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About Sisqo0

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  1. You can add at the end of client side script code fileDelete("client-script-name.Lua")
  2. @majqq sorry if iam annoying you i could disable selected items if i selected 2 rows of different gridlists but is there any way to make it if i click on any gridlist rows, the last clicked on the other gridlist would be removed and what i clicked on stay selected only
  3. @IIYAMA Thanks for your reply, I made 2 gridlist before but i got a problem too with selection mode of each gridlist. I could select row of player gridlist and row of vehicle at the same time. Do you know how to avoid that?
  4. local GuiWarpElementToMenuElements = {} local function createWarpElementToMenu(SelectedElement) if WarpElementTomenuopen then closeWarpElementToMenu() return end WarpElementTomenuopen = true guiSetInputMode("no_binds_when_editing") if (getElementType(SelectedElement) == "vehicle") then GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiCreateWindow(0,0,350,400,"Warp "..tostring(getVehicleName(SelectedElement)).." To",false) else GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiCreateWindow(0,0,350,400,"Warp "..tostring(getPlayerName(SelectedElement)).." To",false) end WarpElementToWindow = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] guiWindowSetSizable(WarpElementToWindow,false) GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiCreateButton(0.06,0.93,0.4,0.05,"Select",true,WarpElementToWindow) WarpElementToSelectButton = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] guiSetFont(WarpElementToSelectButton, "default-bold-small") GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiCreateButton(0.54,0.93,0.4,0.05,"Cancel",true,WarpElementToWindow) WarpElementToCancelButton = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] guiSetFont(WarpElementToCancelButton, "default-bold-small") GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiCreateGridList (0.02,0.06,0.95,0.85,true,WarpElementToWindow ) WarpElementToGridList = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiGridListAddColumn(WarpElementToGridList,"Player",0.475) WarpElementToPlayerGridListColumn = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements+1] = guiGridListAddColumn(WarpElementToGridList,"Vehicle",0.475) WarpElementToVehicleGridListColumn = GuiWarpElementToMenuElements[#GuiWarpElementToMenuElements] guiGridListSetSelectionMode(WarpElementToGridList,2) for _,vehicle in ipairs (getElementsByType("vehicle")) do local WarpElementToVehicleGridListRow = guiGridListAddRow(WarpElementToGridList) guiGridListSetItemText(WarpElementToGridList,WarpElementToVehicleGridListRow,WarpElementToVehicleGridListColumn,tostring(getVehicleName(vehicle)),false,false) guiGridListSetItemData(WarpElementToGridList,WarpElementToVehicleGridListRow,WarpElementToVehicleGridListColumn,vehicle) end for _,player in ipairs (getElementsByType("player")) do local WarpElementToPlayerGridListRow = guiGridListAddRow(WarpElementToGridList) guiGridListSetItemText(WarpElementToGridList,WarpElementToPlayerGridListRow,WarpElementToPlayerGridListColumn,tostring(getPlayerName(player)),false,false) guiGridListSetItemData(WarpElementToGridList,WarpElementToPlayerGridListRow,WarpElementToPlayerGridListColumn,player) end end That's my code in client side it works perfectly but i have 1 problem i can't remove the empty rows in player column. please help
  5. Yes. That's what i wanted Thank you 😍
  6. how to output chat in ( .log ) file i have created ?? Thanks.
  7. Hello guys.. I don't know why when i got killed with knife or M136 launcher Rockets.. My screen got bugged and i see my body far and far in screen and can't move and when i reconnect i just find that i didn't get killed... How i can fix it please ??
  8. Guys, i made a marker in dayz that when i get in it i got new skin in dayz and the skin worked and all things fine but when i get the new skin after 10-15 second my last skin back and my new skin has gone . how to fix that ? newskin = createMarker ( 1856.0751, 851.0827, 9.408, "cylinder", 1.5, 255, 255, 0, 170 ) function skin(hitPlayer) if getElementType(hitPlayer) == "player" then setPlayerSkin ( hitPlayer, 211 ) end end addEventHandler ( "onMarkerHit", newskin, skin )
  9. I did that but when i shut down my pc.. It's gone.. How i can make it online always ?
  10. is this problem or no ? the red sentence