(SAUG)Tando

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About (SAUG)Tando

  • Rank
    Snitch
  • Birthday 15/02/2000

Details

  • Gang
    SAUG:RPG
  • Location
    Egypt
  • Occupation
    Scripter/Mapper
  • Interests
    N/A

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  1. (SAUG)Tando

    Trade

    not working
  2. (SAUG)Tando

    Trade

    bind in client + command in server.lua
  3. (SAUG)Tando

    Trade

    itens = { [-1] = "Money", [0] = "Gas Can", [1] = "Full Rack", [2] = "Buster", [3] = "Double D-Luxe", [4] = "Sallad Meal", [5] = "Wrench", [6] = "Medic Kit", [7] = "Gas Mask", [8] = "Tire Repair Kit", [9] = "2x Nitrous", [10] = "5x Nitrous", [11] = "10x Nitrous", [12] = "Heroine", [13] = "Weed", [14] = "LSD", [15] = "DMT", [16] = "Armour", [17] = "Paint", [18] = "Heroine Seed", [19] = "Weed Seed", [20] = "LSD Seed", [21] = "DMT Seed", [22] = "Mistery Box", [23] = "Colt 45", [24] = "Taser", [25] = "Deagle", [26] = "M4", [27] = "AK-47", [28] = "Uzi", [29] = "Tec-9", [30] = "MP5", [31] = "Shotgun", [32] = "Sawn-off", [33] = "Spas-12", [34] = "Rifle", [35] = "Sniper", [36] = "Minigun", [37] = "RPG", [38] = "Heat-Seeking RPG", [39] = "Flamethrower", [40] = "Grenade", [41] = "Satchel", [42] = "Molotov", [43] = "Tear Gas", [44] = "Parachute", } function getKeyFromValueInTable(a, b) for k,v in pairs(a) do if v == b then return k end end return false end function table.removeValue(tab, val) for index, value in ipairs(tab) do if value == val then table.remove(tab, index) return index end end return false end globalitems = { } function getGlobalItems() return globalitems end function removeFromGlobalItems(acc) for i,v in ipairs(globalitems) do if v[1] == acc then table.remove(globalitems,i) removeFromGlobalItems(acc) break end end end function getPlayerItemCount(player,item) local rquant = exports["SAUGInventory"]:getPlayerItemCount(player,getKeyFromValueInTable(itens,item)) return rquant end function takePlayerItem(player,item,qt) exports["SAUGInventory"]:takePlayerItem(player,getKeyFromValueInTable(itens,item),tonumber(qt)) end function addPlayerItem(player,item,qt) exports["SAUGInventory"]:addPlayerItem(player,getKeyFromValueInTable(itens,item),(qt)) end addCommandHandler("trade",function(player,cmd) if getElementData(player,"inventory.items") and not isGuestAccount(getPlayerAccount(player)) then triggerClientEvent(player,"onTradeCommand",player,globalitems) end end) addEvent("onAddMarketButtonPress",true) addEventHandler("onAddMarketButtonPress",root,function(amount,price,item,priv,player) local rquant = getPlayerItemCount(source,item) local itemInMarket = false if not player then player = "N/A" end if rquant >= tonumber(amount) then for i,v in ipairs(globalitems) do if itemInMarket == false and v[1] == getAccountName(getPlayerAccount(source)) and v[2] == item and v[5] == player then itemInMarket = true local oldq = v[4] if priv == false then takePlayerItem(source,item,amount) table.remove(globalitems,i) table.insert(globalitems,{getAccountName(getPlayerAccount(source)),item,price,tonumber(amount + oldq),"N/A"}) elseif priv == true and getPlayerFromName(player) then takePlayerItem(source,item,amount) table.remove(globalitems,i) table.insert(globalitems,{getAccountName(getPlayerAccount(source)),item,price,tonumber(amount + oldq),player}) elseif priv == true and not getPlayerFromName(player) then exports["SAUGMessages"]:sendClientMessage("No such player with that name!",source,255,255,0) end triggerClientEvent(source,"updateMyMarket",source,{["item"]=item,["quant"]=tonumber(amount + oldq),["price"]=price,["to"]=player},"add",i) triggerClientEvent(source,"updateAllMarket",source,globalitems) break end end if itemInMarket == false then if priv == false then takePlayerItem(source,item,amount) table.insert(globalitems,{getAccountName(getPlayerAccount(source)),item,price,tonumber(amount),"N/A"}) elseif priv == true and getPlayerFromName(player) then