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TheRobot2144

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. I would have done it if I understood you
  2. If you know CIT binds script, weapon switch system with 2 slots in 1 bind, thats my code, if you can fix it please do it.
  3. My code is working 100%, but it makes lag once I switch weapon.. take a look function Switch(button,press) wep = getPedWeaponSlot(localPlayer) a= {} for z=0,12 do a[z] = exports.settingPanel:getSetting(tostring(z)) end if not a then return end for z= 0,12 do if button == a[0] then if(press) then setPedWeaponSlot(localPlayer, 0) end end if a[0] == a[z+1] then addEventHandler("onClientKey", root, function (button, press) if button == a[0] then if (press) then if wep == 0 then setPedWeaponSlot(localPlayer, z+1) else setPedWeaponSlot(localPlayer,0) end end end end) end end for z= 0,12 do if button == a[2] then if(press) then setPedWeaponSlot(localPlayer, 2) end end if a[2] == a[z+3] then addEventHandler("onClientKey", root, function (button, press) if button == a[2] then if (press) then if wep == 2 then setPedWeaponSlot(localPlayer, z+3) else setPedWeaponSlot(localPlayer,2) end end end end) end end for z= 0,12 do if button == a[3] then if(press) then setPedWeaponSlot(localPlayer, 3) end end if a[3] == a[z+4] then addEventHandler("onClientKey", root, function (button, press) if button == a[3] then if (press) then if wep == 3 then setPedWeaponSlot(localPlayer, z+4) else setPedWeaponSlot(localPlayer,3) end end end end) end end for z= 0,12 do if button == a[4] then if(press) then setPedWeaponSlot(localPlayer, 4) end end if a[4] == a[z+5] then addEventHandler("onClientKey", root, function (button, press) if button == a[4] then if (press) then if wep == 4 then setPedWeaponSlot(localPlayer, z+5) else setPedWeaponSlot(localPlayer,4) end end end end) end end for z= 0,12 do if button == a[5] then if(press) then setPedWeaponSlot(localPlayer, 5) end end if a[5] == a[z+6] then addEventHandler("onClientKey", root, function (button, press) if button == a[5] then if (press) then if wep == 5 then setPedWeaponSlot(localPlayer, z+6) else setPedWeaponSlot(localPlayer,5) end end end end) end end for z= 0,12 do if button == a[6] then if(press) then setPedWeaponSlot(localPlayer, 6) end end if a[6] == a[z+7] then addEventHandler("onClientKey", root, function (button, press) if button == a[6] then if (press) then if wep == 6 then setPedWeaponSlot(localPlayer, z+7) else setPedWeaponSlot(localPlayer,6) end end end end) end end for z= 0,12 do if button == a[7] then if(press) then setPedWeaponSlot(localPlayer, 7) end end if a[7] == a[z+8] then addEventHandler("onClientKey", root, function (button, press) if button == a[7] then if (press) then if wep ==7 then setPedWeaponSlot(localPlayer, z+8) else setPedWeaponSlot(localPlayer,7) end end end end) end end for z= 0,12 do if button == a[8] then if(press) then setPedWeaponSlot(localPlayer, 8) end end if a[8] == a[z+9] then addEventHandler("onClientKey", root, function (button, press) if button == a[8] then if (press) then if wep ==8 then setPedWeaponSlot(localPlayer, z+9) else setPedWeaponSlot(localPlayer,8) end end end end) end end end addEventHandler("onClientKey", root, Switch)
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