SHOP.button[2], function() guiSetVisible(SHOP.window[1], false) showCursor(false) end, false ) end function onSwitch() if source == SHOP.panel[1] then setElementData(localPlayer,"shop.viewing",1) elseif source == SHOP.panel[2] then setElementData(localPlayer,"shop.viewing",2) elseif source == SHOP.panel[3] then setElementData(localPlayer,"shop.viewing",3) elseif source == SHOP.panel[4] then setElementData(localPlayer,"shop.viewing",4) elseif source == SHOP.panel[5] then setElementData(localPlayer,"shop.viewing",5) end end function click () if source == SHOP.panel[1] or source == SHOP.panel[2] or source == SHOP.panel[3] or source == SHOP.panel[4] or source == SHOP.panel[5] then local selectedItem = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) local price = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 2 ) guiSetText( SHOP.label[1],"To buy "..selectedItem.." for "..price.." K.B.K Points press button below") guiLabelSetColor( SHOP.label[1],255,255,255) if isElement(itemImage) then destroyElement(itemImage) itemImage = guiCreateStaticImage( 1050, 350, 450, 250, selectedItem..".png", false ) elseif isElement () then destroyElement(itemImage) else itemImage = guiCreateStaticImage( 1050, 350, 450, 250, selectedItem..".png", false ) end end end function Windows() guiSetVisible(SHOP.panel[1], true) guiSetVisible(SHOP.window[1],true) showCursor(true) setElementData(localPlayer,"shop.viewing",1) end addEvent("openWindow1",true) addEventHandler("openWindow1", getRootElement(), Windows) Server side: addEventHandler("onPlayerLogin",root, function () setElementData(source,"PDW",0) setElementData(source,"Winchester 1866",0) setElementData(source,"M1911",0) setElementData(source,"AK-107",0) setElementData(source,"M4A1 Holo",0) setElementData(source,"DMR",0) setElementData(source,"CZ550",0) setElementData(source,"MK 48 Mod 0",0) setElementData(source,"M4A1 Holo Mag",0) setElementData(source,"DMR Mag",0) setElementData(source,"CZ550 Mag",0) setElementData(source,"M1911 Mag",0) setElementData(source,"PDW Mag",0) setElementData(source,"1866 Slug",0) setElementData(source,"MK 48 Mod 0 Mag",0) setElementData(source,"Medic Kit",0) setElementData(source,"Painkiller",0) setElementData(source,"Morphine",0) setElementData(source,"Bandage",0) setElementData(source,"Water Bottle",0) setElementData(source,"Burger",0) setElementData(source,"Tire",0) setElementData(source,"Engine",0) setElementData(source,"Tank Parts",0) setElementData(source,"Camouflage Clothing",0) setElementData(source,"Army Clothing",0) setElementData(source,"Ghost Clothing",0) setElementData(source,"K.B.K Backpack",0) setElementData(source,"Ghillie Suit",0) setElementData(source,"Civilian Clothing",0) setElementData(source,"GPS",0) setElementData(source,"Map",0) setElementData(source,"Toolbox",0) end )addEventHandler("onPlayerLogin",root, function () setElementData(source,"PDW",0) setElementData(source,"Winchester 1866",0) setElementData(source,"M1911",0) setElementData(source,"AK-107",0) setElementData(source,"M4A1 Holo",0) setElementData(source,"DMR",0) setElementData(source,"CZ550",0) setElementData(source,"MK 48 Mod 0",0) setElementData(source,"M4A1 Holo Mag",0) setElementData(source,"DMR Mag",0) setElementData(source,"CZ550 Mag",0) setElementData(source,"M1911 Mag",0) setElementData(source,"PDW Mag",0) setElementData(source,"1866 Slug",0) setElementData(source,"MK 48 Mod 0 Mag",0) setElementData(source,"Medic Kit",0) setElementData(source,"Painkiller",0) setElementData(source,"Morphine",0) setElementData(source,"Bandage",0) setElementData(source,"Water Bottle",0) setElementData(source,"Burger",0) setElementData(source,"Tire",0) setElementData(source,"Engine",0) setElementData(source,"Tank Parts",0) setElementData(source,"Camouflage Clothing",0) setElementData(source,"Army Clothing",0) setElementData(source,"Ghost Clothing",0) setElementData(source,"K.B.K Backpack",0) setElementData(source,"Ghillie Suit",0) setElementData(source,"Civilian Clothing",0) setElementData(source,"GPS",0) setElementData(source,"Map",0) setElementData(source,"Toolbox",0) end ) marker1 = createMarker ( 177.13320922852, 2818.298828125, 68.174095153809, "cylinder", 1.5, 30, 212, 5 ) function HitMark(hitPlayer) triggerClientEvent (hitPlayer,"openWindow1",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit", marker1, HitMark)
  5. Quenix