takePlayerItem(source,item,amount) table.insert(globalitems,{getAccountName(getPlayerAccount(source)),item,price,tonumber(amount),player}) elseif priv == true and not getPlayerFromName(player) then exports["SAUGMessages"]:sendClientMessage("No such player with that name!",source,255,255,0) end triggerClientEvent(source,"updateMyMarket",source,{["item"]=item,["quant"]=tonumber(amount),["price"]=price,["to"]=player},"set") triggerClientEvent(source,"updateAllMarket",source,globalitems) end end end) addEvent("onRemoveMarketButtonPress",true) addEventHandler("onRemoveMarketButtonPress",root,function(amount,quant,item,player) if tonumber(amount) <= tonumber(quant) then for i,v in ipairs(globalitems) do local name = v[1] local itemn = v[2] local price = v[3] local quant = v[4] local to = v[5] if name == getAccountName(getPlayerAccount(source)) and itemn == item and to == player and tonumber(quant) == tonumber(amount) then table.remove(globalitems,i) addPlayerItem(source,item,amount) triggerClientEvent(source,"updateAllMarket",source,globalitems) elseif name == getAccountName(getPlayerAccount(source)) and itemn == item and tonumber(quant) > tonumber(amount) then table.remove(globalitems,i) table.insert(globalitems,{getAccountName(getPlayerAccount(source)),item,price,tonumber(quant - amount),to}) addPlayerItem(source,item,amount) triggerClientEvent(source,"updateAllMarket",source,globalitems) end end end end) addEvent("onBuyMarketButtonPress",true) addEventHandler("onBuyMarketButtonPress",root,function(name,amount,item,price,quant,player) local money = getPlayerMoney(source) if money >= tonumber(amount)*tonumber(price) then for i,v in ipairs(globalitems) do if v[1] == name and v[2] == item and (player == "N/A" or getPlayerName(source) == player) then if v[4] == tonumber(amount) then table.remove(globalitems,i) takePlayerMoney(source,tonumber(amount)*tonumber(price)) addPlayerItem(source,item,amount) exports["SAUGMessages"]:sendClientMessage("You bought "..amount.."x "..item..".",source,0,255,0) triggerClientEvent(source,"updateAllMarket",source,globalitems) for i,v in ipairs(getElementsByType("player")) do if getAccountName(getPlayerAccount(v)) == name then givePlayerMoney(v,tonumber(amount)*tonumber(price)) exports["SAUGMessages"]:sendClientMessage("You recieved $"..(tonumber(amount)*tonumber(price)).." from "..getPlayerName(source).." (TRADE)",v,0,255,0) end end elseif v[4] > tonumber(amount) then table.insert(globalitems,{name,item,price,tonumber(quant-amount),v[5]}) table.remove(globalitems,i) takePlayerMoney(source,tonumber(amount)*tonumber(price)) addPlayerItem(source,item,amount) exports["SAUGMessages"]:sendClientMessage("You bought "..amount.."x "..item..".",source,0,255,0) triggerClientEvent(source,"updateAllMarket",source,globalitems) for i,v in ipairs(getElementsByType("player")) do if getAccountName(getPlayerAccount(v)) == name then givePlayerMoney(v,tonumber(amount)*tonumber(price)) exports["SAUGMessages"]:sendClientMessage("You recieved $"..(tonumber(amount)*tonumber(price)).." from "..getPlayerName(source).." (TRADE)",v,0,255,0) end end end end end end end) addEventHandler("onResourceStop",resourceRoot,function() for i,v in ipairs(globalitems) do for k,player in ipairs(getElementsByType("player")) do local account = getAccountName(getPlayerAccount(player)) if v[1] == account then addPlayerItem(player,v[2],v[4]) end end end end) addEvent("clientUpdateMyMarket",true) addEventHandler("clientUpdateMyMarket",root,function() local acc = getAccountName(getPlayerAccount(source)) local mymarket = {} for i,v in ipairs(globalitems) do if v[1] == acc then table.insert(mymarket,{["item"]=v[2],["quant"]=v[4],["price"]=v[3],["to"]=v[5]}) end end triggerClientEvent(source,"updateMyMarket",source,mymarket,"new") end) setTimer(function() for i,v in ipairs(getElementsByType("player")) do triggerClientEvent(v,"updateAllMarket",v,globalitems,"onlyglobal") end end,5000,0)
  4. (SAUG)Tando

