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Dredge

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  • Location
    Tampere, Finland
  • Occupation
    Student

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  1. Not with MTAMA, and why is everyone posting script suggestions in a PROBLEM thread anyway? Shu, go here. Yes it is possible , in fact very easy, the only thing that needs to be done is change bleu to cops and red to robbers in the whole script , thats all. No, you didn't read the whole text. This is the part that is impossible to do with the current mtama.
  2. Not with MTAMA, and why is everyone posting script suggestions in a PROBLEM thread anyway? Shu, go here.
  3. I can make a script. So... The first 2 duelers are the first 2 in the player list, and when the other is killed by his opponent, the third one fights the winner, and if he wins, the fourth duels the third one.... Timelimit for each duel? Just to know if I got the point: 8 players, A, B, C, D, E, F, G, H A vs B - B wins B vs C - B wins B vs D - B wins B vs E - E wins, B's streak of 3 kills is announced and logged. B has the highest score now. E vs F - E wins E vs G - G wins, E's streak of 2 kills is announced and logged and he is now second in the score table. B still has the longest streak. G vs H - G wins G vs A - G wins G vs B - G wins G vs C - G wins G vs D - D wins, G now leads with the longest streak of 5 wins. D vs E..... (PS. Maybe this belongs to the scripting thread?)
  4. Dredge

    MTAMA Scripting

    The script announces all the players who are currently dueling every few minutes, and players also see whenever a duel starts, so they should know whenever there's a duel going on. Anyway this made me think that the mode would be better if you may ONLY kill another player when you are dueling. So duel-servers would be duel-only. This way you dont have to worry about these sorts of things. I'm actually adding this to the code now. No questions asked.
  5. Me like. If admins could pm players, I would write this script at once. But maybe it requires a special game mode where you can only see your target on the radar. Everyone would be after each other without knowing that the one hunting them is right around the corner I would just add 10 minute limit for one target and if you cant kill your target in 10 minutes, you lose 1 point and the target changes. And eh, if there's an odd number of people, everyone can still be after a different person.
  6. Dredge

    MTAMA Scripting

    Okay, I'm working on a script where player can challenge another player to a duel with !duel . The other player has to !accept in 10 seconds or the challenge is rejected and removed. During duel the duelers cant kill anyone but the one he is dueling with, or the duel is concidered to be over and the scores are announced. The duel ends when one of the duelers reach maxscore. The duel can also be canceled with !end. Duelers get 1 point for each kill and they lose 1 point for each suicide. They dont lose points if the other dueler or someone from outside the duel kills them. If an outsider kills a dueler, the outsider is kicked. Players who join the server during a duel get informed about ongoing duels so that they dont accidentally kill any duelers. Thats it. I'm kinda busy but I hope I get this ready and tested before the end of the week.
  7. I like this idea very much. Maybe just put the big purple arrow hover over IT pointing at him, that shouldnt be too hard. And I agree with every word.
  8. If the hunted has even a little brain and doesnt appear on the map, he will never be found. So he should definetly show on the radar. I dunno about the color.
  9. Dredge

    MTAMA Scripting

    You got it. Check my first post in this thread.
  10. It's a sync problem. For some reason the hunter didnt explode in the other players game, so it just stood on the ground for him to pick. when he got inside, the server synced the position of it to your game and it transfered back there from it's spawn point. Very common.
  11. Dredge

    MTAMA Scripting

    Aeron, it usually takes me that 60 seconds to get properly joined to the game after clicking Connect, so that is a really bad idea. Maybe a 5-10 minute timer restarting every time a player does anything, and then if the timer gets to its end, the player would be kicked. But I sometimes just drive around for ten minutes without saying anything, so that would kick me too even if I'm not idling.
  12. Dredge

    What we do

    I respect what you do and look down upon those who think your job is easy. Wait, it's not your job. I'm just happy about all the new features you always manage to implement. You've given the community a lot.
  13. Dredge

    MTAMA Scripting

    EDIT: Actually I was talking bs, what was I thinking. Check Aerons note in his long post. So you need to move all the if sentences from votekick.mrc and yourscript.mrc to same file under the same mta.texts and mta.joins...
  14. Dredge

    MTAMA Scripting

    I made a file and it worked fine Just make sure you load it You can just write the commands straight to mirc. Or you could make a file like this and /load -rs italias startflood { timerflood 0 120 mta.say 1 Hello. } alias stopflood { timerflood off } Then use commands /startflood and /stopflood to enable and disable it...
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