    Help needed with script Shop panel

    Well with some working around i fixed this this is what I added to Client script: function Windows() guiSetVisible(SHOP.panel[1], true) guiSetVisible(SHOP.window[1],true) showCursor(true) setElementData(localPlayer,"shop.viewing",1) end addEvent("openWindow1",true) addEventHandler("openWindow1", getRootElement(), Windows) And into server side: marker1 = createMarker ( 177.13320922852, 2818.298828125, 68.174095153809, "cylinder", 1.5, 30, 212, 5 ) function HitMark(hitPlayer) triggerClientEvent (hitPlayer,"openWindow1",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit", marker1, HitMark)
  6. Quenix

    Help needed with script Shop panel

    So @DeadthStrock i tried triggering the shop with a marker, when the player goes in the marker, the shop gui pops up for the player. I tried with hitmark but in debugscript it says that server triggered clientside event, but event is not marked as remotly triggerable. So my guess is it cant start an event from the client script becuse we are using serverside or? This is a bit of the serverside code where i added the lines below, havnt touched anything else. marker1 = createMarker(182.59259033203, 2821.6428222656, 67.378341674805, "cylinder", 1.5, 4, 156, 14 ) function HitMark(hitPlayer) triggerClientEvent (hitPlayer,"onClientGUIClick",getRootElement(),hitPlayer) end addEventHandler("onMarkerHit", marker1, HitMark) Or maybe the defined "onClientGUIClick" is wrong?
  7. Quenix

    Help needed with script Shop panel

    Nevermind, hadnt added the source of the images wich were in a folder but removed thet folder now so all works fine!
  8. Quenix

    Help needed with script Shop panel

    @DeadthStrock Could i send you the whole script somewhere private? apperantly only ak-107 is showing even tho ive added picture for other stuff..
  9. Quenix

    Help needed with script Shop panel

    yes true! I always try sometimes i succed, but most of the times i dont. but when i do succed or get help i actually learn how to use those stuff so next time i know better
  10. Quenix

    Help needed with script Shop panel

    You are a god!
  11. Quenix

    Help needed with script Shop panel

    Works Like a charm. This is exactly what i did earlier, but the files with space between them, for example MK 48 Mod 0 has alot of spaces in its name, but i cant put spaces in the png names because it doesnt detect them somehow @DeadthStrock And when you choose the weapons and press f4 to close the gui. the picture is still drawn hmm
  12. Quenix

    Help needed with script Shop panel

    Ok so this is what i came to after you gave me the tips, its working when i click on mk mod or ak it shows those pictures, but the pictures overlap eachother and dont dissapear after i close the gui, how do i check if the customer is clicking another item so the first picture gets destroyed and when gui closes the image also destroys/gets removed? function click () if source == SHOP.panel[1] or source == SHOP.panel[2] or source == SHOP.panel[3] or source == SHOP.panel[4] or source == SHOP.panel[5] then local selectedItem = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) local price = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 2 ) guiSetText( SHOP.label[1],"To buy "..selectedItem.." for "..price.." K.B.K Points press button below") guiLabelSetColor( SHOP.label[1],255,255,255) guiCreateStaticImage( 500, 500, 400, 400, selectedItem..".png", false ) end end
  13. Quenix

    Help needed with script Shop panel

    exactly! Thanks Could you give a fast example of this? How i can do seletedItem to variable and so?
  14. Quenix

    Help needed with script Shop panel

    I was thinking about using this function which is already in the client sided code. But i think i need to make a table for each item, and their picture name. is that correcT? function click () if source == SHOP.panel[1] or source == SHOP.panel[2] or source == SHOP.panel[3] then local selectedItem = guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) end end
  15. Quenix

    Help needed with script Shop panel

    @DeadthStrock Yes i understand correctly, the porsionlists are different tabs, ill categories the items correct. THank you so much for all this help!!! @DeadthStrock, if i want to dxDrawImage on the right when you click an item, for example you click ak and it draws an ak picture on the right so you can see what you are buying, how do i do this together with the click button code?