    Trade

    itens = { [-1] = "Money", [0] = "Gas Can", [1] = "Full Rack", [2] = "Buster", [3] = "Double D-Luxe", [4] = "Sallad Meal", [5] = "Wrench", [6] = "Medic Kit", [7] = "Gas Mask", [8] = "Tire Repair Kit", [9] = "2x Nitrous", [10] = "5x Nitrous", [11] = "10x Nitrous", [12] = "Heroine", [13] = "Weed", [14] = "LSD", [15] = "DMT", [16] = "Armour", [17] = "Paint", [18] = "Heroine Seed", [19] = "Weed Seed", [20] = "LSD Seed", [21] = "DMT Seed", [22] = "Mistery Box", [23] = "Colt 45", [24] = "Taser", [25] = "Deagle", [26] = "M4", [27] = "AK-47", [28] = "Uzi", [29] = "Tec-9", [30] = "MP5", [31] = "Shotgun", [32] = "Sawn-off", [33] = "Spas-12", [34] = "Rifle", [35] = "Sniper", [36] = "Minigun", [37] = "RPG", [38] = "Heat-Seeking RPG", [39] = "Flamethrower", [40] = "Grenade", [41] = "Satchel", [42] = "Molotov", [43] = "Tear Gas", [44] = "Parachute", } bindKey("F7","down","trade") mymarket = { } setTimer(function() for i,v in ipairs(mymarket) do triggerServerEvent("clientUpdateMyMarket",localPlayer) end end,50,0) addEvent("updateMyMarket",true) addEventHandler("updateMyMarket",root,function(data,arg,row) if arg == "add" then table.remove(mymarket,row) table.insert(mymarket,data) elseif arg == "set" then table.insert(mymarket,data) elseif arg == "new" then mymarket = {} for i,v in ipairs(data) do table.insert(mymarket,data[i]) end if isElement(mymarketgrid) then local sel = guiGridListGetSelectedItem(mymarketgrid) if sel == -1 then destroyElement(mymarketgrid) mymarketgrid = guiCreateGridList(9, 182, 190, 146, false, tradewdw) guiGridListAddColumn(mymarketgrid, "My Market", 0.5) guiGridListAddColumn(mymarketgrid, "Amount", 0.5) guiGridListAddColumn(mymarketgrid, "Price", 0.5) guiGridListAddColumn(mymarketgrid, "Private", 0.5) for i,v in ipairs(mymarket) do local row = guiGridListAddRow(mymarketgrid) guiGridListSetItemText(mymarketgrid, row, 1, v["item"], false, false) guiGridListSetItemText(mymarketgrid, row, 2, v["quant"].." Unit(s)", false, false) guiGridListSetItemText(mymarketgrid, row, 3, "$"..v["price"], false, false) guiGridListSetItemText(mymarketgrid, row, 4, v["to"], false, false) end end end end end) function getKeyFromValueInTable(a, b) for k,v in pairs(a) do if v == b then return k end end return false end local sx,sy = guiGetScreenSize() addEvent("onTradeCommand",true) addEventHandler("onTradeCommand", root, function(global) if isElement(tradewdw) then destroyElement() else local inv = getElementData(localPlayer,"inventory.items") tradewdw = guiCreateWindow((sx-500)/2, (sy-480)/2, 500, 480, "SAUG Trade System", false) guiWindowSetSizable(tradewdw, false) mygridlist = guiCreateGridList(9, 24, 190, 153, false, tradewdw) guiGridListAddColumn(mygridlist, "Inventroy", 0.5) guiGridListAddColumn(mygridlist, "Amount", 0.5) for i,v in ipairs(inv) do local row = guiGridListAddRow(mygridlist) guiGridListSetItemText(mygridlist, row, 1, v["item"], false, false) guiGridListSetItemText(mygridlist, row, 2, v["quant"], false, false) end maingrid = guiCreateGridList(202, 24, 289, 344, false, tradewdw) guiGridListAddColumn(maingrid, "Player", 0.4) guiGridListAddColumn(maingrid, "Item", 0.35) guiGridListAddColumn(maingrid, "Price", 0.2) guiGridListAddColumn(maingrid, "Quantity", 0.3) guiGridListAddColumn(maingrid, "Private", 0.3) for i,v in ipairs(global) do local row = guiGridListAddRow(maingrid) local r,g,b = 255,255,255 if (v[5] ~= "N/A" or v[5] ~= "") and v[5] ~= getPlayerName(localPlayer) then r,g,b = 255,0,0 end if v[5] == getPlayerName(localPlayer) then r,g,b = 0,255,0 end if v[5] == "N/A" then r,g,b = 255,255,255 end guiGridListSetItemText(maingrid, row, 1, v[1], false, false) guiGridListSetItemText(maingrid, row, 2, v[2], false, false) guiGridListSetItemText(maingrid, row, 3, "$"..v[3], false, false) guiGridListSetItemText(maingrid, row, 4, v[4].." Unit(s)", false, false) guiGridListSetItemText(maingrid, row, 5, v[5], false, false) guiGridListSetItemColor(maingrid, row, 1,r,g,b,255) guiGridListSetItemColor(maingrid, row, 2,r,g,b,255) guiGridListSetItemColor(maingrid, row, 3,r,g,b,255) guiGridListSetItemColor(maingrid, row, 4,r,g,b,255) guiGridListSetItemColor(maingrid, row, 5,r,g,b,255) end setprice = guiCreateEdit(9, 353, 84, 28, "", false, tradewdw) pricelabel = guiCreateLabel(10, 334, 83, 19, "Price ($/unit)", false, tradewdw) guiSetFont(pricelabel, "default-bold-small") guiLabelSetColor(pricelabel, 101, 254, 0) guiLabelSetHorizontalAlign(pricelabel, "center", false) guiLabelSetVerticalAlign(pricelabel, "center") privlabel = guiCreateLabel(10, 381, 190, 23, "Private Trade?", false, tradewdw) guiSetFont(privlabel, "default-bold-small") guiLabelSetColor(privlabel, 101, 254, 0) guiLabelSetHorizontalAlign(privlabel, "center", false) guiLabelSetVerticalAlign(privlabel, "center") privedit = guiCreateEdit(27, 405, 175, 29, "", false, tradewdw) addbtn = guiCreateButton(9, 438, 93, 32, "Add to Market", false, tradewdw) guiSetFont(addbtn, "default-bold-small") guiSetProperty(addbtn, "NormalTextColour", "FF65FE00") removebtn = guiCreateButton(109, 438, 93, 32, "Remove from Market", false, tradewdw) guiSetFont(removebtn, "default-bold-small") guiSetProperty(removebtn, "NormalTextColour", "FF65FE00") privcheck = guiCreateCheckBox(9, 411, 15, 17, "", false, false, tradewdw) setquant = guiCreateEdit(116, 353, 84, 28, "", false, tradewdw) quantlabel = guiCreateLabel(116, 334, 83, 19, "Quantity", false, tradewdw) guiSetFont(quantlabel, "default-bold-small") guiLabelSetColor(quantlabel, 101, 254, 0) guiLabelSetHorizontalAlign(quantlabel, "center", false) guiLabelSetVerticalAlign(quantlabel, "center") mymarketgrid = guiCreateGridList(9, 182, 190, 146, false, tradewdw) guiGridListAddColumn(mymarketgrid, "My Market", 0.5) guiGridListAddColumn(mymarketgrid, "Amount", 0.5) guiGridListAddColumn(mymarketgrid, "Price", 0.5) guiGridListAddColumn(mymarketgrid, "Private", 0.5) for i,v in ipairs(mymarket) do local row = guiGridListAddRow(mymarketgrid) guiGridListSetItemText(mymarketgrid, row, 1, v["item"], false, false) guiGridListSetItemText(mymarketgrid, row, 2, v["quant"].." Unit(s)", false, false) guiGridListSetItemText(mymarketgrid, row, 3, "$"..v["price"], false, false) guiGridListSetItemText(mymarketgrid, row, 4, v["to"], false, false) end quantbuy = guiCreateLabel(209, 376, 94, 20, "Quantity to Buy:", false, tradewdw) guiSetFont(quantbuy, "default-bold-small") guiLabelSetColor(quantbuy, 246, 148, 7) guiLabelSetVerticalAlign(quantbuy, "center") buyqedit = guiCreateEdit(304, 371, 187, 29, "", false, tradewdw) buybtn = guiCreateButton(211, 403, 93, 32, "Buy", false, tradewdw) guiSetFont(buybtn, "default-bold-small") guiSetProperty(buybtn, "NormalTextColour", "FFF69407") logo = guiCreateStaticImage(309, 404, 182, 65, ":SAUGLogin/logo.png", false, tradewdw) end end ) addEventHandler("onClientGUIClick",root,function() if isElement(tradewdw) then if source == addbtn then local sel = guiGridListGetSelectedItem(mygridlist) local checks = guiCheckBoxGetSelected(privcheck) if sel ~= -1 and checks == false then local amount = guiGetText(setquant) local price = guiGetText(setprice) local item = guiGridListGetItemText(mygridlist,sel,1) if tonumber(amount) and tonumber(amount) >= 1 and tonumber(price) and tonumber(price) >= 1 then triggerServerEvent("onAddMarketButtonPress",localPlayer,math.floor(amount),price,item,false) end elseif sel ~= -1 and checks == true then local player = guiGetText(privedit) local amount = guiGetText(setquant) local price = guiGetText(setprice) local item = guiGridListGetItemText(mygridlist,sel,1) if tonumber(amount) and tonumber(amount) >= 1 and tonumber(price) and tonumber(price) >= 1 then triggerServerEvent("onAddMarketButtonPress",localPlayer,math.floor(amount),price,item,true,player) end end end if source == removebtn then local sel = guiGridListGetSelectedItem(mymarketgrid) if sel ~= -1 then local amount = guiGetText(setquant) local item = guiGridListGetItemText(mymarketgrid,sel,1) local quant = guiGridListGetItemText(mymarketgrid,sel,2) local quant = string.gsub(quant," Unit(%()s(%))","") local price = guiGridListGetItemText(mymarketgrid,sel,3) local price = string.gsub(price,"($)","") local player = guiGridListGetItemText(mymarketgrid,sel,4) if tonumber(amount) and tonumber(amount) >= 1 then for i,v in ipairs(mymarket) do if v["item"] == item and tonumber(quant) == tonumber(amount) then table.remove(mymarket,i) elseif v["item"] == item and tonumber(quant) > tonumber(amount) then table.remove(mymarket,i) table.insert(mymarket,{["item"]=item,["quant"]=tonumber(math.floor(quant)) - tonumber(math.floor(amount)),["price"]=tonumber(price),["to"]=player}) end end triggerServerEvent("onRemoveMarketButtonPress",localPlayer,math.floor(amount),math.floor(quant),item,player) end end end if source == buybtn then local sel = guiGridListGetSelectedItem(maingrid) if sel ~= -1 then local amount = guiGetText(buyqedit) local name = guiGridListGetItemText(maingrid,sel,1) local item = guiGridListGetItemText(maingrid,sel,2) local price = guiGridListGetItemText(maingrid,sel,3) local price = string.gsub(price,"($)","") local quant = guiGridListGetItemText(maingrid,sel,4) local quant = string.gsub(quant," Unit(%()s(%))","") local player = guiGridListGetItemText(maingrid,sel,5) if tonumber(amount) and tonumber(amount) >= 1 then if tonumber(amount) <= tonumber(quant) then if getPlayerMoney(localPlayer) >= tonumber(price)*tonumber(amount) then triggerServerEvent("onBuyMarketButtonPress",localPlayer,name,math.floor(amount),item,tonumber(price),tonumber(math.floor(quant)),player) end end end end end end end) addEvent("updateAllMarket",true) addEventHandler("updateAllMarket",root,function(global,arg) if isElement(tradewdw) then if arg == "onlyglobal" then guiGridListClear(maingrid) for i,v in ipairs(global) do local row = guiGridListAddRow(maingrid) local r,g,b = 255,255,255 if (v[5] ~= "N/A" or v[5] ~= "") and v[5] ~= getPlayerName(localPlayer) then r,g,b = 255,0,0 end if v[5] == getPlayerName(localPlayer) then r,g,b = 0,255,0 end if v[5] == "N/A" then r,g,b = 255,255,255 end guiGridListSetItemText(maingrid, row, 1, v[1], false, false) guiGridListSetItemText(maingrid, row, 2, v[2], false, false) guiGridListSetItemText(maingrid, row, 3, "$"..v[3], false, false) guiGridListSetItemText(maingrid, row, 4, v[4].." Unit(s)", false, false) guiGridListSetItemText(maingrid, row, 5, v[5], false, false) guiGridListSetItemColor(maingrid, row, 1,r,g,b,255) guiGridListSetItemColor(maingrid, row, 2,r,g,b,255) guiGridListSetItemColor(maingrid, row, 3,r,g,b,255) guiGridListSetItemColor(maingrid, row, 4,r,g,b,255) guiGridListSetItemColor(maingrid, row, 5,r,g,b,255) end else local inv = getElementData(localPlayer,"inventory.items") guiGridListClear(mygridlist) for i,v in ipairs(inv) do local row = guiGridListAddRow(mygridlist) guiGridListSetItemText(mygridlist, row, 1, v["item"], false, false) guiGridListSetItemText(mygridlist, row, 2, v["quant"], false, false) end guiGridListClear(maingrid) for i,v in ipairs(global) do local row = guiGridListAddRow(maingrid) local r,g,b = 255,255,255 if (v[5] ~= "N/A" or v[5] ~= "") and v[5] ~= getPlayerName(localPlayer) then r,g,b = 255,0,0 end if v[5] == getPlayerName(localPlayer) then r,g,b = 0,255,0 end if v[5] == "N/A" then r,g,b = 255,255,255 end guiGridListSetItemText(maingrid, row, 1, v[1], false, false) guiGridListSetItemText(maingrid, row, 2, v[2], false, false) guiGridListSetItemText(maingrid, row, 3, "$"..v[3], false, false) guiGridListSetItemText(maingrid, row, 4, v[4].." Unit(s)", false, false) guiGridListSetItemText(maingrid, row, 5, v[5], false, false) guiGridListSetItemColor(maingrid, row, 1,r,g,b,255) guiGridListSetItemColor(maingrid, row, 2,r,g,b,255) guiGridListSetItemColor(maingrid, row, 3,r,g,b,255) guiGridListSetItemColor(maingrid, row, 4,r,g,b,255) guiGridListSetItemColor(maingrid, row, 5,r,g,b,255) end guiGridListClear(mymarketgrid) for i,v in ipairs(mymarket) do local row = guiGridListAddRow(mymarketgrid) guiGridListSetItemText(mymarketgrid, row, 1, v["item"], false, false) guiGridListSetItemText(mymarketgrid, row, 2, v["quant"].." Unit(s)", false, false) guiGridListSetItemText(mymarketgrid, row, 3, "$"..v["price"], false, false) guiGridListSetItemText(mymarketgrid, row, 4, v["to"], false, false) end end end end) when i click f7 or t/trade not shown
  5. (SAUG)Tando

    [RPG]SAUG:RPG |3.5| [English]

    New SAUG:RPG Trailer:
  6. hhhhhhhhhhh were Brows check ur picture = UGN Not SAUG nab
  7. HHHHH do u remember that ? see now u are making own sv xdddd SAUG4Life
  8. (SAUG)Tando

    [RPG]SAUG:RPG |3.5| [English]

    SAUG:RPG Ver 3.7 Has Been Release
  9. (SAUG)Tando

    [RPG]SAUG:RPG |3.5| [English]

    I HOPE to see visit us for new verison SAUG:RPG Ver 3.7 GOING REALSE: I hope to see all IN-Game for check our news we have bought VPS for remove Drop FPS and make server better WE WANT BREAK OUR RECORD LIKE OLD VERISON 30 PLAYERS THANKS TO ALL
  10. (SAUG)Tando

    [RPG]SAUG:RPG |3.5| [English]

    Our Forums:saugrpg.ml Discord:https://discord.gg/fwSTUhu News:
  11. (SAUG)Tando

    [RPG]SAUG:RPG |3.5| [English]

    https://www.youtube.com/watch?time_continue=239&v=LATxk3GAb7M our Trailer Much coming soon
  12. (SAUG)Tando

    SetTime

    problem was in end !!!
  13. (SAUG)Tando

    Menu

    check pm i sent it to u
  14. (SAUG)Tando

    Menu

    i will add my own + i request for help not for know u fixed or no ? i have write Venom Fixed revive system and script will work with me lol?
  15. (SAUG)Tando

    Menu

    come pm plz i never know about dx thats way i didn't undestand it i make my hq make design dx